annotate gamelib/gameboard.py @ 463:e3408c803b12

Save and restore tilevid when loading / saving games.
author Simon Cross <hodgestar@gmail.com>
date Mon, 23 Nov 2009 22:43:55 +0000
parents aba7f1439571
children d5e4959cfe7a
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
rev   line source
69
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
1 import random
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
2
35
8f6c6a54a099 Fixed gameboard display.
Jeremy Thurgood <firxen@gmail.com>
parents: 29
diff changeset
3 import pygame
262
d508248041ff avoid passing events in twice
Neil Muller <drnlmuller@gmail.com>
parents: 258
diff changeset
4 from pygame.locals import MOUSEBUTTONDOWN, MOUSEMOTION, KEYDOWN, K_UP, K_DOWN, \
d508248041ff avoid passing events in twice
Neil Muller <drnlmuller@gmail.com>
parents: 258
diff changeset
5 K_LEFT, K_RIGHT
35
8f6c6a54a099 Fixed gameboard display.
Jeremy Thurgood <firxen@gmail.com>
parents: 29
diff changeset
6 from pgu import gui
9
3b045083631e Basic game board logic.
Jeremy Thurgood <firxen@gmail.com>
parents:
diff changeset
7
24
7584453f4944 Add support for PNG tiles.
Simon Cross <hodgestar@gmail.com>
parents: 17
diff changeset
8 import tiles
79
8241386a1651 Add chicken counter
Neil Muller <drnlmuller@gmail.com>
parents: 77
diff changeset
9 import icons
40
678421bd58ee Money counter with very ugly display hack.
Jeremy Thurgood <firxen@gmail.com>
parents: 39
diff changeset
10 import constants
57
08665fa60345 Implement henhouses and henhouse adding.
Simon Cross <hodgestar@gmail.com>
parents: 54
diff changeset
11 import buildings
69
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
12 import animal
84
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 83
diff changeset
13 import equipment
94
fa8d8fc1bf5b Added some sounds
David Fraser <davidf@sjsoft.com>
parents: 92
diff changeset
14 import sound
162
fa57868123d7 Basic cursor support
Neil Muller <drnlmuller@gmail.com>
parents: 158
diff changeset
15 import cursors
186
f06010d34cd3 Add sprite cursors for building placement.
Simon Cross <hodgestar@gmail.com>
parents: 183
diff changeset
16 import sprite_cursor
241
1a7000c8211c Demolition foxes, including better fox selection.
Jeremy Thurgood <firxen@gmail.com>
parents: 239
diff changeset
17 import misc
433
8643893635e7 Seperate toolbar and gameboard
Neil Muller <drnlmuller@gmail.com>
parents: 428
diff changeset
18 import toolbar
444
feb9b7a23ef2 Support for saving and loading games (toolbar entries commented out for lack of space).
Simon Cross <hodgestar@gmail.com>
parents: 434
diff changeset
19 import serializer
152
702bc0eb2ac3 Fix Toolbar width to TOOLBAR_WIDTH by not allowing it to resize.
Simon Cross <hodgestar@gmail.com>
parents: 151
diff changeset
20
35
8f6c6a54a099 Fixed gameboard display.
Jeremy Thurgood <firxen@gmail.com>
parents: 29
diff changeset
21 class VidWidget(gui.Widget):
8f6c6a54a099 Fixed gameboard display.
Jeremy Thurgood <firxen@gmail.com>
parents: 29
diff changeset
22 def __init__(self, gameboard, vid, **params):
8f6c6a54a099 Fixed gameboard display.
Jeremy Thurgood <firxen@gmail.com>
parents: 29
diff changeset
23 gui.Widget.__init__(self, **params)
8f6c6a54a099 Fixed gameboard display.
Jeremy Thurgood <firxen@gmail.com>
parents: 29
diff changeset
24 self.gameboard = gameboard
8f6c6a54a099 Fixed gameboard display.
Jeremy Thurgood <firxen@gmail.com>
parents: 29
diff changeset
25 self.vid = vid
151
082868bea873 Refactor UI so that only a single gui.App is used. Pass all UI events via main_app. Change Toolbar table to use .td() everywhere. Move toolbar to top.
Simon Cross <hodgestar@gmail.com>
parents: 148
diff changeset
26 self.vid.bounds = pygame.Rect((0, 0), vid.tile_to_view(vid.size))
35
8f6c6a54a099 Fixed gameboard display.
Jeremy Thurgood <firxen@gmail.com>
parents: 29
diff changeset
27
8f6c6a54a099 Fixed gameboard display.
Jeremy Thurgood <firxen@gmail.com>
parents: 29
diff changeset
28 def paint(self, surface):
8f6c6a54a099 Fixed gameboard display.
Jeremy Thurgood <firxen@gmail.com>
parents: 29
diff changeset
29 self.vid.paint(surface)
8f6c6a54a099 Fixed gameboard display.
Jeremy Thurgood <firxen@gmail.com>
parents: 29
diff changeset
30
8f6c6a54a099 Fixed gameboard display.
Jeremy Thurgood <firxen@gmail.com>
parents: 29
diff changeset
31 def update(self, surface):
380
1586eccdefe4 Ripped out legacy animation infrastructure in favour of layered sprites.
Jeremy Thurgood <firxen@gmail.com>
parents: 379
diff changeset
32 return self.vid.update(surface)
35
8f6c6a54a099 Fixed gameboard display.
Jeremy Thurgood <firxen@gmail.com>
parents: 29
diff changeset
33
39
ec79aabe2bf1 Scroll game window with arrow keys.
Jeremy Thurgood <firxen@gmail.com>
parents: 37
diff changeset
34 def move_view(self, x, y):
ec79aabe2bf1 Scroll game window with arrow keys.
Jeremy Thurgood <firxen@gmail.com>
parents: 37
diff changeset
35 self.vid.view.move_ip((x, y))
ec79aabe2bf1 Scroll game window with arrow keys.
Jeremy Thurgood <firxen@gmail.com>
parents: 37
diff changeset
36
35
8f6c6a54a099 Fixed gameboard display.
Jeremy Thurgood <firxen@gmail.com>
parents: 29
diff changeset
37 def event(self, e):
8f6c6a54a099 Fixed gameboard display.
Jeremy Thurgood <firxen@gmail.com>
parents: 29
diff changeset
38 if e.type == MOUSEBUTTONDOWN:
8f6c6a54a099 Fixed gameboard display.
Jeremy Thurgood <firxen@gmail.com>
parents: 29
diff changeset
39 self.gameboard.use_tool(e)
186
f06010d34cd3 Add sprite cursors for building placement.
Simon Cross <hodgestar@gmail.com>
parents: 183
diff changeset
40 elif e.type == MOUSEMOTION and self.gameboard.sprite_cursor:
f06010d34cd3 Add sprite cursors for building placement.
Simon Cross <hodgestar@gmail.com>
parents: 183
diff changeset
41 self.gameboard.update_sprite_cursor(e)
35
8f6c6a54a099 Fixed gameboard display.
Jeremy Thurgood <firxen@gmail.com>
parents: 29
diff changeset
42
456
96dbf2c8506e Factor position cache out into its own class, make Position more useful.
Jeremy Thurgood <firxen@gmail.com>
parents: 453
diff changeset
43
96dbf2c8506e Factor position cache out into its own class, make Position more useful.
Jeremy Thurgood <firxen@gmail.com>
parents: 453
diff changeset
44 class AnimalPositionCache(object):
96dbf2c8506e Factor position cache out into its own class, make Position more useful.
Jeremy Thurgood <firxen@gmail.com>
parents: 453
diff changeset
45 def __init__(self, gameboard):
96dbf2c8506e Factor position cache out into its own class, make Position more useful.
Jeremy Thurgood <firxen@gmail.com>
parents: 453
diff changeset
46 self.gameboard = gameboard
96dbf2c8506e Factor position cache out into its own class, make Position more useful.
Jeremy Thurgood <firxen@gmail.com>
parents: 453
diff changeset
47 self.clear()
96dbf2c8506e Factor position cache out into its own class, make Position more useful.
Jeremy Thurgood <firxen@gmail.com>
parents: 453
diff changeset
48
96dbf2c8506e Factor position cache out into its own class, make Position more useful.
Jeremy Thurgood <firxen@gmail.com>
parents: 453
diff changeset
49 def clear(self):
96dbf2c8506e Factor position cache out into its own class, make Position more useful.
Jeremy Thurgood <firxen@gmail.com>
parents: 453
diff changeset
50 self._cache = {'chicken': {}, 'fox': {}}
96dbf2c8506e Factor position cache out into its own class, make Position more useful.
Jeremy Thurgood <firxen@gmail.com>
parents: 453
diff changeset
51
96dbf2c8506e Factor position cache out into its own class, make Position more useful.
Jeremy Thurgood <firxen@gmail.com>
parents: 453
diff changeset
52 def _in_bounds(self, pos):
96dbf2c8506e Factor position cache out into its own class, make Position more useful.
Jeremy Thurgood <firxen@gmail.com>
parents: 453
diff changeset
53 return self.gameboard.in_bounds(pos)
96dbf2c8506e Factor position cache out into its own class, make Position more useful.
Jeremy Thurgood <firxen@gmail.com>
parents: 453
diff changeset
54
96dbf2c8506e Factor position cache out into its own class, make Position more useful.
Jeremy Thurgood <firxen@gmail.com>
parents: 453
diff changeset
55 def add(self, animal, animal_type):
96dbf2c8506e Factor position cache out into its own class, make Position more useful.
Jeremy Thurgood <firxen@gmail.com>
parents: 453
diff changeset
56 if animal and self._in_bounds(animal.pos):
96dbf2c8506e Factor position cache out into its own class, make Position more useful.
Jeremy Thurgood <firxen@gmail.com>
parents: 453
diff changeset
57 self._cache[animal_type][animal.pos] = animal
96dbf2c8506e Factor position cache out into its own class, make Position more useful.
Jeremy Thurgood <firxen@gmail.com>
parents: 453
diff changeset
58
96dbf2c8506e Factor position cache out into its own class, make Position more useful.
Jeremy Thurgood <firxen@gmail.com>
parents: 453
diff changeset
59 def remove(self, pos, animal_type):
457
fc648da2334c Fix position cache removal, slightly optimise chicken range check.
Jeremy Thurgood <firxen@gmail.com>
parents: 456
diff changeset
60 if pos in self._cache[animal_type]:
456
96dbf2c8506e Factor position cache out into its own class, make Position more useful.
Jeremy Thurgood <firxen@gmail.com>
parents: 453
diff changeset
61 del self._cache[animal_type][pos]
96dbf2c8506e Factor position cache out into its own class, make Position more useful.
Jeremy Thurgood <firxen@gmail.com>
parents: 453
diff changeset
62
96dbf2c8506e Factor position cache out into its own class, make Position more useful.
Jeremy Thurgood <firxen@gmail.com>
parents: 453
diff changeset
63 def update(self, old_pos, animal, animal_type):
96dbf2c8506e Factor position cache out into its own class, make Position more useful.
Jeremy Thurgood <firxen@gmail.com>
parents: 453
diff changeset
64 self.remove(old_pos, animal_type)
96dbf2c8506e Factor position cache out into its own class, make Position more useful.
Jeremy Thurgood <firxen@gmail.com>
parents: 453
diff changeset
65 self.add(animal, animal_type)
96dbf2c8506e Factor position cache out into its own class, make Position more useful.
Jeremy Thurgood <firxen@gmail.com>
parents: 453
diff changeset
66
96dbf2c8506e Factor position cache out into its own class, make Position more useful.
Jeremy Thurgood <firxen@gmail.com>
parents: 453
diff changeset
67 def get(self, pos, animal_type):
96dbf2c8506e Factor position cache out into its own class, make Position more useful.
Jeremy Thurgood <firxen@gmail.com>
parents: 453
diff changeset
68 return self._cache[animal_type].get(pos, None)
96dbf2c8506e Factor position cache out into its own class, make Position more useful.
Jeremy Thurgood <firxen@gmail.com>
parents: 453
diff changeset
69
96dbf2c8506e Factor position cache out into its own class, make Position more useful.
Jeremy Thurgood <firxen@gmail.com>
parents: 453
diff changeset
70
444
feb9b7a23ef2 Support for saving and loading games (toolbar entries commented out for lack of space).
Simon Cross <hodgestar@gmail.com>
parents: 434
diff changeset
71 class GameBoard(serializer.Simplifiable):
9
3b045083631e Basic game board logic.
Jeremy Thurgood <firxen@gmail.com>
parents:
diff changeset
72
66
edc15ce8fa30 Implement fence selling (a bit hackish, but fine for now).
Simon Cross <hodgestar@gmail.com>
parents: 65
diff changeset
73 GRASSLAND = tiles.REVERSE_TILE_MAP['grassland']
edc15ce8fa30 Implement fence selling (a bit hackish, but fine for now).
Simon Cross <hodgestar@gmail.com>
parents: 65
diff changeset
74 FENCE = tiles.REVERSE_TILE_MAP['fence']
79
8241386a1651 Add chicken counter
Neil Muller <drnlmuller@gmail.com>
parents: 77
diff changeset
75 WOODLAND = tiles.REVERSE_TILE_MAP['woodland']
69
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
76 BROKEN_FENCE = tiles.REVERSE_TILE_MAP['broken fence']
66
edc15ce8fa30 Implement fence selling (a bit hackish, but fine for now).
Simon Cross <hodgestar@gmail.com>
parents: 65
diff changeset
77
444
feb9b7a23ef2 Support for saving and loading games (toolbar entries commented out for lack of space).
Simon Cross <hodgestar@gmail.com>
parents: 434
diff changeset
78 SIMPLIFY = [
463
e3408c803b12 Save and restore tilevid when loading / saving games.
Simon Cross <hodgestar@gmail.com>
parents: 462
diff changeset
79 'tv',
444
feb9b7a23ef2 Support for saving and loading games (toolbar entries commented out for lack of space).
Simon Cross <hodgestar@gmail.com>
parents: 434
diff changeset
80 'chickens',
feb9b7a23ef2 Support for saving and loading games (toolbar entries commented out for lack of space).
Simon Cross <hodgestar@gmail.com>
parents: 434
diff changeset
81 'buildings',
feb9b7a23ef2 Support for saving and loading games (toolbar entries commented out for lack of space).
Simon Cross <hodgestar@gmail.com>
parents: 434
diff changeset
82 'foxes',
feb9b7a23ef2 Support for saving and loading games (toolbar entries commented out for lack of space).
Simon Cross <hodgestar@gmail.com>
parents: 434
diff changeset
83 'cash',
feb9b7a23ef2 Support for saving and loading games (toolbar entries commented out for lack of space).
Simon Cross <hodgestar@gmail.com>
parents: 434
diff changeset
84 'wood',
feb9b7a23ef2 Support for saving and loading games (toolbar entries commented out for lack of space).
Simon Cross <hodgestar@gmail.com>
parents: 434
diff changeset
85 'eggs',
feb9b7a23ef2 Support for saving and loading games (toolbar entries commented out for lack of space).
Simon Cross <hodgestar@gmail.com>
parents: 434
diff changeset
86 'days',
feb9b7a23ef2 Support for saving and loading games (toolbar entries commented out for lack of space).
Simon Cross <hodgestar@gmail.com>
parents: 434
diff changeset
87 'killed_foxes',
feb9b7a23ef2 Support for saving and loading games (toolbar entries commented out for lack of space).
Simon Cross <hodgestar@gmail.com>
parents: 434
diff changeset
88 'day', 'night',
feb9b7a23ef2 Support for saving and loading games (toolbar entries commented out for lack of space).
Simon Cross <hodgestar@gmail.com>
parents: 434
diff changeset
89 ]
feb9b7a23ef2 Support for saving and loading games (toolbar entries commented out for lack of space).
Simon Cross <hodgestar@gmail.com>
parents: 434
diff changeset
90
389
463802281182 Add basic level support (level choosing needs work)
Neil Muller <drnlmuller@gmail.com>
parents: 382
diff changeset
91 def __init__(self, main_app, level):
151
082868bea873 Refactor UI so that only a single gui.App is used. Pass all UI events via main_app. Change Toolbar table to use .td() everywhere. Move toolbar to top.
Simon Cross <hodgestar@gmail.com>
parents: 148
diff changeset
92 self.disp = main_app
389
463802281182 Add basic level support (level choosing needs work)
Neil Muller <drnlmuller@gmail.com>
parents: 382
diff changeset
93 self.level = level
24
7584453f4944 Add support for PNG tiles.
Simon Cross <hodgestar@gmail.com>
parents: 17
diff changeset
94 self.tv = tiles.FarmVid()
303
e12d99215b74 Fix up data module unix-to-local path fixing. Fix similar problems in tile importing.
Simon Cross <hodgestar@gmail.com>
parents: 302
diff changeset
95 self.tv.png_folder_load_tiles('tiles')
389
463802281182 Add basic level support (level choosing needs work)
Neil Muller <drnlmuller@gmail.com>
parents: 382
diff changeset
96 self.tv.tga_load_level(level.map)
382
e89e6ad011ac Use code layer to place chickens
Neil Muller <drnlmuller@gmail.com>
parents: 381
diff changeset
97 width, height = self.tv.size
323
978efd39a099 Limit maximum numbe of foxes generated
Neil Muller <drnlmuller@gmail.com>
parents: 320
diff changeset
98 # Ensure we don't every try to create more foxes then is sane
403
c7cfa230f5d4 Remove board size restriction on number of foxes
Neil Muller <drnlmuller@gmail.com>
parents: 401
diff changeset
99 self.max_foxes = level.max_foxes
460
7204c16ab64d Wood market!
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 457
diff changeset
100 self.calculate_wood_groat_exchange_rate()
40
678421bd58ee Money counter with very ugly display hack.
Jeremy Thurgood <firxen@gmail.com>
parents: 39
diff changeset
101
35
8f6c6a54a099 Fixed gameboard display.
Jeremy Thurgood <firxen@gmail.com>
parents: 29
diff changeset
102 self.selected_tool = None
105
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
103 self.animal_to_place = None
186
f06010d34cd3 Add sprite cursors for building placement.
Simon Cross <hodgestar@gmail.com>
parents: 183
diff changeset
104 self.sprite_cursor = None
116
d539ef5a3333 Add basic chicken->egg cycle
Neil Muller <drnlmuller@gmail.com>
parents: 115
diff changeset
105 self.chickens = set()
d539ef5a3333 Add basic chicken->egg cycle
Neil Muller <drnlmuller@gmail.com>
parents: 115
diff changeset
106 self.foxes = set()
444
feb9b7a23ef2 Support for saving and loading games (toolbar entries commented out for lack of space).
Simon Cross <hodgestar@gmail.com>
parents: 434
diff changeset
107 self.buildings = set()
456
96dbf2c8506e Factor position cache out into its own class, make Position more useful.
Jeremy Thurgood <firxen@gmail.com>
parents: 453
diff changeset
108 self._pos_cache = AnimalPositionCache(self)
40
678421bd58ee Money counter with very ugly display hack.
Jeremy Thurgood <firxen@gmail.com>
parents: 39
diff changeset
109 self.cash = 0
422
ab4fc3fe0f96 chickens scatter; chop wood
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 421
diff changeset
110 self.wood = 0
118
2c76ed47fc44 Remove chicken respawn at day start. Handle eaten chickens in henhouses better
Neil Muller <drnlmuller@gmail.com>
parents: 116
diff changeset
111 self.eggs = 0
139
1d73de63bd71 Add basic game over screen
Neil Muller <drnlmuller@gmail.com>
parents: 135
diff changeset
112 self.days = 0
79
8241386a1651 Add chicken counter
Neil Muller <drnlmuller@gmail.com>
parents: 77
diff changeset
113 self.killed_foxes = 0
223
527a5d4e3fa3 Disable tools at night.
Simon Cross <hodgestar@gmail.com>
parents: 221
diff changeset
114 self.day, self.night = True, False
424
fbef17cab632 Use fully rendered map in gameboard choosing screen
Neil Muller <drnlmuller@gmail.com>
parents: 422
diff changeset
115 # For the level loading case
fbef17cab632 Use fully rendered map in gameboard choosing screen
Neil Muller <drnlmuller@gmail.com>
parents: 422
diff changeset
116 if self.disp:
447
f04a2490c35f The sub-toolbar rewrite, the finally not crashing version
Neil Muller <drnlmuller@gmail.com>
parents: 444
diff changeset
117 self.toolbar = None
424
fbef17cab632 Use fully rendered map in gameboard choosing screen
Neil Muller <drnlmuller@gmail.com>
parents: 422
diff changeset
118 self.create_display()
fbef17cab632 Use fully rendered map in gameboard choosing screen
Neil Muller <drnlmuller@gmail.com>
parents: 422
diff changeset
119 self.add_cash(level.starting_cash)
428
a356e57529ea buildings cost wood
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 425
diff changeset
120 self.add_wood(level.starting_wood)
17
cbbc5da7708a Interaction with the game board.
Jeremy Thurgood <firxen@gmail.com>
parents: 14
diff changeset
121
67
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
122 self.fix_buildings()
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
123
408
02a6de5629d6 Levels can include starting equipment
Neil Muller <drnlmuller@gmail.com>
parents: 405
diff changeset
124 cdata = {}
02a6de5629d6 Levels can include starting equipment
Neil Muller <drnlmuller@gmail.com>
parents: 405
diff changeset
125 for tn in equipment.EQUIP_MAP:
02a6de5629d6 Levels can include starting equipment
Neil Muller <drnlmuller@gmail.com>
parents: 405
diff changeset
126 cdata[tn] = (self.add_start_chickens, tn)
382
e89e6ad011ac Use code layer to place chickens
Neil Muller <drnlmuller@gmail.com>
parents: 381
diff changeset
127
e89e6ad011ac Use code layer to place chickens
Neil Muller <drnlmuller@gmail.com>
parents: 381
diff changeset
128 self.tv.run_codes(cdata, (0,0,width,height))
118
2c76ed47fc44 Remove chicken respawn at day start. Handle eaten chickens in henhouses better
Neil Muller <drnlmuller@gmail.com>
parents: 116
diff changeset
129
151
082868bea873 Refactor UI so that only a single gui.App is used. Pass all UI events via main_app. Change Toolbar table to use .td() everywhere. Move toolbar to top.
Simon Cross <hodgestar@gmail.com>
parents: 148
diff changeset
130 def get_top_widget(self):
082868bea873 Refactor UI so that only a single gui.App is used. Pass all UI events via main_app. Change Toolbar table to use .td() everywhere. Move toolbar to top.
Simon Cross <hodgestar@gmail.com>
parents: 148
diff changeset
131 return self.top_widget
082868bea873 Refactor UI so that only a single gui.App is used. Pass all UI events via main_app. Change Toolbar table to use .td() everywhere. Move toolbar to top.
Simon Cross <hodgestar@gmail.com>
parents: 148
diff changeset
132
082868bea873 Refactor UI so that only a single gui.App is used. Pass all UI events via main_app. Change Toolbar table to use .td() everywhere. Move toolbar to top.
Simon Cross <hodgestar@gmail.com>
parents: 148
diff changeset
133 def create_display(self):
082868bea873 Refactor UI so that only a single gui.App is used. Pass all UI events via main_app. Change Toolbar table to use .td() everywhere. Move toolbar to top.
Simon Cross <hodgestar@gmail.com>
parents: 148
diff changeset
134 width, height = self.disp.rect.w, self.disp.rect.h
36
5569430fd82e Display cleanup and rationalisation.
Jeremy Thurgood <firxen@gmail.com>
parents: 35
diff changeset
135 tbl = gui.Table()
5569430fd82e Display cleanup and rationalisation.
Jeremy Thurgood <firxen@gmail.com>
parents: 35
diff changeset
136 tbl.tr()
447
f04a2490c35f The sub-toolbar rewrite, the finally not crashing version
Neil Muller <drnlmuller@gmail.com>
parents: 444
diff changeset
137 self.toolbar = toolbar.DefaultToolBar(self, width=constants.TOOLBAR_WIDTH)
151
082868bea873 Refactor UI so that only a single gui.App is used. Pass all UI events via main_app. Change Toolbar table to use .td() everywhere. Move toolbar to top.
Simon Cross <hodgestar@gmail.com>
parents: 148
diff changeset
138 tbl.td(self.toolbar, valign=-1)
433
8643893635e7 Seperate toolbar and gameboard
Neil Muller <drnlmuller@gmail.com>
parents: 428
diff changeset
139 self.tvw = VidWidget(self, self.tv, width=width-constants.TOOLBAR_WIDTH, height=height)
37
497b53b69280 Always update the vidwidget.
Jeremy Thurgood <firxen@gmail.com>
parents: 36
diff changeset
140 tbl.td(self.tvw)
151
082868bea873 Refactor UI so that only a single gui.App is used. Pass all UI events via main_app. Change Toolbar table to use .td() everywhere. Move toolbar to top.
Simon Cross <hodgestar@gmail.com>
parents: 148
diff changeset
141 self.top_widget = tbl
14
d7f295c06a4b Split gameboard screen.
Jeremy Thurgood <firxen@gmail.com>
parents: 12
diff changeset
142
447
f04a2490c35f The sub-toolbar rewrite, the finally not crashing version
Neil Muller <drnlmuller@gmail.com>
parents: 444
diff changeset
143 def change_toolbar(self, new_toolbar):
f04a2490c35f The sub-toolbar rewrite, the finally not crashing version
Neil Muller <drnlmuller@gmail.com>
parents: 444
diff changeset
144 """Replace the toolbar"""
f04a2490c35f The sub-toolbar rewrite, the finally not crashing version
Neil Muller <drnlmuller@gmail.com>
parents: 444
diff changeset
145 td = self.toolbar.container
f04a2490c35f The sub-toolbar rewrite, the finally not crashing version
Neil Muller <drnlmuller@gmail.com>
parents: 444
diff changeset
146 td.remove(self.toolbar)
f04a2490c35f The sub-toolbar rewrite, the finally not crashing version
Neil Muller <drnlmuller@gmail.com>
parents: 444
diff changeset
147 td.add(new_toolbar, 0, 0)
f04a2490c35f The sub-toolbar rewrite, the finally not crashing version
Neil Muller <drnlmuller@gmail.com>
parents: 444
diff changeset
148 self.toolbar = new_toolbar
449
938498b8cd03 Fix toolbar alignment
Neil Muller <drnlmuller@gmail.com>
parents: 447
diff changeset
149 self.toolbar.rect.size = self.toolbar.resize()
452
17e07b4cdeb4 Seperate counter redrawing as seperate method
Neil Muller <drnlmuller@gmail.com>
parents: 451
diff changeset
150 self.redraw_counters()
17e07b4cdeb4 Seperate counter redrawing as seperate method
Neil Muller <drnlmuller@gmail.com>
parents: 451
diff changeset
151 td.repaint()
17e07b4cdeb4 Seperate counter redrawing as seperate method
Neil Muller <drnlmuller@gmail.com>
parents: 451
diff changeset
152
17e07b4cdeb4 Seperate counter redrawing as seperate method
Neil Muller <drnlmuller@gmail.com>
parents: 451
diff changeset
153 def redraw_counters(self):
451
d0f586647dfa Redraw counters when changing toolbars
Neil Muller <drnlmuller@gmail.com>
parents: 449
diff changeset
154 self.toolbar.update_egg_counter(self.eggs)
d0f586647dfa Redraw counters when changing toolbars
Neil Muller <drnlmuller@gmail.com>
parents: 449
diff changeset
155 self.toolbar.update_day_counter("%s/%s" % (self.days,
d0f586647dfa Redraw counters when changing toolbars
Neil Muller <drnlmuller@gmail.com>
parents: 449
diff changeset
156 self.level.get_max_turns()))
d0f586647dfa Redraw counters when changing toolbars
Neil Muller <drnlmuller@gmail.com>
parents: 449
diff changeset
157 self.toolbar.update_chicken_counter(len(self.chickens))
d0f586647dfa Redraw counters when changing toolbars
Neil Muller <drnlmuller@gmail.com>
parents: 449
diff changeset
158 self.toolbar.update_cash_counter(self.cash)
d0f586647dfa Redraw counters when changing toolbars
Neil Muller <drnlmuller@gmail.com>
parents: 449
diff changeset
159 self.toolbar.update_wood_counter(self.wood)
d0f586647dfa Redraw counters when changing toolbars
Neil Muller <drnlmuller@gmail.com>
parents: 449
diff changeset
160 if self.killed_foxes:
d0f586647dfa Redraw counters when changing toolbars
Neil Muller <drnlmuller@gmail.com>
parents: 449
diff changeset
161 self.toolbar.update_fox_counter(self.killed_foxes)
447
f04a2490c35f The sub-toolbar rewrite, the finally not crashing version
Neil Muller <drnlmuller@gmail.com>
parents: 444
diff changeset
162
151
082868bea873 Refactor UI so that only a single gui.App is used. Pass all UI events via main_app. Change Toolbar table to use .td() everywhere. Move toolbar to top.
Simon Cross <hodgestar@gmail.com>
parents: 148
diff changeset
163 def update(self):
37
497b53b69280 Always update the vidwidget.
Jeremy Thurgood <firxen@gmail.com>
parents: 36
diff changeset
164 self.tvw.reupdate()
9
3b045083631e Basic game board logic.
Jeremy Thurgood <firxen@gmail.com>
parents:
diff changeset
165
3b045083631e Basic game board logic.
Jeremy Thurgood <firxen@gmail.com>
parents:
diff changeset
166 def loop(self):
25
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents: 24
diff changeset
167 self.tv.loop()
9
3b045083631e Basic game board logic.
Jeremy Thurgood <firxen@gmail.com>
parents:
diff changeset
168
162
fa57868123d7 Basic cursor support
Neil Muller <drnlmuller@gmail.com>
parents: 158
diff changeset
169 def set_selected_tool(self, tool, cursor):
223
527a5d4e3fa3 Disable tools at night.
Simon Cross <hodgestar@gmail.com>
parents: 221
diff changeset
170 if not self.day:
527a5d4e3fa3 Disable tools at night.
Simon Cross <hodgestar@gmail.com>
parents: 221
diff changeset
171 return
35
8f6c6a54a099 Fixed gameboard display.
Jeremy Thurgood <firxen@gmail.com>
parents: 29
diff changeset
172 self.selected_tool = tool
213
07b361ebd87f Ensure we clean up highlights, etc.
Neil Muller <drnlmuller@gmail.com>
parents: 212
diff changeset
173 if self.animal_to_place:
07b361ebd87f Ensure we clean up highlights, etc.
Neil Muller <drnlmuller@gmail.com>
parents: 212
diff changeset
174 # Clear any highlights
305
32149b1d9fd2 Capitalised all equipment names.
Jeremy Thurgood <firxen@gmail.com>
parents: 303
diff changeset
175 self.animal_to_place.unequip_by_name("Spotlight")
200
67d10f7e0159 selected chickens are selected
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 197
diff changeset
176 self.select_animal_to_place(None)
203
653da96db572 Fixed dangling cursor sprite and did some TODO list maintenance.
Jeremy Thurgood <firxen@gmail.com>
parents: 202
diff changeset
177 sprite_curs = None
653da96db572 Fixed dangling cursor sprite and did some TODO list maintenance.
Jeremy Thurgood <firxen@gmail.com>
parents: 202
diff changeset
178 if buildings.is_building(tool):
232
0bd214cf9018 Overlay cost on building sprite cursors.
Simon Cross <hodgestar@gmail.com>
parents: 228
diff changeset
179 sprite_curs = sprite_cursor.SpriteCursor(tool.IMAGE, self.tv, tool.BUY_PRICE)
247
5b9cd693fe7c Add sprite cursors for equipment buying.
Simon Cross <hodgestar@gmail.com>
parents: 245
diff changeset
180 elif equipment.is_equipment(tool):
5b9cd693fe7c Add sprite cursors for equipment buying.
Simon Cross <hodgestar@gmail.com>
parents: 245
diff changeset
181 sprite_curs = sprite_cursor.SpriteCursor(tool.CHICKEN_IMAGE_FILE, self.tv)
203
653da96db572 Fixed dangling cursor sprite and did some TODO list maintenance.
Jeremy Thurgood <firxen@gmail.com>
parents: 202
diff changeset
182 self.set_cursor(cursor, sprite_curs)
653da96db572 Fixed dangling cursor sprite and did some TODO list maintenance.
Jeremy Thurgood <firxen@gmail.com>
parents: 202
diff changeset
183
653da96db572 Fixed dangling cursor sprite and did some TODO list maintenance.
Jeremy Thurgood <firxen@gmail.com>
parents: 202
diff changeset
184 def set_cursor(self, cursor=None, sprite_curs=None):
162
fa57868123d7 Basic cursor support
Neil Muller <drnlmuller@gmail.com>
parents: 158
diff changeset
185 if cursor:
fa57868123d7 Basic cursor support
Neil Muller <drnlmuller@gmail.com>
parents: 158
diff changeset
186 pygame.mouse.set_cursor(*cursor)
fa57868123d7 Basic cursor support
Neil Muller <drnlmuller@gmail.com>
parents: 158
diff changeset
187 else:
fa57868123d7 Basic cursor support
Neil Muller <drnlmuller@gmail.com>
parents: 158
diff changeset
188 pygame.mouse.set_cursor(*cursors.cursors['arrow'])
379
a8a7ada27fa2 Multilayer sprite ordering. Only used by cursors so far.
Jeremy Thurgood <firxen@gmail.com>
parents: 378
diff changeset
189 if self.sprite_cursor is not None:
a8a7ada27fa2 Multilayer sprite ordering. Only used by cursors so far.
Jeremy Thurgood <firxen@gmail.com>
parents: 378
diff changeset
190 self.tv.sprites.remove(self.sprite_cursor, layer='cursor')
218
5cb0e0b9cd16 Make sprite cursors stay on top by fudging the sprite list. :/
Simon Cross <hodgestar@gmail.com>
parents: 217
diff changeset
191 self.sprite_cursor = sprite_curs
379
a8a7ada27fa2 Multilayer sprite ordering. Only used by cursors so far.
Jeremy Thurgood <firxen@gmail.com>
parents: 378
diff changeset
192 if self.sprite_cursor is not None:
a8a7ada27fa2 Multilayer sprite ordering. Only used by cursors so far.
Jeremy Thurgood <firxen@gmail.com>
parents: 378
diff changeset
193 self.tv.sprites.append(self.sprite_cursor, layer='cursor')
213
07b361ebd87f Ensure we clean up highlights, etc.
Neil Muller <drnlmuller@gmail.com>
parents: 212
diff changeset
194
07b361ebd87f Ensure we clean up highlights, etc.
Neil Muller <drnlmuller@gmail.com>
parents: 212
diff changeset
195 def reset_states(self):
07b361ebd87f Ensure we clean up highlights, etc.
Neil Muller <drnlmuller@gmail.com>
parents: 212
diff changeset
196 """Clear current states (highlights, etc.)"""
245
634491bf37e8 Change toolbar to gui.Toolbar -- gives nicer highlighting.
Simon Cross <hodgestar@gmail.com>
parents: 243
diff changeset
197 self.set_selected_tool(None, None)
634491bf37e8 Change toolbar to gui.Toolbar -- gives nicer highlighting.
Simon Cross <hodgestar@gmail.com>
parents: 243
diff changeset
198 self.toolbar.clear_tool()
17
cbbc5da7708a Interaction with the game board.
Jeremy Thurgood <firxen@gmail.com>
parents: 14
diff changeset
199
186
f06010d34cd3 Add sprite cursors for building placement.
Simon Cross <hodgestar@gmail.com>
parents: 183
diff changeset
200 def update_sprite_cursor(self, e):
f06010d34cd3 Add sprite cursors for building placement.
Simon Cross <hodgestar@gmail.com>
parents: 183
diff changeset
201 tile_pos = self.tv.screen_to_tile(e.pos)
f06010d34cd3 Add sprite cursors for building placement.
Simon Cross <hodgestar@gmail.com>
parents: 183
diff changeset
202 self.sprite_cursor.set_pos(tile_pos)
f06010d34cd3 Add sprite cursors for building placement.
Simon Cross <hodgestar@gmail.com>
parents: 183
diff changeset
203
223
527a5d4e3fa3 Disable tools at night.
Simon Cross <hodgestar@gmail.com>
parents: 221
diff changeset
204 def start_night(self):
527a5d4e3fa3 Disable tools at night.
Simon Cross <hodgestar@gmail.com>
parents: 221
diff changeset
205 self.day, self.night = False, True
527a5d4e3fa3 Disable tools at night.
Simon Cross <hodgestar@gmail.com>
parents: 221
diff changeset
206 self.tv.sun(False)
527a5d4e3fa3 Disable tools at night.
Simon Cross <hodgestar@gmail.com>
parents: 221
diff changeset
207 self.reset_states()
434
f2a55e5e24db Disable non-selectable toolbar widgets at night
Neil Muller <drnlmuller@gmail.com>
parents: 433
diff changeset
208 self.toolbar.start_night()
413
bdc4757e0497 Add Sniper Rifle and give guns limited ammunition.
Jeremy Thurgood <firxen@gmail.com>
parents: 408
diff changeset
209 self.spawn_foxes()
414
9096c237928c Dear most illustrious brother, I seek your cooperation with the refactoring of egg layerings and the reloading of guns. Please to provide bank details.
Jeremy Thurgood <firxen@gmail.com>
parents: 413
diff changeset
210 self.eggs = 0
419
d110d55c8449 Move hatching logic into chickens.
Jeremy Thurgood <firxen@gmail.com>
parents: 414
diff changeset
211 for chicken in self.chickens.copy():
414
9096c237928c Dear most illustrious brother, I seek your cooperation with the refactoring of egg layerings and the reloading of guns. Please to provide bank details.
Jeremy Thurgood <firxen@gmail.com>
parents: 413
diff changeset
212 chicken.start_night(self)
9096c237928c Dear most illustrious brother, I seek your cooperation with the refactoring of egg layerings and the reloading of guns. Please to provide bank details.
Jeremy Thurgood <firxen@gmail.com>
parents: 413
diff changeset
213 self.toolbar.update_egg_counter(self.eggs)
425
1d0cc37b4e14 Add method for clearing all chickens (will be useful later). Cache animal positions only just before night starts. Range-check position before adding it to the cache.
Simon Cross <hodgestar@gmail.com>
parents: 424
diff changeset
214 self._cache_animal_positions()
223
527a5d4e3fa3 Disable tools at night.
Simon Cross <hodgestar@gmail.com>
parents: 221
diff changeset
215
527a5d4e3fa3 Disable tools at night.
Simon Cross <hodgestar@gmail.com>
parents: 221
diff changeset
216 def start_day(self):
527a5d4e3fa3 Disable tools at night.
Simon Cross <hodgestar@gmail.com>
parents: 221
diff changeset
217 self.day, self.night = True, False
527a5d4e3fa3 Disable tools at night.
Simon Cross <hodgestar@gmail.com>
parents: 221
diff changeset
218 self.tv.sun(True)
527a5d4e3fa3 Disable tools at night.
Simon Cross <hodgestar@gmail.com>
parents: 221
diff changeset
219 self.reset_states()
434
f2a55e5e24db Disable non-selectable toolbar widgets at night
Neil Muller <drnlmuller@gmail.com>
parents: 433
diff changeset
220 self.toolbar.start_day()
456
96dbf2c8506e Factor position cache out into its own class, make Position more useful.
Jeremy Thurgood <firxen@gmail.com>
parents: 453
diff changeset
221 self._pos_cache.clear()
413
bdc4757e0497 Add Sniper Rifle and give guns limited ammunition.
Jeremy Thurgood <firxen@gmail.com>
parents: 408
diff changeset
222 self.advance_day()
bdc4757e0497 Add Sniper Rifle and give guns limited ammunition.
Jeremy Thurgood <firxen@gmail.com>
parents: 408
diff changeset
223 self.clear_foxes()
419
d110d55c8449 Move hatching logic into chickens.
Jeremy Thurgood <firxen@gmail.com>
parents: 414
diff changeset
224 for chicken in self.chickens.copy():
d110d55c8449 Move hatching logic into chickens.
Jeremy Thurgood <firxen@gmail.com>
parents: 414
diff changeset
225 chicken.start_day(self)
d110d55c8449 Move hatching logic into chickens.
Jeremy Thurgood <firxen@gmail.com>
parents: 414
diff changeset
226 self.toolbar.update_egg_counter(self.eggs)
223
527a5d4e3fa3 Disable tools at night.
Simon Cross <hodgestar@gmail.com>
parents: 221
diff changeset
227
69
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
228 def in_bounds(self, pos):
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
229 """Check if a position is within the game boundaries"""
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
230 if pos.x < 0 or pos.y < 0:
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
231 return False
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
232 width, height = self.tv.size
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
233 if pos.x >= width or pos.y >= height:
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
234 return False
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
235 return True
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
236
17
cbbc5da7708a Interaction with the game board.
Jeremy Thurgood <firxen@gmail.com>
parents: 14
diff changeset
237 def use_tool(self, e):
223
527a5d4e3fa3 Disable tools at night.
Simon Cross <hodgestar@gmail.com>
parents: 221
diff changeset
238 if not self.day:
527a5d4e3fa3 Disable tools at night.
Simon Cross <hodgestar@gmail.com>
parents: 221
diff changeset
239 return
189
37af9e5dd292 Use tool with left button, cancel tool with right button.
Jeremy Thurgood <firxen@gmail.com>
parents: 186
diff changeset
240 if e.button == 3: # Right button
275
678be1afc307 Fix minor bug in clearing of tool state on right-click.
Simon Cross <hodgestar@gmail.com>
parents: 272
diff changeset
241 self.set_selected_tool(None, None)
678be1afc307 Fix minor bug in clearing of tool state on right-click.
Simon Cross <hodgestar@gmail.com>
parents: 272
diff changeset
242 self.toolbar.clear_tool()
189
37af9e5dd292 Use tool with left button, cancel tool with right button.
Jeremy Thurgood <firxen@gmail.com>
parents: 186
diff changeset
243 elif e.button != 1: # Left button
37af9e5dd292 Use tool with left button, cancel tool with right button.
Jeremy Thurgood <firxen@gmail.com>
parents: 186
diff changeset
244 return
52
0d4799866bcf Sell chickens and buy fences.
Jeremy Thurgood <firxen@gmail.com>
parents: 40
diff changeset
245 if self.selected_tool == constants.TOOL_SELL_CHICKEN:
105
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
246 self.sell_chicken(self.tv.screen_to_tile(e.pos))
57
08665fa60345 Implement henhouses and henhouse adding.
Simon Cross <hodgestar@gmail.com>
parents: 54
diff changeset
247 elif self.selected_tool == constants.TOOL_SELL_EGG:
192
a490ee2ef446 Allow selling of chickens in henhouses
Neil Muller <drnlmuller@gmail.com>
parents: 191
diff changeset
248 self.sell_egg(self.tv.screen_to_tile(e.pos))
105
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
249 elif self.selected_tool == constants.TOOL_PLACE_ANIMALS:
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
250 self.place_animal(self.tv.screen_to_tile(e.pos))
65
7e9c8ad06d32 Implement building selling.
Simon Cross <hodgestar@gmail.com>
parents: 64
diff changeset
251 elif self.selected_tool == constants.TOOL_SELL_BUILDING:
7e9c8ad06d32 Implement building selling.
Simon Cross <hodgestar@gmail.com>
parents: 64
diff changeset
252 self.sell_building(self.tv.screen_to_tile(e.pos))
164
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
253 elif self.selected_tool == constants.TOOL_SELL_EQUIPMENT:
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
254 self.sell_equipment(self.tv.screen_to_tile(e.pos))
378
71f5897ac5ef Fences are now buildings, with appropriate (but ugly) UI changes.
Jeremy Thurgood <firxen@gmail.com>
parents: 361
diff changeset
255 elif self.selected_tool == constants.TOOL_REPAIR_BUILDING:
71f5897ac5ef Fences are now buildings, with appropriate (but ugly) UI changes.
Jeremy Thurgood <firxen@gmail.com>
parents: 361
diff changeset
256 self.repair_building(self.tv.screen_to_tile(e.pos))
64
99fbb652ce8d Refactor buildings so that new ones can be added just by adding a class to buildings.py.
Simon Cross <hodgestar@gmail.com>
parents: 60
diff changeset
257 elif buildings.is_building(self.selected_tool):
65
7e9c8ad06d32 Implement building selling.
Simon Cross <hodgestar@gmail.com>
parents: 64
diff changeset
258 self.buy_building(self.tv.screen_to_tile(e.pos), self.selected_tool)
109
48019afde338 Equipment purchasing and some toolbar tweaks.
Jeremy Thurgood <firxen@gmail.com>
parents: 108
diff changeset
259 elif equipment.is_equipment(self.selected_tool):
48019afde338 Equipment purchasing and some toolbar tweaks.
Jeremy Thurgood <firxen@gmail.com>
parents: 108
diff changeset
260 self.buy_equipment(self.tv.screen_to_tile(e.pos), self.selected_tool)
17
cbbc5da7708a Interaction with the game board.
Jeremy Thurgood <firxen@gmail.com>
parents: 14
diff changeset
261
166
4aa800354b7c Rename get_chicken to get_outside_chicken.
Simon Cross <hodgestar@gmail.com>
parents: 165
diff changeset
262 def get_outside_chicken(self, tile_pos):
54
b8f64db0d39e Cleaned up buying and selling a bit.
Jeremy Thurgood <firxen@gmail.com>
parents: 52
diff changeset
263 for chick in self.chickens:
164
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
264 if chick.covers(tile_pos) and chick.outside():
54
b8f64db0d39e Cleaned up buying and selling a bit.
Jeremy Thurgood <firxen@gmail.com>
parents: 52
diff changeset
265 return chick
b8f64db0d39e Cleaned up buying and selling a bit.
Jeremy Thurgood <firxen@gmail.com>
parents: 52
diff changeset
266 return None
57
08665fa60345 Implement henhouses and henhouse adding.
Simon Cross <hodgestar@gmail.com>
parents: 54
diff changeset
267
105
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
268 def get_building(self, tile_pos):
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
269 for building in self.buildings:
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
270 if building.covers(tile_pos):
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
271 return building
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
272 return None
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
273
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
274 def sell_chicken(self, tile_pos):
192
a490ee2ef446 Allow selling of chickens in henhouses
Neil Muller <drnlmuller@gmail.com>
parents: 191
diff changeset
275
310
49c58dda8ac2 Refactor sell_callback, so sell_equipment work
Neil Muller <drnlmuller@gmail.com>
parents: 307
diff changeset
276 def do_sell(chicken, update_button=None):
192
a490ee2ef446 Allow selling of chickens in henhouses
Neil Muller <drnlmuller@gmail.com>
parents: 191
diff changeset
277 if not chicken:
a490ee2ef446 Allow selling of chickens in henhouses
Neil Muller <drnlmuller@gmail.com>
parents: 191
diff changeset
278 return False # sanity check
a490ee2ef446 Allow selling of chickens in henhouses
Neil Muller <drnlmuller@gmail.com>
parents: 191
diff changeset
279 if len(self.chickens) == 1:
326
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
280 msg = "You can't sell your last chicken!"
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
281 TextDialog("Squuaaawwwwwk!", msg).open()
192
a490ee2ef446 Allow selling of chickens in henhouses
Neil Muller <drnlmuller@gmail.com>
parents: 191
diff changeset
282 return False
228
f74de4280e20 Sell chicken's equipment when you sell the chicken.
Simon Cross <hodgestar@gmail.com>
parents: 227
diff changeset
283 for item in list(chicken.equipment):
f74de4280e20 Sell chicken's equipment when you sell the chicken.
Simon Cross <hodgestar@gmail.com>
parents: 227
diff changeset
284 self.add_cash(item.sell_price())
f74de4280e20 Sell chicken's equipment when you sell the chicken.
Simon Cross <hodgestar@gmail.com>
parents: 227
diff changeset
285 chicken.unequip(item)
389
463802281182 Add basic level support (level choosing needs work)
Neil Muller <drnlmuller@gmail.com>
parents: 382
diff changeset
286 self.add_cash(self.level.sell_price_chicken)
192
a490ee2ef446 Allow selling of chickens in henhouses
Neil Muller <drnlmuller@gmail.com>
parents: 191
diff changeset
287 sound.play_sound("sell-chicken.ogg")
310
49c58dda8ac2 Refactor sell_callback, so sell_equipment work
Neil Muller <drnlmuller@gmail.com>
parents: 307
diff changeset
288 if update_button:
49c58dda8ac2 Refactor sell_callback, so sell_equipment work
Neil Muller <drnlmuller@gmail.com>
parents: 307
diff changeset
289 update_button(chicken, empty=True)
49c58dda8ac2 Refactor sell_callback, so sell_equipment work
Neil Muller <drnlmuller@gmail.com>
parents: 307
diff changeset
290 self.remove_chicken(chicken)
192
a490ee2ef446 Allow selling of chickens in henhouses
Neil Muller <drnlmuller@gmail.com>
parents: 191
diff changeset
291 return True
a490ee2ef446 Allow selling of chickens in henhouses
Neil Muller <drnlmuller@gmail.com>
parents: 191
diff changeset
292
166
4aa800354b7c Rename get_chicken to get_outside_chicken.
Simon Cross <hodgestar@gmail.com>
parents: 165
diff changeset
293 chick = self.get_outside_chicken(tile_pos)
54
b8f64db0d39e Cleaned up buying and selling a bit.
Jeremy Thurgood <firxen@gmail.com>
parents: 52
diff changeset
294 if chick is None:
192
a490ee2ef446 Allow selling of chickens in henhouses
Neil Muller <drnlmuller@gmail.com>
parents: 191
diff changeset
295 building = self.get_building(tile_pos)
414
9096c237928c Dear most illustrious brother, I seek your cooperation with the refactoring of egg layerings and the reloading of guns. Please to provide bank details.
Jeremy Thurgood <firxen@gmail.com>
parents: 413
diff changeset
296 if building and building.HENHOUSE:
192
a490ee2ef446 Allow selling of chickens in henhouses
Neil Muller <drnlmuller@gmail.com>
parents: 191
diff changeset
297 self.open_building_dialog(building, do_sell)
54
b8f64db0d39e Cleaned up buying and selling a bit.
Jeremy Thurgood <firxen@gmail.com>
parents: 52
diff changeset
298 return
310
49c58dda8ac2 Refactor sell_callback, so sell_equipment work
Neil Muller <drnlmuller@gmail.com>
parents: 307
diff changeset
299 do_sell(chick)
192
a490ee2ef446 Allow selling of chickens in henhouses
Neil Muller <drnlmuller@gmail.com>
parents: 191
diff changeset
300
243
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
301 def sell_one_egg(self, chicken):
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
302 if chicken.eggs:
389
463802281182 Add basic level support (level choosing needs work)
Neil Muller <drnlmuller@gmail.com>
parents: 382
diff changeset
303 self.add_cash(self.level.sell_price_egg)
243
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
304 chicken.remove_one_egg()
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
305 self.eggs -= 1
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
306 self.toolbar.update_egg_counter(self.eggs)
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
307 return True
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
308 return False
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
309
192
a490ee2ef446 Allow selling of chickens in henhouses
Neil Muller <drnlmuller@gmail.com>
parents: 191
diff changeset
310 def sell_egg(self, tile_pos):
310
49c58dda8ac2 Refactor sell_callback, so sell_equipment work
Neil Muller <drnlmuller@gmail.com>
parents: 307
diff changeset
311 def do_sell(chicken, update_button=None):
243
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
312 # We try sell and egg
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
313 if self.sell_one_egg(chicken):
193
db246683d5da Selling eggs now works
Neil Muller <drnlmuller@gmail.com>
parents: 192
diff changeset
314 sound.play_sound("sell-chicken.ogg")
243
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
315 # Force toolbar update
193
db246683d5da Selling eggs now works
Neil Muller <drnlmuller@gmail.com>
parents: 192
diff changeset
316 self.toolbar.chsize()
310
49c58dda8ac2 Refactor sell_callback, so sell_equipment work
Neil Muller <drnlmuller@gmail.com>
parents: 307
diff changeset
317 if update_button:
49c58dda8ac2 Refactor sell_callback, so sell_equipment work
Neil Muller <drnlmuller@gmail.com>
parents: 307
diff changeset
318 update_button(chicken)
192
a490ee2ef446 Allow selling of chickens in henhouses
Neil Muller <drnlmuller@gmail.com>
parents: 191
diff changeset
319 return False
193
db246683d5da Selling eggs now works
Neil Muller <drnlmuller@gmail.com>
parents: 192
diff changeset
320
192
a490ee2ef446 Allow selling of chickens in henhouses
Neil Muller <drnlmuller@gmail.com>
parents: 191
diff changeset
321 building = self.get_building(tile_pos)
414
9096c237928c Dear most illustrious brother, I seek your cooperation with the refactoring of egg layerings and the reloading of guns. Please to provide bank details.
Jeremy Thurgood <firxen@gmail.com>
parents: 413
diff changeset
322 if building and building.HENHOUSE:
193
db246683d5da Selling eggs now works
Neil Muller <drnlmuller@gmail.com>
parents: 192
diff changeset
323 self.open_building_dialog(building, do_sell)
54
b8f64db0d39e Cleaned up buying and selling a bit.
Jeremy Thurgood <firxen@gmail.com>
parents: 52
diff changeset
324
200
67d10f7e0159 selected chickens are selected
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 197
diff changeset
325 def select_animal_to_place(self, animal):
67d10f7e0159 selected chickens are selected
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 197
diff changeset
326 if self.animal_to_place:
305
32149b1d9fd2 Capitalised all equipment names.
Jeremy Thurgood <firxen@gmail.com>
parents: 303
diff changeset
327 self.animal_to_place.unequip_by_name("Spotlight")
200
67d10f7e0159 selected chickens are selected
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 197
diff changeset
328 self.animal_to_place = animal
67d10f7e0159 selected chickens are selected
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 197
diff changeset
329 if self.animal_to_place:
67d10f7e0159 selected chickens are selected
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 197
diff changeset
330 self.animal_to_place.equip(equipment.Spotlight())
67d10f7e0159 selected chickens are selected
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 197
diff changeset
331
105
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
332 def place_animal(self, tile_pos):
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
333 """Handle an TOOL_PLACE_ANIMALS click.
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
334
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
335 This will either select an animal or
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
336 place a selected animal in a building.
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
337 """
166
4aa800354b7c Rename get_chicken to get_outside_chicken.
Simon Cross <hodgestar@gmail.com>
parents: 165
diff changeset
338 chicken = self.get_outside_chicken(tile_pos)
164
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
339 if chicken:
108
437cbd856a03 Add occupants and abodes. Allowing moving chickens around.
Simon Cross <hodgestar@gmail.com>
parents: 105
diff changeset
340 if chicken is self.animal_to_place:
200
67d10f7e0159 selected chickens are selected
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 197
diff changeset
341 self.select_animal_to_place(None)
165
c7d496556475 Minor cursor bugfixes
Neil Muller <drnlmuller@gmail.com>
parents: 164
diff changeset
342 pygame.mouse.set_cursor(*cursors.cursors['select'])
108
437cbd856a03 Add occupants and abodes. Allowing moving chickens around.
Simon Cross <hodgestar@gmail.com>
parents: 105
diff changeset
343 else:
200
67d10f7e0159 selected chickens are selected
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 197
diff changeset
344 self.select_animal_to_place(chicken)
162
fa57868123d7 Basic cursor support
Neil Muller <drnlmuller@gmail.com>
parents: 158
diff changeset
345 pygame.mouse.set_cursor(*cursors.cursors['chicken'])
105
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
346 return
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
347 building = self.get_building(tile_pos)
378
71f5897ac5ef Fences are now buildings, with appropriate (but ugly) UI changes.
Jeremy Thurgood <firxen@gmail.com>
parents: 361
diff changeset
348 if building and building.ABODE:
197
d74693555b86 Put chickens into first empty space in buildings to make it easier to add lots of chickens.
Simon Cross <hodgestar@gmail.com>
parents: 194
diff changeset
349 if self.animal_to_place:
d74693555b86 Put chickens into first empty space in buildings to make it easier to add lots of chickens.
Simon Cross <hodgestar@gmail.com>
parents: 194
diff changeset
350 try:
d74693555b86 Put chickens into first empty space in buildings to make it easier to add lots of chickens.
Simon Cross <hodgestar@gmail.com>
parents: 194
diff changeset
351 place = building.first_empty_place()
d74693555b86 Put chickens into first empty space in buildings to make it easier to add lots of chickens.
Simon Cross <hodgestar@gmail.com>
parents: 194
diff changeset
352 self.relocate_animal(self.animal_to_place, place=place)
201
fe1e9c18d4d7 layering bugfix; indoor chickens now use normal chicken icons
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 200
diff changeset
353 self.animal_to_place.equip(equipment.Nest())
200
67d10f7e0159 selected chickens are selected
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 197
diff changeset
354 self.select_animal_to_place(None)
197
d74693555b86 Put chickens into first empty space in buildings to make it easier to add lots of chickens.
Simon Cross <hodgestar@gmail.com>
parents: 194
diff changeset
355 pygame.mouse.set_cursor(*cursors.cursors['select'])
d74693555b86 Put chickens into first empty space in buildings to make it easier to add lots of chickens.
Simon Cross <hodgestar@gmail.com>
parents: 194
diff changeset
356 except buildings.BuildingFullError:
d74693555b86 Put chickens into first empty space in buildings to make it easier to add lots of chickens.
Simon Cross <hodgestar@gmail.com>
parents: 194
diff changeset
357 pass
d74693555b86 Put chickens into first empty space in buildings to make it easier to add lots of chickens.
Simon Cross <hodgestar@gmail.com>
parents: 194
diff changeset
358 else:
d74693555b86 Put chickens into first empty space in buildings to make it easier to add lots of chickens.
Simon Cross <hodgestar@gmail.com>
parents: 194
diff changeset
359 self.open_building_dialog(building)
108
437cbd856a03 Add occupants and abodes. Allowing moving chickens around.
Simon Cross <hodgestar@gmail.com>
parents: 105
diff changeset
360 return
437cbd856a03 Add occupants and abodes. Allowing moving chickens around.
Simon Cross <hodgestar@gmail.com>
parents: 105
diff changeset
361 if self.tv.get(tile_pos) == self.GRASSLAND:
437cbd856a03 Add occupants and abodes. Allowing moving chickens around.
Simon Cross <hodgestar@gmail.com>
parents: 105
diff changeset
362 if self.animal_to_place is not None:
305
32149b1d9fd2 Capitalised all equipment names.
Jeremy Thurgood <firxen@gmail.com>
parents: 303
diff changeset
363 self.animal_to_place.unequip_by_name("Nest")
197
d74693555b86 Put chickens into first empty space in buildings to make it easier to add lots of chickens.
Simon Cross <hodgestar@gmail.com>
parents: 194
diff changeset
364 self.relocate_animal(self.animal_to_place, tile_pos=tile_pos)
243
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
365 self.eggs -= self.animal_to_place.get_num_eggs()
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
366 self.animal_to_place.remove_eggs()
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
367 self.toolbar.update_egg_counter(self.eggs)
197
d74693555b86 Put chickens into first empty space in buildings to make it easier to add lots of chickens.
Simon Cross <hodgestar@gmail.com>
parents: 194
diff changeset
368
d74693555b86 Put chickens into first empty space in buildings to make it easier to add lots of chickens.
Simon Cross <hodgestar@gmail.com>
parents: 194
diff changeset
369 def relocate_animal(self, chicken, tile_pos=None, place=None):
d74693555b86 Put chickens into first empty space in buildings to make it easier to add lots of chickens.
Simon Cross <hodgestar@gmail.com>
parents: 194
diff changeset
370 assert((tile_pos, place) != (None, None))
d74693555b86 Put chickens into first empty space in buildings to make it easier to add lots of chickens.
Simon Cross <hodgestar@gmail.com>
parents: 194
diff changeset
371 if chicken.abode is not None:
d74693555b86 Put chickens into first empty space in buildings to make it easier to add lots of chickens.
Simon Cross <hodgestar@gmail.com>
parents: 194
diff changeset
372 chicken.abode.clear_occupant()
d74693555b86 Put chickens into first empty space in buildings to make it easier to add lots of chickens.
Simon Cross <hodgestar@gmail.com>
parents: 194
diff changeset
373 if tile_pos:
d74693555b86 Put chickens into first empty space in buildings to make it easier to add lots of chickens.
Simon Cross <hodgestar@gmail.com>
parents: 194
diff changeset
374 chicken.set_pos(tile_pos)
d74693555b86 Put chickens into first empty space in buildings to make it easier to add lots of chickens.
Simon Cross <hodgestar@gmail.com>
parents: 194
diff changeset
375 else:
d74693555b86 Put chickens into first empty space in buildings to make it easier to add lots of chickens.
Simon Cross <hodgestar@gmail.com>
parents: 194
diff changeset
376 place.set_occupant(chicken)
d74693555b86 Put chickens into first empty space in buildings to make it easier to add lots of chickens.
Simon Cross <hodgestar@gmail.com>
parents: 194
diff changeset
377 chicken.set_pos(place.get_pos())
d74693555b86 Put chickens into first empty space in buildings to make it easier to add lots of chickens.
Simon Cross <hodgestar@gmail.com>
parents: 194
diff changeset
378 self.set_visibility(chicken)
125
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 124
diff changeset
379
397
532f1ea476ff Make foxes enter buildings, with a seperate count for them
Neil Muller <drnlmuller@gmail.com>
parents: 396
diff changeset
380 def set_visibility(self, animal):
532f1ea476ff Make foxes enter buildings, with a seperate count for them
Neil Muller <drnlmuller@gmail.com>
parents: 396
diff changeset
381 if animal.outside():
532f1ea476ff Make foxes enter buildings, with a seperate count for them
Neil Muller <drnlmuller@gmail.com>
parents: 396
diff changeset
382 if animal not in self.tv.sprites:
532f1ea476ff Make foxes enter buildings, with a seperate count for them
Neil Muller <drnlmuller@gmail.com>
parents: 396
diff changeset
383 self.tv.sprites.append(animal)
125
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 124
diff changeset
384 else:
397
532f1ea476ff Make foxes enter buildings, with a seperate count for them
Neil Muller <drnlmuller@gmail.com>
parents: 396
diff changeset
385 if animal in self.tv.sprites:
532f1ea476ff Make foxes enter buildings, with a seperate count for them
Neil Muller <drnlmuller@gmail.com>
parents: 396
diff changeset
386 self.tv.sprites.remove(animal)
105
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
387
302
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
388 def open_dialog(self, widget, x=None, y=None, close_callback=None):
115
2b2007e231da Start of dialog for placing chickens in buildings. Remove chicken in hen house bug by not allowing chickens in hen houses.
Simon Cross <hodgestar@gmail.com>
parents: 109
diff changeset
389 """Open a dialog for the given widget. Add close button."""
2b2007e231da Start of dialog for placing chickens in buildings. Remove chicken in hen house bug by not allowing chickens in hen houses.
Simon Cross <hodgestar@gmail.com>
parents: 109
diff changeset
390 tbl = gui.Table()
2b2007e231da Start of dialog for placing chickens in buildings. Remove chicken in hen house bug by not allowing chickens in hen houses.
Simon Cross <hodgestar@gmail.com>
parents: 109
diff changeset
391
2b2007e231da Start of dialog for placing chickens in buildings. Remove chicken in hen house bug by not allowing chickens in hen houses.
Simon Cross <hodgestar@gmail.com>
parents: 109
diff changeset
392 def close_dialog():
2b2007e231da Start of dialog for placing chickens in buildings. Remove chicken in hen house bug by not allowing chickens in hen houses.
Simon Cross <hodgestar@gmail.com>
parents: 109
diff changeset
393 self.disp.close(tbl)
170
92d11e0544bc Switch building to selected image when building is selected.
Simon Cross <hodgestar@gmail.com>
parents: 169
diff changeset
394 if close_callback is not None:
92d11e0544bc Switch building to selected image when building is selected.
Simon Cross <hodgestar@gmail.com>
parents: 169
diff changeset
395 close_callback()
115
2b2007e231da Start of dialog for placing chickens in buildings. Remove chicken in hen house bug by not allowing chickens in hen houses.
Simon Cross <hodgestar@gmail.com>
parents: 109
diff changeset
396
2b2007e231da Start of dialog for placing chickens in buildings. Remove chicken in hen house bug by not allowing chickens in hen houses.
Simon Cross <hodgestar@gmail.com>
parents: 109
diff changeset
397 close_button = gui.Button("Close")
2b2007e231da Start of dialog for placing chickens in buildings. Remove chicken in hen house bug by not allowing chickens in hen houses.
Simon Cross <hodgestar@gmail.com>
parents: 109
diff changeset
398 close_button.connect(gui.CLICK, close_dialog)
2b2007e231da Start of dialog for placing chickens in buildings. Remove chicken in hen house bug by not allowing chickens in hen houses.
Simon Cross <hodgestar@gmail.com>
parents: 109
diff changeset
399
2b2007e231da Start of dialog for placing chickens in buildings. Remove chicken in hen house bug by not allowing chickens in hen houses.
Simon Cross <hodgestar@gmail.com>
parents: 109
diff changeset
400 tbl = gui.Table()
2b2007e231da Start of dialog for placing chickens in buildings. Remove chicken in hen house bug by not allowing chickens in hen houses.
Simon Cross <hodgestar@gmail.com>
parents: 109
diff changeset
401 tbl.tr()
2b2007e231da Start of dialog for placing chickens in buildings. Remove chicken in hen house bug by not allowing chickens in hen houses.
Simon Cross <hodgestar@gmail.com>
parents: 109
diff changeset
402 tbl.td(widget, colspan=2)
2b2007e231da Start of dialog for placing chickens in buildings. Remove chicken in hen house bug by not allowing chickens in hen houses.
Simon Cross <hodgestar@gmail.com>
parents: 109
diff changeset
403 tbl.tr()
2b2007e231da Start of dialog for placing chickens in buildings. Remove chicken in hen house bug by not allowing chickens in hen houses.
Simon Cross <hodgestar@gmail.com>
parents: 109
diff changeset
404 tbl.td(gui.Spacer(100, 0))
172
f7f29f1d434b Don't allow occupied buildings to be sold (dialog can probably be dropped once buildings show their number of occupants).
Simon Cross <hodgestar@gmail.com>
parents: 170
diff changeset
405 tbl.td(close_button, align=1)
115
2b2007e231da Start of dialog for placing chickens in buildings. Remove chicken in hen house bug by not allowing chickens in hen houses.
Simon Cross <hodgestar@gmail.com>
parents: 109
diff changeset
406
302
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
407 if x:
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
408 offset = (self.disp.rect.center[0] + x,
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
409 self.disp.rect.center[1] + y)
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
410 else:
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
411 offset = None
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
412 self.disp.open(tbl, pos=offset)
169
946f09ed37cd Make equipment dialog close after selecting an item to sell.
Simon Cross <hodgestar@gmail.com>
parents: 168
diff changeset
413 return tbl
115
2b2007e231da Start of dialog for placing chickens in buildings. Remove chicken in hen house bug by not allowing chickens in hen houses.
Simon Cross <hodgestar@gmail.com>
parents: 109
diff changeset
414
192
a490ee2ef446 Allow selling of chickens in henhouses
Neil Muller <drnlmuller@gmail.com>
parents: 191
diff changeset
415 def open_building_dialog(self, building, sell_callback=None):
115
2b2007e231da Start of dialog for placing chickens in buildings. Remove chicken in hen house bug by not allowing chickens in hen houses.
Simon Cross <hodgestar@gmail.com>
parents: 109
diff changeset
416 """Create dialog for manipulating the contents of a building."""
208
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
417
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
418 place_button_map = {}
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
419
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
420 def update_button(animal, empty=False):
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
421 """Update a button image (either to the animal, or to empty)."""
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
422 if animal:
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
423 button = place_button_map.get(id(animal.abode))
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
424 if button:
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
425 if empty:
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
426 button.value = icons.EMPTY_NEST_ICON
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
427 else:
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
428 button.value = icons.animal_icon(animal)
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
429
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
430 def nest_clicked(place, button):
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
431 """Handle a nest being clicked."""
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
432 if place.occupant:
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
433 # there is an occupant, select or sell it
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
434 if not sell_callback:
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
435 old_animal = self.animal_to_place
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
436 self.select_animal_to_place(place.occupant)
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
437 # deselect old animal (on button)
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
438 update_button(old_animal)
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
439 # select new animal (on button)
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
440 update_button(self.animal_to_place)
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
441 else:
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
442 # Attempt to sell the occupant
310
49c58dda8ac2 Refactor sell_callback, so sell_equipment work
Neil Muller <drnlmuller@gmail.com>
parents: 307
diff changeset
443 sell_callback(place.occupant, update_button)
192
a490ee2ef446 Allow selling of chickens in henhouses
Neil Muller <drnlmuller@gmail.com>
parents: 191
diff changeset
444 else:
208
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
445 # there is no occupant, attempt to fill the space
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
446 if self.animal_to_place is not None:
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
447 # empty old nest (on button)
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
448 update_button(self.animal_to_place, empty=True)
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
449 self.relocate_animal(self.animal_to_place, place=place)
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
450 # populate the new nest (on button)
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
451 update_button(self.animal_to_place)
125
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 124
diff changeset
452
115
2b2007e231da Start of dialog for placing chickens in buildings. Remove chicken in hen house bug by not allowing chickens in hen houses.
Simon Cross <hodgestar@gmail.com>
parents: 109
diff changeset
453 tbl = gui.Table()
125
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 124
diff changeset
454 columns = building.max_floor_width()
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 124
diff changeset
455 kwargs = { 'style': { 'padding_left': 10, 'padding_bottom': 10 }}
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 124
diff changeset
456 for floor in building.floors():
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 124
diff changeset
457 tbl.tr()
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 124
diff changeset
458 tbl.td(gui.Button(floor.title), colspan=columns, align=-1, **kwargs)
115
2b2007e231da Start of dialog for placing chickens in buildings. Remove chicken in hen house bug by not allowing chickens in hen houses.
Simon Cross <hodgestar@gmail.com>
parents: 109
diff changeset
459 tbl.tr()
125
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 124
diff changeset
460 for row in floor.rows():
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 124
diff changeset
461 tbl.tr()
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 124
diff changeset
462 for place in row:
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 124
diff changeset
463 if place.occupant is None:
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 124
diff changeset
464 button = gui.Button(icons.EMPTY_NEST_ICON)
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 124
diff changeset
465 else:
201
fe1e9c18d4d7 layering bugfix; indoor chickens now use normal chicken icons
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 200
diff changeset
466 button = gui.Button(icons.animal_icon(place.occupant))
125
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 124
diff changeset
467 place_button_map[id(place)] = button
208
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
468 button.connect(gui.CLICK, nest_clicked, place, button)
125
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 124
diff changeset
469 tbl.td(button, **kwargs)
115
2b2007e231da Start of dialog for placing chickens in buildings. Remove chicken in hen house bug by not allowing chickens in hen houses.
Simon Cross <hodgestar@gmail.com>
parents: 109
diff changeset
470
170
92d11e0544bc Switch building to selected image when building is selected.
Simon Cross <hodgestar@gmail.com>
parents: 169
diff changeset
471 building.selected(True)
92d11e0544bc Switch building to selected image when building is selected.
Simon Cross <hodgestar@gmail.com>
parents: 169
diff changeset
472 def close_callback():
92d11e0544bc Switch building to selected image when building is selected.
Simon Cross <hodgestar@gmail.com>
parents: 169
diff changeset
473 building.selected(False)
92d11e0544bc Switch building to selected image when building is selected.
Simon Cross <hodgestar@gmail.com>
parents: 169
diff changeset
474
262
d508248041ff avoid passing events in twice
Neil Muller <drnlmuller@gmail.com>
parents: 258
diff changeset
475 def evict_callback():
264
812bd4cda8b8 evict button
Neil Muller <drnlmuller@gmail.com>
parents: 262
diff changeset
476 if not self.animal_to_place:
812bd4cda8b8 evict button
Neil Muller <drnlmuller@gmail.com>
parents: 262
diff changeset
477 return
812bd4cda8b8 evict button
Neil Muller <drnlmuller@gmail.com>
parents: 262
diff changeset
478 for tile_pos in building.adjacent_tiles():
812bd4cda8b8 evict button
Neil Muller <drnlmuller@gmail.com>
parents: 262
diff changeset
479 if self.tv.get(tile_pos) != self.GRASSLAND:
812bd4cda8b8 evict button
Neil Muller <drnlmuller@gmail.com>
parents: 262
diff changeset
480 continue
812bd4cda8b8 evict button
Neil Muller <drnlmuller@gmail.com>
parents: 262
diff changeset
481 if self.get_outside_chicken(tile_pos) is None:
812bd4cda8b8 evict button
Neil Muller <drnlmuller@gmail.com>
parents: 262
diff changeset
482 update_button(self.animal_to_place, empty=True)
812bd4cda8b8 evict button
Neil Muller <drnlmuller@gmail.com>
parents: 262
diff changeset
483 self.place_animal(tile_pos)
812bd4cda8b8 evict button
Neil Muller <drnlmuller@gmail.com>
parents: 262
diff changeset
484 break
262
d508248041ff avoid passing events in twice
Neil Muller <drnlmuller@gmail.com>
parents: 258
diff changeset
485
d508248041ff avoid passing events in twice
Neil Muller <drnlmuller@gmail.com>
parents: 258
diff changeset
486 if not sell_callback:
d508248041ff avoid passing events in twice
Neil Muller <drnlmuller@gmail.com>
parents: 258
diff changeset
487 tbl.tr()
d508248041ff avoid passing events in twice
Neil Muller <drnlmuller@gmail.com>
parents: 258
diff changeset
488 button = gui.Button('Evict')
d508248041ff avoid passing events in twice
Neil Muller <drnlmuller@gmail.com>
parents: 258
diff changeset
489 button.connect(gui.CLICK, evict_callback)
d508248041ff avoid passing events in twice
Neil Muller <drnlmuller@gmail.com>
parents: 258
diff changeset
490 tbl.td(button, colspan=2, **kwargs)
d508248041ff avoid passing events in twice
Neil Muller <drnlmuller@gmail.com>
parents: 258
diff changeset
491
170
92d11e0544bc Switch building to selected image when building is selected.
Simon Cross <hodgestar@gmail.com>
parents: 169
diff changeset
492 self.open_dialog(tbl, close_callback=close_callback)
105
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
493
65
7e9c8ad06d32 Implement building selling.
Simon Cross <hodgestar@gmail.com>
parents: 64
diff changeset
494 def buy_building(self, tile_pos, building_cls):
7e9c8ad06d32 Implement building selling.
Simon Cross <hodgestar@gmail.com>
parents: 64
diff changeset
495 building = building_cls(tile_pos)
428
a356e57529ea buildings cost wood
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 425
diff changeset
496 if self.wood < building.buy_price():
57
08665fa60345 Implement henhouses and henhouse adding.
Simon Cross <hodgestar@gmail.com>
parents: 54
diff changeset
497 return
191
3c80f49d7d74 Don't allow buildings and fences to be built on top of chickens.
Simon Cross <hodgestar@gmail.com>
parents: 189
diff changeset
498 if any(building.covers((chicken.pos.x, chicken.pos.y)) for chicken in self.chickens):
3c80f49d7d74 Don't allow buildings and fences to be built on top of chickens.
Simon Cross <hodgestar@gmail.com>
parents: 189
diff changeset
499 return
64
99fbb652ce8d Refactor buildings so that new ones can be added just by adding a class to buildings.py.
Simon Cross <hodgestar@gmail.com>
parents: 60
diff changeset
500 if building.place(self.tv):
428
a356e57529ea buildings cost wood
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 425
diff changeset
501 self.add_wood(-building.buy_price())
64
99fbb652ce8d Refactor buildings so that new ones can be added just by adding a class to buildings.py.
Simon Cross <hodgestar@gmail.com>
parents: 60
diff changeset
502 self.add_building(building)
60
e2631c8e2cd6 Implement guard towers (with temporary sprite PNG).
Simon Cross <hodgestar@gmail.com>
parents: 57
diff changeset
503
109
48019afde338 Equipment purchasing and some toolbar tweaks.
Jeremy Thurgood <firxen@gmail.com>
parents: 108
diff changeset
504 def buy_equipment(self, tile_pos, equipment_cls):
298
88a626202591 Buy equipment for chickens in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 294
diff changeset
505
109
48019afde338 Equipment purchasing and some toolbar tweaks.
Jeremy Thurgood <firxen@gmail.com>
parents: 108
diff changeset
506 equipment = equipment_cls()
298
88a626202591 Buy equipment for chickens in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 294
diff changeset
507
310
49c58dda8ac2 Refactor sell_callback, so sell_equipment work
Neil Muller <drnlmuller@gmail.com>
parents: 307
diff changeset
508 def do_equip(chicken, update_button=None):
298
88a626202591 Buy equipment for chickens in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 294
diff changeset
509 # Try to equip the chicken
361
d2acf43aba6f Don't go into debt when buying equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 360
diff changeset
510 if self.cash < equipment.buy_price():
d2acf43aba6f Don't go into debt when buying equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 360
diff changeset
511 return False
298
88a626202591 Buy equipment for chickens in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 294
diff changeset
512 if equipment.place(chicken):
88a626202591 Buy equipment for chickens in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 294
diff changeset
513 self.add_cash(-equipment.buy_price())
88a626202591 Buy equipment for chickens in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 294
diff changeset
514 chicken.equip(equipment)
310
49c58dda8ac2 Refactor sell_callback, so sell_equipment work
Neil Muller <drnlmuller@gmail.com>
parents: 307
diff changeset
515 if update_button:
49c58dda8ac2 Refactor sell_callback, so sell_equipment work
Neil Muller <drnlmuller@gmail.com>
parents: 307
diff changeset
516 update_button(chicken)
298
88a626202591 Buy equipment for chickens in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 294
diff changeset
517 return False
88a626202591 Buy equipment for chickens in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 294
diff changeset
518
88a626202591 Buy equipment for chickens in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 294
diff changeset
519 chicken = self.get_outside_chicken(tile_pos)
88a626202591 Buy equipment for chickens in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 294
diff changeset
520 if chicken is None:
88a626202591 Buy equipment for chickens in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 294
diff changeset
521 building = self.get_building(tile_pos)
378
71f5897ac5ef Fences are now buildings, with appropriate (but ugly) UI changes.
Jeremy Thurgood <firxen@gmail.com>
parents: 361
diff changeset
522 if not (building and building.ABODE):
298
88a626202591 Buy equipment for chickens in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 294
diff changeset
523 return
88a626202591 Buy equipment for chickens in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 294
diff changeset
524 # Bounce through open dialog once more
88a626202591 Buy equipment for chickens in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 294
diff changeset
525 self.open_building_dialog(building, do_equip)
88a626202591 Buy equipment for chickens in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 294
diff changeset
526 else:
88a626202591 Buy equipment for chickens in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 294
diff changeset
527 do_equip(chicken)
109
48019afde338 Equipment purchasing and some toolbar tweaks.
Jeremy Thurgood <firxen@gmail.com>
parents: 108
diff changeset
528
65
7e9c8ad06d32 Implement building selling.
Simon Cross <hodgestar@gmail.com>
parents: 64
diff changeset
529 def sell_building(self, tile_pos):
105
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
530 building = self.get_building(tile_pos)
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
531 if building is None:
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
532 return
172
f7f29f1d434b Don't allow occupied buildings to be sold (dialog can probably be dropped once buildings show their number of occupants).
Simon Cross <hodgestar@gmail.com>
parents: 170
diff changeset
533 if list(building.occupants()):
f7f29f1d434b Don't allow occupied buildings to be sold (dialog can probably be dropped once buildings show their number of occupants).
Simon Cross <hodgestar@gmail.com>
parents: 170
diff changeset
534 warning = gui.Button("Occupied buildings may not be sold.")
f7f29f1d434b Don't allow occupied buildings to be sold (dialog can probably be dropped once buildings show their number of occupants).
Simon Cross <hodgestar@gmail.com>
parents: 170
diff changeset
535 self.open_dialog(warning)
f7f29f1d434b Don't allow occupied buildings to be sold (dialog can probably be dropped once buildings show their number of occupants).
Simon Cross <hodgestar@gmail.com>
parents: 170
diff changeset
536 return
428
a356e57529ea buildings cost wood
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 425
diff changeset
537 self.add_wood(building.sell_price())
105
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
538 building.remove(self.tv)
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
539 self.remove_building(building)
65
7e9c8ad06d32 Implement building selling.
Simon Cross <hodgestar@gmail.com>
parents: 64
diff changeset
540
378
71f5897ac5ef Fences are now buildings, with appropriate (but ugly) UI changes.
Jeremy Thurgood <firxen@gmail.com>
parents: 361
diff changeset
541 def repair_building(self, tile_pos):
71f5897ac5ef Fences are now buildings, with appropriate (but ugly) UI changes.
Jeremy Thurgood <firxen@gmail.com>
parents: 361
diff changeset
542 building = self.get_building(tile_pos)
71f5897ac5ef Fences are now buildings, with appropriate (but ugly) UI changes.
Jeremy Thurgood <firxen@gmail.com>
parents: 361
diff changeset
543 if not (building and building.broken()):
71f5897ac5ef Fences are now buildings, with appropriate (but ugly) UI changes.
Jeremy Thurgood <firxen@gmail.com>
parents: 361
diff changeset
544 return
428
a356e57529ea buildings cost wood
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 425
diff changeset
545 if self.wood < building.repair_price():
a356e57529ea buildings cost wood
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 425
diff changeset
546 return
a356e57529ea buildings cost wood
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 425
diff changeset
547 self.add_wood(-building.repair_price())
378
71f5897ac5ef Fences are now buildings, with appropriate (but ugly) UI changes.
Jeremy Thurgood <firxen@gmail.com>
parents: 361
diff changeset
548 building.repair(self.tv)
71f5897ac5ef Fences are now buildings, with appropriate (but ugly) UI changes.
Jeremy Thurgood <firxen@gmail.com>
parents: 361
diff changeset
549
164
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
550 def sell_equipment(self, tile_pos):
302
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
551 x, y = 0, 0
310
49c58dda8ac2 Refactor sell_callback, so sell_equipment work
Neil Muller <drnlmuller@gmail.com>
parents: 307
diff changeset
552 def do_sell(chicken, update_button=None):
302
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
553 if not chicken.equipment:
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
554 return
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
555 elif len(chicken.equipment) == 1:
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
556 item = chicken.equipment[0]
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
557 self.add_cash(item.sell_price())
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
558 chicken.unequip(item)
310
49c58dda8ac2 Refactor sell_callback, so sell_equipment work
Neil Muller <drnlmuller@gmail.com>
parents: 307
diff changeset
559 if update_button:
49c58dda8ac2 Refactor sell_callback, so sell_equipment work
Neil Muller <drnlmuller@gmail.com>
parents: 307
diff changeset
560 update_button(chicken)
302
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
561 else:
310
49c58dda8ac2 Refactor sell_callback, so sell_equipment work
Neil Muller <drnlmuller@gmail.com>
parents: 307
diff changeset
562 self.open_equipment_dialog(chicken, x, y, update_button)
302
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
563 return False
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
564
166
4aa800354b7c Rename get_chicken to get_outside_chicken.
Simon Cross <hodgestar@gmail.com>
parents: 165
diff changeset
565 chicken = self.get_outside_chicken(tile_pos)
302
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
566 if chicken is not None:
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
567 do_sell(chicken)
164
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
568 else:
302
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
569 building = self.get_building(tile_pos)
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
570 if building is None:
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
571 return
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
572 x, y = 50, 0
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
573 self.open_building_dialog(building, do_sell)
164
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
574
310
49c58dda8ac2 Refactor sell_callback, so sell_equipment work
Neil Muller <drnlmuller@gmail.com>
parents: 307
diff changeset
575 def open_equipment_dialog(self, chicken, x, y, update_button=None):
164
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
576 tbl = gui.Table()
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
577
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
578 def sell_item(item, button):
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
579 """Select item of equipment."""
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
580 self.add_cash(item.sell_price())
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
581 chicken.unequip(item)
310
49c58dda8ac2 Refactor sell_callback, so sell_equipment work
Neil Muller <drnlmuller@gmail.com>
parents: 307
diff changeset
582 if update_button:
49c58dda8ac2 Refactor sell_callback, so sell_equipment work
Neil Muller <drnlmuller@gmail.com>
parents: 307
diff changeset
583 update_button(chicken)
169
946f09ed37cd Make equipment dialog close after selecting an item to sell.
Simon Cross <hodgestar@gmail.com>
parents: 168
diff changeset
584 self.disp.close(dialog)
164
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
585
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
586 kwargs = { 'style': { 'padding_left': 10, 'padding_bottom': 10 }}
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
587
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
588 tbl.tr()
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
589 tbl.td(gui.Button("Sell ... "), align=-1, **kwargs)
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
590
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
591 for item in chicken.equipment:
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
592 tbl.tr()
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
593 button = gui.Button(item.name().title())
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
594 button.connect(gui.CLICK, sell_item, item, button)
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
595 tbl.td(button, align=1, **kwargs)
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
596
302
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
597 dialog = self.open_dialog(tbl, x=x, y=y)
164
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
598
14
d7f295c06a4b Split gameboard screen.
Jeremy Thurgood <firxen@gmail.com>
parents: 12
diff changeset
599 def event(self, e):
262
d508248041ff avoid passing events in twice
Neil Muller <drnlmuller@gmail.com>
parents: 258
diff changeset
600 if e.type == KEYDOWN and e.key in [K_UP, K_DOWN, K_LEFT, K_RIGHT]:
39
ec79aabe2bf1 Scroll game window with arrow keys.
Jeremy Thurgood <firxen@gmail.com>
parents: 37
diff changeset
601 if e.key == K_UP:
433
8643893635e7 Seperate toolbar and gameboard
Neil Muller <drnlmuller@gmail.com>
parents: 428
diff changeset
602 self.tvw.move_view(0, -constants.TILE_DIMENSIONS[1])
39
ec79aabe2bf1 Scroll game window with arrow keys.
Jeremy Thurgood <firxen@gmail.com>
parents: 37
diff changeset
603 if e.key == K_DOWN:
433
8643893635e7 Seperate toolbar and gameboard
Neil Muller <drnlmuller@gmail.com>
parents: 428
diff changeset
604 self.tvw.move_view(0, constants.TILE_DIMENSIONS[1])
39
ec79aabe2bf1 Scroll game window with arrow keys.
Jeremy Thurgood <firxen@gmail.com>
parents: 37
diff changeset
605 if e.key == K_LEFT:
433
8643893635e7 Seperate toolbar and gameboard
Neil Muller <drnlmuller@gmail.com>
parents: 428
diff changeset
606 self.tvw.move_view(-constants.TILE_DIMENSIONS[0], 0)
39
ec79aabe2bf1 Scroll game window with arrow keys.
Jeremy Thurgood <firxen@gmail.com>
parents: 37
diff changeset
607 if e.key == K_RIGHT:
433
8643893635e7 Seperate toolbar and gameboard
Neil Muller <drnlmuller@gmail.com>
parents: 428
diff changeset
608 self.tvw.move_view(constants.TILE_DIMENSIONS[0], 0)
262
d508248041ff avoid passing events in twice
Neil Muller <drnlmuller@gmail.com>
parents: 258
diff changeset
609 return True
d508248041ff avoid passing events in twice
Neil Muller <drnlmuller@gmail.com>
parents: 258
diff changeset
610 return False
25
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents: 24
diff changeset
611
139
1d73de63bd71 Add basic game over screen
Neil Muller <drnlmuller@gmail.com>
parents: 135
diff changeset
612 def advance_day(self):
1d73de63bd71 Add basic game over screen
Neil Muller <drnlmuller@gmail.com>
parents: 135
diff changeset
613 self.days += 1
392
bb75979b58e6 Move game_over logic from gameboard to level, for later reworking
Neil Muller <drnlmuller@gmail.com>
parents: 389
diff changeset
614 if self.level.is_last_day(self.days):
345
279974cc0698 Only set color of days left to red when there is only one day left.
Simon Cross <hodgestar@gmail.com>
parents: 341
diff changeset
615 self.toolbar.day_counter.style.color = (255, 0, 0)
346
6baf8b5beb5c Remove the "constant" constant
Neil Muller <drnlmuller@gmail.com>
parents: 345
diff changeset
616 self.toolbar.update_day_counter("%s/%s" % (self.days,
392
bb75979b58e6 Move game_over logic from gameboard to level, for later reworking
Neil Muller <drnlmuller@gmail.com>
parents: 389
diff changeset
617 self.level.get_max_turns()))
139
1d73de63bd71 Add basic game over screen
Neil Muller <drnlmuller@gmail.com>
parents: 135
diff changeset
618
25
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents: 24
diff changeset
619 def clear_foxes(self):
116
d539ef5a3333 Add basic chicken->egg cycle
Neil Muller <drnlmuller@gmail.com>
parents: 115
diff changeset
620 for fox in self.foxes.copy():
80
ad9d1bc7ef0c Kill foxes that don't reach safety
Neil Muller <drnlmuller@gmail.com>
parents: 79
diff changeset
621 # Any foxes that didn't make it to the woods are automatically
ad9d1bc7ef0c Kill foxes that don't reach safety
Neil Muller <drnlmuller@gmail.com>
parents: 79
diff changeset
622 # killed
395
2d0ff46118e2 Basic support for z coordinate
Neil Muller <drnlmuller@gmail.com>
parents: 392
diff changeset
623 if self.in_bounds(fox.pos) and \
2d0ff46118e2 Basic support for z coordinate
Neil Muller <drnlmuller@gmail.com>
parents: 392
diff changeset
624 self.tv.get(fox.pos.to_tile_tuple()) != self.WOODLAND:
84
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 83
diff changeset
625 self.kill_fox(fox)
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 83
diff changeset
626 else:
397
532f1ea476ff Make foxes enter buildings, with a seperate count for them
Neil Muller <drnlmuller@gmail.com>
parents: 396
diff changeset
627 self.remove_fox(fox)
116
d539ef5a3333 Add basic chicken->egg cycle
Neil Muller <drnlmuller@gmail.com>
parents: 115
diff changeset
628 self.foxes = set() # Remove all the foxes
25
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents: 24
diff changeset
629
425
1d0cc37b4e14 Add method for clearing all chickens (will be useful later). Cache animal positions only just before night starts. Range-check position before adding it to the cache.
Simon Cross <hodgestar@gmail.com>
parents: 424
diff changeset
630 def clear_chickens(self):
1d0cc37b4e14 Add method for clearing all chickens (will be useful later). Cache animal positions only just before night starts. Range-check position before adding it to the cache.
Simon Cross <hodgestar@gmail.com>
parents: 424
diff changeset
631 for chicken in self.chickens.copy():
1d0cc37b4e14 Add method for clearing all chickens (will be useful later). Cache animal positions only just before night starts. Range-check position before adding it to the cache.
Simon Cross <hodgestar@gmail.com>
parents: 424
diff changeset
632 self.remove_chicken(chicken)
1d0cc37b4e14 Add method for clearing all chickens (will be useful later). Cache animal positions only just before night starts. Range-check position before adding it to the cache.
Simon Cross <hodgestar@gmail.com>
parents: 424
diff changeset
633
444
feb9b7a23ef2 Support for saving and loading games (toolbar entries commented out for lack of space).
Simon Cross <hodgestar@gmail.com>
parents: 434
diff changeset
634 def clear_buildings(self):
feb9b7a23ef2 Support for saving and loading games (toolbar entries commented out for lack of space).
Simon Cross <hodgestar@gmail.com>
parents: 434
diff changeset
635 for building in self.buildings.copy():
feb9b7a23ef2 Support for saving and loading games (toolbar entries commented out for lack of space).
Simon Cross <hodgestar@gmail.com>
parents: 434
diff changeset
636 self.remove_building(building)
feb9b7a23ef2 Support for saving and loading games (toolbar entries commented out for lack of space).
Simon Cross <hodgestar@gmail.com>
parents: 434
diff changeset
637
396
19e583e5cdc0 Refactor for further move work
Neil Muller <drnlmuller@gmail.com>
parents: 395
diff changeset
638 def do_night_step(self):
19e583e5cdc0 Refactor for further move work
Neil Muller <drnlmuller@gmail.com>
parents: 395
diff changeset
639 """Handle the events of the night.
19e583e5cdc0 Refactor for further move work
Neil Muller <drnlmuller@gmail.com>
parents: 395
diff changeset
640
122
d2b19131d537 Don't continue the night if we're not doing anything anymore
Neil Muller <drnlmuller@gmail.com>
parents: 119
diff changeset
641 We return True if there are no more foxes to move or all the
d2b19131d537 Don't continue the night if we're not doing anything anymore
Neil Muller <drnlmuller@gmail.com>
parents: 119
diff changeset
642 foxes are safely back. This end's the night"""
d2b19131d537 Don't continue the night if we're not doing anything anymore
Neil Muller <drnlmuller@gmail.com>
parents: 119
diff changeset
643 if not self.foxes:
d2b19131d537 Don't continue the night if we're not doing anything anymore
Neil Muller <drnlmuller@gmail.com>
parents: 119
diff changeset
644 return True
396
19e583e5cdc0 Refactor for further move work
Neil Muller <drnlmuller@gmail.com>
parents: 395
diff changeset
645 # Move all the foxes
19e583e5cdc0 Refactor for further move work
Neil Muller <drnlmuller@gmail.com>
parents: 395
diff changeset
646 over = self.foxes_move()
19e583e5cdc0 Refactor for further move work
Neil Muller <drnlmuller@gmail.com>
parents: 395
diff changeset
647 if not over:
19e583e5cdc0 Refactor for further move work
Neil Muller <drnlmuller@gmail.com>
parents: 395
diff changeset
648 self.foxes_attack()
19e583e5cdc0 Refactor for further move work
Neil Muller <drnlmuller@gmail.com>
parents: 395
diff changeset
649 self.chickens_attack()
19e583e5cdc0 Refactor for further move work
Neil Muller <drnlmuller@gmail.com>
parents: 395
diff changeset
650 return over
19e583e5cdc0 Refactor for further move work
Neil Muller <drnlmuller@gmail.com>
parents: 395
diff changeset
651
401
7405f7db469f Tweak fox attack logic - we no longer ignore chickens we accidently step on
Neil Muller <drnlmuller@gmail.com>
parents: 400
diff changeset
652 def _cache_animal_positions(self):
399
3294929223bd Cache fox positions to avoid a repeated loop
Neil Muller <drnlmuller@gmail.com>
parents: 397
diff changeset
653 """Cache the current set of fox positions for the avoiding checks"""
456
96dbf2c8506e Factor position cache out into its own class, make Position more useful.
Jeremy Thurgood <firxen@gmail.com>
parents: 453
diff changeset
654 self._pos_cache.clear()
399
3294929223bd Cache fox positions to avoid a repeated loop
Neil Muller <drnlmuller@gmail.com>
parents: 397
diff changeset
655 for fox in self.foxes:
456
96dbf2c8506e Factor position cache out into its own class, make Position more useful.
Jeremy Thurgood <firxen@gmail.com>
parents: 453
diff changeset
656 self._pos_cache.add(fox, 'fox')
401
7405f7db469f Tweak fox attack logic - we no longer ignore chickens we accidently step on
Neil Muller <drnlmuller@gmail.com>
parents: 400
diff changeset
657 for chick in self.chickens:
456
96dbf2c8506e Factor position cache out into its own class, make Position more useful.
Jeremy Thurgood <firxen@gmail.com>
parents: 453
diff changeset
658 self._pos_cache.add(chick, 'chicken')
399
3294929223bd Cache fox positions to avoid a repeated loop
Neil Muller <drnlmuller@gmail.com>
parents: 397
diff changeset
659
456
96dbf2c8506e Factor position cache out into its own class, make Position more useful.
Jeremy Thurgood <firxen@gmail.com>
parents: 453
diff changeset
660 def get_animal_at_pos(self, pos, animal_type):
96dbf2c8506e Factor position cache out into its own class, make Position more useful.
Jeremy Thurgood <firxen@gmail.com>
parents: 453
diff changeset
661 return self._pos_cache.get(pos, animal_type)
399
3294929223bd Cache fox positions to avoid a repeated loop
Neil Muller <drnlmuller@gmail.com>
parents: 397
diff changeset
662
422
ab4fc3fe0f96 chickens scatter; chop wood
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 421
diff changeset
663 def chickens_scatter(self):
ab4fc3fe0f96 chickens scatter; chop wood
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 421
diff changeset
664 """Chickens outside move around randomly a bit"""
ab4fc3fe0f96 chickens scatter; chop wood
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 421
diff changeset
665 for chicken in [chick for chick in self.chickens if chick.outside()]:
ab4fc3fe0f96 chickens scatter; chop wood
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 421
diff changeset
666 old_pos = chicken.pos
ab4fc3fe0f96 chickens scatter; chop wood
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 421
diff changeset
667 chicken.move(self)
456
96dbf2c8506e Factor position cache out into its own class, make Position more useful.
Jeremy Thurgood <firxen@gmail.com>
parents: 453
diff changeset
668 self._pos_cache.update(old_pos, chicken, 'chicken')
422
ab4fc3fe0f96 chickens scatter; chop wood
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 421
diff changeset
669
ab4fc3fe0f96 chickens scatter; chop wood
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 421
diff changeset
670 def chickens_chop_wood(self):
ab4fc3fe0f96 chickens scatter; chop wood
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 421
diff changeset
671 """Chickens with axes chop down trees near them"""
ab4fc3fe0f96 chickens scatter; chop wood
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 421
diff changeset
672 for chicken in [chick for chick in self.chickens if chick.outside()]:
ab4fc3fe0f96 chickens scatter; chop wood
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 421
diff changeset
673 chicken.chop(self)
460
7204c16ab64d Wood market!
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 457
diff changeset
674 self.calculate_wood_groat_exchange_rate()
422
ab4fc3fe0f96 chickens scatter; chop wood
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 421
diff changeset
675
396
19e583e5cdc0 Refactor for further move work
Neil Muller <drnlmuller@gmail.com>
parents: 395
diff changeset
676 def foxes_move(self):
122
d2b19131d537 Don't continue the night if we're not doing anything anymore
Neil Muller <drnlmuller@gmail.com>
parents: 119
diff changeset
677 over = True
29
2e88c680672c Minimal fox raid logic
Neil Muller <drnlmuller@gmail.com>
parents: 25
diff changeset
678 for fox in self.foxes:
399
3294929223bd Cache fox positions to avoid a repeated loop
Neil Muller <drnlmuller@gmail.com>
parents: 397
diff changeset
679 old_pos = fox.pos
29
2e88c680672c Minimal fox raid logic
Neil Muller <drnlmuller@gmail.com>
parents: 25
diff changeset
680 fox.move(self)
122
d2b19131d537 Don't continue the night if we're not doing anything anymore
Neil Muller <drnlmuller@gmail.com>
parents: 119
diff changeset
681 if not fox.safe:
d2b19131d537 Don't continue the night if we're not doing anything anymore
Neil Muller <drnlmuller@gmail.com>
parents: 119
diff changeset
682 over = False
456
96dbf2c8506e Factor position cache out into its own class, make Position more useful.
Jeremy Thurgood <firxen@gmail.com>
parents: 453
diff changeset
683 self._pos_cache.update(old_pos, fox, 'fox')
396
19e583e5cdc0 Refactor for further move work
Neil Muller <drnlmuller@gmail.com>
parents: 395
diff changeset
684 return over
19e583e5cdc0 Refactor for further move work
Neil Muller <drnlmuller@gmail.com>
parents: 395
diff changeset
685
19e583e5cdc0 Refactor for further move work
Neil Muller <drnlmuller@gmail.com>
parents: 395
diff changeset
686 def foxes_attack(self):
19e583e5cdc0 Refactor for further move work
Neil Muller <drnlmuller@gmail.com>
parents: 395
diff changeset
687 for fox in self.foxes:
19e583e5cdc0 Refactor for further move work
Neil Muller <drnlmuller@gmail.com>
parents: 395
diff changeset
688 fox.attack(self)
19e583e5cdc0 Refactor for further move work
Neil Muller <drnlmuller@gmail.com>
parents: 395
diff changeset
689
19e583e5cdc0 Refactor for further move work
Neil Muller <drnlmuller@gmail.com>
parents: 395
diff changeset
690 def chickens_attack(self):
84
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 83
diff changeset
691 for chicken in self.chickens:
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 83
diff changeset
692 chicken.attack(self)
29
2e88c680672c Minimal fox raid logic
Neil Muller <drnlmuller@gmail.com>
parents: 25
diff changeset
693
25
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents: 24
diff changeset
694 def add_chicken(self, chicken):
116
d539ef5a3333 Add basic chicken->egg cycle
Neil Muller <drnlmuller@gmail.com>
parents: 115
diff changeset
695 self.chickens.add(chicken)
115
2b2007e231da Start of dialog for placing chickens in buildings. Remove chicken in hen house bug by not allowing chickens in hen houses.
Simon Cross <hodgestar@gmail.com>
parents: 109
diff changeset
696 if chicken.outside():
2b2007e231da Start of dialog for placing chickens in buildings. Remove chicken in hen house bug by not allowing chickens in hen houses.
Simon Cross <hodgestar@gmail.com>
parents: 109
diff changeset
697 self.tv.sprites.append(chicken)
424
fbef17cab632 Use fully rendered map in gameboard choosing screen
Neil Muller <drnlmuller@gmail.com>
parents: 422
diff changeset
698 if self.disp:
fbef17cab632 Use fully rendered map in gameboard choosing screen
Neil Muller <drnlmuller@gmail.com>
parents: 422
diff changeset
699 self.toolbar.update_chicken_counter(len(self.chickens))
25
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents: 24
diff changeset
700
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents: 24
diff changeset
701 def add_fox(self, fox):
116
d539ef5a3333 Add basic chicken->egg cycle
Neil Muller <drnlmuller@gmail.com>
parents: 115
diff changeset
702 self.foxes.add(fox)
25
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents: 24
diff changeset
703 self.tv.sprites.append(fox)
29
2e88c680672c Minimal fox raid logic
Neil Muller <drnlmuller@gmail.com>
parents: 25
diff changeset
704
64
99fbb652ce8d Refactor buildings so that new ones can be added just by adding a class to buildings.py.
Simon Cross <hodgestar@gmail.com>
parents: 60
diff changeset
705 def add_building(self, building):
444
feb9b7a23ef2 Support for saving and loading games (toolbar entries commented out for lack of space).
Simon Cross <hodgestar@gmail.com>
parents: 434
diff changeset
706 self.buildings.add(building)
381
7a58dadfd251 little cleanups, every sprite in its proper layer.
Jeremy Thurgood <firxen@gmail.com>
parents: 380
diff changeset
707 self.tv.sprites.append(building, layer='buildings')
60
e2631c8e2cd6 Implement guard towers (with temporary sprite PNG).
Simon Cross <hodgestar@gmail.com>
parents: 57
diff changeset
708
419
d110d55c8449 Move hatching logic into chickens.
Jeremy Thurgood <firxen@gmail.com>
parents: 414
diff changeset
709 def place_hatched_chicken(self, new_chick, building):
d110d55c8449 Move hatching logic into chickens.
Jeremy Thurgood <firxen@gmail.com>
parents: 414
diff changeset
710 try:
d110d55c8449 Move hatching logic into chickens.
Jeremy Thurgood <firxen@gmail.com>
parents: 414
diff changeset
711 building.add_occupant(new_chick)
d110d55c8449 Move hatching logic into chickens.
Jeremy Thurgood <firxen@gmail.com>
parents: 414
diff changeset
712 self.add_chicken(new_chick)
d110d55c8449 Move hatching logic into chickens.
Jeremy Thurgood <firxen@gmail.com>
parents: 414
diff changeset
713 new_chick.equip(equipment.Nest())
d110d55c8449 Move hatching logic into chickens.
Jeremy Thurgood <firxen@gmail.com>
parents: 414
diff changeset
714 except buildings.BuildingFullError:
d110d55c8449 Move hatching logic into chickens.
Jeremy Thurgood <firxen@gmail.com>
parents: 414
diff changeset
715 # No space in the hen house, look nearby
d110d55c8449 Move hatching logic into chickens.
Jeremy Thurgood <firxen@gmail.com>
parents: 414
diff changeset
716 for tile_pos in building.adjacent_tiles():
d110d55c8449 Move hatching logic into chickens.
Jeremy Thurgood <firxen@gmail.com>
parents: 414
diff changeset
717 if self.tv.get(tile_pos) != self.GRASSLAND:
d110d55c8449 Move hatching logic into chickens.
Jeremy Thurgood <firxen@gmail.com>
parents: 414
diff changeset
718 continue
d110d55c8449 Move hatching logic into chickens.
Jeremy Thurgood <firxen@gmail.com>
parents: 414
diff changeset
719 if self.get_outside_chicken(tile_pos) is None:
d110d55c8449 Move hatching logic into chickens.
Jeremy Thurgood <firxen@gmail.com>
parents: 414
diff changeset
720 self.add_chicken(new_chick)
d110d55c8449 Move hatching logic into chickens.
Jeremy Thurgood <firxen@gmail.com>
parents: 414
diff changeset
721 self.relocate_animal(new_chick, tile_pos=tile_pos)
d110d55c8449 Move hatching logic into chickens.
Jeremy Thurgood <firxen@gmail.com>
parents: 414
diff changeset
722 break
d110d55c8449 Move hatching logic into chickens.
Jeremy Thurgood <firxen@gmail.com>
parents: 414
diff changeset
723 # if there isn't a space for the
d110d55c8449 Move hatching logic into chickens.
Jeremy Thurgood <firxen@gmail.com>
parents: 414
diff changeset
724 # new chick it dies. :/ Farm life
d110d55c8449 Move hatching logic into chickens.
Jeremy Thurgood <firxen@gmail.com>
parents: 414
diff changeset
725 # is cruel.
116
d539ef5a3333 Add basic chicken->egg cycle
Neil Muller <drnlmuller@gmail.com>
parents: 115
diff changeset
726
84
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 83
diff changeset
727 def kill_fox(self, fox):
251
844bfb23d4b6 Refactored animal death and added death animations.
Jeremy Thurgood <firxen@gmail.com>
parents: 247
diff changeset
728 self.killed_foxes += 1
844bfb23d4b6 Refactored animal death and added death animations.
Jeremy Thurgood <firxen@gmail.com>
parents: 247
diff changeset
729 self.toolbar.update_fox_counter(self.killed_foxes)
389
463802281182 Add basic level support (level choosing needs work)
Neil Muller <drnlmuller@gmail.com>
parents: 382
diff changeset
730 self.add_cash(self.level.sell_price_dead_fox)
251
844bfb23d4b6 Refactored animal death and added death animations.
Jeremy Thurgood <firxen@gmail.com>
parents: 247
diff changeset
731 self.remove_fox(fox)
84
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 83
diff changeset
732
29
2e88c680672c Minimal fox raid logic
Neil Muller <drnlmuller@gmail.com>
parents: 25
diff changeset
733 def remove_fox(self, fox):
456
96dbf2c8506e Factor position cache out into its own class, make Position more useful.
Jeremy Thurgood <firxen@gmail.com>
parents: 453
diff changeset
734 self._pos_cache.remove(fox.pos, 'fox')
116
d539ef5a3333 Add basic chicken->egg cycle
Neil Muller <drnlmuller@gmail.com>
parents: 115
diff changeset
735 self.foxes.discard(fox)
397
532f1ea476ff Make foxes enter buildings, with a seperate count for them
Neil Muller <drnlmuller@gmail.com>
parents: 396
diff changeset
736 if fox.building:
532f1ea476ff Make foxes enter buildings, with a seperate count for them
Neil Muller <drnlmuller@gmail.com>
parents: 396
diff changeset
737 fox.building.remove_predator(fox)
116
d539ef5a3333 Add basic chicken->egg cycle
Neil Muller <drnlmuller@gmail.com>
parents: 115
diff changeset
738 if fox in self.tv.sprites:
29
2e88c680672c Minimal fox raid logic
Neil Muller <drnlmuller@gmail.com>
parents: 25
diff changeset
739 self.tv.sprites.remove(fox)
2e88c680672c Minimal fox raid logic
Neil Muller <drnlmuller@gmail.com>
parents: 25
diff changeset
740
2e88c680672c Minimal fox raid logic
Neil Muller <drnlmuller@gmail.com>
parents: 25
diff changeset
741 def remove_chicken(self, chick):
215
85a5299caf4a bugfix: deselect eaten chickens
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 213
diff changeset
742 if chick is self.animal_to_place:
85a5299caf4a bugfix: deselect eaten chickens
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 213
diff changeset
743 self.select_animal_to_place(None)
116
d539ef5a3333 Add basic chicken->egg cycle
Neil Muller <drnlmuller@gmail.com>
parents: 115
diff changeset
744 self.chickens.discard(chick)
243
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
745 self.eggs -= chick.get_num_eggs()
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
746 self.toolbar.update_egg_counter(self.eggs)
118
2c76ed47fc44 Remove chicken respawn at day start. Handle eaten chickens in henhouses better
Neil Muller <drnlmuller@gmail.com>
parents: 116
diff changeset
747 if chick.abode:
125
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 124
diff changeset
748 chick.abode.clear_occupant()
116
d539ef5a3333 Add basic chicken->egg cycle
Neil Muller <drnlmuller@gmail.com>
parents: 115
diff changeset
749 self.toolbar.update_chicken_counter(len(self.chickens))
144
a9b800b4175e Add define for henhouses & egg laying.
Neil Muller <drnlmuller@gmail.com>
parents: 139
diff changeset
750 if chick in self.tv.sprites and chick.outside():
a9b800b4175e Add define for henhouses & egg laying.
Neil Muller <drnlmuller@gmail.com>
parents: 139
diff changeset
751 self.tv.sprites.remove(chick)
456
96dbf2c8506e Factor position cache out into its own class, make Position more useful.
Jeremy Thurgood <firxen@gmail.com>
parents: 453
diff changeset
752 self._pos_cache.remove(chick.pos, 'chicken')
40
678421bd58ee Money counter with very ugly display hack.
Jeremy Thurgood <firxen@gmail.com>
parents: 39
diff changeset
753
65
7e9c8ad06d32 Implement building selling.
Simon Cross <hodgestar@gmail.com>
parents: 64
diff changeset
754 def remove_building(self, building):
7e9c8ad06d32 Implement building selling.
Simon Cross <hodgestar@gmail.com>
parents: 64
diff changeset
755 if building in self.buildings:
444
feb9b7a23ef2 Support for saving and loading games (toolbar entries commented out for lack of space).
Simon Cross <hodgestar@gmail.com>
parents: 434
diff changeset
756 self.buildings.discard(building)
381
7a58dadfd251 little cleanups, every sprite in its proper layer.
Jeremy Thurgood <firxen@gmail.com>
parents: 380
diff changeset
757 self.tv.sprites.remove(building, layer='buildings')
65
7e9c8ad06d32 Implement building selling.
Simon Cross <hodgestar@gmail.com>
parents: 64
diff changeset
758
40
678421bd58ee Money counter with very ugly display hack.
Jeremy Thurgood <firxen@gmail.com>
parents: 39
diff changeset
759 def add_cash(self, amount):
678421bd58ee Money counter with very ugly display hack.
Jeremy Thurgood <firxen@gmail.com>
parents: 39
diff changeset
760 self.cash += amount
678421bd58ee Money counter with very ugly display hack.
Jeremy Thurgood <firxen@gmail.com>
parents: 39
diff changeset
761 self.toolbar.update_cash_counter(self.cash)
67
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
762
422
ab4fc3fe0f96 chickens scatter; chop wood
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 421
diff changeset
763 def add_wood(self, planks):
ab4fc3fe0f96 chickens scatter; chop wood
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 421
diff changeset
764 self.wood += planks
ab4fc3fe0f96 chickens scatter; chop wood
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 421
diff changeset
765 self.toolbar.update_wood_counter(self.wood)
ab4fc3fe0f96 chickens scatter; chop wood
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 421
diff changeset
766
408
02a6de5629d6 Levels can include starting equipment
Neil Muller <drnlmuller@gmail.com>
parents: 405
diff changeset
767 def add_start_chickens(self, _map, tile, value):
382
e89e6ad011ac Use code layer to place chickens
Neil Muller <drnlmuller@gmail.com>
parents: 381
diff changeset
768 """Add chickens as specified by the code layer"""
e89e6ad011ac Use code layer to place chickens
Neil Muller <drnlmuller@gmail.com>
parents: 381
diff changeset
769 chick = animal.Chicken((tile.tx, tile.ty))
408
02a6de5629d6 Levels can include starting equipment
Neil Muller <drnlmuller@gmail.com>
parents: 405
diff changeset
770 for equip_cls in equipment.EQUIP_MAP[value]:
02a6de5629d6 Levels can include starting equipment
Neil Muller <drnlmuller@gmail.com>
parents: 405
diff changeset
771 item = equip_cls()
02a6de5629d6 Levels can include starting equipment
Neil Muller <drnlmuller@gmail.com>
parents: 405
diff changeset
772 chick.equip(item)
382
e89e6ad011ac Use code layer to place chickens
Neil Muller <drnlmuller@gmail.com>
parents: 381
diff changeset
773 self.add_chicken(chick)
69
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
774
241
1a7000c8211c Demolition foxes, including better fox selection.
Jeremy Thurgood <firxen@gmail.com>
parents: 239
diff changeset
775 def _choose_fox(self, (x, y)):
389
463802281182 Add basic level support (level choosing needs work)
Neil Muller <drnlmuller@gmail.com>
parents: 382
diff changeset
776 fox_cls = misc.WeightedSelection(self.level.fox_weightings).choose()
241
1a7000c8211c Demolition foxes, including better fox selection.
Jeremy Thurgood <firxen@gmail.com>
parents: 239
diff changeset
777 return fox_cls((x, y))
1a7000c8211c Demolition foxes, including better fox selection.
Jeremy Thurgood <firxen@gmail.com>
parents: 239
diff changeset
778
69
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
779 def spawn_foxes(self):
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
780 """The foxes come at night, and this is where they come from."""
73
f3ce3346e25e Spawn foxes jsut outside the map
Neil Muller <drnlmuller@gmail.com>
parents: 69
diff changeset
781 # Foxes spawn just outside the map
69
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
782 x, y = 0, 0
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
783 width, height = self.tv.size
389
463802281182 Add basic level support (level choosing needs work)
Neil Muller <drnlmuller@gmail.com>
parents: 382
diff changeset
784 min_foxes = max(self.level.min_foxes, (self.days+3)/2) # always more than one fox
323
978efd39a099 Limit maximum numbe of foxes generated
Neil Muller <drnlmuller@gmail.com>
parents: 320
diff changeset
785 new_foxes = min(random.randint(min_foxes, min_foxes*2), self.max_foxes)
69
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
786 while len(self.foxes) < new_foxes:
73
f3ce3346e25e Spawn foxes jsut outside the map
Neil Muller <drnlmuller@gmail.com>
parents: 69
diff changeset
787 side = random.randint(0, 3)
f3ce3346e25e Spawn foxes jsut outside the map
Neil Muller <drnlmuller@gmail.com>
parents: 69
diff changeset
788 if side == 0:
f3ce3346e25e Spawn foxes jsut outside the map
Neil Muller <drnlmuller@gmail.com>
parents: 69
diff changeset
789 # top
f3ce3346e25e Spawn foxes jsut outside the map
Neil Muller <drnlmuller@gmail.com>
parents: 69
diff changeset
790 y = -1
f3ce3346e25e Spawn foxes jsut outside the map
Neil Muller <drnlmuller@gmail.com>
parents: 69
diff changeset
791 x = random.randint(-1, width)
f3ce3346e25e Spawn foxes jsut outside the map
Neil Muller <drnlmuller@gmail.com>
parents: 69
diff changeset
792 elif side == 1:
f3ce3346e25e Spawn foxes jsut outside the map
Neil Muller <drnlmuller@gmail.com>
parents: 69
diff changeset
793 # bottom
f3ce3346e25e Spawn foxes jsut outside the map
Neil Muller <drnlmuller@gmail.com>
parents: 69
diff changeset
794 y = height
f3ce3346e25e Spawn foxes jsut outside the map
Neil Muller <drnlmuller@gmail.com>
parents: 69
diff changeset
795 x = random.randint(-1, width)
f3ce3346e25e Spawn foxes jsut outside the map
Neil Muller <drnlmuller@gmail.com>
parents: 69
diff changeset
796 elif side == 2:
f3ce3346e25e Spawn foxes jsut outside the map
Neil Muller <drnlmuller@gmail.com>
parents: 69
diff changeset
797 # left
f3ce3346e25e Spawn foxes jsut outside the map
Neil Muller <drnlmuller@gmail.com>
parents: 69
diff changeset
798 x = -1
f3ce3346e25e Spawn foxes jsut outside the map
Neil Muller <drnlmuller@gmail.com>
parents: 69
diff changeset
799 y = random.randint(-1, height)
69
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
800 else:
73
f3ce3346e25e Spawn foxes jsut outside the map
Neil Muller <drnlmuller@gmail.com>
parents: 69
diff changeset
801 x = width
f3ce3346e25e Spawn foxes jsut outside the map
Neil Muller <drnlmuller@gmail.com>
parents: 69
diff changeset
802 y = random.randint(-1, height)
403
c7cfa230f5d4 Remove board size restriction on number of foxes
Neil Muller <drnlmuller@gmail.com>
parents: 401
diff changeset
803 self.add_fox(self._choose_fox((x, y)))
69
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
804
67
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
805 def fix_buildings(self):
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
806 """Go through the level map looking for buildings that haven't
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
807 been added to self.buildings and adding them.
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
808
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
809 Where partial buildings exist (i.e. places where the building
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
810 cannot fit on the available tiles) the building is added anyway
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
811 to the top left corner.
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
812
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
813 Could be a lot faster.
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
814 """
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
815 tile_to_building = dict((b.TILE_NO, b) for b in buildings.BUILDINGS)
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
816
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
817 w, h = self.tv.size
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
818 for x in xrange(w):
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
819 for y in xrange(h):
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
820 tile_pos = (x, y)
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
821 tile_no = self.tv.get(tile_pos)
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
822 if tile_no not in tile_to_building:
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
823 continue
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
824
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
825 covered = False
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
826 for building in self.buildings:
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
827 if building.covers(tile_pos):
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
828 covered = True
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
829 break
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
830
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
831 if covered:
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
832 continue
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
833
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
834 building_cls = tile_to_building[tile_no]
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
835 building = building_cls(tile_pos)
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
836 building.remove(self.tv)
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
837 building.place(self.tv)
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
838 self.add_building(building)
139
1d73de63bd71 Add basic game over screen
Neil Muller <drnlmuller@gmail.com>
parents: 135
diff changeset
839
307
bf1df0902883 three game modes: fortnight, quarter, fox extinction
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 305
diff changeset
840 def trees_left(self):
bf1df0902883 three game modes: fortnight, quarter, fox extinction
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 305
diff changeset
841 width, height = self.tv.size
bf1df0902883 three game modes: fortnight, quarter, fox extinction
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 305
diff changeset
842 return len([(x,y) for x in range(width) for y in range(height) if self.tv.get((x,y)) == self.WOODLAND])
bf1df0902883 three game modes: fortnight, quarter, fox extinction
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 305
diff changeset
843
460
7204c16ab64d Wood market!
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 457
diff changeset
844 def calculate_wood_groat_exchange_rate(self):
461
279caa00f3fa exchange rate should be per tree, not per plank
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 460
diff changeset
845 # per five planks
460
7204c16ab64d Wood market!
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 457
diff changeset
846 width, height = self.tv.size
462
aba7f1439571 avoid division by zero
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 461
diff changeset
847 treesleft = max(1, self.trees_left())
aba7f1439571 avoid division by zero
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 461
diff changeset
848 sell_price = float(10*width*height)/treesleft
460
7204c16ab64d Wood market!
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 457
diff changeset
849 buy_price = sell_price*(1.1)
7204c16ab64d Wood market!
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 457
diff changeset
850 self.wood_sell_price, self.wood_buy_price = int(sell_price), int(buy_price)
7204c16ab64d Wood market!
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 457
diff changeset
851
444
feb9b7a23ef2 Support for saving and loading games (toolbar entries commented out for lack of space).
Simon Cross <hodgestar@gmail.com>
parents: 434
diff changeset
852 def save_game(self):
463
e3408c803b12 Save and restore tilevid when loading / saving games.
Simon Cross <hodgestar@gmail.com>
parents: 462
diff changeset
853 # clear selected animals and tool states before saving
e3408c803b12 Save and restore tilevid when loading / saving games.
Simon Cross <hodgestar@gmail.com>
parents: 462
diff changeset
854 self.reset_states()
444
feb9b7a23ef2 Support for saving and loading games (toolbar entries commented out for lack of space).
Simon Cross <hodgestar@gmail.com>
parents: 434
diff changeset
855 return serializer.simplify(self)
feb9b7a23ef2 Support for saving and loading games (toolbar entries commented out for lack of space).
Simon Cross <hodgestar@gmail.com>
parents: 434
diff changeset
856
feb9b7a23ef2 Support for saving and loading games (toolbar entries commented out for lack of space).
Simon Cross <hodgestar@gmail.com>
parents: 434
diff changeset
857 def restore_game(self, data):
feb9b7a23ef2 Support for saving and loading games (toolbar entries commented out for lack of space).
Simon Cross <hodgestar@gmail.com>
parents: 434
diff changeset
858 if 'refid' not in data or 'class' not in data or data['class'] != self.__class__.__name__:
feb9b7a23ef2 Support for saving and loading games (toolbar entries commented out for lack of space).
Simon Cross <hodgestar@gmail.com>
parents: 434
diff changeset
859 raise ValueError("Invalid save game.")
463
e3408c803b12 Save and restore tilevid when loading / saving games.
Simon Cross <hodgestar@gmail.com>
parents: 462
diff changeset
860
e3408c803b12 Save and restore tilevid when loading / saving games.
Simon Cross <hodgestar@gmail.com>
parents: 462
diff changeset
861 # clear old state
444
feb9b7a23ef2 Support for saving and loading games (toolbar entries commented out for lack of space).
Simon Cross <hodgestar@gmail.com>
parents: 434
diff changeset
862 self.clear_chickens()
feb9b7a23ef2 Support for saving and loading games (toolbar entries commented out for lack of space).
Simon Cross <hodgestar@gmail.com>
parents: 434
diff changeset
863 self.clear_buildings()
463
e3408c803b12 Save and restore tilevid when loading / saving games.
Simon Cross <hodgestar@gmail.com>
parents: 462
diff changeset
864
e3408c803b12 Save and restore tilevid when loading / saving games.
Simon Cross <hodgestar@gmail.com>
parents: 462
diff changeset
865 # set new state
e3408c803b12 Save and restore tilevid when loading / saving games.
Simon Cross <hodgestar@gmail.com>
parents: 462
diff changeset
866 newself = serializer.unsimplify(data)
e3408c803b12 Save and restore tilevid when loading / saving games.
Simon Cross <hodgestar@gmail.com>
parents: 462
diff changeset
867
e3408c803b12 Save and restore tilevid when loading / saving games.
Simon Cross <hodgestar@gmail.com>
parents: 462
diff changeset
868 #import pdb
e3408c803b12 Save and restore tilevid when loading / saving games.
Simon Cross <hodgestar@gmail.com>
parents: 462
diff changeset
869 #pdb.set_trace()
e3408c803b12 Save and restore tilevid when loading / saving games.
Simon Cross <hodgestar@gmail.com>
parents: 462
diff changeset
870
444
feb9b7a23ef2 Support for saving and loading games (toolbar entries commented out for lack of space).
Simon Cross <hodgestar@gmail.com>
parents: 434
diff changeset
871 for attr in self.SIMPLIFY:
feb9b7a23ef2 Support for saving and loading games (toolbar entries commented out for lack of space).
Simon Cross <hodgestar@gmail.com>
parents: 434
diff changeset
872 if attr in ('chickens', 'buildings'):
feb9b7a23ef2 Support for saving and loading games (toolbar entries commented out for lack of space).
Simon Cross <hodgestar@gmail.com>
parents: 434
diff changeset
873 continue
feb9b7a23ef2 Support for saving and loading games (toolbar entries commented out for lack of space).
Simon Cross <hodgestar@gmail.com>
parents: 434
diff changeset
874 setattr(self, attr, getattr(newself, attr))
463
e3408c803b12 Save and restore tilevid when loading / saving games.
Simon Cross <hodgestar@gmail.com>
parents: 462
diff changeset
875
e3408c803b12 Save and restore tilevid when loading / saving games.
Simon Cross <hodgestar@gmail.com>
parents: 462
diff changeset
876 self.tv.png_folder_load_tiles('tiles')
e3408c803b12 Save and restore tilevid when loading / saving games.
Simon Cross <hodgestar@gmail.com>
parents: 462
diff changeset
877 self.tvw.vid = self.tv
e3408c803b12 Save and restore tilevid when loading / saving games.
Simon Cross <hodgestar@gmail.com>
parents: 462
diff changeset
878 self.tvw.vid.bounds = pygame.Rect((0, 0), self.tv.tile_to_view(self.tv.size))
e3408c803b12 Save and restore tilevid when loading / saving games.
Simon Cross <hodgestar@gmail.com>
parents: 462
diff changeset
879
e3408c803b12 Save and restore tilevid when loading / saving games.
Simon Cross <hodgestar@gmail.com>
parents: 462
diff changeset
880 for chicken in newself.chickens:
e3408c803b12 Save and restore tilevid when loading / saving games.
Simon Cross <hodgestar@gmail.com>
parents: 462
diff changeset
881 self.add_chicken(chicken)
e3408c803b12 Save and restore tilevid when loading / saving games.
Simon Cross <hodgestar@gmail.com>
parents: 462
diff changeset
882
e3408c803b12 Save and restore tilevid when loading / saving games.
Simon Cross <hodgestar@gmail.com>
parents: 462
diff changeset
883 for building in newself.buildings:
e3408c803b12 Save and restore tilevid when loading / saving games.
Simon Cross <hodgestar@gmail.com>
parents: 462
diff changeset
884 self.add_building(building)
e3408c803b12 Save and restore tilevid when loading / saving games.
Simon Cross <hodgestar@gmail.com>
parents: 462
diff changeset
885
e3408c803b12 Save and restore tilevid when loading / saving games.
Simon Cross <hodgestar@gmail.com>
parents: 462
diff changeset
886 self.reset_states()
453
4bce845fbe6c Redraw counters after restoring game.
Simon Cross <hodgestar@gmail.com>
parents: 452
diff changeset
887 self.redraw_counters()
463
e3408c803b12 Save and restore tilevid when loading / saving games.
Simon Cross <hodgestar@gmail.com>
parents: 462
diff changeset
888 self.update()
444
feb9b7a23ef2 Support for saving and loading games (toolbar entries commented out for lack of space).
Simon Cross <hodgestar@gmail.com>
parents: 434
diff changeset
889
326
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
890
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
891 class TextDialog(gui.Dialog):
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
892 def __init__(self, title, text, **params):
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
893 title_label = gui.Label(title)
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
894
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
895 doc = gui.Document()
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
896
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
897 space = doc.style.font.size(" ")
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
898
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
899 for paragraph in text.split('\n\n'):
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
900 doc.block(align=-1)
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
901 for word in paragraph.split():
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
902 doc.add(gui.Label(word))
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
903 doc.space(space)
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
904 doc.br(space[1])
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
905 doc.br(space[1])
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
906
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
907 done_button = gui.Button("Close")
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
908 done_button.connect(gui.CLICK, self.close)
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
909
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
910 tbl = gui.Table()
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
911 tbl.tr()
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
912 tbl.td(doc)
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
913 tbl.tr()
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
914 tbl.td(done_button, align=1)
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
915
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
916 gui.Dialog.__init__(self, title_label, tbl, **params)
336
82a18615a0ab Ask 'Are you sure?'
Neil Muller <drnlmuller@gmail.com>
parents: 330
diff changeset
917
82a18615a0ab Ask 'Are you sure?'
Neil Muller <drnlmuller@gmail.com>
parents: 330
diff changeset
918