annotate gamelib/gameboard.py @ 346:6baf8b5beb5c

Remove the "constant" constant
author Neil Muller <drnlmuller@gmail.com>
date Sat, 05 Sep 2009 23:11:16 +0000
parents 279974cc0698
children e61f95503461
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
rev   line source
69
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
1 import random
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
2
35
8f6c6a54a099 Fixed gameboard display.
Jeremy Thurgood <firxen@gmail.com>
parents: 29
diff changeset
3 import pygame
262
d508248041ff avoid passing events in twice
Neil Muller <drnlmuller@gmail.com>
parents: 258
diff changeset
4 from pygame.locals import MOUSEBUTTONDOWN, MOUSEMOTION, KEYDOWN, K_UP, K_DOWN, \
d508248041ff avoid passing events in twice
Neil Muller <drnlmuller@gmail.com>
parents: 258
diff changeset
5 K_LEFT, K_RIGHT
35
8f6c6a54a099 Fixed gameboard display.
Jeremy Thurgood <firxen@gmail.com>
parents: 29
diff changeset
6 from pgu import gui
9
3b045083631e Basic game board logic.
Jeremy Thurgood <firxen@gmail.com>
parents:
diff changeset
7
3b045083631e Basic game board logic.
Jeremy Thurgood <firxen@gmail.com>
parents:
diff changeset
8 import data
24
7584453f4944 Add support for PNG tiles.
Simon Cross <hodgestar@gmail.com>
parents: 17
diff changeset
9 import tiles
79
8241386a1651 Add chicken counter
Neil Muller <drnlmuller@gmail.com>
parents: 77
diff changeset
10 import icons
40
678421bd58ee Money counter with very ugly display hack.
Jeremy Thurgood <firxen@gmail.com>
parents: 39
diff changeset
11 import constants
57
08665fa60345 Implement henhouses and henhouse adding.
Simon Cross <hodgestar@gmail.com>
parents: 54
diff changeset
12 import buildings
69
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
13 import animal
84
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 83
diff changeset
14 import equipment
94
fa8d8fc1bf5b Added some sounds
David Fraser <davidf@sjsoft.com>
parents: 92
diff changeset
15 import sound
162
fa57868123d7 Basic cursor support
Neil Muller <drnlmuller@gmail.com>
parents: 158
diff changeset
16 import cursors
186
f06010d34cd3 Add sprite cursors for building placement.
Simon Cross <hodgestar@gmail.com>
parents: 183
diff changeset
17 import sprite_cursor
241
1a7000c8211c Demolition foxes, including better fox selection.
Jeremy Thurgood <firxen@gmail.com>
parents: 239
diff changeset
18 import misc
320
9bf0e701a36e Switch between 'Finished Day' and 'Fast Forward' modes
Neil Muller <drnlmuller@gmail.com>
parents: 316
diff changeset
19 import engine
35
8f6c6a54a099 Fixed gameboard display.
Jeremy Thurgood <firxen@gmail.com>
parents: 29
diff changeset
20
40
678421bd58ee Money counter with very ugly display hack.
Jeremy Thurgood <firxen@gmail.com>
parents: 39
diff changeset
21 class OpaqueLabel(gui.Label):
168
1014bfcddc4c Fixed label alignment.
Jeremy Thurgood <firxen@gmail.com>
parents: 166
diff changeset
22 def __init__(self, value, **params):
1014bfcddc4c Fixed label alignment.
Jeremy Thurgood <firxen@gmail.com>
parents: 166
diff changeset
23 gui.Label.__init__(self, value, **params)
1014bfcddc4c Fixed label alignment.
Jeremy Thurgood <firxen@gmail.com>
parents: 166
diff changeset
24 if 'width' in params:
1014bfcddc4c Fixed label alignment.
Jeremy Thurgood <firxen@gmail.com>
parents: 166
diff changeset
25 self._width = params['width']
1014bfcddc4c Fixed label alignment.
Jeremy Thurgood <firxen@gmail.com>
parents: 166
diff changeset
26 if 'height' in params:
1014bfcddc4c Fixed label alignment.
Jeremy Thurgood <firxen@gmail.com>
parents: 166
diff changeset
27 self._height = params['height']
1014bfcddc4c Fixed label alignment.
Jeremy Thurgood <firxen@gmail.com>
parents: 166
diff changeset
28 self._set_size()
1014bfcddc4c Fixed label alignment.
Jeremy Thurgood <firxen@gmail.com>
parents: 166
diff changeset
29
1014bfcddc4c Fixed label alignment.
Jeremy Thurgood <firxen@gmail.com>
parents: 166
diff changeset
30 def _set_size(self):
1014bfcddc4c Fixed label alignment.
Jeremy Thurgood <firxen@gmail.com>
parents: 166
diff changeset
31 width, height = self.font.size(self.value)
1014bfcddc4c Fixed label alignment.
Jeremy Thurgood <firxen@gmail.com>
parents: 166
diff changeset
32 width = getattr(self, '_width', width)
1014bfcddc4c Fixed label alignment.
Jeremy Thurgood <firxen@gmail.com>
parents: 166
diff changeset
33 height = getattr(self, '_height', height)
1014bfcddc4c Fixed label alignment.
Jeremy Thurgood <firxen@gmail.com>
parents: 166
diff changeset
34 self.style.width, self.style.height = width, height
1014bfcddc4c Fixed label alignment.
Jeremy Thurgood <firxen@gmail.com>
parents: 166
diff changeset
35
40
678421bd58ee Money counter with very ugly display hack.
Jeremy Thurgood <firxen@gmail.com>
parents: 39
diff changeset
36 def paint(self, s):
678421bd58ee Money counter with very ugly display hack.
Jeremy Thurgood <firxen@gmail.com>
parents: 39
diff changeset
37 s.fill(self.style.background)
168
1014bfcddc4c Fixed label alignment.
Jeremy Thurgood <firxen@gmail.com>
parents: 166
diff changeset
38 if self.style.align > 0:
1014bfcddc4c Fixed label alignment.
Jeremy Thurgood <firxen@gmail.com>
parents: 166
diff changeset
39 r = s.get_rect()
1014bfcddc4c Fixed label alignment.
Jeremy Thurgood <firxen@gmail.com>
parents: 166
diff changeset
40 w, _ = self.font.size(self.value)
1014bfcddc4c Fixed label alignment.
Jeremy Thurgood <firxen@gmail.com>
parents: 166
diff changeset
41 s = s.subsurface(r.move((r.w-w, 0)).clip(r))
40
678421bd58ee Money counter with very ugly display hack.
Jeremy Thurgood <firxen@gmail.com>
parents: 39
diff changeset
42 gui.Label.paint(self, s)
678421bd58ee Money counter with very ugly display hack.
Jeremy Thurgood <firxen@gmail.com>
parents: 39
diff changeset
43
678421bd58ee Money counter with very ugly display hack.
Jeremy Thurgood <firxen@gmail.com>
parents: 39
diff changeset
44 def update_value(self, value):
678421bd58ee Money counter with very ugly display hack.
Jeremy Thurgood <firxen@gmail.com>
parents: 39
diff changeset
45 self.value = value
168
1014bfcddc4c Fixed label alignment.
Jeremy Thurgood <firxen@gmail.com>
parents: 166
diff changeset
46 self._set_size()
40
678421bd58ee Money counter with very ugly display hack.
Jeremy Thurgood <firxen@gmail.com>
parents: 39
diff changeset
47 self.repaint()
678421bd58ee Money counter with very ugly display hack.
Jeremy Thurgood <firxen@gmail.com>
parents: 39
diff changeset
48
168
1014bfcddc4c Fixed label alignment.
Jeremy Thurgood <firxen@gmail.com>
parents: 166
diff changeset
49 def mklabel(text="", **params):
1014bfcddc4c Fixed label alignment.
Jeremy Thurgood <firxen@gmail.com>
parents: 166
diff changeset
50 params.setdefault('color', constants.FG_COLOR)
1014bfcddc4c Fixed label alignment.
Jeremy Thurgood <firxen@gmail.com>
parents: 166
diff changeset
51 params.setdefault('width', GameBoard.TOOLBAR_WIDTH/2)
1014bfcddc4c Fixed label alignment.
Jeremy Thurgood <firxen@gmail.com>
parents: 166
diff changeset
52 return OpaqueLabel(text, **params)
109
48019afde338 Equipment purchasing and some toolbar tweaks.
Jeremy Thurgood <firxen@gmail.com>
parents: 108
diff changeset
53
48019afde338 Equipment purchasing and some toolbar tweaks.
Jeremy Thurgood <firxen@gmail.com>
parents: 108
diff changeset
54 def mkcountupdate(counter):
48019afde338 Equipment purchasing and some toolbar tweaks.
Jeremy Thurgood <firxen@gmail.com>
parents: 108
diff changeset
55 def update_counter(self, value):
168
1014bfcddc4c Fixed label alignment.
Jeremy Thurgood <firxen@gmail.com>
parents: 166
diff changeset
56 getattr(self, counter).update_value("%s " % value)
109
48019afde338 Equipment purchasing and some toolbar tweaks.
Jeremy Thurgood <firxen@gmail.com>
parents: 108
diff changeset
57 self.repaint()
48019afde338 Equipment purchasing and some toolbar tweaks.
Jeremy Thurgood <firxen@gmail.com>
parents: 108
diff changeset
58 return update_counter
40
678421bd58ee Money counter with very ugly display hack.
Jeremy Thurgood <firxen@gmail.com>
parents: 39
diff changeset
59
35
8f6c6a54a099 Fixed gameboard display.
Jeremy Thurgood <firxen@gmail.com>
parents: 29
diff changeset
60 class ToolBar(gui.Table):
8f6c6a54a099 Fixed gameboard display.
Jeremy Thurgood <firxen@gmail.com>
parents: 29
diff changeset
61 def __init__(self, gameboard, **params):
8f6c6a54a099 Fixed gameboard display.
Jeremy Thurgood <firxen@gmail.com>
parents: 29
diff changeset
62 gui.Table.__init__(self, **params)
245
634491bf37e8 Change toolbar to gui.Toolbar -- gives nicer highlighting.
Simon Cross <hodgestar@gmail.com>
parents: 243
diff changeset
63 self.group = gui.Group(name='toolbar', value=None)
634491bf37e8 Change toolbar to gui.Toolbar -- gives nicer highlighting.
Simon Cross <hodgestar@gmail.com>
parents: 243
diff changeset
64 self._next_tool_value = 0
35
8f6c6a54a099 Fixed gameboard display.
Jeremy Thurgood <firxen@gmail.com>
parents: 29
diff changeset
65 self.gameboard = gameboard
168
1014bfcddc4c Fixed label alignment.
Jeremy Thurgood <firxen@gmail.com>
parents: 166
diff changeset
66 self.cash_counter = mklabel(align=1)
1014bfcddc4c Fixed label alignment.
Jeremy Thurgood <firxen@gmail.com>
parents: 166
diff changeset
67 self.chicken_counter = mklabel(align=1)
1014bfcddc4c Fixed label alignment.
Jeremy Thurgood <firxen@gmail.com>
parents: 166
diff changeset
68 self.egg_counter = mklabel(align=1)
1014bfcddc4c Fixed label alignment.
Jeremy Thurgood <firxen@gmail.com>
parents: 166
diff changeset
69 self.day_counter = mklabel(align=1)
1014bfcddc4c Fixed label alignment.
Jeremy Thurgood <firxen@gmail.com>
parents: 166
diff changeset
70 self.killed_foxes = mklabel(align=1)
83
9bd2c22e1746 Cleaned up some toolbar code a bit.
Jeremy Thurgood <firxen@gmail.com>
parents: 80
diff changeset
71
168
1014bfcddc4c Fixed label alignment.
Jeremy Thurgood <firxen@gmail.com>
parents: 166
diff changeset
72 self.tr()
1014bfcddc4c Fixed label alignment.
Jeremy Thurgood <firxen@gmail.com>
parents: 166
diff changeset
73 self.td(gui.Spacer(self.rect.w/2, 0))
1014bfcddc4c Fixed label alignment.
Jeremy Thurgood <firxen@gmail.com>
parents: 166
diff changeset
74 self.td(gui.Spacer(self.rect.w/2, 0))
139
1d73de63bd71 Add basic game over screen
Neil Muller <drnlmuller@gmail.com>
parents: 135
diff changeset
75 self.add_counter(mklabel("Day:"), self.day_counter)
109
48019afde338 Equipment purchasing and some toolbar tweaks.
Jeremy Thurgood <firxen@gmail.com>
parents: 108
diff changeset
76 self.add_counter(mklabel("Groats:"), self.cash_counter)
116
d539ef5a3333 Add basic chicken->egg cycle
Neil Muller <drnlmuller@gmail.com>
parents: 115
diff changeset
77 self.add_counter(mklabel("Eggs:"), self.egg_counter)
83
9bd2c22e1746 Cleaned up some toolbar code a bit.
Jeremy Thurgood <firxen@gmail.com>
parents: 80
diff changeset
78 self.add_counter(icons.CHKN_ICON, self.chicken_counter)
9bd2c22e1746 Cleaned up some toolbar code a bit.
Jeremy Thurgood <firxen@gmail.com>
parents: 80
diff changeset
79 self.add_counter(icons.KILLED_FOX, self.killed_foxes)
289
37d88a9fc097 Tweak toolbar spacing
Neil Muller <drnlmuller@gmail.com>
parents: 288
diff changeset
80 self.add_spacer(15)
154
3afdefacb07f Neaten up toolbar.
Simon Cross <hodgestar@gmail.com>
parents: 153
diff changeset
81
162
fa57868123d7 Basic cursor support
Neil Muller <drnlmuller@gmail.com>
parents: 158
diff changeset
82 self.add_tool_button("Move Hen", constants.TOOL_PLACE_ANIMALS,
270
31f5033eac70 Add prices to all tools where is makes sense to do so.
Simon Cross <hodgestar@gmail.com>
parents: 264
diff changeset
83 None, cursors.cursors['select'])
31f5033eac70 Add prices to all tools where is makes sense to do so.
Simon Cross <hodgestar@gmail.com>
parents: 264
diff changeset
84 self.add_tool_button("Cut Trees", constants.TOOL_LOGGING,
272
cade64404997 Use (wrecking) ball for smashing down trees.
Simon Cross <hodgestar@gmail.com>
parents: 270
diff changeset
85 constants.LOGGING_PRICE, cursors.cursors['ball'])
289
37d88a9fc097 Tweak toolbar spacing
Neil Muller <drnlmuller@gmail.com>
parents: 288
diff changeset
86 self.add_spacer(15)
83
9bd2c22e1746 Cleaned up some toolbar code a bit.
Jeremy Thurgood <firxen@gmail.com>
parents: 80
diff changeset
87
154
3afdefacb07f Neaten up toolbar.
Simon Cross <hodgestar@gmail.com>
parents: 153
diff changeset
88 self.add_heading("Sell ...")
162
fa57868123d7 Basic cursor support
Neil Muller <drnlmuller@gmail.com>
parents: 158
diff changeset
89 self.add_tool_button("Chicken", constants.TOOL_SELL_CHICKEN,
270
31f5033eac70 Add prices to all tools where is makes sense to do so.
Simon Cross <hodgestar@gmail.com>
parents: 264
diff changeset
90 constants.SELL_PRICE_CHICKEN, cursors.cursors['sell'])
162
fa57868123d7 Basic cursor support
Neil Muller <drnlmuller@gmail.com>
parents: 158
diff changeset
91 self.add_tool_button("Egg", constants.TOOL_SELL_EGG,
270
31f5033eac70 Add prices to all tools where is makes sense to do so.
Simon Cross <hodgestar@gmail.com>
parents: 264
diff changeset
92 constants.SELL_PRICE_EGG, cursors.cursors['sell'])
162
fa57868123d7 Basic cursor support
Neil Muller <drnlmuller@gmail.com>
parents: 158
diff changeset
93 self.add_tool_button("Building", constants.TOOL_SELL_BUILDING,
270
31f5033eac70 Add prices to all tools where is makes sense to do so.
Simon Cross <hodgestar@gmail.com>
parents: 264
diff changeset
94 None, cursors.cursors['sell'])
252
e12b39132ffb Make sell equipment use the select cursor for consistency with the other sell tools.
Simon Cross <hodgestar@gmail.com>
parents: 251
diff changeset
95 self.add_tool_button("Equipment", constants.TOOL_SELL_EQUIPMENT,
270
31f5033eac70 Add prices to all tools where is makes sense to do so.
Simon Cross <hodgestar@gmail.com>
parents: 264
diff changeset
96 None, cursors.cursors['sell'])
289
37d88a9fc097 Tweak toolbar spacing
Neil Muller <drnlmuller@gmail.com>
parents: 288
diff changeset
97 self.add_spacer(15)
154
3afdefacb07f Neaten up toolbar.
Simon Cross <hodgestar@gmail.com>
parents: 153
diff changeset
98
3afdefacb07f Neaten up toolbar.
Simon Cross <hodgestar@gmail.com>
parents: 153
diff changeset
99 self.add_heading("Buy ...")
270
31f5033eac70 Add prices to all tools where is makes sense to do so.
Simon Cross <hodgestar@gmail.com>
parents: 264
diff changeset
100
31f5033eac70 Add prices to all tools where is makes sense to do so.
Simon Cross <hodgestar@gmail.com>
parents: 264
diff changeset
101 self.add_tool_button("Fence", constants.TOOL_BUY_FENCE,
31f5033eac70 Add prices to all tools where is makes sense to do so.
Simon Cross <hodgestar@gmail.com>
parents: 264
diff changeset
102 "%s/%s" % (constants.BUY_PRICE_FENCE,
31f5033eac70 Add prices to all tools where is makes sense to do so.
Simon Cross <hodgestar@gmail.com>
parents: 264
diff changeset
103 constants.REPAIR_PRICE_FENCE))
31f5033eac70 Add prices to all tools where is makes sense to do so.
Simon Cross <hodgestar@gmail.com>
parents: 264
diff changeset
104
64
99fbb652ce8d Refactor buildings so that new ones can be added just by adding a class to buildings.py.
Simon Cross <hodgestar@gmail.com>
parents: 60
diff changeset
105 for building_cls in buildings.BUILDINGS:
162
fa57868123d7 Basic cursor support
Neil Muller <drnlmuller@gmail.com>
parents: 158
diff changeset
106 self.add_tool_button(building_cls.NAME.title(), building_cls,
270
31f5033eac70 Add prices to all tools where is makes sense to do so.
Simon Cross <hodgestar@gmail.com>
parents: 264
diff changeset
107 None, cursors.cursors.get('build', None))
31f5033eac70 Add prices to all tools where is makes sense to do so.
Simon Cross <hodgestar@gmail.com>
parents: 264
diff changeset
108
109
48019afde338 Equipment purchasing and some toolbar tweaks.
Jeremy Thurgood <firxen@gmail.com>
parents: 108
diff changeset
109 for equipment_cls in equipment.EQUIPMENT:
270
31f5033eac70 Add prices to all tools where is makes sense to do so.
Simon Cross <hodgestar@gmail.com>
parents: 264
diff changeset
110 self.add_tool_button(equipment_cls.NAME.title(),
31f5033eac70 Add prices to all tools where is makes sense to do so.
Simon Cross <hodgestar@gmail.com>
parents: 264
diff changeset
111 equipment_cls,
31f5033eac70 Add prices to all tools where is makes sense to do so.
Simon Cross <hodgestar@gmail.com>
parents: 264
diff changeset
112 equipment_cls.BUY_PRICE,
247
5b9cd693fe7c Add sprite cursors for equipment buying.
Simon Cross <hodgestar@gmail.com>
parents: 245
diff changeset
113 cursors.cursors.get('buy', None))
270
31f5033eac70 Add prices to all tools where is makes sense to do so.
Simon Cross <hodgestar@gmail.com>
parents: 264
diff changeset
114
289
37d88a9fc097 Tweak toolbar spacing
Neil Muller <drnlmuller@gmail.com>
parents: 288
diff changeset
115 self.add_spacer(10)
286
49418fd43748 Price reference dialog - without close button
Neil Muller <drnlmuller@gmail.com>
parents: 278
diff changeset
116 self.add_tool("Price Reference", self.show_prices)
289
37d88a9fc097 Tweak toolbar spacing
Neil Muller <drnlmuller@gmail.com>
parents: 288
diff changeset
117 self.add_spacer(20)
151
082868bea873 Refactor UI so that only a single gui.App is used. Pass all UI events via main_app. Change Toolbar table to use .td() everywhere. Move toolbar to top.
Simon Cross <hodgestar@gmail.com>
parents: 148
diff changeset
118
320
9bf0e701a36e Switch between 'Finished Day' and 'Fast Forward' modes
Neil Muller <drnlmuller@gmail.com>
parents: 316
diff changeset
119 self.fin_tool = self.add_tool("Finished Day", self.day_done)
68
6b8ac424da83 Add button for finishing day. Remove debugging print.
Simon Cross <hodgestar@gmail.com>
parents: 67
diff changeset
120
292
bf271e857157 Clear tool when calling price dialog
Neil Muller <drnlmuller@gmail.com>
parents: 290
diff changeset
121 self.anim_clear_tool = False # Flag to clear the tool on an anim loop
294
29e9683055dc Explain horrible hack
Neil Muller <drnlmuller@gmail.com>
parents: 292
diff changeset
122 # pgu's tool widget fiddling happens after the tool action, so calling
29e9683055dc Explain horrible hack
Neil Muller <drnlmuller@gmail.com>
parents: 292
diff changeset
123 # clear_tool in the tool's action doesn't work, so we punt it to
29e9683055dc Explain horrible hack
Neil Muller <drnlmuller@gmail.com>
parents: 292
diff changeset
124 # the anim loop
292
bf271e857157 Clear tool when calling price dialog
Neil Muller <drnlmuller@gmail.com>
parents: 290
diff changeset
125
68
6b8ac424da83 Add button for finishing day. Remove debugging print.
Simon Cross <hodgestar@gmail.com>
parents: 67
diff changeset
126 def day_done(self):
320
9bf0e701a36e Switch between 'Finished Day' and 'Fast Forward' modes
Neil Muller <drnlmuller@gmail.com>
parents: 316
diff changeset
127 if self.gameboard.day:
9bf0e701a36e Switch between 'Finished Day' and 'Fast Forward' modes
Neil Muller <drnlmuller@gmail.com>
parents: 316
diff changeset
128 pygame.event.post(engine.START_NIGHT)
9bf0e701a36e Switch between 'Finished Day' and 'Fast Forward' modes
Neil Muller <drnlmuller@gmail.com>
parents: 316
diff changeset
129 else:
9bf0e701a36e Switch between 'Finished Day' and 'Fast Forward' modes
Neil Muller <drnlmuller@gmail.com>
parents: 316
diff changeset
130 self.anim_clear_tool = True
9bf0e701a36e Switch between 'Finished Day' and 'Fast Forward' modes
Neil Muller <drnlmuller@gmail.com>
parents: 316
diff changeset
131 pygame.event.post(engine.FAST_FORWARD)
9bf0e701a36e Switch between 'Finished Day' and 'Fast Forward' modes
Neil Muller <drnlmuller@gmail.com>
parents: 316
diff changeset
132
9bf0e701a36e Switch between 'Finished Day' and 'Fast Forward' modes
Neil Muller <drnlmuller@gmail.com>
parents: 316
diff changeset
133 def update_fin_tool(self, day):
9bf0e701a36e Switch between 'Finished Day' and 'Fast Forward' modes
Neil Muller <drnlmuller@gmail.com>
parents: 316
diff changeset
134 if day:
9bf0e701a36e Switch between 'Finished Day' and 'Fast Forward' modes
Neil Muller <drnlmuller@gmail.com>
parents: 316
diff changeset
135 self.fin_tool.widget = gui.basic.Label('Finished Day')
9bf0e701a36e Switch between 'Finished Day' and 'Fast Forward' modes
Neil Muller <drnlmuller@gmail.com>
parents: 316
diff changeset
136 self.fin_tool.resize()
9bf0e701a36e Switch between 'Finished Day' and 'Fast Forward' modes
Neil Muller <drnlmuller@gmail.com>
parents: 316
diff changeset
137 else:
9bf0e701a36e Switch between 'Finished Day' and 'Fast Forward' modes
Neil Muller <drnlmuller@gmail.com>
parents: 316
diff changeset
138 self.fin_tool.widget = gui.basic.Label('Fast Forward')
9bf0e701a36e Switch between 'Finished Day' and 'Fast Forward' modes
Neil Muller <drnlmuller@gmail.com>
parents: 316
diff changeset
139 self.fin_tool.resize()
68
6b8ac424da83 Add button for finishing day. Remove debugging print.
Simon Cross <hodgestar@gmail.com>
parents: 67
diff changeset
140
286
49418fd43748 Price reference dialog - without close button
Neil Muller <drnlmuller@gmail.com>
parents: 278
diff changeset
141 def show_prices(self):
49418fd43748 Price reference dialog - without close button
Neil Muller <drnlmuller@gmail.com>
parents: 278
diff changeset
142 """Popup dialog of prices"""
49418fd43748 Price reference dialog - without close button
Neil Muller <drnlmuller@gmail.com>
parents: 278
diff changeset
143 def make_box(text):
49418fd43748 Price reference dialog - without close button
Neil Muller <drnlmuller@gmail.com>
parents: 278
diff changeset
144 style = {
49418fd43748 Price reference dialog - without close button
Neil Muller <drnlmuller@gmail.com>
parents: 278
diff changeset
145 'border' : 1
49418fd43748 Price reference dialog - without close button
Neil Muller <drnlmuller@gmail.com>
parents: 278
diff changeset
146 }
49418fd43748 Price reference dialog - without close button
Neil Muller <drnlmuller@gmail.com>
parents: 278
diff changeset
147 word = gui.Label(text, style=style)
49418fd43748 Price reference dialog - without close button
Neil Muller <drnlmuller@gmail.com>
parents: 278
diff changeset
148 return word
49418fd43748 Price reference dialog - without close button
Neil Muller <drnlmuller@gmail.com>
parents: 278
diff changeset
149
49418fd43748 Price reference dialog - without close button
Neil Muller <drnlmuller@gmail.com>
parents: 278
diff changeset
150 def fix_widths(doc):
49418fd43748 Price reference dialog - without close button
Neil Muller <drnlmuller@gmail.com>
parents: 278
diff changeset
151 """Loop through all the widgets in the doc, and set the
49418fd43748 Price reference dialog - without close button
Neil Muller <drnlmuller@gmail.com>
parents: 278
diff changeset
152 width of the labels to max + 10"""
49418fd43748 Price reference dialog - without close button
Neil Muller <drnlmuller@gmail.com>
parents: 278
diff changeset
153 # We need to do this because of possible font issues
49418fd43748 Price reference dialog - without close button
Neil Muller <drnlmuller@gmail.com>
parents: 278
diff changeset
154 max_width = 0
49418fd43748 Price reference dialog - without close button
Neil Muller <drnlmuller@gmail.com>
parents: 278
diff changeset
155 for thing in doc.widgets:
49418fd43748 Price reference dialog - without close button
Neil Muller <drnlmuller@gmail.com>
parents: 278
diff changeset
156 if hasattr(thing, 'style'):
49418fd43748 Price reference dialog - without close button
Neil Muller <drnlmuller@gmail.com>
parents: 278
diff changeset
157 # A label
49418fd43748 Price reference dialog - without close button
Neil Muller <drnlmuller@gmail.com>
parents: 278
diff changeset
158 if thing.style.width > max_width:
49418fd43748 Price reference dialog - without close button
Neil Muller <drnlmuller@gmail.com>
parents: 278
diff changeset
159 max_width = thing.style.width
49418fd43748 Price reference dialog - without close button
Neil Muller <drnlmuller@gmail.com>
parents: 278
diff changeset
160 for thing in doc.widgets:
49418fd43748 Price reference dialog - without close button
Neil Muller <drnlmuller@gmail.com>
parents: 278
diff changeset
161 if hasattr(thing, 'style'):
49418fd43748 Price reference dialog - without close button
Neil Muller <drnlmuller@gmail.com>
parents: 278
diff changeset
162 thing.style.width = max_width + 10
49418fd43748 Price reference dialog - without close button
Neil Muller <drnlmuller@gmail.com>
parents: 278
diff changeset
163
287
21b0c4a99c0a Add close button to price dialog
Neil Muller <drnlmuller@gmail.com>
parents: 286
diff changeset
164 tbl = gui.Table()
21b0c4a99c0a Add close button to price dialog
Neil Muller <drnlmuller@gmail.com>
parents: 286
diff changeset
165 tbl.tr()
286
49418fd43748 Price reference dialog - without close button
Neil Muller <drnlmuller@gmail.com>
parents: 278
diff changeset
166 doc = gui.Document(width=400)
49418fd43748 Price reference dialog - without close button
Neil Muller <drnlmuller@gmail.com>
parents: 278
diff changeset
167 space = doc.style.font.size(" ")
49418fd43748 Price reference dialog - without close button
Neil Muller <drnlmuller@gmail.com>
parents: 278
diff changeset
168 for header in ['Item', 'Buy Price', 'Sell Price']:
49418fd43748 Price reference dialog - without close button
Neil Muller <drnlmuller@gmail.com>
parents: 278
diff changeset
169 doc.add(make_box(header))
49418fd43748 Price reference dialog - without close button
Neil Muller <drnlmuller@gmail.com>
parents: 278
diff changeset
170 doc.br(space[1])
49418fd43748 Price reference dialog - without close button
Neil Muller <drnlmuller@gmail.com>
parents: 278
diff changeset
171 for building in buildings.BUILDINGS:
49418fd43748 Price reference dialog - without close button
Neil Muller <drnlmuller@gmail.com>
parents: 278
diff changeset
172 doc.add(make_box(building.NAME))
49418fd43748 Price reference dialog - without close button
Neil Muller <drnlmuller@gmail.com>
parents: 278
diff changeset
173 doc.add(make_box('%d' % building.BUY_PRICE))
49418fd43748 Price reference dialog - without close button
Neil Muller <drnlmuller@gmail.com>
parents: 278
diff changeset
174 doc.add(make_box('%d' % building.SELL_PRICE))
49418fd43748 Price reference dialog - without close button
Neil Muller <drnlmuller@gmail.com>
parents: 278
diff changeset
175 doc.br(space[1])
49418fd43748 Price reference dialog - without close button
Neil Muller <drnlmuller@gmail.com>
parents: 278
diff changeset
176 for equip in equipment.EQUIPMENT:
49418fd43748 Price reference dialog - without close button
Neil Muller <drnlmuller@gmail.com>
parents: 278
diff changeset
177 doc.add(make_box(equip.NAME))
49418fd43748 Price reference dialog - without close button
Neil Muller <drnlmuller@gmail.com>
parents: 278
diff changeset
178 doc.add(make_box('%d' % equip.BUY_PRICE))
49418fd43748 Price reference dialog - without close button
Neil Muller <drnlmuller@gmail.com>
parents: 278
diff changeset
179 doc.add(make_box('%d' % equip.SELL_PRICE))
49418fd43748 Price reference dialog - without close button
Neil Muller <drnlmuller@gmail.com>
parents: 278
diff changeset
180 doc.br(space[1])
49418fd43748 Price reference dialog - without close button
Neil Muller <drnlmuller@gmail.com>
parents: 278
diff changeset
181 fix_widths(doc)
49418fd43748 Price reference dialog - without close button
Neil Muller <drnlmuller@gmail.com>
parents: 278
diff changeset
182 for word in "Damaged equipment will be sold for less than" \
49418fd43748 Price reference dialog - without close button
Neil Muller <drnlmuller@gmail.com>
parents: 278
diff changeset
183 " the sell price.".split():
49418fd43748 Price reference dialog - without close button
Neil Muller <drnlmuller@gmail.com>
parents: 278
diff changeset
184 doc.add(gui.Label(word))
49418fd43748 Price reference dialog - without close button
Neil Muller <drnlmuller@gmail.com>
parents: 278
diff changeset
185 doc.space(space)
287
21b0c4a99c0a Add close button to price dialog
Neil Muller <drnlmuller@gmail.com>
parents: 286
diff changeset
186 close_button = gui.Button("Close")
21b0c4a99c0a Add close button to price dialog
Neil Muller <drnlmuller@gmail.com>
parents: 286
diff changeset
187 tbl.td(doc, colspan=3)
21b0c4a99c0a Add close button to price dialog
Neil Muller <drnlmuller@gmail.com>
parents: 286
diff changeset
188 tbl.tr()
21b0c4a99c0a Add close button to price dialog
Neil Muller <drnlmuller@gmail.com>
parents: 286
diff changeset
189 tbl.td(gui.Label(''))
21b0c4a99c0a Add close button to price dialog
Neil Muller <drnlmuller@gmail.com>
parents: 286
diff changeset
190 tbl.td(gui.Label(''))
21b0c4a99c0a Add close button to price dialog
Neil Muller <drnlmuller@gmail.com>
parents: 286
diff changeset
191 tbl.td(close_button)
21b0c4a99c0a Add close button to price dialog
Neil Muller <drnlmuller@gmail.com>
parents: 286
diff changeset
192 dialog = gui.Dialog(gui.Label('Price Reference'), tbl)
21b0c4a99c0a Add close button to price dialog
Neil Muller <drnlmuller@gmail.com>
parents: 286
diff changeset
193 close_button.connect(gui.CLICK, dialog.close)
286
49418fd43748 Price reference dialog - without close button
Neil Muller <drnlmuller@gmail.com>
parents: 278
diff changeset
194 dialog.open()
292
bf271e857157 Clear tool when calling price dialog
Neil Muller <drnlmuller@gmail.com>
parents: 290
diff changeset
195 self.anim_clear_tool = True
286
49418fd43748 Price reference dialog - without close button
Neil Muller <drnlmuller@gmail.com>
parents: 278
diff changeset
196
109
48019afde338 Equipment purchasing and some toolbar tweaks.
Jeremy Thurgood <firxen@gmail.com>
parents: 108
diff changeset
197 update_cash_counter = mkcountupdate('cash_counter')
48019afde338 Equipment purchasing and some toolbar tweaks.
Jeremy Thurgood <firxen@gmail.com>
parents: 108
diff changeset
198 update_fox_counter = mkcountupdate('killed_foxes')
48019afde338 Equipment purchasing and some toolbar tweaks.
Jeremy Thurgood <firxen@gmail.com>
parents: 108
diff changeset
199 update_chicken_counter = mkcountupdate('chicken_counter')
116
d539ef5a3333 Add basic chicken->egg cycle
Neil Muller <drnlmuller@gmail.com>
parents: 115
diff changeset
200 update_egg_counter = mkcountupdate('egg_counter')
139
1d73de63bd71 Add basic game over screen
Neil Muller <drnlmuller@gmail.com>
parents: 135
diff changeset
201 update_day_counter = mkcountupdate('day_counter')
79
8241386a1651 Add chicken counter
Neil Muller <drnlmuller@gmail.com>
parents: 77
diff changeset
202
168
1014bfcddc4c Fixed label alignment.
Jeremy Thurgood <firxen@gmail.com>
parents: 166
diff changeset
203 def add_spacer(self, height):
83
9bd2c22e1746 Cleaned up some toolbar code a bit.
Jeremy Thurgood <firxen@gmail.com>
parents: 80
diff changeset
204 self.tr()
151
082868bea873 Refactor UI so that only a single gui.App is used. Pass all UI events via main_app. Change Toolbar table to use .td() everywhere. Move toolbar to top.
Simon Cross <hodgestar@gmail.com>
parents: 148
diff changeset
205 self.td(gui.Spacer(0, height), colspan=2)
83
9bd2c22e1746 Cleaned up some toolbar code a bit.
Jeremy Thurgood <firxen@gmail.com>
parents: 80
diff changeset
206
154
3afdefacb07f Neaten up toolbar.
Simon Cross <hodgestar@gmail.com>
parents: 153
diff changeset
207 def add_heading(self, text):
3afdefacb07f Neaten up toolbar.
Simon Cross <hodgestar@gmail.com>
parents: 153
diff changeset
208 self.tr()
3afdefacb07f Neaten up toolbar.
Simon Cross <hodgestar@gmail.com>
parents: 153
diff changeset
209 self.td(mklabel(text), colspan=2)
3afdefacb07f Neaten up toolbar.
Simon Cross <hodgestar@gmail.com>
parents: 153
diff changeset
210
270
31f5033eac70 Add prices to all tools where is makes sense to do so.
Simon Cross <hodgestar@gmail.com>
parents: 264
diff changeset
211 def add_tool_button(self, text, tool, price=None, cursor=None):
31f5033eac70 Add prices to all tools where is makes sense to do so.
Simon Cross <hodgestar@gmail.com>
parents: 264
diff changeset
212 if price is not None:
31f5033eac70 Add prices to all tools where is makes sense to do so.
Simon Cross <hodgestar@gmail.com>
parents: 264
diff changeset
213 text = "%s (%s)" % (text, price)
245
634491bf37e8 Change toolbar to gui.Toolbar -- gives nicer highlighting.
Simon Cross <hodgestar@gmail.com>
parents: 243
diff changeset
214 self.add_tool(text, lambda: self.gameboard.set_selected_tool(tool,
162
fa57868123d7 Basic cursor support
Neil Muller <drnlmuller@gmail.com>
parents: 158
diff changeset
215 cursor))
83
9bd2c22e1746 Cleaned up some toolbar code a bit.
Jeremy Thurgood <firxen@gmail.com>
parents: 80
diff changeset
216
245
634491bf37e8 Change toolbar to gui.Toolbar -- gives nicer highlighting.
Simon Cross <hodgestar@gmail.com>
parents: 243
diff changeset
217 def add_tool(self, text, func):
634491bf37e8 Change toolbar to gui.Toolbar -- gives nicer highlighting.
Simon Cross <hodgestar@gmail.com>
parents: 243
diff changeset
218 label = gui.basic.Label(text)
634491bf37e8 Change toolbar to gui.Toolbar -- gives nicer highlighting.
Simon Cross <hodgestar@gmail.com>
parents: 243
diff changeset
219 value = self._next_tool_value
634491bf37e8 Change toolbar to gui.Toolbar -- gives nicer highlighting.
Simon Cross <hodgestar@gmail.com>
parents: 243
diff changeset
220 self._next_tool_value += 1
634491bf37e8 Change toolbar to gui.Toolbar -- gives nicer highlighting.
Simon Cross <hodgestar@gmail.com>
parents: 243
diff changeset
221 tool = gui.Tool(self.group, label, value, width=self.rect.w, style={"padding_left": 0})
634491bf37e8 Change toolbar to gui.Toolbar -- gives nicer highlighting.
Simon Cross <hodgestar@gmail.com>
parents: 243
diff changeset
222 tool.connect(gui.CLICK, func)
35
8f6c6a54a099 Fixed gameboard display.
Jeremy Thurgood <firxen@gmail.com>
parents: 29
diff changeset
223 self.tr()
245
634491bf37e8 Change toolbar to gui.Toolbar -- gives nicer highlighting.
Simon Cross <hodgestar@gmail.com>
parents: 243
diff changeset
224 self.td(tool, align=-1, colspan=2)
320
9bf0e701a36e Switch between 'Finished Day' and 'Fast Forward' modes
Neil Muller <drnlmuller@gmail.com>
parents: 316
diff changeset
225 return tool
245
634491bf37e8 Change toolbar to gui.Toolbar -- gives nicer highlighting.
Simon Cross <hodgestar@gmail.com>
parents: 243
diff changeset
226
634491bf37e8 Change toolbar to gui.Toolbar -- gives nicer highlighting.
Simon Cross <hodgestar@gmail.com>
parents: 243
diff changeset
227 def clear_tool(self):
634491bf37e8 Change toolbar to gui.Toolbar -- gives nicer highlighting.
Simon Cross <hodgestar@gmail.com>
parents: 243
diff changeset
228 self.group.value = None
288
5539744cfd40 Clear tool selection status when cancelling a tool
Neil Muller <drnlmuller@gmail.com>
parents: 287
diff changeset
229 for item in self.group.widgets:
5539744cfd40 Clear tool selection status when cancelling a tool
Neil Muller <drnlmuller@gmail.com>
parents: 287
diff changeset
230 item.pcls = ""
292
bf271e857157 Clear tool when calling price dialog
Neil Muller <drnlmuller@gmail.com>
parents: 290
diff changeset
231 self.anim_clear_tool = False
35
8f6c6a54a099 Fixed gameboard display.
Jeremy Thurgood <firxen@gmail.com>
parents: 29
diff changeset
232
83
9bd2c22e1746 Cleaned up some toolbar code a bit.
Jeremy Thurgood <firxen@gmail.com>
parents: 80
diff changeset
233 def add_counter(self, icon, label):
9bd2c22e1746 Cleaned up some toolbar code a bit.
Jeremy Thurgood <firxen@gmail.com>
parents: 80
diff changeset
234 self.tr()
168
1014bfcddc4c Fixed label alignment.
Jeremy Thurgood <firxen@gmail.com>
parents: 166
diff changeset
235 self.td(icon, width=self.rect.w/2)
1014bfcddc4c Fixed label alignment.
Jeremy Thurgood <firxen@gmail.com>
parents: 166
diff changeset
236 self.td(label, width=self.rect.w/2)
35
8f6c6a54a099 Fixed gameboard display.
Jeremy Thurgood <firxen@gmail.com>
parents: 29
diff changeset
237
152
702bc0eb2ac3 Fix Toolbar width to TOOLBAR_WIDTH by not allowing it to resize.
Simon Cross <hodgestar@gmail.com>
parents: 151
diff changeset
238 def resize(self, width=None, height=None):
702bc0eb2ac3 Fix Toolbar width to TOOLBAR_WIDTH by not allowing it to resize.
Simon Cross <hodgestar@gmail.com>
parents: 151
diff changeset
239 width, height = gui.Table.resize(self, width, height)
702bc0eb2ac3 Fix Toolbar width to TOOLBAR_WIDTH by not allowing it to resize.
Simon Cross <hodgestar@gmail.com>
parents: 151
diff changeset
240 width = GameBoard.TOOLBAR_WIDTH
702bc0eb2ac3 Fix Toolbar width to TOOLBAR_WIDTH by not allowing it to resize.
Simon Cross <hodgestar@gmail.com>
parents: 151
diff changeset
241 return width, height
702bc0eb2ac3 Fix Toolbar width to TOOLBAR_WIDTH by not allowing it to resize.
Simon Cross <hodgestar@gmail.com>
parents: 151
diff changeset
242
702bc0eb2ac3 Fix Toolbar width to TOOLBAR_WIDTH by not allowing it to resize.
Simon Cross <hodgestar@gmail.com>
parents: 151
diff changeset
243
35
8f6c6a54a099 Fixed gameboard display.
Jeremy Thurgood <firxen@gmail.com>
parents: 29
diff changeset
244 class VidWidget(gui.Widget):
8f6c6a54a099 Fixed gameboard display.
Jeremy Thurgood <firxen@gmail.com>
parents: 29
diff changeset
245 def __init__(self, gameboard, vid, **params):
8f6c6a54a099 Fixed gameboard display.
Jeremy Thurgood <firxen@gmail.com>
parents: 29
diff changeset
246 gui.Widget.__init__(self, **params)
8f6c6a54a099 Fixed gameboard display.
Jeremy Thurgood <firxen@gmail.com>
parents: 29
diff changeset
247 self.gameboard = gameboard
8f6c6a54a099 Fixed gameboard display.
Jeremy Thurgood <firxen@gmail.com>
parents: 29
diff changeset
248 self.vid = vid
151
082868bea873 Refactor UI so that only a single gui.App is used. Pass all UI events via main_app. Change Toolbar table to use .td() everywhere. Move toolbar to top.
Simon Cross <hodgestar@gmail.com>
parents: 148
diff changeset
249 self.vid.bounds = pygame.Rect((0, 0), vid.tile_to_view(vid.size))
35
8f6c6a54a099 Fixed gameboard display.
Jeremy Thurgood <firxen@gmail.com>
parents: 29
diff changeset
250
8f6c6a54a099 Fixed gameboard display.
Jeremy Thurgood <firxen@gmail.com>
parents: 29
diff changeset
251 def paint(self, surface):
8f6c6a54a099 Fixed gameboard display.
Jeremy Thurgood <firxen@gmail.com>
parents: 29
diff changeset
252 self.vid.paint(surface)
202
3074784c93f4 Animation support
Neil Muller <drnlmuller@gmail.com>
parents: 201
diff changeset
253 # Blit animation frames on top of the drawing
3074784c93f4 Animation support
Neil Muller <drnlmuller@gmail.com>
parents: 201
diff changeset
254 x, y = self.vid.view.x, self.vid.view.y
3074784c93f4 Animation support
Neil Muller <drnlmuller@gmail.com>
parents: 201
diff changeset
255 for anim in self.gameboard.animations:
3074784c93f4 Animation support
Neil Muller <drnlmuller@gmail.com>
parents: 201
diff changeset
256 anim.fix_pos(self.vid)
3074784c93f4 Animation support
Neil Muller <drnlmuller@gmail.com>
parents: 201
diff changeset
257 anim.irect.x = anim.rect.x - anim.shape.x
3074784c93f4 Animation support
Neil Muller <drnlmuller@gmail.com>
parents: 201
diff changeset
258 anim.irect.y = anim.rect.y - anim.shape.y
3074784c93f4 Animation support
Neil Muller <drnlmuller@gmail.com>
parents: 201
diff changeset
259 surface.blit(anim.image, (anim.irect.x - x, anim.irect.y - y))
3074784c93f4 Animation support
Neil Muller <drnlmuller@gmail.com>
parents: 201
diff changeset
260 # We don't store anim._irect, since we only update anims if the
3074784c93f4 Animation support
Neil Muller <drnlmuller@gmail.com>
parents: 201
diff changeset
261 # image changes, which kills irect
35
8f6c6a54a099 Fixed gameboard display.
Jeremy Thurgood <firxen@gmail.com>
parents: 29
diff changeset
262
8f6c6a54a099 Fixed gameboard display.
Jeremy Thurgood <firxen@gmail.com>
parents: 29
diff changeset
263 def update(self, surface):
202
3074784c93f4 Animation support
Neil Muller <drnlmuller@gmail.com>
parents: 201
diff changeset
264 us = []
3074784c93f4 Animation support
Neil Muller <drnlmuller@gmail.com>
parents: 201
diff changeset
265 x, y = self.vid.view.x, self.vid.view.y
3074784c93f4 Animation support
Neil Muller <drnlmuller@gmail.com>
parents: 201
diff changeset
266 for anim in self.gameboard.animations[:]:
234
ee1ac134022d Fix drawing bug with multiframe animations
Neil Muller <drnlmuller@gmail.com>
parents: 232
diff changeset
267 if anim.updated or anim.removed:
ee1ac134022d Fix drawing bug with multiframe animations
Neil Muller <drnlmuller@gmail.com>
parents: 232
diff changeset
268 # We flag that we need to redraw stuff undeneath the animation
202
3074784c93f4 Animation support
Neil Muller <drnlmuller@gmail.com>
parents: 201
diff changeset
269 us.append(pygame.Rect(anim.irect.x - x, anim.irect.y - y,
3074784c93f4 Animation support
Neil Muller <drnlmuller@gmail.com>
parents: 201
diff changeset
270 anim.irect.width, anim.irect.height))
3074784c93f4 Animation support
Neil Muller <drnlmuller@gmail.com>
parents: 201
diff changeset
271 self.vid.alayer[anim.pos.y][anim.pos.x]=1
212
b999abd5993b Fix missed status flag in animations
Neil Muller <drnlmuller@gmail.com>
parents: 208
diff changeset
272 self.vid.updates.append(anim.pos.to_tuple())
234
ee1ac134022d Fix drawing bug with multiframe animations
Neil Muller <drnlmuller@gmail.com>
parents: 232
diff changeset
273 if anim.removed:
ee1ac134022d Fix drawing bug with multiframe animations
Neil Muller <drnlmuller@gmail.com>
parents: 232
diff changeset
274 # Remove the animation from the draw loop
ee1ac134022d Fix drawing bug with multiframe animations
Neil Muller <drnlmuller@gmail.com>
parents: 232
diff changeset
275 self.gameboard.animations.remove(anim)
202
3074784c93f4 Animation support
Neil Muller <drnlmuller@gmail.com>
parents: 201
diff changeset
276 us.extend(self.vid.update(surface))
3074784c93f4 Animation support
Neil Muller <drnlmuller@gmail.com>
parents: 201
diff changeset
277 for anim in self.gameboard.animations:
3074784c93f4 Animation support
Neil Muller <drnlmuller@gmail.com>
parents: 201
diff changeset
278 if anim.updated:
3074784c93f4 Animation support
Neil Muller <drnlmuller@gmail.com>
parents: 201
diff changeset
279 anim.fix_pos(self.vid)
234
ee1ac134022d Fix drawing bug with multiframe animations
Neil Muller <drnlmuller@gmail.com>
parents: 232
diff changeset
280 # setimage has happened, so redraw
202
3074784c93f4 Animation support
Neil Muller <drnlmuller@gmail.com>
parents: 201
diff changeset
281 anim.irect.x = anim.rect.x - anim.shape.x
3074784c93f4 Animation support
Neil Muller <drnlmuller@gmail.com>
parents: 201
diff changeset
282 anim.irect.y = anim.rect.y - anim.shape.y
3074784c93f4 Animation support
Neil Muller <drnlmuller@gmail.com>
parents: 201
diff changeset
283 surface.blit(anim.image, (anim.irect.x - x, anim.irect.y - y))
3074784c93f4 Animation support
Neil Muller <drnlmuller@gmail.com>
parents: 201
diff changeset
284 anim.updated = 0
3074784c93f4 Animation support
Neil Muller <drnlmuller@gmail.com>
parents: 201
diff changeset
285 us.append(pygame.Rect(anim.irect.x - x, anim.irect.y - y,
3074784c93f4 Animation support
Neil Muller <drnlmuller@gmail.com>
parents: 201
diff changeset
286 anim.irect.width, anim.irect.height))
234
ee1ac134022d Fix drawing bug with multiframe animations
Neil Muller <drnlmuller@gmail.com>
parents: 232
diff changeset
287 # This is enough, because sprite changes happen disjoint
ee1ac134022d Fix drawing bug with multiframe animations
Neil Muller <drnlmuller@gmail.com>
parents: 232
diff changeset
288 # from the animation sequence, so we don't need to worry
ee1ac134022d Fix drawing bug with multiframe animations
Neil Muller <drnlmuller@gmail.com>
parents: 232
diff changeset
289 # other changes forcing us to redraw the animation frame.
202
3074784c93f4 Animation support
Neil Muller <drnlmuller@gmail.com>
parents: 201
diff changeset
290 return us
35
8f6c6a54a099 Fixed gameboard display.
Jeremy Thurgood <firxen@gmail.com>
parents: 29
diff changeset
291
39
ec79aabe2bf1 Scroll game window with arrow keys.
Jeremy Thurgood <firxen@gmail.com>
parents: 37
diff changeset
292 def move_view(self, x, y):
ec79aabe2bf1 Scroll game window with arrow keys.
Jeremy Thurgood <firxen@gmail.com>
parents: 37
diff changeset
293 self.vid.view.move_ip((x, y))
ec79aabe2bf1 Scroll game window with arrow keys.
Jeremy Thurgood <firxen@gmail.com>
parents: 37
diff changeset
294
35
8f6c6a54a099 Fixed gameboard display.
Jeremy Thurgood <firxen@gmail.com>
parents: 29
diff changeset
295 def event(self, e):
8f6c6a54a099 Fixed gameboard display.
Jeremy Thurgood <firxen@gmail.com>
parents: 29
diff changeset
296 if e.type == MOUSEBUTTONDOWN:
8f6c6a54a099 Fixed gameboard display.
Jeremy Thurgood <firxen@gmail.com>
parents: 29
diff changeset
297 self.gameboard.use_tool(e)
186
f06010d34cd3 Add sprite cursors for building placement.
Simon Cross <hodgestar@gmail.com>
parents: 183
diff changeset
298 elif e.type == MOUSEMOTION and self.gameboard.sprite_cursor:
f06010d34cd3 Add sprite cursors for building placement.
Simon Cross <hodgestar@gmail.com>
parents: 183
diff changeset
299 self.gameboard.update_sprite_cursor(e)
35
8f6c6a54a099 Fixed gameboard display.
Jeremy Thurgood <firxen@gmail.com>
parents: 29
diff changeset
300
9
3b045083631e Basic game board logic.
Jeremy Thurgood <firxen@gmail.com>
parents:
diff changeset
301 class GameBoard(object):
3b045083631e Basic game board logic.
Jeremy Thurgood <firxen@gmail.com>
parents:
diff changeset
302 TILE_DIMENSIONS = (20, 20)
35
8f6c6a54a099 Fixed gameboard display.
Jeremy Thurgood <firxen@gmail.com>
parents: 29
diff changeset
303 TOOLBAR_WIDTH = 140
9
3b045083631e Basic game board logic.
Jeremy Thurgood <firxen@gmail.com>
parents:
diff changeset
304
66
edc15ce8fa30 Implement fence selling (a bit hackish, but fine for now).
Simon Cross <hodgestar@gmail.com>
parents: 65
diff changeset
305 GRASSLAND = tiles.REVERSE_TILE_MAP['grassland']
edc15ce8fa30 Implement fence selling (a bit hackish, but fine for now).
Simon Cross <hodgestar@gmail.com>
parents: 65
diff changeset
306 FENCE = tiles.REVERSE_TILE_MAP['fence']
79
8241386a1651 Add chicken counter
Neil Muller <drnlmuller@gmail.com>
parents: 77
diff changeset
307 WOODLAND = tiles.REVERSE_TILE_MAP['woodland']
69
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
308 BROKEN_FENCE = tiles.REVERSE_TILE_MAP['broken fence']
66
edc15ce8fa30 Implement fence selling (a bit hackish, but fine for now).
Simon Cross <hodgestar@gmail.com>
parents: 65
diff changeset
309
290
664bba9be40a Fences are eclectic.
Jeremy Thurgood <firxen@gmail.com>
parents: 289
diff changeset
310 # These don't have to add up to 100, but it's easier to think
664bba9be40a Fences are eclectic.
Jeremy Thurgood <firxen@gmail.com>
parents: 289
diff changeset
311 # about them if they do.
241
1a7000c8211c Demolition foxes, including better fox selection.
Jeremy Thurgood <firxen@gmail.com>
parents: 239
diff changeset
312 FOX_WEIGHTINGS = (
290
664bba9be40a Fences are eclectic.
Jeremy Thurgood <firxen@gmail.com>
parents: 289
diff changeset
313 (animal.Fox, 59),
241
1a7000c8211c Demolition foxes, including better fox selection.
Jeremy Thurgood <firxen@gmail.com>
parents: 239
diff changeset
314 (animal.GreedyFox, 30),
1a7000c8211c Demolition foxes, including better fox selection.
Jeremy Thurgood <firxen@gmail.com>
parents: 239
diff changeset
315 (animal.NinjaFox, 5),
1a7000c8211c Demolition foxes, including better fox selection.
Jeremy Thurgood <firxen@gmail.com>
parents: 239
diff changeset
316 (animal.DemoFox, 5),
290
664bba9be40a Fences are eclectic.
Jeremy Thurgood <firxen@gmail.com>
parents: 289
diff changeset
317 (animal.Rinkhals, 1),
241
1a7000c8211c Demolition foxes, including better fox selection.
Jeremy Thurgood <firxen@gmail.com>
parents: 239
diff changeset
318 )
1a7000c8211c Demolition foxes, including better fox selection.
Jeremy Thurgood <firxen@gmail.com>
parents: 239
diff changeset
319
346
6baf8b5beb5c Remove the "constant" constant
Neil Muller <drnlmuller@gmail.com>
parents: 345
diff changeset
320 def __init__(self, main_app, max_turns):
151
082868bea873 Refactor UI so that only a single gui.App is used. Pass all UI events via main_app. Change Toolbar table to use .td() everywhere. Move toolbar to top.
Simon Cross <hodgestar@gmail.com>
parents: 148
diff changeset
321 self.disp = main_app
24
7584453f4944 Add support for PNG tiles.
Simon Cross <hodgestar@gmail.com>
parents: 17
diff changeset
322 self.tv = tiles.FarmVid()
303
e12d99215b74 Fix up data module unix-to-local path fixing. Fix similar problems in tile importing.
Simon Cross <hodgestar@gmail.com>
parents: 302
diff changeset
323 self.tv.png_folder_load_tiles('tiles')
278
f6bd57494e81 Better tile/level tools. Also better game board.
Jeremy Thurgood <firxen@gmail.com>
parents: 275
diff changeset
324 self.tv.tga_load_level(data.filepath('levels/farm.tga'))
323
978efd39a099 Limit maximum numbe of foxes generated
Neil Muller <drnlmuller@gmail.com>
parents: 320
diff changeset
325 height, width = self.tv.size
978efd39a099 Limit maximum numbe of foxes generated
Neil Muller <drnlmuller@gmail.com>
parents: 320
diff changeset
326 # Ensure we don't every try to create more foxes then is sane
978efd39a099 Limit maximum numbe of foxes generated
Neil Muller <drnlmuller@gmail.com>
parents: 320
diff changeset
327 self.max_foxes = min(height+width-15, constants.ABS_MAX_NUM_FOXES)
346
6baf8b5beb5c Remove the "constant" constant
Neil Muller <drnlmuller@gmail.com>
parents: 345
diff changeset
328 self.max_turns = max_turns
151
082868bea873 Refactor UI so that only a single gui.App is used. Pass all UI events via main_app. Change Toolbar table to use .td() everywhere. Move toolbar to top.
Simon Cross <hodgestar@gmail.com>
parents: 148
diff changeset
329 self.create_display()
40
678421bd58ee Money counter with very ugly display hack.
Jeremy Thurgood <firxen@gmail.com>
parents: 39
diff changeset
330
35
8f6c6a54a099 Fixed gameboard display.
Jeremy Thurgood <firxen@gmail.com>
parents: 29
diff changeset
331 self.selected_tool = None
105
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
332 self.animal_to_place = None
186
f06010d34cd3 Add sprite cursors for building placement.
Simon Cross <hodgestar@gmail.com>
parents: 183
diff changeset
333 self.sprite_cursor = None
116
d539ef5a3333 Add basic chicken->egg cycle
Neil Muller <drnlmuller@gmail.com>
parents: 115
diff changeset
334 self.chickens = set()
d539ef5a3333 Add basic chicken->egg cycle
Neil Muller <drnlmuller@gmail.com>
parents: 115
diff changeset
335 self.foxes = set()
64
99fbb652ce8d Refactor buildings so that new ones can be added just by adding a class to buildings.py.
Simon Cross <hodgestar@gmail.com>
parents: 60
diff changeset
336 self.buildings = []
202
3074784c93f4 Animation support
Neil Muller <drnlmuller@gmail.com>
parents: 201
diff changeset
337 self.animations = []
40
678421bd58ee Money counter with very ugly display hack.
Jeremy Thurgood <firxen@gmail.com>
parents: 39
diff changeset
338 self.cash = 0
118
2c76ed47fc44 Remove chicken respawn at day start. Handle eaten chickens in henhouses better
Neil Muller <drnlmuller@gmail.com>
parents: 116
diff changeset
339 self.eggs = 0
139
1d73de63bd71 Add basic game over screen
Neil Muller <drnlmuller@gmail.com>
parents: 135
diff changeset
340 self.days = 0
79
8241386a1651 Add chicken counter
Neil Muller <drnlmuller@gmail.com>
parents: 77
diff changeset
341 self.killed_foxes = 0
52
0d4799866bcf Sell chickens and buy fences.
Jeremy Thurgood <firxen@gmail.com>
parents: 40
diff changeset
342 self.add_cash(constants.STARTING_CASH)
223
527a5d4e3fa3 Disable tools at night.
Simon Cross <hodgestar@gmail.com>
parents: 221
diff changeset
343 self.day, self.night = True, False
17
cbbc5da7708a Interaction with the game board.
Jeremy Thurgood <firxen@gmail.com>
parents: 14
diff changeset
344
67
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
345 self.fix_buildings()
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
346
118
2c76ed47fc44 Remove chicken respawn at day start. Handle eaten chickens in henhouses better
Neil Muller <drnlmuller@gmail.com>
parents: 116
diff changeset
347 self.add_some_chickens()
2c76ed47fc44 Remove chicken respawn at day start. Handle eaten chickens in henhouses better
Neil Muller <drnlmuller@gmail.com>
parents: 116
diff changeset
348
151
082868bea873 Refactor UI so that only a single gui.App is used. Pass all UI events via main_app. Change Toolbar table to use .td() everywhere. Move toolbar to top.
Simon Cross <hodgestar@gmail.com>
parents: 148
diff changeset
349 def get_top_widget(self):
082868bea873 Refactor UI so that only a single gui.App is used. Pass all UI events via main_app. Change Toolbar table to use .td() everywhere. Move toolbar to top.
Simon Cross <hodgestar@gmail.com>
parents: 148
diff changeset
350 return self.top_widget
082868bea873 Refactor UI so that only a single gui.App is used. Pass all UI events via main_app. Change Toolbar table to use .td() everywhere. Move toolbar to top.
Simon Cross <hodgestar@gmail.com>
parents: 148
diff changeset
351
082868bea873 Refactor UI so that only a single gui.App is used. Pass all UI events via main_app. Change Toolbar table to use .td() everywhere. Move toolbar to top.
Simon Cross <hodgestar@gmail.com>
parents: 148
diff changeset
352 def create_display(self):
082868bea873 Refactor UI so that only a single gui.App is used. Pass all UI events via main_app. Change Toolbar table to use .td() everywhere. Move toolbar to top.
Simon Cross <hodgestar@gmail.com>
parents: 148
diff changeset
353 width, height = self.disp.rect.w, self.disp.rect.h
36
5569430fd82e Display cleanup and rationalisation.
Jeremy Thurgood <firxen@gmail.com>
parents: 35
diff changeset
354 tbl = gui.Table()
5569430fd82e Display cleanup and rationalisation.
Jeremy Thurgood <firxen@gmail.com>
parents: 35
diff changeset
355 tbl.tr()
151
082868bea873 Refactor UI so that only a single gui.App is used. Pass all UI events via main_app. Change Toolbar table to use .td() everywhere. Move toolbar to top.
Simon Cross <hodgestar@gmail.com>
parents: 148
diff changeset
356 self.toolbar = ToolBar(self, width=self.TOOLBAR_WIDTH)
082868bea873 Refactor UI so that only a single gui.App is used. Pass all UI events via main_app. Change Toolbar table to use .td() everywhere. Move toolbar to top.
Simon Cross <hodgestar@gmail.com>
parents: 148
diff changeset
357 tbl.td(self.toolbar, valign=-1)
152
702bc0eb2ac3 Fix Toolbar width to TOOLBAR_WIDTH by not allowing it to resize.
Simon Cross <hodgestar@gmail.com>
parents: 151
diff changeset
358 self.tvw = VidWidget(self, self.tv, width=width-self.TOOLBAR_WIDTH, height=height)
37
497b53b69280 Always update the vidwidget.
Jeremy Thurgood <firxen@gmail.com>
parents: 36
diff changeset
359 tbl.td(self.tvw)
151
082868bea873 Refactor UI so that only a single gui.App is used. Pass all UI events via main_app. Change Toolbar table to use .td() everywhere. Move toolbar to top.
Simon Cross <hodgestar@gmail.com>
parents: 148
diff changeset
360 self.top_widget = tbl
14
d7f295c06a4b Split gameboard screen.
Jeremy Thurgood <firxen@gmail.com>
parents: 12
diff changeset
361
151
082868bea873 Refactor UI so that only a single gui.App is used. Pass all UI events via main_app. Change Toolbar table to use .td() everywhere. Move toolbar to top.
Simon Cross <hodgestar@gmail.com>
parents: 148
diff changeset
362 def update(self):
37
497b53b69280 Always update the vidwidget.
Jeremy Thurgood <firxen@gmail.com>
parents: 36
diff changeset
363 self.tvw.reupdate()
9
3b045083631e Basic game board logic.
Jeremy Thurgood <firxen@gmail.com>
parents:
diff changeset
364
3b045083631e Basic game board logic.
Jeremy Thurgood <firxen@gmail.com>
parents:
diff changeset
365 def loop(self):
25
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents: 24
diff changeset
366 self.tv.loop()
9
3b045083631e Basic game board logic.
Jeremy Thurgood <firxen@gmail.com>
parents:
diff changeset
367
162
fa57868123d7 Basic cursor support
Neil Muller <drnlmuller@gmail.com>
parents: 158
diff changeset
368 def set_selected_tool(self, tool, cursor):
223
527a5d4e3fa3 Disable tools at night.
Simon Cross <hodgestar@gmail.com>
parents: 221
diff changeset
369 if not self.day:
527a5d4e3fa3 Disable tools at night.
Simon Cross <hodgestar@gmail.com>
parents: 221
diff changeset
370 return
35
8f6c6a54a099 Fixed gameboard display.
Jeremy Thurgood <firxen@gmail.com>
parents: 29
diff changeset
371 self.selected_tool = tool
213
07b361ebd87f Ensure we clean up highlights, etc.
Neil Muller <drnlmuller@gmail.com>
parents: 212
diff changeset
372 if self.animal_to_place:
07b361ebd87f Ensure we clean up highlights, etc.
Neil Muller <drnlmuller@gmail.com>
parents: 212
diff changeset
373 # Clear any highlights
305
32149b1d9fd2 Capitalised all equipment names.
Jeremy Thurgood <firxen@gmail.com>
parents: 303
diff changeset
374 self.animal_to_place.unequip_by_name("Spotlight")
200
67d10f7e0159 selected chickens are selected
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 197
diff changeset
375 self.select_animal_to_place(None)
203
653da96db572 Fixed dangling cursor sprite and did some TODO list maintenance.
Jeremy Thurgood <firxen@gmail.com>
parents: 202
diff changeset
376 sprite_curs = None
653da96db572 Fixed dangling cursor sprite and did some TODO list maintenance.
Jeremy Thurgood <firxen@gmail.com>
parents: 202
diff changeset
377 if buildings.is_building(tool):
232
0bd214cf9018 Overlay cost on building sprite cursors.
Simon Cross <hodgestar@gmail.com>
parents: 228
diff changeset
378 sprite_curs = sprite_cursor.SpriteCursor(tool.IMAGE, self.tv, tool.BUY_PRICE)
247
5b9cd693fe7c Add sprite cursors for equipment buying.
Simon Cross <hodgestar@gmail.com>
parents: 245
diff changeset
379 elif equipment.is_equipment(tool):
5b9cd693fe7c Add sprite cursors for equipment buying.
Simon Cross <hodgestar@gmail.com>
parents: 245
diff changeset
380 sprite_curs = sprite_cursor.SpriteCursor(tool.CHICKEN_IMAGE_FILE, self.tv)
5b9cd693fe7c Add sprite cursors for equipment buying.
Simon Cross <hodgestar@gmail.com>
parents: 245
diff changeset
381 elif tool == constants.TOOL_BUY_FENCE:
225
97a22d0b0471 Add sprite cursor for fence buying.
Simon Cross <hodgestar@gmail.com>
parents: 224
diff changeset
382 sprite_curs = sprite_cursor.SpriteCursor("tiles/fence.png", self.tv)
203
653da96db572 Fixed dangling cursor sprite and did some TODO list maintenance.
Jeremy Thurgood <firxen@gmail.com>
parents: 202
diff changeset
383 self.set_cursor(cursor, sprite_curs)
653da96db572 Fixed dangling cursor sprite and did some TODO list maintenance.
Jeremy Thurgood <firxen@gmail.com>
parents: 202
diff changeset
384
653da96db572 Fixed dangling cursor sprite and did some TODO list maintenance.
Jeremy Thurgood <firxen@gmail.com>
parents: 202
diff changeset
385 def set_cursor(self, cursor=None, sprite_curs=None):
162
fa57868123d7 Basic cursor support
Neil Muller <drnlmuller@gmail.com>
parents: 158
diff changeset
386 if cursor:
fa57868123d7 Basic cursor support
Neil Muller <drnlmuller@gmail.com>
parents: 158
diff changeset
387 pygame.mouse.set_cursor(*cursor)
fa57868123d7 Basic cursor support
Neil Muller <drnlmuller@gmail.com>
parents: 158
diff changeset
388 else:
fa57868123d7 Basic cursor support
Neil Muller <drnlmuller@gmail.com>
parents: 158
diff changeset
389 pygame.mouse.set_cursor(*cursors.cursors['arrow'])
218
5cb0e0b9cd16 Make sprite cursors stay on top by fudging the sprite list. :/
Simon Cross <hodgestar@gmail.com>
parents: 217
diff changeset
390 self.sprite_cursor = sprite_curs
5cb0e0b9cd16 Make sprite cursors stay on top by fudging the sprite list. :/
Simon Cross <hodgestar@gmail.com>
parents: 217
diff changeset
391 self.tv.sprites.set_cursor(sprite_curs)
213
07b361ebd87f Ensure we clean up highlights, etc.
Neil Muller <drnlmuller@gmail.com>
parents: 212
diff changeset
392
07b361ebd87f Ensure we clean up highlights, etc.
Neil Muller <drnlmuller@gmail.com>
parents: 212
diff changeset
393 def reset_states(self):
07b361ebd87f Ensure we clean up highlights, etc.
Neil Muller <drnlmuller@gmail.com>
parents: 212
diff changeset
394 """Clear current states (highlights, etc.)"""
245
634491bf37e8 Change toolbar to gui.Toolbar -- gives nicer highlighting.
Simon Cross <hodgestar@gmail.com>
parents: 243
diff changeset
395 self.set_selected_tool(None, None)
634491bf37e8 Change toolbar to gui.Toolbar -- gives nicer highlighting.
Simon Cross <hodgestar@gmail.com>
parents: 243
diff changeset
396 self.toolbar.clear_tool()
17
cbbc5da7708a Interaction with the game board.
Jeremy Thurgood <firxen@gmail.com>
parents: 14
diff changeset
397
186
f06010d34cd3 Add sprite cursors for building placement.
Simon Cross <hodgestar@gmail.com>
parents: 183
diff changeset
398 def update_sprite_cursor(self, e):
f06010d34cd3 Add sprite cursors for building placement.
Simon Cross <hodgestar@gmail.com>
parents: 183
diff changeset
399 tile_pos = self.tv.screen_to_tile(e.pos)
f06010d34cd3 Add sprite cursors for building placement.
Simon Cross <hodgestar@gmail.com>
parents: 183
diff changeset
400 self.sprite_cursor.set_pos(tile_pos)
f06010d34cd3 Add sprite cursors for building placement.
Simon Cross <hodgestar@gmail.com>
parents: 183
diff changeset
401
223
527a5d4e3fa3 Disable tools at night.
Simon Cross <hodgestar@gmail.com>
parents: 221
diff changeset
402 def start_night(self):
527a5d4e3fa3 Disable tools at night.
Simon Cross <hodgestar@gmail.com>
parents: 221
diff changeset
403 self.day, self.night = False, True
527a5d4e3fa3 Disable tools at night.
Simon Cross <hodgestar@gmail.com>
parents: 221
diff changeset
404 self.tv.sun(False)
527a5d4e3fa3 Disable tools at night.
Simon Cross <hodgestar@gmail.com>
parents: 221
diff changeset
405 self.reset_states()
320
9bf0e701a36e Switch between 'Finished Day' and 'Fast Forward' modes
Neil Muller <drnlmuller@gmail.com>
parents: 316
diff changeset
406 self.toolbar.update_fin_tool(self.day)
223
527a5d4e3fa3 Disable tools at night.
Simon Cross <hodgestar@gmail.com>
parents: 221
diff changeset
407
527a5d4e3fa3 Disable tools at night.
Simon Cross <hodgestar@gmail.com>
parents: 221
diff changeset
408 def start_day(self):
527a5d4e3fa3 Disable tools at night.
Simon Cross <hodgestar@gmail.com>
parents: 221
diff changeset
409 self.day, self.night = True, False
527a5d4e3fa3 Disable tools at night.
Simon Cross <hodgestar@gmail.com>
parents: 221
diff changeset
410 self.tv.sun(True)
527a5d4e3fa3 Disable tools at night.
Simon Cross <hodgestar@gmail.com>
parents: 221
diff changeset
411 self.reset_states()
320
9bf0e701a36e Switch between 'Finished Day' and 'Fast Forward' modes
Neil Muller <drnlmuller@gmail.com>
parents: 316
diff changeset
412 self.toolbar.update_fin_tool(self.day)
223
527a5d4e3fa3 Disable tools at night.
Simon Cross <hodgestar@gmail.com>
parents: 221
diff changeset
413
69
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
414 def in_bounds(self, pos):
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
415 """Check if a position is within the game boundaries"""
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
416 if pos.x < 0 or pos.y < 0:
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
417 return False
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
418 width, height = self.tv.size
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
419 if pos.x >= width or pos.y >= height:
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
420 return False
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
421 return True
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
422
17
cbbc5da7708a Interaction with the game board.
Jeremy Thurgood <firxen@gmail.com>
parents: 14
diff changeset
423 def use_tool(self, e):
223
527a5d4e3fa3 Disable tools at night.
Simon Cross <hodgestar@gmail.com>
parents: 221
diff changeset
424 if not self.day:
527a5d4e3fa3 Disable tools at night.
Simon Cross <hodgestar@gmail.com>
parents: 221
diff changeset
425 return
189
37af9e5dd292 Use tool with left button, cancel tool with right button.
Jeremy Thurgood <firxen@gmail.com>
parents: 186
diff changeset
426 if e.button == 3: # Right button
275
678be1afc307 Fix minor bug in clearing of tool state on right-click.
Simon Cross <hodgestar@gmail.com>
parents: 272
diff changeset
427 self.set_selected_tool(None, None)
678be1afc307 Fix minor bug in clearing of tool state on right-click.
Simon Cross <hodgestar@gmail.com>
parents: 272
diff changeset
428 self.toolbar.clear_tool()
189
37af9e5dd292 Use tool with left button, cancel tool with right button.
Jeremy Thurgood <firxen@gmail.com>
parents: 186
diff changeset
429 elif e.button != 1: # Left button
37af9e5dd292 Use tool with left button, cancel tool with right button.
Jeremy Thurgood <firxen@gmail.com>
parents: 186
diff changeset
430 return
52
0d4799866bcf Sell chickens and buy fences.
Jeremy Thurgood <firxen@gmail.com>
parents: 40
diff changeset
431 if self.selected_tool == constants.TOOL_SELL_CHICKEN:
105
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
432 self.sell_chicken(self.tv.screen_to_tile(e.pos))
57
08665fa60345 Implement henhouses and henhouse adding.
Simon Cross <hodgestar@gmail.com>
parents: 54
diff changeset
433 elif self.selected_tool == constants.TOOL_SELL_EGG:
192
a490ee2ef446 Allow selling of chickens in henhouses
Neil Muller <drnlmuller@gmail.com>
parents: 191
diff changeset
434 self.sell_egg(self.tv.screen_to_tile(e.pos))
105
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
435 elif self.selected_tool == constants.TOOL_PLACE_ANIMALS:
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
436 self.place_animal(self.tv.screen_to_tile(e.pos))
57
08665fa60345 Implement henhouses and henhouse adding.
Simon Cross <hodgestar@gmail.com>
parents: 54
diff changeset
437 elif self.selected_tool == constants.TOOL_BUY_FENCE:
54
b8f64db0d39e Cleaned up buying and selling a bit.
Jeremy Thurgood <firxen@gmail.com>
parents: 52
diff changeset
438 self.buy_fence(self.tv.screen_to_tile(e.pos))
65
7e9c8ad06d32 Implement building selling.
Simon Cross <hodgestar@gmail.com>
parents: 64
diff changeset
439 elif self.selected_tool == constants.TOOL_SELL_BUILDING:
7e9c8ad06d32 Implement building selling.
Simon Cross <hodgestar@gmail.com>
parents: 64
diff changeset
440 self.sell_building(self.tv.screen_to_tile(e.pos))
164
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
441 elif self.selected_tool == constants.TOOL_SELL_EQUIPMENT:
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
442 self.sell_equipment(self.tv.screen_to_tile(e.pos))
131
4527e09dc620 Add lumberjacks.
Simon Cross <hodgestar@gmail.com>
parents: 128
diff changeset
443 elif self.selected_tool == constants.TOOL_LOGGING:
4527e09dc620 Add lumberjacks.
Simon Cross <hodgestar@gmail.com>
parents: 128
diff changeset
444 self.logging_forest(self.tv.screen_to_tile(e.pos))
64
99fbb652ce8d Refactor buildings so that new ones can be added just by adding a class to buildings.py.
Simon Cross <hodgestar@gmail.com>
parents: 60
diff changeset
445 elif buildings.is_building(self.selected_tool):
65
7e9c8ad06d32 Implement building selling.
Simon Cross <hodgestar@gmail.com>
parents: 64
diff changeset
446 self.buy_building(self.tv.screen_to_tile(e.pos), self.selected_tool)
109
48019afde338 Equipment purchasing and some toolbar tweaks.
Jeremy Thurgood <firxen@gmail.com>
parents: 108
diff changeset
447 elif equipment.is_equipment(self.selected_tool):
48019afde338 Equipment purchasing and some toolbar tweaks.
Jeremy Thurgood <firxen@gmail.com>
parents: 108
diff changeset
448 self.buy_equipment(self.tv.screen_to_tile(e.pos), self.selected_tool)
17
cbbc5da7708a Interaction with the game board.
Jeremy Thurgood <firxen@gmail.com>
parents: 14
diff changeset
449
166
4aa800354b7c Rename get_chicken to get_outside_chicken.
Simon Cross <hodgestar@gmail.com>
parents: 165
diff changeset
450 def get_outside_chicken(self, tile_pos):
54
b8f64db0d39e Cleaned up buying and selling a bit.
Jeremy Thurgood <firxen@gmail.com>
parents: 52
diff changeset
451 for chick in self.chickens:
164
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
452 if chick.covers(tile_pos) and chick.outside():
54
b8f64db0d39e Cleaned up buying and selling a bit.
Jeremy Thurgood <firxen@gmail.com>
parents: 52
diff changeset
453 return chick
b8f64db0d39e Cleaned up buying and selling a bit.
Jeremy Thurgood <firxen@gmail.com>
parents: 52
diff changeset
454 return None
57
08665fa60345 Implement henhouses and henhouse adding.
Simon Cross <hodgestar@gmail.com>
parents: 54
diff changeset
455
105
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
456 def get_building(self, tile_pos):
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
457 for building in self.buildings:
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
458 if building.covers(tile_pos):
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
459 return building
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
460 return None
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
461
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
462 def sell_chicken(self, tile_pos):
192
a490ee2ef446 Allow selling of chickens in henhouses
Neil Muller <drnlmuller@gmail.com>
parents: 191
diff changeset
463
310
49c58dda8ac2 Refactor sell_callback, so sell_equipment work
Neil Muller <drnlmuller@gmail.com>
parents: 307
diff changeset
464 def do_sell(chicken, update_button=None):
192
a490ee2ef446 Allow selling of chickens in henhouses
Neil Muller <drnlmuller@gmail.com>
parents: 191
diff changeset
465 if not chicken:
a490ee2ef446 Allow selling of chickens in henhouses
Neil Muller <drnlmuller@gmail.com>
parents: 191
diff changeset
466 return False # sanity check
a490ee2ef446 Allow selling of chickens in henhouses
Neil Muller <drnlmuller@gmail.com>
parents: 191
diff changeset
467 if len(self.chickens) == 1:
326
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
468 msg = "You can't sell your last chicken!"
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
469 TextDialog("Squuaaawwwwwk!", msg).open()
192
a490ee2ef446 Allow selling of chickens in henhouses
Neil Muller <drnlmuller@gmail.com>
parents: 191
diff changeset
470 return False
228
f74de4280e20 Sell chicken's equipment when you sell the chicken.
Simon Cross <hodgestar@gmail.com>
parents: 227
diff changeset
471 for item in list(chicken.equipment):
f74de4280e20 Sell chicken's equipment when you sell the chicken.
Simon Cross <hodgestar@gmail.com>
parents: 227
diff changeset
472 self.add_cash(item.sell_price())
f74de4280e20 Sell chicken's equipment when you sell the chicken.
Simon Cross <hodgestar@gmail.com>
parents: 227
diff changeset
473 chicken.unequip(item)
192
a490ee2ef446 Allow selling of chickens in henhouses
Neil Muller <drnlmuller@gmail.com>
parents: 191
diff changeset
474 self.add_cash(constants.SELL_PRICE_CHICKEN)
a490ee2ef446 Allow selling of chickens in henhouses
Neil Muller <drnlmuller@gmail.com>
parents: 191
diff changeset
475 sound.play_sound("sell-chicken.ogg")
310
49c58dda8ac2 Refactor sell_callback, so sell_equipment work
Neil Muller <drnlmuller@gmail.com>
parents: 307
diff changeset
476 if update_button:
49c58dda8ac2 Refactor sell_callback, so sell_equipment work
Neil Muller <drnlmuller@gmail.com>
parents: 307
diff changeset
477 update_button(chicken, empty=True)
49c58dda8ac2 Refactor sell_callback, so sell_equipment work
Neil Muller <drnlmuller@gmail.com>
parents: 307
diff changeset
478 self.remove_chicken(chicken)
192
a490ee2ef446 Allow selling of chickens in henhouses
Neil Muller <drnlmuller@gmail.com>
parents: 191
diff changeset
479 return True
a490ee2ef446 Allow selling of chickens in henhouses
Neil Muller <drnlmuller@gmail.com>
parents: 191
diff changeset
480
166
4aa800354b7c Rename get_chicken to get_outside_chicken.
Simon Cross <hodgestar@gmail.com>
parents: 165
diff changeset
481 chick = self.get_outside_chicken(tile_pos)
54
b8f64db0d39e Cleaned up buying and selling a bit.
Jeremy Thurgood <firxen@gmail.com>
parents: 52
diff changeset
482 if chick is None:
192
a490ee2ef446 Allow selling of chickens in henhouses
Neil Muller <drnlmuller@gmail.com>
parents: 191
diff changeset
483 building = self.get_building(tile_pos)
a490ee2ef446 Allow selling of chickens in henhouses
Neil Muller <drnlmuller@gmail.com>
parents: 191
diff changeset
484 if building and building.NAME in buildings.HENHOUSES:
a490ee2ef446 Allow selling of chickens in henhouses
Neil Muller <drnlmuller@gmail.com>
parents: 191
diff changeset
485 self.open_building_dialog(building, do_sell)
54
b8f64db0d39e Cleaned up buying and selling a bit.
Jeremy Thurgood <firxen@gmail.com>
parents: 52
diff changeset
486 return
310
49c58dda8ac2 Refactor sell_callback, so sell_equipment work
Neil Muller <drnlmuller@gmail.com>
parents: 307
diff changeset
487 do_sell(chick)
192
a490ee2ef446 Allow selling of chickens in henhouses
Neil Muller <drnlmuller@gmail.com>
parents: 191
diff changeset
488
243
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
489 def sell_one_egg(self, chicken):
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
490 if chicken.eggs:
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
491 self.add_cash(constants.SELL_PRICE_EGG)
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
492 chicken.remove_one_egg()
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
493 self.eggs -= 1
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
494 self.toolbar.update_egg_counter(self.eggs)
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
495 return True
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
496 return False
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
497
192
a490ee2ef446 Allow selling of chickens in henhouses
Neil Muller <drnlmuller@gmail.com>
parents: 191
diff changeset
498 def sell_egg(self, tile_pos):
310
49c58dda8ac2 Refactor sell_callback, so sell_equipment work
Neil Muller <drnlmuller@gmail.com>
parents: 307
diff changeset
499 def do_sell(chicken, update_button=None):
243
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
500 # We try sell and egg
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
501 if self.sell_one_egg(chicken):
193
db246683d5da Selling eggs now works
Neil Muller <drnlmuller@gmail.com>
parents: 192
diff changeset
502 sound.play_sound("sell-chicken.ogg")
243
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
503 # Force toolbar update
193
db246683d5da Selling eggs now works
Neil Muller <drnlmuller@gmail.com>
parents: 192
diff changeset
504 self.toolbar.chsize()
310
49c58dda8ac2 Refactor sell_callback, so sell_equipment work
Neil Muller <drnlmuller@gmail.com>
parents: 307
diff changeset
505 if update_button:
49c58dda8ac2 Refactor sell_callback, so sell_equipment work
Neil Muller <drnlmuller@gmail.com>
parents: 307
diff changeset
506 update_button(chicken)
192
a490ee2ef446 Allow selling of chickens in henhouses
Neil Muller <drnlmuller@gmail.com>
parents: 191
diff changeset
507 return False
193
db246683d5da Selling eggs now works
Neil Muller <drnlmuller@gmail.com>
parents: 192
diff changeset
508
192
a490ee2ef446 Allow selling of chickens in henhouses
Neil Muller <drnlmuller@gmail.com>
parents: 191
diff changeset
509 building = self.get_building(tile_pos)
a490ee2ef446 Allow selling of chickens in henhouses
Neil Muller <drnlmuller@gmail.com>
parents: 191
diff changeset
510 if building and building.NAME in buildings.HENHOUSES:
193
db246683d5da Selling eggs now works
Neil Muller <drnlmuller@gmail.com>
parents: 192
diff changeset
511 self.open_building_dialog(building, do_sell)
54
b8f64db0d39e Cleaned up buying and selling a bit.
Jeremy Thurgood <firxen@gmail.com>
parents: 52
diff changeset
512
200
67d10f7e0159 selected chickens are selected
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 197
diff changeset
513 def select_animal_to_place(self, animal):
67d10f7e0159 selected chickens are selected
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 197
diff changeset
514 if self.animal_to_place:
305
32149b1d9fd2 Capitalised all equipment names.
Jeremy Thurgood <firxen@gmail.com>
parents: 303
diff changeset
515 self.animal_to_place.unequip_by_name("Spotlight")
200
67d10f7e0159 selected chickens are selected
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 197
diff changeset
516 self.animal_to_place = animal
67d10f7e0159 selected chickens are selected
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 197
diff changeset
517 if self.animal_to_place:
67d10f7e0159 selected chickens are selected
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 197
diff changeset
518 self.animal_to_place.equip(equipment.Spotlight())
67d10f7e0159 selected chickens are selected
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 197
diff changeset
519
105
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
520 def place_animal(self, tile_pos):
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
521 """Handle an TOOL_PLACE_ANIMALS click.
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
522
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
523 This will either select an animal or
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
524 place a selected animal in a building.
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
525 """
166
4aa800354b7c Rename get_chicken to get_outside_chicken.
Simon Cross <hodgestar@gmail.com>
parents: 165
diff changeset
526 chicken = self.get_outside_chicken(tile_pos)
164
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
527 if chicken:
108
437cbd856a03 Add occupants and abodes. Allowing moving chickens around.
Simon Cross <hodgestar@gmail.com>
parents: 105
diff changeset
528 if chicken is self.animal_to_place:
200
67d10f7e0159 selected chickens are selected
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 197
diff changeset
529 self.select_animal_to_place(None)
165
c7d496556475 Minor cursor bugfixes
Neil Muller <drnlmuller@gmail.com>
parents: 164
diff changeset
530 pygame.mouse.set_cursor(*cursors.cursors['select'])
108
437cbd856a03 Add occupants and abodes. Allowing moving chickens around.
Simon Cross <hodgestar@gmail.com>
parents: 105
diff changeset
531 else:
200
67d10f7e0159 selected chickens are selected
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 197
diff changeset
532 self.select_animal_to_place(chicken)
162
fa57868123d7 Basic cursor support
Neil Muller <drnlmuller@gmail.com>
parents: 158
diff changeset
533 pygame.mouse.set_cursor(*cursors.cursors['chicken'])
105
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
534 return
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
535 building = self.get_building(tile_pos)
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
536 if building:
197
d74693555b86 Put chickens into first empty space in buildings to make it easier to add lots of chickens.
Simon Cross <hodgestar@gmail.com>
parents: 194
diff changeset
537 if self.animal_to_place:
d74693555b86 Put chickens into first empty space in buildings to make it easier to add lots of chickens.
Simon Cross <hodgestar@gmail.com>
parents: 194
diff changeset
538 try:
d74693555b86 Put chickens into first empty space in buildings to make it easier to add lots of chickens.
Simon Cross <hodgestar@gmail.com>
parents: 194
diff changeset
539 place = building.first_empty_place()
d74693555b86 Put chickens into first empty space in buildings to make it easier to add lots of chickens.
Simon Cross <hodgestar@gmail.com>
parents: 194
diff changeset
540 self.relocate_animal(self.animal_to_place, place=place)
201
fe1e9c18d4d7 layering bugfix; indoor chickens now use normal chicken icons
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 200
diff changeset
541 self.animal_to_place.equip(equipment.Nest())
200
67d10f7e0159 selected chickens are selected
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 197
diff changeset
542 self.select_animal_to_place(None)
197
d74693555b86 Put chickens into first empty space in buildings to make it easier to add lots of chickens.
Simon Cross <hodgestar@gmail.com>
parents: 194
diff changeset
543 pygame.mouse.set_cursor(*cursors.cursors['select'])
d74693555b86 Put chickens into first empty space in buildings to make it easier to add lots of chickens.
Simon Cross <hodgestar@gmail.com>
parents: 194
diff changeset
544 except buildings.BuildingFullError:
d74693555b86 Put chickens into first empty space in buildings to make it easier to add lots of chickens.
Simon Cross <hodgestar@gmail.com>
parents: 194
diff changeset
545 pass
d74693555b86 Put chickens into first empty space in buildings to make it easier to add lots of chickens.
Simon Cross <hodgestar@gmail.com>
parents: 194
diff changeset
546 else:
d74693555b86 Put chickens into first empty space in buildings to make it easier to add lots of chickens.
Simon Cross <hodgestar@gmail.com>
parents: 194
diff changeset
547 self.open_building_dialog(building)
108
437cbd856a03 Add occupants and abodes. Allowing moving chickens around.
Simon Cross <hodgestar@gmail.com>
parents: 105
diff changeset
548 return
437cbd856a03 Add occupants and abodes. Allowing moving chickens around.
Simon Cross <hodgestar@gmail.com>
parents: 105
diff changeset
549 if self.tv.get(tile_pos) == self.GRASSLAND:
437cbd856a03 Add occupants and abodes. Allowing moving chickens around.
Simon Cross <hodgestar@gmail.com>
parents: 105
diff changeset
550 if self.animal_to_place is not None:
305
32149b1d9fd2 Capitalised all equipment names.
Jeremy Thurgood <firxen@gmail.com>
parents: 303
diff changeset
551 self.animal_to_place.unequip_by_name("Nest")
197
d74693555b86 Put chickens into first empty space in buildings to make it easier to add lots of chickens.
Simon Cross <hodgestar@gmail.com>
parents: 194
diff changeset
552 self.relocate_animal(self.animal_to_place, tile_pos=tile_pos)
243
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
553 self.eggs -= self.animal_to_place.get_num_eggs()
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
554 self.animal_to_place.remove_eggs()
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
555 self.toolbar.update_egg_counter(self.eggs)
197
d74693555b86 Put chickens into first empty space in buildings to make it easier to add lots of chickens.
Simon Cross <hodgestar@gmail.com>
parents: 194
diff changeset
556
d74693555b86 Put chickens into first empty space in buildings to make it easier to add lots of chickens.
Simon Cross <hodgestar@gmail.com>
parents: 194
diff changeset
557 def relocate_animal(self, chicken, tile_pos=None, place=None):
d74693555b86 Put chickens into first empty space in buildings to make it easier to add lots of chickens.
Simon Cross <hodgestar@gmail.com>
parents: 194
diff changeset
558 assert((tile_pos, place) != (None, None))
d74693555b86 Put chickens into first empty space in buildings to make it easier to add lots of chickens.
Simon Cross <hodgestar@gmail.com>
parents: 194
diff changeset
559 if chicken.abode is not None:
d74693555b86 Put chickens into first empty space in buildings to make it easier to add lots of chickens.
Simon Cross <hodgestar@gmail.com>
parents: 194
diff changeset
560 chicken.abode.clear_occupant()
d74693555b86 Put chickens into first empty space in buildings to make it easier to add lots of chickens.
Simon Cross <hodgestar@gmail.com>
parents: 194
diff changeset
561 if tile_pos:
d74693555b86 Put chickens into first empty space in buildings to make it easier to add lots of chickens.
Simon Cross <hodgestar@gmail.com>
parents: 194
diff changeset
562 chicken.set_pos(tile_pos)
d74693555b86 Put chickens into first empty space in buildings to make it easier to add lots of chickens.
Simon Cross <hodgestar@gmail.com>
parents: 194
diff changeset
563 else:
d74693555b86 Put chickens into first empty space in buildings to make it easier to add lots of chickens.
Simon Cross <hodgestar@gmail.com>
parents: 194
diff changeset
564 place.set_occupant(chicken)
d74693555b86 Put chickens into first empty space in buildings to make it easier to add lots of chickens.
Simon Cross <hodgestar@gmail.com>
parents: 194
diff changeset
565 chicken.set_pos(place.get_pos())
d74693555b86 Put chickens into first empty space in buildings to make it easier to add lots of chickens.
Simon Cross <hodgestar@gmail.com>
parents: 194
diff changeset
566 self.set_visibility(chicken)
125
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 124
diff changeset
567
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 124
diff changeset
568 def set_visibility(self, chicken):
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 124
diff changeset
569 if chicken.outside():
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 124
diff changeset
570 if chicken not in self.tv.sprites:
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 124
diff changeset
571 self.tv.sprites.append(chicken)
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 124
diff changeset
572 else:
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 124
diff changeset
573 if chicken in self.tv.sprites:
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 124
diff changeset
574 self.tv.sprites.remove(chicken)
105
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
575
302
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
576 def open_dialog(self, widget, x=None, y=None, close_callback=None):
115
2b2007e231da Start of dialog for placing chickens in buildings. Remove chicken in hen house bug by not allowing chickens in hen houses.
Simon Cross <hodgestar@gmail.com>
parents: 109
diff changeset
577 """Open a dialog for the given widget. Add close button."""
2b2007e231da Start of dialog for placing chickens in buildings. Remove chicken in hen house bug by not allowing chickens in hen houses.
Simon Cross <hodgestar@gmail.com>
parents: 109
diff changeset
578 tbl = gui.Table()
2b2007e231da Start of dialog for placing chickens in buildings. Remove chicken in hen house bug by not allowing chickens in hen houses.
Simon Cross <hodgestar@gmail.com>
parents: 109
diff changeset
579
2b2007e231da Start of dialog for placing chickens in buildings. Remove chicken in hen house bug by not allowing chickens in hen houses.
Simon Cross <hodgestar@gmail.com>
parents: 109
diff changeset
580 def close_dialog():
2b2007e231da Start of dialog for placing chickens in buildings. Remove chicken in hen house bug by not allowing chickens in hen houses.
Simon Cross <hodgestar@gmail.com>
parents: 109
diff changeset
581 self.disp.close(tbl)
170
92d11e0544bc Switch building to selected image when building is selected.
Simon Cross <hodgestar@gmail.com>
parents: 169
diff changeset
582 if close_callback is not None:
92d11e0544bc Switch building to selected image when building is selected.
Simon Cross <hodgestar@gmail.com>
parents: 169
diff changeset
583 close_callback()
115
2b2007e231da Start of dialog for placing chickens in buildings. Remove chicken in hen house bug by not allowing chickens in hen houses.
Simon Cross <hodgestar@gmail.com>
parents: 109
diff changeset
584
2b2007e231da Start of dialog for placing chickens in buildings. Remove chicken in hen house bug by not allowing chickens in hen houses.
Simon Cross <hodgestar@gmail.com>
parents: 109
diff changeset
585 close_button = gui.Button("Close")
2b2007e231da Start of dialog for placing chickens in buildings. Remove chicken in hen house bug by not allowing chickens in hen houses.
Simon Cross <hodgestar@gmail.com>
parents: 109
diff changeset
586 close_button.connect(gui.CLICK, close_dialog)
2b2007e231da Start of dialog for placing chickens in buildings. Remove chicken in hen house bug by not allowing chickens in hen houses.
Simon Cross <hodgestar@gmail.com>
parents: 109
diff changeset
587
2b2007e231da Start of dialog for placing chickens in buildings. Remove chicken in hen house bug by not allowing chickens in hen houses.
Simon Cross <hodgestar@gmail.com>
parents: 109
diff changeset
588 tbl = gui.Table()
2b2007e231da Start of dialog for placing chickens in buildings. Remove chicken in hen house bug by not allowing chickens in hen houses.
Simon Cross <hodgestar@gmail.com>
parents: 109
diff changeset
589 tbl.tr()
2b2007e231da Start of dialog for placing chickens in buildings. Remove chicken in hen house bug by not allowing chickens in hen houses.
Simon Cross <hodgestar@gmail.com>
parents: 109
diff changeset
590 tbl.td(widget, colspan=2)
2b2007e231da Start of dialog for placing chickens in buildings. Remove chicken in hen house bug by not allowing chickens in hen houses.
Simon Cross <hodgestar@gmail.com>
parents: 109
diff changeset
591 tbl.tr()
2b2007e231da Start of dialog for placing chickens in buildings. Remove chicken in hen house bug by not allowing chickens in hen houses.
Simon Cross <hodgestar@gmail.com>
parents: 109
diff changeset
592 tbl.td(gui.Spacer(100, 0))
172
f7f29f1d434b Don't allow occupied buildings to be sold (dialog can probably be dropped once buildings show their number of occupants).
Simon Cross <hodgestar@gmail.com>
parents: 170
diff changeset
593 tbl.td(close_button, align=1)
115
2b2007e231da Start of dialog for placing chickens in buildings. Remove chicken in hen house bug by not allowing chickens in hen houses.
Simon Cross <hodgestar@gmail.com>
parents: 109
diff changeset
594
302
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
595 if x:
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
596 offset = (self.disp.rect.center[0] + x,
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
597 self.disp.rect.center[1] + y)
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
598 else:
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
599 offset = None
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
600 self.disp.open(tbl, pos=offset)
169
946f09ed37cd Make equipment dialog close after selecting an item to sell.
Simon Cross <hodgestar@gmail.com>
parents: 168
diff changeset
601 return tbl
115
2b2007e231da Start of dialog for placing chickens in buildings. Remove chicken in hen house bug by not allowing chickens in hen houses.
Simon Cross <hodgestar@gmail.com>
parents: 109
diff changeset
602
192
a490ee2ef446 Allow selling of chickens in henhouses
Neil Muller <drnlmuller@gmail.com>
parents: 191
diff changeset
603 def open_building_dialog(self, building, sell_callback=None):
115
2b2007e231da Start of dialog for placing chickens in buildings. Remove chicken in hen house bug by not allowing chickens in hen houses.
Simon Cross <hodgestar@gmail.com>
parents: 109
diff changeset
604 """Create dialog for manipulating the contents of a building."""
208
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
605
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
606 place_button_map = {}
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
607
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
608 def update_button(animal, empty=False):
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
609 """Update a button image (either to the animal, or to empty)."""
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
610 if animal:
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
611 button = place_button_map.get(id(animal.abode))
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
612 if button:
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
613 if empty:
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
614 button.value = icons.EMPTY_NEST_ICON
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
615 else:
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
616 button.value = icons.animal_icon(animal)
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
617
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
618 def nest_clicked(place, button):
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
619 """Handle a nest being clicked."""
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
620 if place.occupant:
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
621 # there is an occupant, select or sell it
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
622 if not sell_callback:
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
623 old_animal = self.animal_to_place
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
624 self.select_animal_to_place(place.occupant)
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
625 # deselect old animal (on button)
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
626 update_button(old_animal)
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
627 # select new animal (on button)
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
628 update_button(self.animal_to_place)
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
629 else:
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
630 # Attempt to sell the occupant
310
49c58dda8ac2 Refactor sell_callback, so sell_equipment work
Neil Muller <drnlmuller@gmail.com>
parents: 307
diff changeset
631 sell_callback(place.occupant, update_button)
192
a490ee2ef446 Allow selling of chickens in henhouses
Neil Muller <drnlmuller@gmail.com>
parents: 191
diff changeset
632 else:
208
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
633 # there is no occupant, attempt to fill the space
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
634 if self.animal_to_place is not None:
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
635 # empty old nest (on button)
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
636 update_button(self.animal_to_place, empty=True)
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
637 self.relocate_animal(self.animal_to_place, place=place)
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
638 # populate the new nest (on button)
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
639 update_button(self.animal_to_place)
125
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 124
diff changeset
640
115
2b2007e231da Start of dialog for placing chickens in buildings. Remove chicken in hen house bug by not allowing chickens in hen houses.
Simon Cross <hodgestar@gmail.com>
parents: 109
diff changeset
641 tbl = gui.Table()
125
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 124
diff changeset
642 columns = building.max_floor_width()
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 124
diff changeset
643 kwargs = { 'style': { 'padding_left': 10, 'padding_bottom': 10 }}
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 124
diff changeset
644 for floor in building.floors():
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 124
diff changeset
645 tbl.tr()
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 124
diff changeset
646 tbl.td(gui.Button(floor.title), colspan=columns, align=-1, **kwargs)
115
2b2007e231da Start of dialog for placing chickens in buildings. Remove chicken in hen house bug by not allowing chickens in hen houses.
Simon Cross <hodgestar@gmail.com>
parents: 109
diff changeset
647 tbl.tr()
125
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 124
diff changeset
648 for row in floor.rows():
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 124
diff changeset
649 tbl.tr()
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 124
diff changeset
650 for place in row:
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 124
diff changeset
651 if place.occupant is None:
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 124
diff changeset
652 button = gui.Button(icons.EMPTY_NEST_ICON)
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 124
diff changeset
653 else:
201
fe1e9c18d4d7 layering bugfix; indoor chickens now use normal chicken icons
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 200
diff changeset
654 button = gui.Button(icons.animal_icon(place.occupant))
125
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 124
diff changeset
655 place_button_map[id(place)] = button
208
f82d17f99882 Fix bugs in clicking around inside buildings while moving chickens.
Simon Cross <hodgestar@gmail.com>
parents: 203
diff changeset
656 button.connect(gui.CLICK, nest_clicked, place, button)
125
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 124
diff changeset
657 tbl.td(button, **kwargs)
115
2b2007e231da Start of dialog for placing chickens in buildings. Remove chicken in hen house bug by not allowing chickens in hen houses.
Simon Cross <hodgestar@gmail.com>
parents: 109
diff changeset
658
170
92d11e0544bc Switch building to selected image when building is selected.
Simon Cross <hodgestar@gmail.com>
parents: 169
diff changeset
659 building.selected(True)
92d11e0544bc Switch building to selected image when building is selected.
Simon Cross <hodgestar@gmail.com>
parents: 169
diff changeset
660 def close_callback():
92d11e0544bc Switch building to selected image when building is selected.
Simon Cross <hodgestar@gmail.com>
parents: 169
diff changeset
661 building.selected(False)
92d11e0544bc Switch building to selected image when building is selected.
Simon Cross <hodgestar@gmail.com>
parents: 169
diff changeset
662
262
d508248041ff avoid passing events in twice
Neil Muller <drnlmuller@gmail.com>
parents: 258
diff changeset
663 def evict_callback():
264
812bd4cda8b8 evict button
Neil Muller <drnlmuller@gmail.com>
parents: 262
diff changeset
664 if not self.animal_to_place:
812bd4cda8b8 evict button
Neil Muller <drnlmuller@gmail.com>
parents: 262
diff changeset
665 return
812bd4cda8b8 evict button
Neil Muller <drnlmuller@gmail.com>
parents: 262
diff changeset
666 for tile_pos in building.adjacent_tiles():
812bd4cda8b8 evict button
Neil Muller <drnlmuller@gmail.com>
parents: 262
diff changeset
667 if self.tv.get(tile_pos) != self.GRASSLAND:
812bd4cda8b8 evict button
Neil Muller <drnlmuller@gmail.com>
parents: 262
diff changeset
668 continue
812bd4cda8b8 evict button
Neil Muller <drnlmuller@gmail.com>
parents: 262
diff changeset
669 if self.get_outside_chicken(tile_pos) is None:
812bd4cda8b8 evict button
Neil Muller <drnlmuller@gmail.com>
parents: 262
diff changeset
670 update_button(self.animal_to_place, empty=True)
812bd4cda8b8 evict button
Neil Muller <drnlmuller@gmail.com>
parents: 262
diff changeset
671 self.place_animal(tile_pos)
812bd4cda8b8 evict button
Neil Muller <drnlmuller@gmail.com>
parents: 262
diff changeset
672 break
262
d508248041ff avoid passing events in twice
Neil Muller <drnlmuller@gmail.com>
parents: 258
diff changeset
673
d508248041ff avoid passing events in twice
Neil Muller <drnlmuller@gmail.com>
parents: 258
diff changeset
674 if not sell_callback:
d508248041ff avoid passing events in twice
Neil Muller <drnlmuller@gmail.com>
parents: 258
diff changeset
675 tbl.tr()
d508248041ff avoid passing events in twice
Neil Muller <drnlmuller@gmail.com>
parents: 258
diff changeset
676 button = gui.Button('Evict')
d508248041ff avoid passing events in twice
Neil Muller <drnlmuller@gmail.com>
parents: 258
diff changeset
677 button.connect(gui.CLICK, evict_callback)
d508248041ff avoid passing events in twice
Neil Muller <drnlmuller@gmail.com>
parents: 258
diff changeset
678 tbl.td(button, colspan=2, **kwargs)
d508248041ff avoid passing events in twice
Neil Muller <drnlmuller@gmail.com>
parents: 258
diff changeset
679
170
92d11e0544bc Switch building to selected image when building is selected.
Simon Cross <hodgestar@gmail.com>
parents: 169
diff changeset
680 self.open_dialog(tbl, close_callback=close_callback)
105
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
681
54
b8f64db0d39e Cleaned up buying and selling a bit.
Jeremy Thurgood <firxen@gmail.com>
parents: 52
diff changeset
682 def buy_fence(self, tile_pos):
69
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
683 this_tile = self.tv.get(tile_pos)
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
684 if this_tile not in [self.GRASSLAND, self.BROKEN_FENCE]:
54
b8f64db0d39e Cleaned up buying and selling a bit.
Jeremy Thurgood <firxen@gmail.com>
parents: 52
diff changeset
685 return
77
65958516c7d9 Implement separate fence repair cost (currently 25 groats).
Simon Cross <hodgestar@gmail.com>
parents: 73
diff changeset
686 if this_tile == self.GRASSLAND:
65958516c7d9 Implement separate fence repair cost (currently 25 groats).
Simon Cross <hodgestar@gmail.com>
parents: 73
diff changeset
687 cost = constants.BUY_PRICE_FENCE
65958516c7d9 Implement separate fence repair cost (currently 25 groats).
Simon Cross <hodgestar@gmail.com>
parents: 73
diff changeset
688 else:
65958516c7d9 Implement separate fence repair cost (currently 25 groats).
Simon Cross <hodgestar@gmail.com>
parents: 73
diff changeset
689 cost = constants.REPAIR_PRICE_FENCE
191
3c80f49d7d74 Don't allow buildings and fences to be built on top of chickens.
Simon Cross <hodgestar@gmail.com>
parents: 189
diff changeset
690 if any((chicken.pos.x, chicken.pos.y) == tile_pos for chicken in self.chickens):
3c80f49d7d74 Don't allow buildings and fences to be built on top of chickens.
Simon Cross <hodgestar@gmail.com>
parents: 189
diff changeset
691 return
3c80f49d7d74 Don't allow buildings and fences to be built on top of chickens.
Simon Cross <hodgestar@gmail.com>
parents: 189
diff changeset
692
77
65958516c7d9 Implement separate fence repair cost (currently 25 groats).
Simon Cross <hodgestar@gmail.com>
parents: 73
diff changeset
693 if self.cash < cost:
54
b8f64db0d39e Cleaned up buying and selling a bit.
Jeremy Thurgood <firxen@gmail.com>
parents: 52
diff changeset
694 print "You can't afford a fence."
b8f64db0d39e Cleaned up buying and selling a bit.
Jeremy Thurgood <firxen@gmail.com>
parents: 52
diff changeset
695 return
77
65958516c7d9 Implement separate fence repair cost (currently 25 groats).
Simon Cross <hodgestar@gmail.com>
parents: 73
diff changeset
696 self.add_cash(-cost)
66
edc15ce8fa30 Implement fence selling (a bit hackish, but fine for now).
Simon Cross <hodgestar@gmail.com>
parents: 65
diff changeset
697 self.tv.set(tile_pos, self.FENCE)
edc15ce8fa30 Implement fence selling (a bit hackish, but fine for now).
Simon Cross <hodgestar@gmail.com>
parents: 65
diff changeset
698
edc15ce8fa30 Implement fence selling (a bit hackish, but fine for now).
Simon Cross <hodgestar@gmail.com>
parents: 65
diff changeset
699 def sell_fence(self, tile_pos):
227
b9782f622006 Allow selling of broken fences.
Simon Cross <hodgestar@gmail.com>
parents: 226
diff changeset
700 this_tile = self.tv.get(tile_pos)
b9782f622006 Allow selling of broken fences.
Simon Cross <hodgestar@gmail.com>
parents: 226
diff changeset
701 if this_tile not in [self.FENCE, self.BROKEN_FENCE]:
66
edc15ce8fa30 Implement fence selling (a bit hackish, but fine for now).
Simon Cross <hodgestar@gmail.com>
parents: 65
diff changeset
702 return
227
b9782f622006 Allow selling of broken fences.
Simon Cross <hodgestar@gmail.com>
parents: 226
diff changeset
703 if this_tile == self.FENCE:
b9782f622006 Allow selling of broken fences.
Simon Cross <hodgestar@gmail.com>
parents: 226
diff changeset
704 self.add_cash(constants.SELL_PRICE_FENCE)
b9782f622006 Allow selling of broken fences.
Simon Cross <hodgestar@gmail.com>
parents: 226
diff changeset
705 elif this_tile == self.BROKEN_FENCE:
b9782f622006 Allow selling of broken fences.
Simon Cross <hodgestar@gmail.com>
parents: 226
diff changeset
706 self.add_cash(constants.SELL_PRICE_BROKEN_FENCE)
66
edc15ce8fa30 Implement fence selling (a bit hackish, but fine for now).
Simon Cross <hodgestar@gmail.com>
parents: 65
diff changeset
707 self.tv.set(tile_pos, self.GRASSLAND)
54
b8f64db0d39e Cleaned up buying and selling a bit.
Jeremy Thurgood <firxen@gmail.com>
parents: 52
diff changeset
708
131
4527e09dc620 Add lumberjacks.
Simon Cross <hodgestar@gmail.com>
parents: 128
diff changeset
709 def logging_forest(self, tile_pos):
4527e09dc620 Add lumberjacks.
Simon Cross <hodgestar@gmail.com>
parents: 128
diff changeset
710 if self.tv.get(tile_pos) != self.WOODLAND:
4527e09dc620 Add lumberjacks.
Simon Cross <hodgestar@gmail.com>
parents: 128
diff changeset
711 return
135
149822fbebeb Check that there is enough cash before logging.
Simon Cross <hodgestar@gmail.com>
parents: 131
diff changeset
712 if self.cash < constants.LOGGING_PRICE:
149822fbebeb Check that there is enough cash before logging.
Simon Cross <hodgestar@gmail.com>
parents: 131
diff changeset
713 return
131
4527e09dc620 Add lumberjacks.
Simon Cross <hodgestar@gmail.com>
parents: 128
diff changeset
714 self.add_cash(-constants.LOGGING_PRICE)
4527e09dc620 Add lumberjacks.
Simon Cross <hodgestar@gmail.com>
parents: 128
diff changeset
715 self.tv.set(tile_pos, self.GRASSLAND)
4527e09dc620 Add lumberjacks.
Simon Cross <hodgestar@gmail.com>
parents: 128
diff changeset
716
65
7e9c8ad06d32 Implement building selling.
Simon Cross <hodgestar@gmail.com>
parents: 64
diff changeset
717 def buy_building(self, tile_pos, building_cls):
7e9c8ad06d32 Implement building selling.
Simon Cross <hodgestar@gmail.com>
parents: 64
diff changeset
718 building = building_cls(tile_pos)
64
99fbb652ce8d Refactor buildings so that new ones can be added just by adding a class to buildings.py.
Simon Cross <hodgestar@gmail.com>
parents: 60
diff changeset
719 if self.cash < building.buy_price():
57
08665fa60345 Implement henhouses and henhouse adding.
Simon Cross <hodgestar@gmail.com>
parents: 54
diff changeset
720 return
191
3c80f49d7d74 Don't allow buildings and fences to be built on top of chickens.
Simon Cross <hodgestar@gmail.com>
parents: 189
diff changeset
721 if any(building.covers((chicken.pos.x, chicken.pos.y)) for chicken in self.chickens):
3c80f49d7d74 Don't allow buildings and fences to be built on top of chickens.
Simon Cross <hodgestar@gmail.com>
parents: 189
diff changeset
722 return
64
99fbb652ce8d Refactor buildings so that new ones can be added just by adding a class to buildings.py.
Simon Cross <hodgestar@gmail.com>
parents: 60
diff changeset
723 if building.place(self.tv):
99fbb652ce8d Refactor buildings so that new ones can be added just by adding a class to buildings.py.
Simon Cross <hodgestar@gmail.com>
parents: 60
diff changeset
724 self.add_cash(-building.buy_price())
99fbb652ce8d Refactor buildings so that new ones can be added just by adding a class to buildings.py.
Simon Cross <hodgestar@gmail.com>
parents: 60
diff changeset
725 self.add_building(building)
60
e2631c8e2cd6 Implement guard towers (with temporary sprite PNG).
Simon Cross <hodgestar@gmail.com>
parents: 57
diff changeset
726
109
48019afde338 Equipment purchasing and some toolbar tweaks.
Jeremy Thurgood <firxen@gmail.com>
parents: 108
diff changeset
727 def buy_equipment(self, tile_pos, equipment_cls):
298
88a626202591 Buy equipment for chickens in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 294
diff changeset
728
109
48019afde338 Equipment purchasing and some toolbar tweaks.
Jeremy Thurgood <firxen@gmail.com>
parents: 108
diff changeset
729 equipment = equipment_cls()
298
88a626202591 Buy equipment for chickens in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 294
diff changeset
730
310
49c58dda8ac2 Refactor sell_callback, so sell_equipment work
Neil Muller <drnlmuller@gmail.com>
parents: 307
diff changeset
731 def do_equip(chicken, update_button=None):
298
88a626202591 Buy equipment for chickens in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 294
diff changeset
732 # Try to equip the chicken
88a626202591 Buy equipment for chickens in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 294
diff changeset
733 if equipment.place(chicken):
88a626202591 Buy equipment for chickens in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 294
diff changeset
734 self.add_cash(-equipment.buy_price())
88a626202591 Buy equipment for chickens in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 294
diff changeset
735 chicken.equip(equipment)
310
49c58dda8ac2 Refactor sell_callback, so sell_equipment work
Neil Muller <drnlmuller@gmail.com>
parents: 307
diff changeset
736 if update_button:
49c58dda8ac2 Refactor sell_callback, so sell_equipment work
Neil Muller <drnlmuller@gmail.com>
parents: 307
diff changeset
737 update_button(chicken)
298
88a626202591 Buy equipment for chickens in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 294
diff changeset
738 return False
88a626202591 Buy equipment for chickens in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 294
diff changeset
739
88a626202591 Buy equipment for chickens in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 294
diff changeset
740 chicken = self.get_outside_chicken(tile_pos)
88a626202591 Buy equipment for chickens in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 294
diff changeset
741 if self.cash < equipment.buy_price():
109
48019afde338 Equipment purchasing and some toolbar tweaks.
Jeremy Thurgood <firxen@gmail.com>
parents: 108
diff changeset
742 return
298
88a626202591 Buy equipment for chickens in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 294
diff changeset
743 if chicken is None:
88a626202591 Buy equipment for chickens in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 294
diff changeset
744 building = self.get_building(tile_pos)
88a626202591 Buy equipment for chickens in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 294
diff changeset
745 if building is None:
88a626202591 Buy equipment for chickens in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 294
diff changeset
746 return
88a626202591 Buy equipment for chickens in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 294
diff changeset
747 # Bounce through open dialog once more
88a626202591 Buy equipment for chickens in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 294
diff changeset
748 self.open_building_dialog(building, do_equip)
88a626202591 Buy equipment for chickens in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 294
diff changeset
749 else:
88a626202591 Buy equipment for chickens in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 294
diff changeset
750 do_equip(chicken)
109
48019afde338 Equipment purchasing and some toolbar tweaks.
Jeremy Thurgood <firxen@gmail.com>
parents: 108
diff changeset
751
65
7e9c8ad06d32 Implement building selling.
Simon Cross <hodgestar@gmail.com>
parents: 64
diff changeset
752 def sell_building(self, tile_pos):
227
b9782f622006 Allow selling of broken fences.
Simon Cross <hodgestar@gmail.com>
parents: 226
diff changeset
753 if self.tv.get(tile_pos) in [self.FENCE, self.BROKEN_FENCE]:
66
edc15ce8fa30 Implement fence selling (a bit hackish, but fine for now).
Simon Cross <hodgestar@gmail.com>
parents: 65
diff changeset
754 return self.sell_fence(tile_pos)
105
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
755 building = self.get_building(tile_pos)
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
756 if building is None:
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
757 return
172
f7f29f1d434b Don't allow occupied buildings to be sold (dialog can probably be dropped once buildings show their number of occupants).
Simon Cross <hodgestar@gmail.com>
parents: 170
diff changeset
758 if list(building.occupants()):
f7f29f1d434b Don't allow occupied buildings to be sold (dialog can probably be dropped once buildings show their number of occupants).
Simon Cross <hodgestar@gmail.com>
parents: 170
diff changeset
759 warning = gui.Button("Occupied buildings may not be sold.")
f7f29f1d434b Don't allow occupied buildings to be sold (dialog can probably be dropped once buildings show their number of occupants).
Simon Cross <hodgestar@gmail.com>
parents: 170
diff changeset
760 self.open_dialog(warning)
f7f29f1d434b Don't allow occupied buildings to be sold (dialog can probably be dropped once buildings show their number of occupants).
Simon Cross <hodgestar@gmail.com>
parents: 170
diff changeset
761 return
105
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
762 self.add_cash(building.sell_price())
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
763 building.remove(self.tv)
7910b4e01dba Add chicken moving tool and start of animal placement.
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
764 self.remove_building(building)
65
7e9c8ad06d32 Implement building selling.
Simon Cross <hodgestar@gmail.com>
parents: 64
diff changeset
765
164
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
766 def sell_equipment(self, tile_pos):
302
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
767 x, y = 0, 0
310
49c58dda8ac2 Refactor sell_callback, so sell_equipment work
Neil Muller <drnlmuller@gmail.com>
parents: 307
diff changeset
768 def do_sell(chicken, update_button=None):
302
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
769 if not chicken.equipment:
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
770 return
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
771 elif len(chicken.equipment) == 1:
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
772 item = chicken.equipment[0]
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
773 self.add_cash(item.sell_price())
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
774 chicken.unequip(item)
310
49c58dda8ac2 Refactor sell_callback, so sell_equipment work
Neil Muller <drnlmuller@gmail.com>
parents: 307
diff changeset
775 if update_button:
49c58dda8ac2 Refactor sell_callback, so sell_equipment work
Neil Muller <drnlmuller@gmail.com>
parents: 307
diff changeset
776 update_button(chicken)
302
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
777 else:
310
49c58dda8ac2 Refactor sell_callback, so sell_equipment work
Neil Muller <drnlmuller@gmail.com>
parents: 307
diff changeset
778 self.open_equipment_dialog(chicken, x, y, update_button)
302
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
779 return False
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
780
166
4aa800354b7c Rename get_chicken to get_outside_chicken.
Simon Cross <hodgestar@gmail.com>
parents: 165
diff changeset
781 chicken = self.get_outside_chicken(tile_pos)
302
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
782 if chicken is not None:
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
783 do_sell(chicken)
164
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
784 else:
302
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
785 building = self.get_building(tile_pos)
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
786 if building is None:
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
787 return
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
788 x, y = 50, 0
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
789 self.open_building_dialog(building, do_sell)
164
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
790
310
49c58dda8ac2 Refactor sell_callback, so sell_equipment work
Neil Muller <drnlmuller@gmail.com>
parents: 307
diff changeset
791 def open_equipment_dialog(self, chicken, x, y, update_button=None):
164
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
792 tbl = gui.Table()
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
793
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
794 def sell_item(item, button):
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
795 """Select item of equipment."""
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
796 self.add_cash(item.sell_price())
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
797 chicken.unequip(item)
310
49c58dda8ac2 Refactor sell_callback, so sell_equipment work
Neil Muller <drnlmuller@gmail.com>
parents: 307
diff changeset
798 if update_button:
49c58dda8ac2 Refactor sell_callback, so sell_equipment work
Neil Muller <drnlmuller@gmail.com>
parents: 307
diff changeset
799 update_button(chicken)
169
946f09ed37cd Make equipment dialog close after selecting an item to sell.
Simon Cross <hodgestar@gmail.com>
parents: 168
diff changeset
800 self.disp.close(dialog)
164
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
801
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
802 kwargs = { 'style': { 'padding_left': 10, 'padding_bottom': 10 }}
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
803
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
804 tbl.tr()
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
805 tbl.td(gui.Button("Sell ... "), align=-1, **kwargs)
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
806
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
807 for item in chicken.equipment:
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
808 tbl.tr()
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
809 button = gui.Button(item.name().title())
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
810 button.connect(gui.CLICK, sell_item, item, button)
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
811 tbl.td(button, align=1, **kwargs)
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
812
302
01c1682dc250 Mostly working selling equipment in buildings
Neil Muller <drnlmuller@gmail.com>
parents: 298
diff changeset
813 dialog = self.open_dialog(tbl, x=x, y=y)
164
ab90040013a7 Implement equipment selling.
Simon Cross <hodgestar@gmail.com>
parents: 162
diff changeset
814
14
d7f295c06a4b Split gameboard screen.
Jeremy Thurgood <firxen@gmail.com>
parents: 12
diff changeset
815 def event(self, e):
262
d508248041ff avoid passing events in twice
Neil Muller <drnlmuller@gmail.com>
parents: 258
diff changeset
816 if e.type == KEYDOWN and e.key in [K_UP, K_DOWN, K_LEFT, K_RIGHT]:
39
ec79aabe2bf1 Scroll game window with arrow keys.
Jeremy Thurgood <firxen@gmail.com>
parents: 37
diff changeset
817 if e.key == K_UP:
ec79aabe2bf1 Scroll game window with arrow keys.
Jeremy Thurgood <firxen@gmail.com>
parents: 37
diff changeset
818 self.tvw.move_view(0, -self.TILE_DIMENSIONS[1])
ec79aabe2bf1 Scroll game window with arrow keys.
Jeremy Thurgood <firxen@gmail.com>
parents: 37
diff changeset
819 if e.key == K_DOWN:
ec79aabe2bf1 Scroll game window with arrow keys.
Jeremy Thurgood <firxen@gmail.com>
parents: 37
diff changeset
820 self.tvw.move_view(0, self.TILE_DIMENSIONS[1])
ec79aabe2bf1 Scroll game window with arrow keys.
Jeremy Thurgood <firxen@gmail.com>
parents: 37
diff changeset
821 if e.key == K_LEFT:
ec79aabe2bf1 Scroll game window with arrow keys.
Jeremy Thurgood <firxen@gmail.com>
parents: 37
diff changeset
822 self.tvw.move_view(-self.TILE_DIMENSIONS[0], 0)
ec79aabe2bf1 Scroll game window with arrow keys.
Jeremy Thurgood <firxen@gmail.com>
parents: 37
diff changeset
823 if e.key == K_RIGHT:
ec79aabe2bf1 Scroll game window with arrow keys.
Jeremy Thurgood <firxen@gmail.com>
parents: 37
diff changeset
824 self.tvw.move_view(self.TILE_DIMENSIONS[0], 0)
262
d508248041ff avoid passing events in twice
Neil Muller <drnlmuller@gmail.com>
parents: 258
diff changeset
825 return True
d508248041ff avoid passing events in twice
Neil Muller <drnlmuller@gmail.com>
parents: 258
diff changeset
826 return False
25
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents: 24
diff changeset
827
139
1d73de63bd71 Add basic game over screen
Neil Muller <drnlmuller@gmail.com>
parents: 135
diff changeset
828 def advance_day(self):
1d73de63bd71 Add basic game over screen
Neil Muller <drnlmuller@gmail.com>
parents: 135
diff changeset
829 self.days += 1
346
6baf8b5beb5c Remove the "constant" constant
Neil Muller <drnlmuller@gmail.com>
parents: 345
diff changeset
830 if self.days == self.max_turns:
345
279974cc0698 Only set color of days left to red when there is only one day left.
Simon Cross <hodgestar@gmail.com>
parents: 341
diff changeset
831 self.toolbar.day_counter.style.color = (255, 0, 0)
346
6baf8b5beb5c Remove the "constant" constant
Neil Muller <drnlmuller@gmail.com>
parents: 345
diff changeset
832 self.toolbar.update_day_counter("%s/%s" % (self.days,
6baf8b5beb5c Remove the "constant" constant
Neil Muller <drnlmuller@gmail.com>
parents: 345
diff changeset
833 self.max_turns if self.max_turns > 0 else "-"))
139
1d73de63bd71 Add basic game over screen
Neil Muller <drnlmuller@gmail.com>
parents: 135
diff changeset
834
25
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents: 24
diff changeset
835 def clear_foxes(self):
116
d539ef5a3333 Add basic chicken->egg cycle
Neil Muller <drnlmuller@gmail.com>
parents: 115
diff changeset
836 for fox in self.foxes.copy():
80
ad9d1bc7ef0c Kill foxes that don't reach safety
Neil Muller <drnlmuller@gmail.com>
parents: 79
diff changeset
837 # Any foxes that didn't make it to the woods are automatically
ad9d1bc7ef0c Kill foxes that don't reach safety
Neil Muller <drnlmuller@gmail.com>
parents: 79
diff changeset
838 # killed
ad9d1bc7ef0c Kill foxes that don't reach safety
Neil Muller <drnlmuller@gmail.com>
parents: 79
diff changeset
839 if self.in_bounds(fox.pos) and self.tv.get(fox.pos.to_tuple()) \
ad9d1bc7ef0c Kill foxes that don't reach safety
Neil Muller <drnlmuller@gmail.com>
parents: 79
diff changeset
840 != self.WOODLAND:
84
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 83
diff changeset
841 self.kill_fox(fox)
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 83
diff changeset
842 else:
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 83
diff changeset
843 self.tv.sprites.remove(fox)
116
d539ef5a3333 Add basic chicken->egg cycle
Neil Muller <drnlmuller@gmail.com>
parents: 115
diff changeset
844 self.foxes = set() # Remove all the foxes
25
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents: 24
diff changeset
845
202
3074784c93f4 Animation support
Neil Muller <drnlmuller@gmail.com>
parents: 201
diff changeset
846 def run_animations(self):
3074784c93f4 Animation support
Neil Muller <drnlmuller@gmail.com>
parents: 201
diff changeset
847 for anim in self.animations:
3074784c93f4 Animation support
Neil Muller <drnlmuller@gmail.com>
parents: 201
diff changeset
848 anim.animate()
292
bf271e857157 Clear tool when calling price dialog
Neil Muller <drnlmuller@gmail.com>
parents: 290
diff changeset
849 if self.toolbar.anim_clear_tool:
bf271e857157 Clear tool when calling price dialog
Neil Muller <drnlmuller@gmail.com>
parents: 290
diff changeset
850 self.toolbar.clear_tool()
202
3074784c93f4 Animation support
Neil Muller <drnlmuller@gmail.com>
parents: 201
diff changeset
851
29
2e88c680672c Minimal fox raid logic
Neil Muller <drnlmuller@gmail.com>
parents: 25
diff changeset
852 def move_foxes(self):
122
d2b19131d537 Don't continue the night if we're not doing anything anymore
Neil Muller <drnlmuller@gmail.com>
parents: 119
diff changeset
853 """Move the foxes.
d2b19131d537 Don't continue the night if we're not doing anything anymore
Neil Muller <drnlmuller@gmail.com>
parents: 119
diff changeset
854
d2b19131d537 Don't continue the night if we're not doing anything anymore
Neil Muller <drnlmuller@gmail.com>
parents: 119
diff changeset
855 We return True if there are no more foxes to move or all the
d2b19131d537 Don't continue the night if we're not doing anything anymore
Neil Muller <drnlmuller@gmail.com>
parents: 119
diff changeset
856 foxes are safely back. This end's the night"""
d2b19131d537 Don't continue the night if we're not doing anything anymore
Neil Muller <drnlmuller@gmail.com>
parents: 119
diff changeset
857 if not self.foxes:
d2b19131d537 Don't continue the night if we're not doing anything anymore
Neil Muller <drnlmuller@gmail.com>
parents: 119
diff changeset
858 return True
d2b19131d537 Don't continue the night if we're not doing anything anymore
Neil Muller <drnlmuller@gmail.com>
parents: 119
diff changeset
859 over = True
29
2e88c680672c Minimal fox raid logic
Neil Muller <drnlmuller@gmail.com>
parents: 25
diff changeset
860 for fox in self.foxes:
2e88c680672c Minimal fox raid logic
Neil Muller <drnlmuller@gmail.com>
parents: 25
diff changeset
861 fox.move(self)
122
d2b19131d537 Don't continue the night if we're not doing anything anymore
Neil Muller <drnlmuller@gmail.com>
parents: 119
diff changeset
862 if not fox.safe:
d2b19131d537 Don't continue the night if we're not doing anything anymore
Neil Muller <drnlmuller@gmail.com>
parents: 119
diff changeset
863 over = False
84
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 83
diff changeset
864 for chicken in self.chickens:
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 83
diff changeset
865 chicken.attack(self)
122
d2b19131d537 Don't continue the night if we're not doing anything anymore
Neil Muller <drnlmuller@gmail.com>
parents: 119
diff changeset
866 return over
29
2e88c680672c Minimal fox raid logic
Neil Muller <drnlmuller@gmail.com>
parents: 25
diff changeset
867
25
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents: 24
diff changeset
868 def add_chicken(self, chicken):
116
d539ef5a3333 Add basic chicken->egg cycle
Neil Muller <drnlmuller@gmail.com>
parents: 115
diff changeset
869 self.chickens.add(chicken)
115
2b2007e231da Start of dialog for placing chickens in buildings. Remove chicken in hen house bug by not allowing chickens in hen houses.
Simon Cross <hodgestar@gmail.com>
parents: 109
diff changeset
870 if chicken.outside():
2b2007e231da Start of dialog for placing chickens in buildings. Remove chicken in hen house bug by not allowing chickens in hen houses.
Simon Cross <hodgestar@gmail.com>
parents: 109
diff changeset
871 self.tv.sprites.append(chicken)
79
8241386a1651 Add chicken counter
Neil Muller <drnlmuller@gmail.com>
parents: 77
diff changeset
872 self.toolbar.update_chicken_counter(len(self.chickens))
25
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents: 24
diff changeset
873
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents: 24
diff changeset
874 def add_fox(self, fox):
116
d539ef5a3333 Add basic chicken->egg cycle
Neil Muller <drnlmuller@gmail.com>
parents: 115
diff changeset
875 self.foxes.add(fox)
25
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents: 24
diff changeset
876 self.tv.sprites.append(fox)
29
2e88c680672c Minimal fox raid logic
Neil Muller <drnlmuller@gmail.com>
parents: 25
diff changeset
877
64
99fbb652ce8d Refactor buildings so that new ones can be added just by adding a class to buildings.py.
Simon Cross <hodgestar@gmail.com>
parents: 60
diff changeset
878 def add_building(self, building):
99fbb652ce8d Refactor buildings so that new ones can be added just by adding a class to buildings.py.
Simon Cross <hodgestar@gmail.com>
parents: 60
diff changeset
879 self.buildings.append(building)
99fbb652ce8d Refactor buildings so that new ones can be added just by adding a class to buildings.py.
Simon Cross <hodgestar@gmail.com>
parents: 60
diff changeset
880 self.tv.sprites.append(building)
60
e2631c8e2cd6 Implement guard towers (with temporary sprite PNG).
Simon Cross <hodgestar@gmail.com>
parents: 57
diff changeset
881
116
d539ef5a3333 Add basic chicken->egg cycle
Neil Muller <drnlmuller@gmail.com>
parents: 115
diff changeset
882 def lay_eggs(self):
118
2c76ed47fc44 Remove chicken respawn at day start. Handle eaten chickens in henhouses better
Neil Muller <drnlmuller@gmail.com>
parents: 116
diff changeset
883 self.eggs = 0
116
d539ef5a3333 Add basic chicken->egg cycle
Neil Muller <drnlmuller@gmail.com>
parents: 115
diff changeset
884 for building in self.buildings:
144
a9b800b4175e Add define for henhouses & egg laying.
Neil Muller <drnlmuller@gmail.com>
parents: 139
diff changeset
885 if building.NAME in buildings.HENHOUSES:
116
d539ef5a3333 Add basic chicken->egg cycle
Neil Muller <drnlmuller@gmail.com>
parents: 115
diff changeset
886 for chicken in building.occupants():
d539ef5a3333 Add basic chicken->egg cycle
Neil Muller <drnlmuller@gmail.com>
parents: 115
diff changeset
887 chicken.lay()
243
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
888 self.eggs += chicken.get_num_eggs()
118
2c76ed47fc44 Remove chicken respawn at day start. Handle eaten chickens in henhouses better
Neil Muller <drnlmuller@gmail.com>
parents: 116
diff changeset
889 self.toolbar.update_egg_counter(self.eggs)
116
d539ef5a3333 Add basic chicken->egg cycle
Neil Muller <drnlmuller@gmail.com>
parents: 115
diff changeset
890
d539ef5a3333 Add basic chicken->egg cycle
Neil Muller <drnlmuller@gmail.com>
parents: 115
diff changeset
891 def hatch_eggs(self):
d539ef5a3333 Add basic chicken->egg cycle
Neil Muller <drnlmuller@gmail.com>
parents: 115
diff changeset
892 for building in self.buildings:
144
a9b800b4175e Add define for henhouses & egg laying.
Neil Muller <drnlmuller@gmail.com>
parents: 139
diff changeset
893 if building.NAME in buildings.HENHOUSES:
116
d539ef5a3333 Add basic chicken->egg cycle
Neil Muller <drnlmuller@gmail.com>
parents: 115
diff changeset
894 for chicken in building.occupants():
243
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
895 new_chick = chicken.hatch(self)
116
d539ef5a3333 Add basic chicken->egg cycle
Neil Muller <drnlmuller@gmail.com>
parents: 115
diff changeset
896 if new_chick:
125
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 124
diff changeset
897 try:
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 124
diff changeset
898 building.add_occupant(new_chick)
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 124
diff changeset
899 self.add_chicken(new_chick)
219
0a84d5aedc5c Remove eggs from chickens placed outside. Fix some bugs with setting the correct image on buttons
Neil Muller <drnlmuller@gmail.com>
parents: 218
diff changeset
900 new_chick.equip(equipment.Nest())
125
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 124
diff changeset
901 except buildings.BuildingFullError:
224
c279ad59b8e2 Chicks fill hen house, then adjacent spaces, then die.
Simon Cross <hodgestar@gmail.com>
parents: 223
diff changeset
902 # No space in the hen house, look nearby
c279ad59b8e2 Chicks fill hen house, then adjacent spaces, then die.
Simon Cross <hodgestar@gmail.com>
parents: 223
diff changeset
903 for tile_pos in building.adjacent_tiles():
c279ad59b8e2 Chicks fill hen house, then adjacent spaces, then die.
Simon Cross <hodgestar@gmail.com>
parents: 223
diff changeset
904 if self.tv.get(tile_pos) != self.GRASSLAND:
c279ad59b8e2 Chicks fill hen house, then adjacent spaces, then die.
Simon Cross <hodgestar@gmail.com>
parents: 223
diff changeset
905 continue
c279ad59b8e2 Chicks fill hen house, then adjacent spaces, then die.
Simon Cross <hodgestar@gmail.com>
parents: 223
diff changeset
906 if self.get_outside_chicken(tile_pos) is None:
c279ad59b8e2 Chicks fill hen house, then adjacent spaces, then die.
Simon Cross <hodgestar@gmail.com>
parents: 223
diff changeset
907 self.add_chicken(new_chick)
c279ad59b8e2 Chicks fill hen house, then adjacent spaces, then die.
Simon Cross <hodgestar@gmail.com>
parents: 223
diff changeset
908 self.relocate_animal(new_chick, tile_pos=tile_pos)
c279ad59b8e2 Chicks fill hen house, then adjacent spaces, then die.
Simon Cross <hodgestar@gmail.com>
parents: 223
diff changeset
909 break
221
d46ae64240a1 Accept that new chicks die if you don't treat them properly.
Simon Cross <hodgestar@gmail.com>
parents: 219
diff changeset
910 # if there isn't a space for the
d46ae64240a1 Accept that new chicks die if you don't treat them properly.
Simon Cross <hodgestar@gmail.com>
parents: 219
diff changeset
911 # new chick it dies. :/ Farm life
d46ae64240a1 Accept that new chicks die if you don't treat them properly.
Simon Cross <hodgestar@gmail.com>
parents: 219
diff changeset
912 # is cruel.
118
2c76ed47fc44 Remove chicken respawn at day start. Handle eaten chickens in henhouses better
Neil Muller <drnlmuller@gmail.com>
parents: 116
diff changeset
913 self.toolbar.update_egg_counter(self.eggs)
116
d539ef5a3333 Add basic chicken->egg cycle
Neil Muller <drnlmuller@gmail.com>
parents: 115
diff changeset
914
84
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 83
diff changeset
915 def kill_fox(self, fox):
251
844bfb23d4b6 Refactored animal death and added death animations.
Jeremy Thurgood <firxen@gmail.com>
parents: 247
diff changeset
916 self.killed_foxes += 1
844bfb23d4b6 Refactored animal death and added death animations.
Jeremy Thurgood <firxen@gmail.com>
parents: 247
diff changeset
917 self.toolbar.update_fox_counter(self.killed_foxes)
844bfb23d4b6 Refactored animal death and added death animations.
Jeremy Thurgood <firxen@gmail.com>
parents: 247
diff changeset
918 self.add_cash(constants.SELL_PRICE_DEAD_FOX)
844bfb23d4b6 Refactored animal death and added death animations.
Jeremy Thurgood <firxen@gmail.com>
parents: 247
diff changeset
919 self.remove_fox(fox)
84
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 83
diff changeset
920
29
2e88c680672c Minimal fox raid logic
Neil Muller <drnlmuller@gmail.com>
parents: 25
diff changeset
921 def remove_fox(self, fox):
116
d539ef5a3333 Add basic chicken->egg cycle
Neil Muller <drnlmuller@gmail.com>
parents: 115
diff changeset
922 self.foxes.discard(fox)
d539ef5a3333 Add basic chicken->egg cycle
Neil Muller <drnlmuller@gmail.com>
parents: 115
diff changeset
923 if fox in self.tv.sprites:
29
2e88c680672c Minimal fox raid logic
Neil Muller <drnlmuller@gmail.com>
parents: 25
diff changeset
924 self.tv.sprites.remove(fox)
2e88c680672c Minimal fox raid logic
Neil Muller <drnlmuller@gmail.com>
parents: 25
diff changeset
925
2e88c680672c Minimal fox raid logic
Neil Muller <drnlmuller@gmail.com>
parents: 25
diff changeset
926 def remove_chicken(self, chick):
215
85a5299caf4a bugfix: deselect eaten chickens
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 213
diff changeset
927 if chick is self.animal_to_place:
85a5299caf4a bugfix: deselect eaten chickens
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 213
diff changeset
928 self.select_animal_to_place(None)
116
d539ef5a3333 Add basic chicken->egg cycle
Neil Muller <drnlmuller@gmail.com>
parents: 115
diff changeset
929 self.chickens.discard(chick)
243
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
930 self.eggs -= chick.get_num_eggs()
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
931 self.toolbar.update_egg_counter(self.eggs)
118
2c76ed47fc44 Remove chicken respawn at day start. Handle eaten chickens in henhouses better
Neil Muller <drnlmuller@gmail.com>
parents: 116
diff changeset
932 if chick.abode:
125
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 124
diff changeset
933 chick.abode.clear_occupant()
116
d539ef5a3333 Add basic chicken->egg cycle
Neil Muller <drnlmuller@gmail.com>
parents: 115
diff changeset
934 self.toolbar.update_chicken_counter(len(self.chickens))
144
a9b800b4175e Add define for henhouses & egg laying.
Neil Muller <drnlmuller@gmail.com>
parents: 139
diff changeset
935 if chick in self.tv.sprites and chick.outside():
a9b800b4175e Add define for henhouses & egg laying.
Neil Muller <drnlmuller@gmail.com>
parents: 139
diff changeset
936 self.tv.sprites.remove(chick)
40
678421bd58ee Money counter with very ugly display hack.
Jeremy Thurgood <firxen@gmail.com>
parents: 39
diff changeset
937
65
7e9c8ad06d32 Implement building selling.
Simon Cross <hodgestar@gmail.com>
parents: 64
diff changeset
938 def remove_building(self, building):
7e9c8ad06d32 Implement building selling.
Simon Cross <hodgestar@gmail.com>
parents: 64
diff changeset
939 if building in self.buildings:
7e9c8ad06d32 Implement building selling.
Simon Cross <hodgestar@gmail.com>
parents: 64
diff changeset
940 self.buildings.remove(building)
7e9c8ad06d32 Implement building selling.
Simon Cross <hodgestar@gmail.com>
parents: 64
diff changeset
941 self.tv.sprites.remove(building)
7e9c8ad06d32 Implement building selling.
Simon Cross <hodgestar@gmail.com>
parents: 64
diff changeset
942
40
678421bd58ee Money counter with very ugly display hack.
Jeremy Thurgood <firxen@gmail.com>
parents: 39
diff changeset
943 def add_cash(self, amount):
678421bd58ee Money counter with very ugly display hack.
Jeremy Thurgood <firxen@gmail.com>
parents: 39
diff changeset
944 self.cash += amount
678421bd58ee Money counter with very ugly display hack.
Jeremy Thurgood <firxen@gmail.com>
parents: 39
diff changeset
945 self.toolbar.update_cash_counter(self.cash)
67
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
946
118
2c76ed47fc44 Remove chicken respawn at day start. Handle eaten chickens in henhouses better
Neil Muller <drnlmuller@gmail.com>
parents: 116
diff changeset
947 def add_some_chickens(self):
2c76ed47fc44 Remove chicken respawn at day start. Handle eaten chickens in henhouses better
Neil Muller <drnlmuller@gmail.com>
parents: 116
diff changeset
948 """Add some random chickens to start the game"""
69
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
949 x, y = 0, 0
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
950 width, height = self.tv.size
238
1a7097c0fc8f Try harder to have 10 chickens at the start
Neil Muller <drnlmuller@gmail.com>
parents: 234
diff changeset
951 tries = 0
325
b07ea17b8b4e Move starting chickens to constants
Neil Muller <drnlmuller@gmail.com>
parents: 323
diff changeset
952 while len(self.chickens) < constants.START_CHICKENS:
69
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
953 if x < width:
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
954 tile = self.tv.get((x, y))
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
955 else:
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
956 y += 1
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
957 if y >= height:
238
1a7097c0fc8f Try harder to have 10 chickens at the start
Neil Muller <drnlmuller@gmail.com>
parents: 234
diff changeset
958 y = 0
1a7097c0fc8f Try harder to have 10 chickens at the start
Neil Muller <drnlmuller@gmail.com>
parents: 234
diff changeset
959 tries += 1
1a7097c0fc8f Try harder to have 10 chickens at the start
Neil Muller <drnlmuller@gmail.com>
parents: 234
diff changeset
960 if tries > 3:
1a7097c0fc8f Try harder to have 10 chickens at the start
Neil Muller <drnlmuller@gmail.com>
parents: 234
diff changeset
961 break # Things have gone wierd
69
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
962 x = 0
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
963 continue
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
964 # See if we place a chicken
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
965 if 'grassland' == tiles.TILE_MAP[tile]:
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
966 # Farmland
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
967 roll = random.randint(1, 20)
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
968 # We don't place within a tile of the fence, this is to make things
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
969 # easier
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
970 for xx in range(x-1, x+2):
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
971 if xx >= width or xx < 0:
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
972 continue
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
973 for yy in range(y-1, y+2):
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
974 if yy >= height or yy < 0:
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
975 continue
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
976 neighbour = self.tv.get((xx, yy))
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
977 if 'fence' == tiles.TILE_MAP[neighbour]:
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
978 # Fence
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
979 roll = 10
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
980 if roll == 1:
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
981 # Create a chicken
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
982 chick = animal.Chicken((x, y))
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
983 self.add_chicken(chick)
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
984 x += 1
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
985
241
1a7000c8211c Demolition foxes, including better fox selection.
Jeremy Thurgood <firxen@gmail.com>
parents: 239
diff changeset
986 def _choose_fox(self, (x, y)):
1a7000c8211c Demolition foxes, including better fox selection.
Jeremy Thurgood <firxen@gmail.com>
parents: 239
diff changeset
987 fox_cls = misc.WeightedSelection(self.FOX_WEIGHTINGS).choose()
1a7000c8211c Demolition foxes, including better fox selection.
Jeremy Thurgood <firxen@gmail.com>
parents: 239
diff changeset
988 return fox_cls((x, y))
1a7000c8211c Demolition foxes, including better fox selection.
Jeremy Thurgood <firxen@gmail.com>
parents: 239
diff changeset
989
69
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
990 def spawn_foxes(self):
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
991 """The foxes come at night, and this is where they come from."""
73
f3ce3346e25e Spawn foxes jsut outside the map
Neil Muller <drnlmuller@gmail.com>
parents: 69
diff changeset
992 # Foxes spawn just outside the map
69
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
993 x, y = 0, 0
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
994 width, height = self.tv.size
239
8224d1ac99c7 Foxes tend to increase with time
Neil Muller <drnlmuller@gmail.com>
parents: 238
diff changeset
995 min_foxes = (self.days+3)/2 # always more than one fox
323
978efd39a099 Limit maximum numbe of foxes generated
Neil Muller <drnlmuller@gmail.com>
parents: 320
diff changeset
996 new_foxes = min(random.randint(min_foxes, min_foxes*2), self.max_foxes)
69
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
997 while len(self.foxes) < new_foxes:
73
f3ce3346e25e Spawn foxes jsut outside the map
Neil Muller <drnlmuller@gmail.com>
parents: 69
diff changeset
998 side = random.randint(0, 3)
f3ce3346e25e Spawn foxes jsut outside the map
Neil Muller <drnlmuller@gmail.com>
parents: 69
diff changeset
999 if side == 0:
f3ce3346e25e Spawn foxes jsut outside the map
Neil Muller <drnlmuller@gmail.com>
parents: 69
diff changeset
1000 # top
f3ce3346e25e Spawn foxes jsut outside the map
Neil Muller <drnlmuller@gmail.com>
parents: 69
diff changeset
1001 y = -1
f3ce3346e25e Spawn foxes jsut outside the map
Neil Muller <drnlmuller@gmail.com>
parents: 69
diff changeset
1002 x = random.randint(-1, width)
f3ce3346e25e Spawn foxes jsut outside the map
Neil Muller <drnlmuller@gmail.com>
parents: 69
diff changeset
1003 elif side == 1:
f3ce3346e25e Spawn foxes jsut outside the map
Neil Muller <drnlmuller@gmail.com>
parents: 69
diff changeset
1004 # bottom
f3ce3346e25e Spawn foxes jsut outside the map
Neil Muller <drnlmuller@gmail.com>
parents: 69
diff changeset
1005 y = height
f3ce3346e25e Spawn foxes jsut outside the map
Neil Muller <drnlmuller@gmail.com>
parents: 69
diff changeset
1006 x = random.randint(-1, width)
f3ce3346e25e Spawn foxes jsut outside the map
Neil Muller <drnlmuller@gmail.com>
parents: 69
diff changeset
1007 elif side == 2:
f3ce3346e25e Spawn foxes jsut outside the map
Neil Muller <drnlmuller@gmail.com>
parents: 69
diff changeset
1008 # left
f3ce3346e25e Spawn foxes jsut outside the map
Neil Muller <drnlmuller@gmail.com>
parents: 69
diff changeset
1009 x = -1
f3ce3346e25e Spawn foxes jsut outside the map
Neil Muller <drnlmuller@gmail.com>
parents: 69
diff changeset
1010 y = random.randint(-1, height)
69
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
1011 else:
73
f3ce3346e25e Spawn foxes jsut outside the map
Neil Muller <drnlmuller@gmail.com>
parents: 69
diff changeset
1012 x = width
f3ce3346e25e Spawn foxes jsut outside the map
Neil Muller <drnlmuller@gmail.com>
parents: 69
diff changeset
1013 y = random.randint(-1, height)
f3ce3346e25e Spawn foxes jsut outside the map
Neil Muller <drnlmuller@gmail.com>
parents: 69
diff changeset
1014 skip = False
f3ce3346e25e Spawn foxes jsut outside the map
Neil Muller <drnlmuller@gmail.com>
parents: 69
diff changeset
1015 for other_fox in self.foxes:
f3ce3346e25e Spawn foxes jsut outside the map
Neil Muller <drnlmuller@gmail.com>
parents: 69
diff changeset
1016 if other_fox.pos.x == x and other_fox.pos.y == y:
f3ce3346e25e Spawn foxes jsut outside the map
Neil Muller <drnlmuller@gmail.com>
parents: 69
diff changeset
1017 skip = True # Choose a new position
69
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
1018 break
73
f3ce3346e25e Spawn foxes jsut outside the map
Neil Muller <drnlmuller@gmail.com>
parents: 69
diff changeset
1019 if not skip:
241
1a7000c8211c Demolition foxes, including better fox selection.
Jeremy Thurgood <firxen@gmail.com>
parents: 239
diff changeset
1020 self.add_fox(self._choose_fox((x, y)))
69
18db99fda6bd Move spawing code from engine to gameboard - seems more natural.
Neil Muller <drnlmuller@gmail.com>
parents: 68
diff changeset
1021
67
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
1022 def fix_buildings(self):
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
1023 """Go through the level map looking for buildings that haven't
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
1024 been added to self.buildings and adding them.
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
1025
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
1026 Where partial buildings exist (i.e. places where the building
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
1027 cannot fit on the available tiles) the building is added anyway
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
1028 to the top left corner.
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
1029
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
1030 Could be a lot faster.
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
1031 """
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
1032 tile_to_building = dict((b.TILE_NO, b) for b in buildings.BUILDINGS)
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
1033
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
1034 w, h = self.tv.size
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
1035 for x in xrange(w):
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
1036 for y in xrange(h):
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
1037 tile_pos = (x, y)
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
1038 tile_no = self.tv.get(tile_pos)
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
1039 if tile_no not in tile_to_building:
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
1040 continue
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
1041
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
1042 covered = False
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
1043 for building in self.buildings:
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
1044 if building.covers(tile_pos):
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
1045 covered = True
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
1046 break
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
1047
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
1048 if covered:
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
1049 continue
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
1050
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
1051 building_cls = tile_to_building[tile_no]
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
1052 building = building_cls(tile_pos)
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
1053 building.remove(self.tv)
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
1054 building.place(self.tv)
9171d9b9ab35 Sanity check and fix up buildings on map after loading.
Simon Cross <hodgestar@gmail.com>
parents: 66
diff changeset
1055 self.add_building(building)
139
1d73de63bd71 Add basic game over screen
Neil Muller <drnlmuller@gmail.com>
parents: 135
diff changeset
1056
307
bf1df0902883 three game modes: fortnight, quarter, fox extinction
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 305
diff changeset
1057 def trees_left(self):
bf1df0902883 three game modes: fortnight, quarter, fox extinction
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 305
diff changeset
1058 width, height = self.tv.size
bf1df0902883 three game modes: fortnight, quarter, fox extinction
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 305
diff changeset
1059 return len([(x,y) for x in range(width) for y in range(height) if self.tv.get((x,y)) == self.WOODLAND])
bf1df0902883 three game modes: fortnight, quarter, fox extinction
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 305
diff changeset
1060
139
1d73de63bd71 Add basic game over screen
Neil Muller <drnlmuller@gmail.com>
parents: 135
diff changeset
1061 def is_game_over(self):
1d73de63bd71 Add basic game over screen
Neil Muller <drnlmuller@gmail.com>
parents: 135
diff changeset
1062 """Return true if we're complete"""
307
bf1df0902883 three game modes: fortnight, quarter, fox extinction
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 305
diff changeset
1063 if self.trees_left() == 0:
bf1df0902883 three game modes: fortnight, quarter, fox extinction
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 305
diff changeset
1064 return True
346
6baf8b5beb5c Remove the "constant" constant
Neil Muller <drnlmuller@gmail.com>
parents: 345
diff changeset
1065 if self.max_turns > 0 and self.days >= self.max_turns:
139
1d73de63bd71 Add basic game over screen
Neil Muller <drnlmuller@gmail.com>
parents: 135
diff changeset
1066 return True
1d73de63bd71 Add basic game over screen
Neil Muller <drnlmuller@gmail.com>
parents: 135
diff changeset
1067 if len(self.chickens) == 0:
1d73de63bd71 Add basic game over screen
Neil Muller <drnlmuller@gmail.com>
parents: 135
diff changeset
1068 return True
326
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
1069
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
1070
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
1071 class TextDialog(gui.Dialog):
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
1072 def __init__(self, title, text, **params):
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
1073 title_label = gui.Label(title)
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
1074
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
1075 doc = gui.Document()
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
1076
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
1077 space = doc.style.font.size(" ")
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
1078
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
1079 for paragraph in text.split('\n\n'):
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
1080 doc.block(align=-1)
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
1081 for word in paragraph.split():
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
1082 doc.add(gui.Label(word))
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
1083 doc.space(space)
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
1084 doc.br(space[1])
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
1085 doc.br(space[1])
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
1086
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
1087 done_button = gui.Button("Close")
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
1088 done_button.connect(gui.CLICK, self.close)
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
1089
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
1090 tbl = gui.Table()
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
1091 tbl.tr()
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
1092 tbl.td(doc)
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
1093 tbl.tr()
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
1094 tbl.td(done_button, align=1)
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
1095
89f51d513606 Add TextDialog class and use it to warn about selling your last chicken.
Simon Cross <hodgestar@gmail.com>
parents: 325
diff changeset
1096 gui.Dialog.__init__(self, title_label, tbl, **params)
336
82a18615a0ab Ask 'Are you sure?'
Neil Muller <drnlmuller@gmail.com>
parents: 330
diff changeset
1097
82a18615a0ab Ask 'Are you sure?'
Neil Muller <drnlmuller@gmail.com>
parents: 330
diff changeset
1098