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1 import random
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2
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3 import pygame
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4 from pgu import tilevid
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5
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6 import constants
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7 import data
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8
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9
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10 class GameBoard(object):
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11 TILE_DIMENSIONS = (20, 20)
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12
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13 def __init__(self):
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14 self.tv = tilevid.Tilevid()
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15 self.tv.tga_load_tiles(data.filepath('tiles.tga'), self.TILE_DIMENSIONS)
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16 self.tv.tga_load_level(data.filepath('level1.tga'))
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17
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18 def update(self, screen):
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19 return self.tv.update(screen)
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20
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21 def loop(self):
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22 x = random.randint(0, self.size[0]-1)
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23 y = random.randint(0, self.size[1]-1)
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24 tile = random.randint(0, 4)
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25 self.tv.set((x, y), tile)
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26
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