comparison gamelib/gameboard.py @ 9:3b045083631e

Basic game board logic.
author Jeremy Thurgood <firxen@gmail.com>
date Sun, 30 Aug 2009 14:52:25 +0000
parents
children 5d58a5b13731
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8:b35794966cf3 9:3b045083631e
1 import random
2
3 import pygame
4 from pgu import tilevid
5
6 import constants
7 import data
8
9
10 class GameBoard(object):
11 TILE_DIMENSIONS = (20, 20)
12
13 def __init__(self):
14 self.tv = tilevid.Tilevid()
15 self.tv.tga_load_tiles(data.filepath('tiles.tga'), self.TILE_DIMENSIONS)
16 self.tv.tga_load_level(data.filepath('level1.tga'))
17
18 def update(self, screen):
19 return self.tv.update(screen)
20
21 def loop(self):
22 x = random.randint(0, self.size[0]-1)
23 y = random.randint(0, self.size[1]-1)
24 tile = random.randint(0, 4)
25 self.tv.set((x, y), tile)
26