annotate skaapsteker/sprites/player.py @ 431:b753ea36909e

Fix the bug Anna found.
author Jeremy Thurgood <firxen@gmail.com>
date Sat, 09 Apr 2011 18:46:28 +0200
parents 25efc74ac19c
children fe99a4e04b2b
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
rev   line source
90
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
1 """Class for dealing with the player"""
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
2
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
3 import pygame.transform
167
f7fb2ee24c70 Twiddle player animation behaviour
Neil Muller <drnlmuller@gmail.com>
parents: 160
diff changeset
4 import time
90
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
5
362
02bf05964619 FIREBALLS!
Simon Cross <hodgestar@gmail.com>
parents: 359
diff changeset
6 from ..sprites.base import find_sprite, Monster, TILE_SIZE, PC_LAYER, MONSTER_LAYER, PROJECTILE_LAYER
366
249ba3bd6904 Very, very frightening.
Simon Cross <hodgestar@gmail.com>
parents: 362
diff changeset
7 from ..sprites.projectiles import Fireball, Lightning
248
129afb4417cf Some light cleanup.
Jeremy Thurgood <firxen@gmail.com>
parents: 244
diff changeset
8 from ..physics import Sprite
390
93f13f7d97f2 Initial fire rate-limiting
Stefano Rivera <stefano@rivera.za.net>
parents: 381
diff changeset
9 from ..constants import Layers, FoxHud, DOUBLE_TAP_TIME, RECHARGE_TIME
248
129afb4417cf Some light cleanup.
Jeremy Thurgood <firxen@gmail.com>
parents: 244
diff changeset
10 from ..data import get_files, load_image
395
135cbb99511f Hook up fan.
Jeremy Thurgood <firxen@gmail.com>
parents: 391
diff changeset
11 from ..engine import PlayerDied, AddSpriteEvent, OpenNotification
90
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
12
408
bbfc2cc07ba4 Add invisibility power.
Simon Cross <hodgestar@gmail.com>
parents: 398
diff changeset
13 from pygame.constants import BLEND_RGBA_MULT
bbfc2cc07ba4 Add invisibility power.
Simon Cross <hodgestar@gmail.com>
parents: 398
diff changeset
14
90
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
15 class Player(Sprite):
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
16
97
a1d95c6152a0 Shiny new collision detection. Read code for usage information.
Simon Cross <hodgestar@gmail.com>
parents: 90
diff changeset
17 collision_layer = PC_LAYER
362
02bf05964619 FIREBALLS!
Simon Cross <hodgestar@gmail.com>
parents: 359
diff changeset
18 collides_with = set([MONSTER_LAYER, PROJECTILE_LAYER])
116
69a97094417a Hook up per-tick sprite animations.
Simon Cross <hodgestar@gmail.com>
parents: 115
diff changeset
19 wants_updates = True
97
a1d95c6152a0 Shiny new collision detection. Read code for usage information.
Simon Cross <hodgestar@gmail.com>
parents: 90
diff changeset
20
271
56a529a69e97 Only backout / move-off "solid" collisions
Neil Muller <drnlmuller@gmail.com>
parents: 269
diff changeset
21 block = True
56a529a69e97 Only backout / move-off "solid" collisions
Neil Muller <drnlmuller@gmail.com>
parents: 269
diff changeset
22
266
be516ca5e3b8 Add sprinting
Neil Muller <drnlmuller@gmail.com>
parents: 263
diff changeset
23
263
44cd7cfd2de3 Yelp when hit
Neil Muller <drnlmuller@gmail.com>
parents: 253
diff changeset
24 def __init__(self, the_world, soundsystem):
90
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
25 Sprite.__init__(self)
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
26 self.image = None
122
51bcc909873d Saner, buggier collision rectangles
Neil Muller <drnlmuller@gmail.com>
parents: 120
diff changeset
27 self.rect = None
90
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
28 self._image_dict = {}
263
44cd7cfd2de3 Yelp when hit
Neil Muller <drnlmuller@gmail.com>
parents: 253
diff changeset
29 self._soundsystem = soundsystem
44cd7cfd2de3 Yelp when hit
Neil Muller <drnlmuller@gmail.com>
parents: 253
diff changeset
30 self._soundsystem.load_sound('yelp', 'sounds/yelp.ogg')
120
9b08afeadf06 Animated running.
Simon Cross <hodgestar@gmail.com>
parents: 116
diff changeset
31 self._animation_frame = 0.0
167
f7fb2ee24c70 Twiddle player animation behaviour
Neil Muller <drnlmuller@gmail.com>
parents: 160
diff changeset
32 self._last_time = time.time()
411
a5f54ae9217e Per weapon recharge
Stefano Rivera <stefano@rivera.za.net>
parents: 410
diff changeset
33 self._last_attacked = {
a5f54ae9217e Per weapon recharge
Stefano Rivera <stefano@rivera.za.net>
parents: 410
diff changeset
34 'fireball': time.time(),
a5f54ae9217e Per weapon recharge
Stefano Rivera <stefano@rivera.za.net>
parents: 410
diff changeset
35 'lightning': time.time(),
426
29e376484f31 Start of shield for player.
Simon Cross <hodgestar@gmail.com>
parents: 411
diff changeset
36 'shield': time.time(),
411
a5f54ae9217e Per weapon recharge
Stefano Rivera <stefano@rivera.za.net>
parents: 410
diff changeset
37 }
426
29e376484f31 Start of shield for player.
Simon Cross <hodgestar@gmail.com>
parents: 411
diff changeset
38 self._inv_cache = {} # invisible fox image cache
29e376484f31 Start of shield for player.
Simon Cross <hodgestar@gmail.com>
parents: 411
diff changeset
39 self._shield_cache = {} # shielded fox image cache
29e376484f31 Start of shield for player.
Simon Cross <hodgestar@gmail.com>
parents: 411
diff changeset
40 self._shield_image = 0 # shield image
90
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
41 # State flags and such
204
0f9715a2f07b Make fire 1 do the attacking animation
Neil Muller <drnlmuller@gmail.com>
parents: 203
diff changeset
42 self.attacking = 0
90
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
43 self.running = False
269
c24588c7ba09 Make sprinting single use after double tap
Neil Muller <drnlmuller@gmail.com>
parents: 266
diff changeset
44 self.sprinting = 0
90
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
45 self.jumping = False
408
bbfc2cc07ba4 Add invisibility power.
Simon Cross <hodgestar@gmail.com>
parents: 398
diff changeset
46 self.flying = 0
396
dc534c2c475c Fix up various power activation checks.
Simon Cross <hodgestar@gmail.com>
parents: 395
diff changeset
47 self.prep_flight = 0.0
408
bbfc2cc07ba4 Add invisibility power.
Simon Cross <hodgestar@gmail.com>
parents: 398
diff changeset
48 self.invisible = 0
426
29e376484f31 Start of shield for player.
Simon Cross <hodgestar@gmail.com>
parents: 411
diff changeset
49 self.using_shield = 0
348
7d4738347a9c Hook up transformation
Neil Muller <drnlmuller@gmail.com>
parents: 346
diff changeset
50 self.shape = 'fox' # Needed so load image does the right thing
90
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
51 self._load_images()
315
0fc2b9d1a9cb Recreate inventory image on scene changes
Neil Muller <drnlmuller@gmail.com>
parents: 314
diff changeset
52 self.inventory_image = None
90
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
53 # We muck with these in load for convience, so ensure they're right
206
e2acf4663065 Move fox properties to the world
Neil Muller <drnlmuller@gmail.com>
parents: 204
diff changeset
54 self.the_world = the_world
348
7d4738347a9c Hook up transformation
Neil Muller <drnlmuller@gmail.com>
parents: 346
diff changeset
55 self.shape = the_world.fox.shape
335
c6552e9fc2e1 Added aburage.
Jeremy Thurgood <firxen@gmail.com>
parents: 332
diff changeset
56 self._me = the_world.fox
90
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
57 self.set_facing('left')
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
58 self.set_image()
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
59 self.set_pos((0, 0))
187
92ab784ecf5a Repel fx from longstanding collisions
Neil Muller <drnlmuller@gmail.com>
parents: 177
diff changeset
60 self._collisions_seen = 0
92ab784ecf5a Repel fx from longstanding collisions
Neil Muller <drnlmuller@gmail.com>
parents: 177
diff changeset
61 self._last_collide = []
90
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
62 self._layer = Layers.PLAYER
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
63
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
64 def set_image(self):
335
c6552e9fc2e1 Added aburage.
Jeremy Thurgood <firxen@gmail.com>
parents: 332
diff changeset
65 key = self._make_key(len(self._me.tails))
120
9b08afeadf06 Animated running.
Simon Cross <hodgestar@gmail.com>
parents: 116
diff changeset
66 images = self._image_dict[key]
9b08afeadf06 Animated running.
Simon Cross <hodgestar@gmail.com>
parents: 116
diff changeset
67 if self._animation_frame >= len(images):
9b08afeadf06 Animated running.
Simon Cross <hodgestar@gmail.com>
parents: 116
diff changeset
68 self._animation_frame = 0.0
122
51bcc909873d Saner, buggier collision rectangles
Neil Muller <drnlmuller@gmail.com>
parents: 120
diff changeset
69 if self.rect:
151
06be025c821c Use midbottom, rather than bottomleft, when changing fox frames
Neil Muller <drnlmuller@gmail.com>
parents: 149
diff changeset
70 cur_pos = self.collide_rect.midbottom
122
51bcc909873d Saner, buggier collision rectangles
Neil Muller <drnlmuller@gmail.com>
parents: 120
diff changeset
71 else:
51bcc909873d Saner, buggier collision rectangles
Neil Muller <drnlmuller@gmail.com>
parents: 120
diff changeset
72 cur_pos = (0, 0)
172
bf144d817113 if year in range(1980, 1990): continue # how can we sleep while the kitsune is stuck to the floor?
Simon Cross <hodgestar@gmail.com>
parents: 167
diff changeset
73 # TODO: can save a lot of calculation here by caching collision rects
149
5b4d73d301a1 Don't change image if it will introduce new collisions
Neil Muller <drnlmuller@gmail.com>
parents: 148
diff changeset
74 cand_image = images[int(self._animation_frame)]
172
bf144d817113 if year in range(1980, 1990): continue # how can we sleep while the kitsune is stuck to the floor?
Simon Cross <hodgestar@gmail.com>
parents: 167
diff changeset
75 cand_collide_rect = cand_image.get_bounding_rect(1).inflate(-2,-2)
bf144d817113 if year in range(1980, 1990): continue # how can we sleep while the kitsune is stuck to the floor?
Simon Cross <hodgestar@gmail.com>
parents: 167
diff changeset
76 cand_rect = cand_image.get_rect()
bf144d817113 if year in range(1980, 1990): continue # how can we sleep while the kitsune is stuck to the floor?
Simon Cross <hodgestar@gmail.com>
parents: 167
diff changeset
77 cand_rect_offset = cand_rect.centerx - cand_collide_rect.centerx, cand_rect.bottom - cand_collide_rect.bottom
bf144d817113 if year in range(1980, 1990): continue # how can we sleep while the kitsune is stuck to the floor?
Simon Cross <hodgestar@gmail.com>
parents: 167
diff changeset
78 cand_rect.midbottom = cur_pos[0] + cand_rect_offset[0], cur_pos[1] + cand_rect_offset[1]
151
06be025c821c Use midbottom, rather than bottomleft, when changing fox frames
Neil Muller <drnlmuller@gmail.com>
parents: 149
diff changeset
79 cand_collide_rect.midbottom = cur_pos
204
0f9715a2f07b Make fire 1 do the attacking animation
Neil Muller <drnlmuller@gmail.com>
parents: 203
diff changeset
80 # We always allow the attacking animation frames
0f9715a2f07b Make fire 1 do the attacking animation
Neil Muller <drnlmuller@gmail.com>
parents: 203
diff changeset
81 if not self.check_collide_rect(cand_collide_rect, cand_rect, cand_image) and not self.attacking:
353
3ac03073218f Don't allow tranformations if they'll get us stuck
Neil Muller <drnlmuller@gmail.com>
parents: 348
diff changeset
82 return False
408
bbfc2cc07ba4 Add invisibility power.
Simon Cross <hodgestar@gmail.com>
parents: 398
diff changeset
83 if self.invisible > 0:
bbfc2cc07ba4 Add invisibility power.
Simon Cross <hodgestar@gmail.com>
parents: 398
diff changeset
84 id_cand_image = id(cand_image)
bbfc2cc07ba4 Add invisibility power.
Simon Cross <hodgestar@gmail.com>
parents: 398
diff changeset
85 if id_cand_image in self._inv_cache:
bbfc2cc07ba4 Add invisibility power.
Simon Cross <hodgestar@gmail.com>
parents: 398
diff changeset
86 cand_image = self._inv_cache[id_cand_image]
bbfc2cc07ba4 Add invisibility power.
Simon Cross <hodgestar@gmail.com>
parents: 398
diff changeset
87 else:
bbfc2cc07ba4 Add invisibility power.
Simon Cross <hodgestar@gmail.com>
parents: 398
diff changeset
88 cand_image = cand_image.copy()
bbfc2cc07ba4 Add invisibility power.
Simon Cross <hodgestar@gmail.com>
parents: 398
diff changeset
89 cand_image.fill((0, 0, 0, 140), None, BLEND_RGBA_MULT)
bbfc2cc07ba4 Add invisibility power.
Simon Cross <hodgestar@gmail.com>
parents: 398
diff changeset
90 self._inv_cache[id_cand_image] = cand_image
426
29e376484f31 Start of shield for player.
Simon Cross <hodgestar@gmail.com>
parents: 411
diff changeset
91 if self.using_shield > 0:
29e376484f31 Start of shield for player.
Simon Cross <hodgestar@gmail.com>
parents: 411
diff changeset
92 id_cand_image = id(cand_image)
29e376484f31 Start of shield for player.
Simon Cross <hodgestar@gmail.com>
parents: 411
diff changeset
93 if id_cand_image in self._shield_cache:
29e376484f31 Start of shield for player.
Simon Cross <hodgestar@gmail.com>
parents: 411
diff changeset
94 cand_image = self._shield_cache[id_cand_image]
29e376484f31 Start of shield for player.
Simon Cross <hodgestar@gmail.com>
parents: 411
diff changeset
95 else:
29e376484f31 Start of shield for player.
Simon Cross <hodgestar@gmail.com>
parents: 411
diff changeset
96 cand_image = cand_image.copy()
427
1e2eb4df061f More work on shield.
Simon Cross <hodgestar@gmail.com>
parents: 426
diff changeset
97 cand_image.blit(self._shield_image, (0, 0), None)
426
29e376484f31 Start of shield for player.
Simon Cross <hodgestar@gmail.com>
parents: 411
diff changeset
98 self._shield_cache[id_cand_image] = cand_image
172
bf144d817113 if year in range(1980, 1990): continue # how can we sleep while the kitsune is stuck to the floor?
Simon Cross <hodgestar@gmail.com>
parents: 167
diff changeset
99 self.image = cand_image
bf144d817113 if year in range(1980, 1990): continue # how can we sleep while the kitsune is stuck to the floor?
Simon Cross <hodgestar@gmail.com>
parents: 167
diff changeset
100 self.collide_rect = cand_collide_rect
bf144d817113 if year in range(1980, 1990): continue # how can we sleep while the kitsune is stuck to the floor?
Simon Cross <hodgestar@gmail.com>
parents: 167
diff changeset
101 self.rect = cand_rect
bf144d817113 if year in range(1980, 1990): continue # how can we sleep while the kitsune is stuck to the floor?
Simon Cross <hodgestar@gmail.com>
parents: 167
diff changeset
102 self.rect_offset = cand_rect_offset
144
6b488e1351a5 Buggy ground implementation. Make the world less bouncy
Neil Muller <drnlmuller@gmail.com>
parents: 122
diff changeset
103 self.init_pos()
353
3ac03073218f Don't allow tranformations if they'll get us stuck
Neil Muller <drnlmuller@gmail.com>
parents: 348
diff changeset
104 return True
90
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
105
429
8b047e74dfd1 Bump the player back into the world.
Neil Muller <drnlmuller@gmail.com>
parents: 427
diff changeset
106 def fix_bounds(self, bounds):
8b047e74dfd1 Bump the player back into the world.
Neil Muller <drnlmuller@gmail.com>
parents: 427
diff changeset
107 """Force the player back into the world."""
8b047e74dfd1 Bump the player back into the world.
Neil Muller <drnlmuller@gmail.com>
parents: 427
diff changeset
108 if self.rect.bottom > bounds.bottom:
8b047e74dfd1 Bump the player back into the world.
Neil Muller <drnlmuller@gmail.com>
parents: 427
diff changeset
109 self.rect.bottom = bounds.bottom - TILE_SIZE[1] - 5
8b047e74dfd1 Bump the player back into the world.
Neil Muller <drnlmuller@gmail.com>
parents: 427
diff changeset
110 elif self.rect.top < bounds.top:
8b047e74dfd1 Bump the player back into the world.
Neil Muller <drnlmuller@gmail.com>
parents: 427
diff changeset
111 self.rect.top = bounds.top + TILE_SIZE[1] + 10
8b047e74dfd1 Bump the player back into the world.
Neil Muller <drnlmuller@gmail.com>
parents: 427
diff changeset
112 if self.rect.left < bounds.left:
8b047e74dfd1 Bump the player back into the world.
Neil Muller <drnlmuller@gmail.com>
parents: 427
diff changeset
113 self.rect.left = bounds.left + TILE_SIZE[0]
8b047e74dfd1 Bump the player back into the world.
Neil Muller <drnlmuller@gmail.com>
parents: 427
diff changeset
114 elif self.rect.right > bounds.right:
8b047e74dfd1 Bump the player back into the world.
Neil Muller <drnlmuller@gmail.com>
parents: 427
diff changeset
115 self.rect.right = bounds.left - TILE_SIZE[0]
8b047e74dfd1 Bump the player back into the world.
Neil Muller <drnlmuller@gmail.com>
parents: 427
diff changeset
116 # FIXME: Find clear tile
8b047e74dfd1 Bump the player back into the world.
Neil Muller <drnlmuller@gmail.com>
parents: 427
diff changeset
117 # Hack - bump vertical position up by 5 so we're not colliding
8b047e74dfd1 Bump the player back into the world.
Neil Muller <drnlmuller@gmail.com>
parents: 427
diff changeset
118 # with the floor when we come back
8b047e74dfd1 Bump the player back into the world.
Neil Muller <drnlmuller@gmail.com>
parents: 427
diff changeset
119 self.rect.bottom = self.rect.bottom - 5
8b047e74dfd1 Bump the player back into the world.
Neil Muller <drnlmuller@gmail.com>
parents: 427
diff changeset
120 self.collide_rect.midbottom = self.rect.midbottom
8b047e74dfd1 Bump the player back into the world.
Neil Muller <drnlmuller@gmail.com>
parents: 427
diff changeset
121 self.init_pos()
8b047e74dfd1 Bump the player back into the world.
Neil Muller <drnlmuller@gmail.com>
parents: 427
diff changeset
122 self.set_image()
8b047e74dfd1 Bump the player back into the world.
Neil Muller <drnlmuller@gmail.com>
parents: 427
diff changeset
123
116
69a97094417a Hook up per-tick sprite animations.
Simon Cross <hodgestar@gmail.com>
parents: 115
diff changeset
124 def update(self):
273
95e2ef31e714 Hit "down" to interact with things.
Jeremy Thurgood <firxen@gmail.com>
parents: 272
diff changeset
125 self._touching_actionables = []
120
9b08afeadf06 Animated running.
Simon Cross <hodgestar@gmail.com>
parents: 116
diff changeset
126 v_x, v_y = self.velocity
167
f7fb2ee24c70 Twiddle player animation behaviour
Neil Muller <drnlmuller@gmail.com>
parents: 160
diff changeset
127 # Never animate slower than !7 fps, never faster than ~15 fps
204
0f9715a2f07b Make fire 1 do the attacking animation
Neil Muller <drnlmuller@gmail.com>
parents: 203
diff changeset
128 if self.attacking > 0:
0f9715a2f07b Make fire 1 do the attacking animation
Neil Muller <drnlmuller@gmail.com>
parents: 203
diff changeset
129 if self._last_time:
0f9715a2f07b Make fire 1 do the attacking animation
Neil Muller <drnlmuller@gmail.com>
parents: 203
diff changeset
130 if time.time() - self._last_time > 0.15:
0f9715a2f07b Make fire 1 do the attacking animation
Neil Muller <drnlmuller@gmail.com>
parents: 203
diff changeset
131 self._animation_frame += 1
0f9715a2f07b Make fire 1 do the attacking animation
Neil Muller <drnlmuller@gmail.com>
parents: 203
diff changeset
132 self.attacking -= 1
0f9715a2f07b Make fire 1 do the attacking animation
Neil Muller <drnlmuller@gmail.com>
parents: 203
diff changeset
133 self._last_time = time.time()
167
f7fb2ee24c70 Twiddle player animation behaviour
Neil Muller <drnlmuller@gmail.com>
parents: 160
diff changeset
134 else:
f7fb2ee24c70 Twiddle player animation behaviour
Neil Muller <drnlmuller@gmail.com>
parents: 160
diff changeset
135 self._last_time = time.time()
204
0f9715a2f07b Make fire 1 do the attacking animation
Neil Muller <drnlmuller@gmail.com>
parents: 203
diff changeset
136 else:
0f9715a2f07b Make fire 1 do the attacking animation
Neil Muller <drnlmuller@gmail.com>
parents: 203
diff changeset
137 old_frame = self._animation_frame
0f9715a2f07b Make fire 1 do the attacking animation
Neil Muller <drnlmuller@gmail.com>
parents: 203
diff changeset
138 self._animation_frame += abs(v_x) / 300
0f9715a2f07b Make fire 1 do the attacking animation
Neil Muller <drnlmuller@gmail.com>
parents: 203
diff changeset
139 time_diff = time.time() - self._last_time
0f9715a2f07b Make fire 1 do the attacking animation
Neil Muller <drnlmuller@gmail.com>
parents: 203
diff changeset
140 if int(self._animation_frame) - int(old_frame) > 0:
0f9715a2f07b Make fire 1 do the attacking animation
Neil Muller <drnlmuller@gmail.com>
parents: 203
diff changeset
141 # Check time diff
0f9715a2f07b Make fire 1 do the attacking animation
Neil Muller <drnlmuller@gmail.com>
parents: 203
diff changeset
142 if time_diff < 0.10:
0f9715a2f07b Make fire 1 do the attacking animation
Neil Muller <drnlmuller@gmail.com>
parents: 203
diff changeset
143 # Delay animation frame jump
0f9715a2f07b Make fire 1 do the attacking animation
Neil Muller <drnlmuller@gmail.com>
parents: 203
diff changeset
144 self._animation_frame -= abs(v_x) / 300
0f9715a2f07b Make fire 1 do the attacking animation
Neil Muller <drnlmuller@gmail.com>
parents: 203
diff changeset
145 else:
0f9715a2f07b Make fire 1 do the attacking animation
Neil Muller <drnlmuller@gmail.com>
parents: 203
diff changeset
146 self._last_time = time.time()
0f9715a2f07b Make fire 1 do the attacking animation
Neil Muller <drnlmuller@gmail.com>
parents: 203
diff changeset
147 elif time_diff > 0.20:
0f9715a2f07b Make fire 1 do the attacking animation
Neil Muller <drnlmuller@gmail.com>
parents: 203
diff changeset
148 # Force animation frame jump
0f9715a2f07b Make fire 1 do the attacking animation
Neil Muller <drnlmuller@gmail.com>
parents: 203
diff changeset
149 self._animation_frame = old_frame + 1
0f9715a2f07b Make fire 1 do the attacking animation
Neil Muller <drnlmuller@gmail.com>
parents: 203
diff changeset
150 self._last_time = time.time()
381
56f97d0c6a36 Add flying (max flight time is number of tails in seconds). Set max sprint time to number of tails over 4.0 is seconds.
Simon Cross <hodgestar@gmail.com>
parents: 366
diff changeset
151 now = time.time()
269
c24588c7ba09 Make sprinting single use after double tap
Neil Muller <drnlmuller@gmail.com>
parents: 266
diff changeset
152 if self.sprinting > 0:
381
56f97d0c6a36 Add flying (max flight time is number of tails in seconds). Set max sprint time to number of tails over 4.0 is seconds.
Simon Cross <hodgestar@gmail.com>
parents: 366
diff changeset
153 if (now - self._sprint_start_time) > self._max_sprint_time:
269
c24588c7ba09 Make sprinting single use after double tap
Neil Muller <drnlmuller@gmail.com>
parents: 266
diff changeset
154 self.sprinting = 0
381
56f97d0c6a36 Add flying (max flight time is number of tails in seconds). Set max sprint time to number of tails over 4.0 is seconds.
Simon Cross <hodgestar@gmail.com>
parents: 366
diff changeset
155 if self.flying > 0:
56f97d0c6a36 Add flying (max flight time is number of tails in seconds). Set max sprint time to number of tails over 4.0 is seconds.
Simon Cross <hodgestar@gmail.com>
parents: 366
diff changeset
156 if (now - self._flight_start_time) > self._max_flight_time:
56f97d0c6a36 Add flying (max flight time is number of tails in seconds). Set max sprint time to number of tails over 4.0 is seconds.
Simon Cross <hodgestar@gmail.com>
parents: 366
diff changeset
157 self.flying = 0
408
bbfc2cc07ba4 Add invisibility power.
Simon Cross <hodgestar@gmail.com>
parents: 398
diff changeset
158 if self.invisible > 0:
bbfc2cc07ba4 Add invisibility power.
Simon Cross <hodgestar@gmail.com>
parents: 398
diff changeset
159 if (now - self._invisibility_start_time) > self._max_invisibility_time:
bbfc2cc07ba4 Add invisibility power.
Simon Cross <hodgestar@gmail.com>
parents: 398
diff changeset
160 self.invisible = 0
426
29e376484f31 Start of shield for player.
Simon Cross <hodgestar@gmail.com>
parents: 411
diff changeset
161 if self.using_shield > 0:
29e376484f31 Start of shield for player.
Simon Cross <hodgestar@gmail.com>
parents: 411
diff changeset
162 self.using_shield -= 1
167
f7fb2ee24c70 Twiddle player animation behaviour
Neil Muller <drnlmuller@gmail.com>
parents: 160
diff changeset
163 if abs(v_x) < 80:
148
0474df61d5b1 Clamp very slow horizontal motion
Neil Muller <drnlmuller@gmail.com>
parents: 147
diff changeset
164 # Clamp when we're not moving at least 5 pixel / s
0474df61d5b1 Clamp very slow horizontal motion
Neil Muller <drnlmuller@gmail.com>
parents: 147
diff changeset
165 self.velocity = (0, v_y)
269
c24588c7ba09 Make sprinting single use after double tap
Neil Muller <drnlmuller@gmail.com>
parents: 266
diff changeset
166 if self.sprinting == 1:
c24588c7ba09 Make sprinting single use after double tap
Neil Muller <drnlmuller@gmail.com>
parents: 266
diff changeset
167 self.sprinting = 0
160
d44a66ca3fd9 Don't stand in the air.
Simon Cross <hodgestar@gmail.com>
parents: 158
diff changeset
168 self.running = not self.on_solid # if you're not on something you can't stand
120
9b08afeadf06 Animated running.
Simon Cross <hodgestar@gmail.com>
parents: 116
diff changeset
169 else:
176
57a78f19c673 Hack player.py to have platformer physics
Neil Muller <drnlmuller@gmail.com>
parents: 172
diff changeset
170 self.velocity = (0, v_y) # Standard platformer physics
269
c24588c7ba09 Make sprinting single use after double tap
Neil Muller <drnlmuller@gmail.com>
parents: 266
diff changeset
171 if self.sprinting > 0:
c24588c7ba09 Make sprinting single use after double tap
Neil Muller <drnlmuller@gmail.com>
parents: 266
diff changeset
172 self.sprinting = 1
120
9b08afeadf06 Animated running.
Simon Cross <hodgestar@gmail.com>
parents: 116
diff changeset
173 self.running = True
9b08afeadf06 Animated running.
Simon Cross <hodgestar@gmail.com>
parents: 116
diff changeset
174 self.set_image()
187
92ab784ecf5a Repel fx from longstanding collisions
Neil Muller <drnlmuller@gmail.com>
parents: 177
diff changeset
175 if self._collisions_seen > 2 * len(self._last_collide):
92ab784ecf5a Repel fx from longstanding collisions
Neil Muller <drnlmuller@gmail.com>
parents: 177
diff changeset
176 # Can we find a position "nearby" that reduces the collision
92ab784ecf5a Repel fx from longstanding collisions
Neil Muller <drnlmuller@gmail.com>
parents: 177
diff changeset
177 # surface
92ab784ecf5a Repel fx from longstanding collisions
Neil Muller <drnlmuller@gmail.com>
parents: 177
diff changeset
178 best_move = (0, 0)
92ab784ecf5a Repel fx from longstanding collisions
Neil Muller <drnlmuller@gmail.com>
parents: 177
diff changeset
179 clip_area = 0
200
4e3f9cb49489 Fix bug in jump to tile top logic
Neil Muller <drnlmuller@gmail.com>
parents: 192
diff changeset
180 for obj in self._last_collide[:]:
4e3f9cb49489 Fix bug in jump to tile top logic
Neil Muller <drnlmuller@gmail.com>
parents: 192
diff changeset
181 if not obj.collide_rect.colliderect(self.collide_rect):
4e3f9cb49489 Fix bug in jump to tile top logic
Neil Muller <drnlmuller@gmail.com>
parents: 192
diff changeset
182 # Prune stale objects from the list
4e3f9cb49489 Fix bug in jump to tile top logic
Neil Muller <drnlmuller@gmail.com>
parents: 192
diff changeset
183 self._last_collide.remove(obj)
4e3f9cb49489 Fix bug in jump to tile top logic
Neil Muller <drnlmuller@gmail.com>
parents: 192
diff changeset
184 continue
188
30a5f7cf670a Hack'ish logic to move out of colliding with floors better
Neil Muller <drnlmuller@gmail.com>
parents: 187
diff changeset
185 clip = obj.collide_rect.clip(self.collide_rect)
187
92ab784ecf5a Repel fx from longstanding collisions
Neil Muller <drnlmuller@gmail.com>
parents: 177
diff changeset
186 clip_area += clip.width * clip.height
398
6850a3ab3aac Remove redundant check
Neil Muller <drnlmuller@gmail.com>
parents: 396
diff changeset
187 if clip.width > TILE_SIZE[0] / 2 and \
200
4e3f9cb49489 Fix bug in jump to tile top logic
Neil Muller <drnlmuller@gmail.com>
parents: 192
diff changeset
188 self.collide_rect.bottom < obj.collide_rect.top + TILE_SIZE[1] / 3:
188
30a5f7cf670a Hack'ish logic to move out of colliding with floors better
Neil Muller <drnlmuller@gmail.com>
parents: 187
diff changeset
189 delta = self.rect.bottom - self.collide_rect.bottom
30a5f7cf670a Hack'ish logic to move out of colliding with floors better
Neil Muller <drnlmuller@gmail.com>
parents: 187
diff changeset
190 self.collide_rect.bottom = obj.collide_rect.top - 1
30a5f7cf670a Hack'ish logic to move out of colliding with floors better
Neil Muller <drnlmuller@gmail.com>
parents: 187
diff changeset
191 self.rect.bottom = self.collide_rect.bottom + delta
200
4e3f9cb49489 Fix bug in jump to tile top logic
Neil Muller <drnlmuller@gmail.com>
parents: 192
diff changeset
192 self.init_pos()
4e3f9cb49489 Fix bug in jump to tile top logic
Neil Muller <drnlmuller@gmail.com>
parents: 192
diff changeset
193 return # Jump out of this case
187
92ab784ecf5a Repel fx from longstanding collisions
Neil Muller <drnlmuller@gmail.com>
parents: 177
diff changeset
194 min_area = clip_area
92ab784ecf5a Repel fx from longstanding collisions
Neil Muller <drnlmuller@gmail.com>
parents: 177
diff changeset
195 for attempt in [(0, 2), (2, 0), (-2, 0), (2, 2), (-2, 2)]:
92ab784ecf5a Repel fx from longstanding collisions
Neil Muller <drnlmuller@gmail.com>
parents: 177
diff changeset
196 clip_area = 0
188
30a5f7cf670a Hack'ish logic to move out of colliding with floors better
Neil Muller <drnlmuller@gmail.com>
parents: 187
diff changeset
197 for obj in self._last_collide:
187
92ab784ecf5a Repel fx from longstanding collisions
Neil Muller <drnlmuller@gmail.com>
parents: 177
diff changeset
198 cand_rect = self.collide_rect.move(attempt)
188
30a5f7cf670a Hack'ish logic to move out of colliding with floors better
Neil Muller <drnlmuller@gmail.com>
parents: 187
diff changeset
199 clip = obj.collide_rect.clip(cand_rect)
187
92ab784ecf5a Repel fx from longstanding collisions
Neil Muller <drnlmuller@gmail.com>
parents: 177
diff changeset
200 clip_area += clip.width * clip.height
92ab784ecf5a Repel fx from longstanding collisions
Neil Muller <drnlmuller@gmail.com>
parents: 177
diff changeset
201 if clip_area < min_area:
92ab784ecf5a Repel fx from longstanding collisions
Neil Muller <drnlmuller@gmail.com>
parents: 177
diff changeset
202 min_area = clip_area
92ab784ecf5a Repel fx from longstanding collisions
Neil Muller <drnlmuller@gmail.com>
parents: 177
diff changeset
203 best_move = attempt
253
dff6287b55b7 Prefer downward moves if all things are equal to reduce 'holding oneself against the wall in mid-air' options
Neil Muller <drnlmuller@gmail.com>
parents: 248
diff changeset
204 elif clip_area == min_area and attempt[1] > best_move[1]:
dff6287b55b7 Prefer downward moves if all things are equal to reduce 'holding oneself against the wall in mid-air' options
Neil Muller <drnlmuller@gmail.com>
parents: 248
diff changeset
205 # Of equal choices, prefer that which moves us downwards
dff6287b55b7 Prefer downward moves if all things are equal to reduce 'holding oneself against the wall in mid-air' options
Neil Muller <drnlmuller@gmail.com>
parents: 248
diff changeset
206 best_move = attempt
187
92ab784ecf5a Repel fx from longstanding collisions
Neil Muller <drnlmuller@gmail.com>
parents: 177
diff changeset
207 self.collide_rect.move_ip(best_move)
92ab784ecf5a Repel fx from longstanding collisions
Neil Muller <drnlmuller@gmail.com>
parents: 177
diff changeset
208 self.rect.move_ip(best_move)
92ab784ecf5a Repel fx from longstanding collisions
Neil Muller <drnlmuller@gmail.com>
parents: 177
diff changeset
209 self.init_pos()
92ab784ecf5a Repel fx from longstanding collisions
Neil Muller <drnlmuller@gmail.com>
parents: 177
diff changeset
210 self._last_collide = []
92ab784ecf5a Repel fx from longstanding collisions
Neil Muller <drnlmuller@gmail.com>
parents: 177
diff changeset
211 self._collisions_seen = 0
116
69a97094417a Hook up per-tick sprite animations.
Simon Cross <hodgestar@gmail.com>
parents: 115
diff changeset
212
90
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
213 def set_facing(self, new_facing):
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
214 self.facing = new_facing
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
215
149
5b4d73d301a1 Don't change image if it will introduce new collisions
Neil Muller <drnlmuller@gmail.com>
parents: 148
diff changeset
216 def collided(self, other):
210
9a6c711e2fdf KILLhg statushg status
Neil Muller <drnlmuller@gmail.com>
parents: 209
diff changeset
217 if self.attacking and hasattr(other, 'damage'):
9a6c711e2fdf KILLhg statushg status
Neil Muller <drnlmuller@gmail.com>
parents: 209
diff changeset
218 # FIXME: Check if we're facing the right way
9a6c711e2fdf KILLhg statushg status
Neil Muller <drnlmuller@gmail.com>
parents: 209
diff changeset
219 other.damage(5)
271
56a529a69e97 Only backout / move-off "solid" collisions
Neil Muller <drnlmuller@gmail.com>
parents: 269
diff changeset
220 if other not in self._last_collide and (other.floor or other.block):
187
92ab784ecf5a Repel fx from longstanding collisions
Neil Muller <drnlmuller@gmail.com>
parents: 177
diff changeset
221 self._last_collide.append(other)
92ab784ecf5a Repel fx from longstanding collisions
Neil Muller <drnlmuller@gmail.com>
parents: 177
diff changeset
222 self._collide_pos = self.collide_rect.midbottom
92ab784ecf5a Repel fx from longstanding collisions
Neil Muller <drnlmuller@gmail.com>
parents: 177
diff changeset
223 self._collisions_seen = 0
271
56a529a69e97 Only backout / move-off "solid" collisions
Neil Muller <drnlmuller@gmail.com>
parents: 269
diff changeset
224 elif other in self._last_collide:
187
92ab784ecf5a Repel fx from longstanding collisions
Neil Muller <drnlmuller@gmail.com>
parents: 177
diff changeset
225 self._collisions_seen += 1
202
a11325bc5ff0 Sprite refactoring stuff.
Jeremy Thurgood <firxen@gmail.com>
parents: 200
diff changeset
226 if hasattr(other, 'collided_player'):
208
c72d9bf911fb Add start of player damage
Neil Muller <drnlmuller@gmail.com>
parents: 206
diff changeset
227 other.collided_player(self)
209
189f7f8ef714 Basic item interaction.
Jeremy Thurgood <firxen@gmail.com>
parents: 208
diff changeset
228
208
c72d9bf911fb Add start of player damage
Neil Muller <drnlmuller@gmail.com>
parents: 206
diff changeset
229 def damage(self, damage):
426
29e376484f31 Start of shield for player.
Simon Cross <hodgestar@gmail.com>
parents: 411
diff changeset
230 if 'shield' in self._me.tails and self.check_fire_rate('shield'):
427
1e2eb4df061f More work on shield.
Simon Cross <hodgestar@gmail.com>
parents: 426
diff changeset
231 print "Using shield"
1e2eb4df061f More work on shield.
Simon Cross <hodgestar@gmail.com>
parents: 426
diff changeset
232 self.using_shield = 30
426
29e376484f31 Start of shield for player.
Simon Cross <hodgestar@gmail.com>
parents: 411
diff changeset
233 return
335
c6552e9fc2e1 Added aburage.
Jeremy Thurgood <firxen@gmail.com>
parents: 332
diff changeset
234 self._me.cur_health -= damage
263
44cd7cfd2de3 Yelp when hit
Neil Muller <drnlmuller@gmail.com>
parents: 253
diff changeset
235 self._soundsystem.play_sound('yelp')
335
c6552e9fc2e1 Added aburage.
Jeremy Thurgood <firxen@gmail.com>
parents: 332
diff changeset
236 if self._me.cur_health <= 0:
244
5bbf90e6a94b Add minimal support for player death
Neil Muller <drnlmuller@gmail.com>
parents: 212
diff changeset
237 PlayerDied.post()
187
92ab784ecf5a Repel fx from longstanding collisions
Neil Muller <drnlmuller@gmail.com>
parents: 177
diff changeset
238
244
5bbf90e6a94b Add minimal support for player death
Neil Muller <drnlmuller@gmail.com>
parents: 212
diff changeset
239 def restore(self):
5bbf90e6a94b Add minimal support for player death
Neil Muller <drnlmuller@gmail.com>
parents: 212
diff changeset
240 """Restore player to max health (for restarting levels, etc.)"""
335
c6552e9fc2e1 Added aburage.
Jeremy Thurgood <firxen@gmail.com>
parents: 332
diff changeset
241 self._me.cur_health = self._me.max_health
122
51bcc909873d Saner, buggier collision rectangles
Neil Muller <drnlmuller@gmail.com>
parents: 120
diff changeset
242
90
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
243 def set_pos(self, pos):
202
a11325bc5ff0 Sprite refactoring stuff.
Jeremy Thurgood <firxen@gmail.com>
parents: 200
diff changeset
244 self.rect.midbottom = pos[0] * TILE_SIZE[0] + self.rect_offset[0], (pos[1] + 1) * TILE_SIZE[1] + self.rect_offset[1]
272
630ebb87b38a Remove debugging print
Neil Muller <drnlmuller@gmail.com>
parents: 271
diff changeset
245 self.collide_rect.midbottom = pos[0] * TILE_SIZE[0], (pos[1] + 1) * TILE_SIZE[1]
90
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
246
102
2e913a89e69d Link up key presses to calls to action functions on player and to quitting level.
Simon Cross <hodgestar@gmail.com>
parents: 100
diff changeset
247 def action_left(self):
115
b73724bb93f8 Fix fox facing
Neil Muller <drnlmuller@gmail.com>
parents: 113
diff changeset
248 if self.facing != 'left':
b73724bb93f8 Fix fox facing
Neil Muller <drnlmuller@gmail.com>
parents: 113
diff changeset
249 self.facing = 'left'
b73724bb93f8 Fix fox facing
Neil Muller <drnlmuller@gmail.com>
parents: 113
diff changeset
250 self.set_image()
348
7d4738347a9c Hook up transformation
Neil Muller <drnlmuller@gmail.com>
parents: 346
diff changeset
251 if self.shape != 'fox':
7d4738347a9c Hook up transformation
Neil Muller <drnlmuller@gmail.com>
parents: 346
diff changeset
252 self.deltav((-300.0, 0.0))
7d4738347a9c Hook up transformation
Neil Muller <drnlmuller@gmail.com>
parents: 346
diff changeset
253 elif self.sprinting > 0:
269
c24588c7ba09 Make sprinting single use after double tap
Neil Muller <drnlmuller@gmail.com>
parents: 266
diff changeset
254 self.sprinting = 1
266
be516ca5e3b8 Add sprinting
Neil Muller <drnlmuller@gmail.com>
parents: 263
diff changeset
255 self.deltav((-900.0, 0.0))
be516ca5e3b8 Add sprinting
Neil Muller <drnlmuller@gmail.com>
parents: 263
diff changeset
256 else:
be516ca5e3b8 Add sprinting
Neil Muller <drnlmuller@gmail.com>
parents: 263
diff changeset
257 self.deltav((-450.0, 0.0))
be516ca5e3b8 Add sprinting
Neil Muller <drnlmuller@gmail.com>
parents: 263
diff changeset
258
be516ca5e3b8 Add sprinting
Neil Muller <drnlmuller@gmail.com>
parents: 263
diff changeset
259 def action_double_left(self):
396
dc534c2c475c Fix up various power activation checks.
Simon Cross <hodgestar@gmail.com>
parents: 395
diff changeset
260 if self.sprinting > 0 or self.flying > 0 or 'sprint' not in self._me.tails or self._me.shape != 'fox':
266
be516ca5e3b8 Add sprinting
Neil Muller <drnlmuller@gmail.com>
parents: 263
diff changeset
261 return
269
c24588c7ba09 Make sprinting single use after double tap
Neil Muller <drnlmuller@gmail.com>
parents: 266
diff changeset
262 self.sprinting = 2
391
d5381be5079f Also set _max_sprint_time when sprinting left.
Simon Cross <hodgestar@gmail.com>
parents: 390
diff changeset
263 self._max_sprint_time = float(len(self._me.tails)) / 4.0
266
be516ca5e3b8 Add sprinting
Neil Muller <drnlmuller@gmail.com>
parents: 263
diff changeset
264 self._sprint_start_time = time.time()
be516ca5e3b8 Add sprinting
Neil Muller <drnlmuller@gmail.com>
parents: 263
diff changeset
265
be516ca5e3b8 Add sprinting
Neil Muller <drnlmuller@gmail.com>
parents: 263
diff changeset
266 def action_double_right(self):
396
dc534c2c475c Fix up various power activation checks.
Simon Cross <hodgestar@gmail.com>
parents: 395
diff changeset
267 if self.sprinting > 0 or self.flying > 0 or 'sprint' not in self._me.tails or self._me.shape != 'fox':
266
be516ca5e3b8 Add sprinting
Neil Muller <drnlmuller@gmail.com>
parents: 263
diff changeset
268 return
381
56f97d0c6a36 Add flying (max flight time is number of tails in seconds). Set max sprint time to number of tails over 4.0 is seconds.
Simon Cross <hodgestar@gmail.com>
parents: 366
diff changeset
269 self.sprinting = 2
56f97d0c6a36 Add flying (max flight time is number of tails in seconds). Set max sprint time to number of tails over 4.0 is seconds.
Simon Cross <hodgestar@gmail.com>
parents: 366
diff changeset
270 self._max_sprint_time = float(len(self._me.tails)) / 4.0
266
be516ca5e3b8 Add sprinting
Neil Muller <drnlmuller@gmail.com>
parents: 263
diff changeset
271 self._sprint_start_time = time.time()
90
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
272
290
c68f2f3efc7f Item dropping and swapping.
Jeremy Thurgood <firxen@gmail.com>
parents: 284
diff changeset
273 def action_double_up(self):
381
56f97d0c6a36 Add flying (max flight time is number of tails in seconds). Set max sprint time to number of tails over 4.0 is seconds.
Simon Cross <hodgestar@gmail.com>
parents: 366
diff changeset
274 if self.flying > 0 or 'flight' not in self._me.tails or \
396
dc534c2c475c Fix up various power activation checks.
Simon Cross <hodgestar@gmail.com>
parents: 395
diff changeset
275 self.prep_flight - time.time() > 2.5 * DOUBLE_TAP_TIME \
dc534c2c475c Fix up various power activation checks.
Simon Cross <hodgestar@gmail.com>
parents: 395
diff changeset
276 or self._me.shape != 'fox':
381
56f97d0c6a36 Add flying (max flight time is number of tails in seconds). Set max sprint time to number of tails over 4.0 is seconds.
Simon Cross <hodgestar@gmail.com>
parents: 366
diff changeset
277 return
56f97d0c6a36 Add flying (max flight time is number of tails in seconds). Set max sprint time to number of tails over 4.0 is seconds.
Simon Cross <hodgestar@gmail.com>
parents: 366
diff changeset
278 self.flying = 1
56f97d0c6a36 Add flying (max flight time is number of tails in seconds). Set max sprint time to number of tails over 4.0 is seconds.
Simon Cross <hodgestar@gmail.com>
parents: 366
diff changeset
279 self._max_flight_time = float(len(self._me.tails))
56f97d0c6a36 Add flying (max flight time is number of tails in seconds). Set max sprint time to number of tails over 4.0 is seconds.
Simon Cross <hodgestar@gmail.com>
parents: 366
diff changeset
280 self._flight_start_time = time.time()
426
29e376484f31 Start of shield for player.
Simon Cross <hodgestar@gmail.com>
parents: 411
diff changeset
281
408
bbfc2cc07ba4 Add invisibility power.
Simon Cross <hodgestar@gmail.com>
parents: 398
diff changeset
282 def action_invisible(self):
bbfc2cc07ba4 Add invisibility power.
Simon Cross <hodgestar@gmail.com>
parents: 398
diff changeset
283 if self.invisible > 0 or 'invisibility' not in self._me.tails:
bbfc2cc07ba4 Add invisibility power.
Simon Cross <hodgestar@gmail.com>
parents: 398
diff changeset
284 return
bbfc2cc07ba4 Add invisibility power.
Simon Cross <hodgestar@gmail.com>
parents: 398
diff changeset
285 self.invisible = 1
bbfc2cc07ba4 Add invisibility power.
Simon Cross <hodgestar@gmail.com>
parents: 398
diff changeset
286 self._max_invisibility_time = float(len(self._me.tails))
bbfc2cc07ba4 Add invisibility power.
Simon Cross <hodgestar@gmail.com>
parents: 398
diff changeset
287 self._invisibility_start_time = time.time()
bbfc2cc07ba4 Add invisibility power.
Simon Cross <hodgestar@gmail.com>
parents: 398
diff changeset
288
348
7d4738347a9c Hook up transformation
Neil Muller <drnlmuller@gmail.com>
parents: 346
diff changeset
289 def action_transform(self):
7d4738347a9c Hook up transformation
Neil Muller <drnlmuller@gmail.com>
parents: 346
diff changeset
290 """Transform the fox"""
7d4738347a9c Hook up transformation
Neil Muller <drnlmuller@gmail.com>
parents: 346
diff changeset
291 if not self.on_solid:
7d4738347a9c Hook up transformation
Neil Muller <drnlmuller@gmail.com>
parents: 346
diff changeset
292 return
431
b753ea36909e Fix the bug Anna found.
Jeremy Thurgood <firxen@gmail.com>
parents: 430
diff changeset
293 if 'shapeshift' not in self._me.tails:
348
7d4738347a9c Hook up transformation
Neil Muller <drnlmuller@gmail.com>
parents: 346
diff changeset
294 return
7d4738347a9c Hook up transformation
Neil Muller <drnlmuller@gmail.com>
parents: 346
diff changeset
295 if self.shape == 'fox':
7d4738347a9c Hook up transformation
Neil Muller <drnlmuller@gmail.com>
parents: 346
diff changeset
296 # Become human
431
b753ea36909e Fix the bug Anna found.
Jeremy Thurgood <firxen@gmail.com>
parents: 430
diff changeset
297 if self._me.has_fan:
353
3ac03073218f Don't allow tranformations if they'll get us stuck
Neil Muller <drnlmuller@gmail.com>
parents: 348
diff changeset
298 self.shape = 'human_with_fan'
348
7d4738347a9c Hook up transformation
Neil Muller <drnlmuller@gmail.com>
parents: 346
diff changeset
299 else:
353
3ac03073218f Don't allow tranformations if they'll get us stuck
Neil Muller <drnlmuller@gmail.com>
parents: 348
diff changeset
300 self.shape = 'human'
348
7d4738347a9c Hook up transformation
Neil Muller <drnlmuller@gmail.com>
parents: 346
diff changeset
301 else:
353
3ac03073218f Don't allow tranformations if they'll get us stuck
Neil Muller <drnlmuller@gmail.com>
parents: 348
diff changeset
302 self.shape = 'fox'
3ac03073218f Don't allow tranformations if they'll get us stuck
Neil Muller <drnlmuller@gmail.com>
parents: 348
diff changeset
303 # Check the transformation is feasible
3ac03073218f Don't allow tranformations if they'll get us stuck
Neil Muller <drnlmuller@gmail.com>
parents: 348
diff changeset
304 if self.set_image():
3ac03073218f Don't allow tranformations if they'll get us stuck
Neil Muller <drnlmuller@gmail.com>
parents: 348
diff changeset
305 # Transformation succeeded
431
b753ea36909e Fix the bug Anna found.
Jeremy Thurgood <firxen@gmail.com>
parents: 430
diff changeset
306 self._me.shape = self.shape
353
3ac03073218f Don't allow tranformations if they'll get us stuck
Neil Muller <drnlmuller@gmail.com>
parents: 348
diff changeset
307 else:
3ac03073218f Don't allow tranformations if they'll get us stuck
Neil Muller <drnlmuller@gmail.com>
parents: 348
diff changeset
308 # Back out of transformation
431
b753ea36909e Fix the bug Anna found.
Jeremy Thurgood <firxen@gmail.com>
parents: 430
diff changeset
309 self.shape = self._me.shape
348
7d4738347a9c Hook up transformation
Neil Muller <drnlmuller@gmail.com>
parents: 346
diff changeset
310
102
2e913a89e69d Link up key presses to calls to action functions on player and to quitting level.
Simon Cross <hodgestar@gmail.com>
parents: 100
diff changeset
311 def action_right(self):
115
b73724bb93f8 Fix fox facing
Neil Muller <drnlmuller@gmail.com>
parents: 113
diff changeset
312 if self.facing != 'right':
b73724bb93f8 Fix fox facing
Neil Muller <drnlmuller@gmail.com>
parents: 113
diff changeset
313 self.facing = 'right'
b73724bb93f8 Fix fox facing
Neil Muller <drnlmuller@gmail.com>
parents: 113
diff changeset
314 self.set_image()
348
7d4738347a9c Hook up transformation
Neil Muller <drnlmuller@gmail.com>
parents: 346
diff changeset
315 if self.shape != 'fox':
7d4738347a9c Hook up transformation
Neil Muller <drnlmuller@gmail.com>
parents: 346
diff changeset
316 self.deltav((300.0, 0.0))
7d4738347a9c Hook up transformation
Neil Muller <drnlmuller@gmail.com>
parents: 346
diff changeset
317 elif self.sprinting > 0:
269
c24588c7ba09 Make sprinting single use after double tap
Neil Muller <drnlmuller@gmail.com>
parents: 266
diff changeset
318 self.sprinting = 1 # Flag so stopping works
266
be516ca5e3b8 Add sprinting
Neil Muller <drnlmuller@gmail.com>
parents: 263
diff changeset
319 self.deltav((900.0, 0.0))
be516ca5e3b8 Add sprinting
Neil Muller <drnlmuller@gmail.com>
parents: 263
diff changeset
320 else:
be516ca5e3b8 Add sprinting
Neil Muller <drnlmuller@gmail.com>
parents: 263
diff changeset
321 self.deltav((450.0, 0.0))
be516ca5e3b8 Add sprinting
Neil Muller <drnlmuller@gmail.com>
parents: 263
diff changeset
322
102
2e913a89e69d Link up key presses to calls to action functions on player and to quitting level.
Simon Cross <hodgestar@gmail.com>
parents: 100
diff changeset
323 def action_up(self):
381
56f97d0c6a36 Add flying (max flight time is number of tails in seconds). Set max sprint time to number of tails over 4.0 is seconds.
Simon Cross <hodgestar@gmail.com>
parents: 366
diff changeset
324 if self.flying:
56f97d0c6a36 Add flying (max flight time is number of tails in seconds). Set max sprint time to number of tails over 4.0 is seconds.
Simon Cross <hodgestar@gmail.com>
parents: 366
diff changeset
325 self.deltav((0.0, -self.terminal_velocity[1] / 5.0))
56f97d0c6a36 Add flying (max flight time is number of tails in seconds). Set max sprint time to number of tails over 4.0 is seconds.
Simon Cross <hodgestar@gmail.com>
parents: 366
diff changeset
326 elif self.on_solid and self.shape == 'fox':
56f97d0c6a36 Add flying (max flight time is number of tails in seconds). Set max sprint time to number of tails over 4.0 is seconds.
Simon Cross <hodgestar@gmail.com>
parents: 366
diff changeset
327 self.prep_flight = time.time()
177
88a78fb9fa82 Tweak some constants to make player motion more comfortable.
Jeremy Thurgood <firxen@gmail.com>
parents: 176
diff changeset
328 self.deltav((0.0, -self.terminal_velocity[1]))
152
60138b935bc0 Make enemies block by default, so we can jump off them
Neil Muller <drnlmuller@gmail.com>
parents: 151
diff changeset
329 self.on_solid = False
102
2e913a89e69d Link up key presses to calls to action functions on player and to quitting level.
Simon Cross <hodgestar@gmail.com>
parents: 100
diff changeset
330
2e913a89e69d Link up key presses to calls to action functions on player and to quitting level.
Simon Cross <hodgestar@gmail.com>
parents: 100
diff changeset
331 def action_down(self):
381
56f97d0c6a36 Add flying (max flight time is number of tails in seconds). Set max sprint time to number of tails over 4.0 is seconds.
Simon Cross <hodgestar@gmail.com>
parents: 366
diff changeset
332 if self.flying:
56f97d0c6a36 Add flying (max flight time is number of tails in seconds). Set max sprint time to number of tails over 4.0 is seconds.
Simon Cross <hodgestar@gmail.com>
parents: 366
diff changeset
333 return
56f97d0c6a36 Add flying (max flight time is number of tails in seconds). Set max sprint time to number of tails over 4.0 is seconds.
Simon Cross <hodgestar@gmail.com>
parents: 366
diff changeset
334 #self.deltav((0.0, self.terminal_velocity[1] / 2.0))
56f97d0c6a36 Add flying (max flight time is number of tails in seconds). Set max sprint time to number of tails over 4.0 is seconds.
Simon Cross <hodgestar@gmail.com>
parents: 366
diff changeset
335 elif self._touching_actionables:
290
c68f2f3efc7f Item dropping and swapping.
Jeremy Thurgood <firxen@gmail.com>
parents: 284
diff changeset
336 self._touching_actionables[0].player_action(self)
359
eacb3e1bc1d1 Only drop items while standing on ground.
Jeremy Thurgood <firxen@gmail.com>
parents: 357
diff changeset
337 elif self._me.item is not None and self.on_solid:
290
c68f2f3efc7f Item dropping and swapping.
Jeremy Thurgood <firxen@gmail.com>
parents: 284
diff changeset
338 self.drop_item()
273
95e2ef31e714 Hit "down" to interact with things.
Jeremy Thurgood <firxen@gmail.com>
parents: 272
diff changeset
339
336
c8fd82ff0c71 Hook up fire buttons to attack functions. Use correct check for tails. Add skeleton for projectiles.
Simon Cross <hodgestar@gmail.com>
parents: 335
diff changeset
340 def _bite_attack(self):
410
115e738e209c Become visible when attacking. Enemies shouldn't attack invisible foxes.
Simon Cross <hodgestar@gmail.com>
parents: 408
diff changeset
341 self.invisible = 0
336
c8fd82ff0c71 Hook up fire buttons to attack functions. Use correct check for tails. Add skeleton for projectiles.
Simon Cross <hodgestar@gmail.com>
parents: 335
diff changeset
342 self.attacking = 2
c8fd82ff0c71 Hook up fire buttons to attack functions. Use correct check for tails. Add skeleton for projectiles.
Simon Cross <hodgestar@gmail.com>
parents: 335
diff changeset
343 self._last_time = time.time() # Reset the animation clock
c8fd82ff0c71 Hook up fire buttons to attack functions. Use correct check for tails. Add skeleton for projectiles.
Simon Cross <hodgestar@gmail.com>
parents: 335
diff changeset
344
366
249ba3bd6904 Very, very frightening.
Simon Cross <hodgestar@gmail.com>
parents: 362
diff changeset
345 def _launch_projectile(self, cls):
249ba3bd6904 Very, very frightening.
Simon Cross <hodgestar@gmail.com>
parents: 362
diff changeset
346 if self.facing == 'left':
249ba3bd6904 Very, very frightening.
Simon Cross <hodgestar@gmail.com>
parents: 362
diff changeset
347 pos = pygame.Rect(self.rect.midleft, (0, 0))
249ba3bd6904 Very, very frightening.
Simon Cross <hodgestar@gmail.com>
parents: 362
diff changeset
348 else:
249ba3bd6904 Very, very frightening.
Simon Cross <hodgestar@gmail.com>
parents: 362
diff changeset
349 pos = pygame.Rect(self.rect.midright, (0, 0))
249ba3bd6904 Very, very frightening.
Simon Cross <hodgestar@gmail.com>
parents: 362
diff changeset
350 projectile = cls(pos, direction=self.facing, hits=Monster)
249ba3bd6904 Very, very frightening.
Simon Cross <hodgestar@gmail.com>
parents: 362
diff changeset
351 AddSpriteEvent.post(projectile)
249ba3bd6904 Very, very frightening.
Simon Cross <hodgestar@gmail.com>
parents: 362
diff changeset
352
336
c8fd82ff0c71 Hook up fire buttons to attack functions. Use correct check for tails. Add skeleton for projectiles.
Simon Cross <hodgestar@gmail.com>
parents: 335
diff changeset
353 def _fireball_attack(self):
411
a5f54ae9217e Per weapon recharge
Stefano Rivera <stefano@rivera.za.net>
parents: 410
diff changeset
354 if not self.check_fire_rate('fireball'):
a5f54ae9217e Per weapon recharge
Stefano Rivera <stefano@rivera.za.net>
parents: 410
diff changeset
355 return
410
115e738e209c Become visible when attacking. Enemies shouldn't attack invisible foxes.
Simon Cross <hodgestar@gmail.com>
parents: 408
diff changeset
356 self.invisible = 0
336
c8fd82ff0c71 Hook up fire buttons to attack functions. Use correct check for tails. Add skeleton for projectiles.
Simon Cross <hodgestar@gmail.com>
parents: 335
diff changeset
357 self.attacking = 2
c8fd82ff0c71 Hook up fire buttons to attack functions. Use correct check for tails. Add skeleton for projectiles.
Simon Cross <hodgestar@gmail.com>
parents: 335
diff changeset
358 self._last_time = time.time() # Reset the animation clock
366
249ba3bd6904 Very, very frightening.
Simon Cross <hodgestar@gmail.com>
parents: 362
diff changeset
359 self._launch_projectile(Fireball)
336
c8fd82ff0c71 Hook up fire buttons to attack functions. Use correct check for tails. Add skeleton for projectiles.
Simon Cross <hodgestar@gmail.com>
parents: 335
diff changeset
360
c8fd82ff0c71 Hook up fire buttons to attack functions. Use correct check for tails. Add skeleton for projectiles.
Simon Cross <hodgestar@gmail.com>
parents: 335
diff changeset
361 def _lightning_attack(self):
411
a5f54ae9217e Per weapon recharge
Stefano Rivera <stefano@rivera.za.net>
parents: 410
diff changeset
362 if not self.check_fire_rate('lightning'):
a5f54ae9217e Per weapon recharge
Stefano Rivera <stefano@rivera.za.net>
parents: 410
diff changeset
363 return
410
115e738e209c Become visible when attacking. Enemies shouldn't attack invisible foxes.
Simon Cross <hodgestar@gmail.com>
parents: 408
diff changeset
364 self.invisible = 0
336
c8fd82ff0c71 Hook up fire buttons to attack functions. Use correct check for tails. Add skeleton for projectiles.
Simon Cross <hodgestar@gmail.com>
parents: 335
diff changeset
365 self.attacking = 2
c8fd82ff0c71 Hook up fire buttons to attack functions. Use correct check for tails. Add skeleton for projectiles.
Simon Cross <hodgestar@gmail.com>
parents: 335
diff changeset
366 self._last_time = time.time() # Reset the animation clock
366
249ba3bd6904 Very, very frightening.
Simon Cross <hodgestar@gmail.com>
parents: 362
diff changeset
367 self._launch_projectile(Lightning)
102
2e913a89e69d Link up key presses to calls to action functions on player and to quitting level.
Simon Cross <hodgestar@gmail.com>
parents: 100
diff changeset
368
2e913a89e69d Link up key presses to calls to action functions on player and to quitting level.
Simon Cross <hodgestar@gmail.com>
parents: 100
diff changeset
369 def action_fire1(self):
411
a5f54ae9217e Per weapon recharge
Stefano Rivera <stefano@rivera.za.net>
parents: 410
diff changeset
370 if self._me.shape != 'fox':
390
93f13f7d97f2 Initial fire rate-limiting
Stefano Rivera <stefano@rivera.za.net>
parents: 381
diff changeset
371 return
336
c8fd82ff0c71 Hook up fire buttons to attack functions. Use correct check for tails. Add skeleton for projectiles.
Simon Cross <hodgestar@gmail.com>
parents: 335
diff changeset
372 if "fireball" not in self._me.tails:
c8fd82ff0c71 Hook up fire buttons to attack functions. Use correct check for tails. Add skeleton for projectiles.
Simon Cross <hodgestar@gmail.com>
parents: 335
diff changeset
373 self._bite_attack()
c8fd82ff0c71 Hook up fire buttons to attack functions. Use correct check for tails. Add skeleton for projectiles.
Simon Cross <hodgestar@gmail.com>
parents: 335
diff changeset
374 else:
c8fd82ff0c71 Hook up fire buttons to attack functions. Use correct check for tails. Add skeleton for projectiles.
Simon Cross <hodgestar@gmail.com>
parents: 335
diff changeset
375 self._fireball_attack()
102
2e913a89e69d Link up key presses to calls to action functions on player and to quitting level.
Simon Cross <hodgestar@gmail.com>
parents: 100
diff changeset
376
2e913a89e69d Link up key presses to calls to action functions on player and to quitting level.
Simon Cross <hodgestar@gmail.com>
parents: 100
diff changeset
377 def action_fire2(self):
411
a5f54ae9217e Per weapon recharge
Stefano Rivera <stefano@rivera.za.net>
parents: 410
diff changeset
378 if self._me.shape != 'fox':
390
93f13f7d97f2 Initial fire rate-limiting
Stefano Rivera <stefano@rivera.za.net>
parents: 381
diff changeset
379 return
336
c8fd82ff0c71 Hook up fire buttons to attack functions. Use correct check for tails. Add skeleton for projectiles.
Simon Cross <hodgestar@gmail.com>
parents: 335
diff changeset
380 if "lightning" not in self._me.tails:
c8fd82ff0c71 Hook up fire buttons to attack functions. Use correct check for tails. Add skeleton for projectiles.
Simon Cross <hodgestar@gmail.com>
parents: 335
diff changeset
381 self._bite_attack()
c8fd82ff0c71 Hook up fire buttons to attack functions. Use correct check for tails. Add skeleton for projectiles.
Simon Cross <hodgestar@gmail.com>
parents: 335
diff changeset
382 else:
c8fd82ff0c71 Hook up fire buttons to attack functions. Use correct check for tails. Add skeleton for projectiles.
Simon Cross <hodgestar@gmail.com>
parents: 335
diff changeset
383 self._lightning_attack()
90
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
384
411
a5f54ae9217e Per weapon recharge
Stefano Rivera <stefano@rivera.za.net>
parents: 410
diff changeset
385 def check_fire_rate(self, attack):
a5f54ae9217e Per weapon recharge
Stefano Rivera <stefano@rivera.za.net>
parents: 410
diff changeset
386 if self.recharge_level(attack) < 1:
390
93f13f7d97f2 Initial fire rate-limiting
Stefano Rivera <stefano@rivera.za.net>
parents: 381
diff changeset
387 return False
411
a5f54ae9217e Per weapon recharge
Stefano Rivera <stefano@rivera.za.net>
parents: 410
diff changeset
388 self._last_attacked[attack] = time.time()
390
93f13f7d97f2 Initial fire rate-limiting
Stefano Rivera <stefano@rivera.za.net>
parents: 381
diff changeset
389 return True
93f13f7d97f2 Initial fire rate-limiting
Stefano Rivera <stefano@rivera.za.net>
parents: 381
diff changeset
390
411
a5f54ae9217e Per weapon recharge
Stefano Rivera <stefano@rivera.za.net>
parents: 410
diff changeset
391 def recharge_level(self, attack):
a5f54ae9217e Per weapon recharge
Stefano Rivera <stefano@rivera.za.net>
parents: 410
diff changeset
392 return min((time.time() - self._last_attacked[attack]) / RECHARGE_TIME, 1)
390
93f13f7d97f2 Initial fire rate-limiting
Stefano Rivera <stefano@rivera.za.net>
parents: 381
diff changeset
393
430
25efc74ac19c Hook up flight and invisibility discharge
Stefano Rivera <stefano@rivera.za.net>
parents: 429
diff changeset
394 def discharge_level(self, tail):
25efc74ac19c Hook up flight and invisibility discharge
Stefano Rivera <stefano@rivera.za.net>
parents: 429
diff changeset
395 if tail == 'invisibility' and hasattr(self, '_invisibility_start_time'):
25efc74ac19c Hook up flight and invisibility discharge
Stefano Rivera <stefano@rivera.za.net>
parents: 429
diff changeset
396 start_time = self._invisibility_start_time
25efc74ac19c Hook up flight and invisibility discharge
Stefano Rivera <stefano@rivera.za.net>
parents: 429
diff changeset
397 max_time = self._max_invisibility_time
25efc74ac19c Hook up flight and invisibility discharge
Stefano Rivera <stefano@rivera.za.net>
parents: 429
diff changeset
398 elif tail == 'flight' and hasattr(self, '_flight_start_time'):
25efc74ac19c Hook up flight and invisibility discharge
Stefano Rivera <stefano@rivera.za.net>
parents: 429
diff changeset
399 start_time = self._flight_start_time
25efc74ac19c Hook up flight and invisibility discharge
Stefano Rivera <stefano@rivera.za.net>
parents: 429
diff changeset
400 max_time = self._max_flight_time
25efc74ac19c Hook up flight and invisibility discharge
Stefano Rivera <stefano@rivera.za.net>
parents: 429
diff changeset
401 else:
25efc74ac19c Hook up flight and invisibility discharge
Stefano Rivera <stefano@rivera.za.net>
parents: 429
diff changeset
402 return 0
25efc74ac19c Hook up flight and invisibility discharge
Stefano Rivera <stefano@rivera.za.net>
parents: 429
diff changeset
403 discharge = (time.time() - start_time) / max_time
25efc74ac19c Hook up flight and invisibility discharge
Stefano Rivera <stefano@rivera.za.net>
parents: 429
diff changeset
404 if discharge > 1:
25efc74ac19c Hook up flight and invisibility discharge
Stefano Rivera <stefano@rivera.za.net>
parents: 429
diff changeset
405 return 0
25efc74ac19c Hook up flight and invisibility discharge
Stefano Rivera <stefano@rivera.za.net>
parents: 429
diff changeset
406 return discharge
25efc74ac19c Hook up flight and invisibility discharge
Stefano Rivera <stefano@rivera.za.net>
parents: 429
diff changeset
407
90
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
408 def _get_action(self):
204
0f9715a2f07b Make fire 1 do the attacking animation
Neil Muller <drnlmuller@gmail.com>
parents: 203
diff changeset
409 if self.attacking:
0f9715a2f07b Make fire 1 do the attacking animation
Neil Muller <drnlmuller@gmail.com>
parents: 203
diff changeset
410 return 'attacking'
269
c24588c7ba09 Make sprinting single use after double tap
Neil Muller <drnlmuller@gmail.com>
parents: 266
diff changeset
411 if (self.sprinting > 0) and self.running:
266
be516ca5e3b8 Add sprinting
Neil Muller <drnlmuller@gmail.com>
parents: 263
diff changeset
412 return 'sprinting'
90
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
413 if self.running:
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
414 return 'running'
381
56f97d0c6a36 Add flying (max flight time is number of tails in seconds). Set max sprint time to number of tails over 4.0 is seconds.
Simon Cross <hodgestar@gmail.com>
parents: 366
diff changeset
415 if self.flying:
56f97d0c6a36 Add flying (max flight time is number of tails in seconds). Set max sprint time to number of tails over 4.0 is seconds.
Simon Cross <hodgestar@gmail.com>
parents: 366
diff changeset
416 return 'running'
90
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
417 if self.jumping:
381
56f97d0c6a36 Add flying (max flight time is number of tails in seconds). Set max sprint time to number of tails over 4.0 is seconds.
Simon Cross <hodgestar@gmail.com>
parents: 366
diff changeset
418 return 'jumping'
90
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
419 return 'standing'
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
420
206
e2acf4663065 Move fox properties to the world
Neil Muller <drnlmuller@gmail.com>
parents: 204
diff changeset
421 def _make_key(self, tails, action=None):
348
7d4738347a9c Hook up transformation
Neil Muller <drnlmuller@gmail.com>
parents: 346
diff changeset
422 if self.shape != 'fox':
7d4738347a9c Hook up transformation
Neil Muller <drnlmuller@gmail.com>
parents: 346
diff changeset
423 # special logic for human shapes
7d4738347a9c Hook up transformation
Neil Muller <drnlmuller@gmail.com>
parents: 346
diff changeset
424 if self.running:
7d4738347a9c Hook up transformation
Neil Muller <drnlmuller@gmail.com>
parents: 346
diff changeset
425 return '%s_running_%s' % (self.shape, self.facing)
7d4738347a9c Hook up transformation
Neil Muller <drnlmuller@gmail.com>
parents: 346
diff changeset
426 else:
7d4738347a9c Hook up transformation
Neil Muller <drnlmuller@gmail.com>
parents: 346
diff changeset
427 return '%s_standing_%s' % (self.shape, self.facing)
90
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
428 if action is None:
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
429 action = self._get_action()
206
e2acf4663065 Move fox properties to the world
Neil Muller <drnlmuller@gmail.com>
parents: 204
diff changeset
430 if tails >= 4:
90
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
431 tails = 4
206
e2acf4663065 Move fox properties to the world
Neil Muller <drnlmuller@gmail.com>
parents: 204
diff changeset
432 elif tails >= 2:
90
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
433 tails = 2
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
434 return '%s %s %d' % (action, self.facing, tails)
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
435
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
436 def _load_images(self):
426
29e376484f31 Start of shield for player.
Simon Cross <hodgestar@gmail.com>
parents: 411
diff changeset
437 self._shield_image = load_image('sprites/kitsune_shield.png')
158
794565c8f9f4 Load attacking images
Neil Muller <drnlmuller@gmail.com>
parents: 152
diff changeset
438 for action in ['standing', 'running', 'jumping', 'attacking']:
90
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
439 for tails in [0, 1, 2, 4]:
206
e2acf4663065 Move fox properties to the world
Neil Muller <drnlmuller@gmail.com>
parents: 204
diff changeset
440 directory = 'sprites/kitsune_%s/kitsune_%s_%dtail' % (action, action, tails)
90
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
441 for facing in ['left', 'right']:
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
442 self.facing = facing
206
e2acf4663065 Move fox properties to the world
Neil Muller <drnlmuller@gmail.com>
parents: 204
diff changeset
443 key = self._make_key(tails, action)
90
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
444 self._image_dict[key] = []
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
445 for image_file in get_files(directory):
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
446 if image_file.startswith('.'):
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
447 # Skip extra junk for now
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
448 continue
206
e2acf4663065 Move fox properties to the world
Neil Muller <drnlmuller@gmail.com>
parents: 204
diff changeset
449 image = load_image('%s/%s' % (directory, image_file))
266
be516ca5e3b8 Add sprinting
Neil Muller <drnlmuller@gmail.com>
parents: 263
diff changeset
450 if action == 'running':
be516ca5e3b8 Add sprinting
Neil Muller <drnlmuller@gmail.com>
parents: 263
diff changeset
451 sprint_key = self._make_key(tails, 'sprinting')
be516ca5e3b8 Add sprinting
Neil Muller <drnlmuller@gmail.com>
parents: 263
diff changeset
452 if sprint_key not in self._image_dict:
be516ca5e3b8 Add sprinting
Neil Muller <drnlmuller@gmail.com>
parents: 263
diff changeset
453 self._image_dict[sprint_key] = []
be516ca5e3b8 Add sprinting
Neil Muller <drnlmuller@gmail.com>
parents: 263
diff changeset
454 shockwave = load_image('sprites/kitsune_shockwave.png')
be516ca5e3b8 Add sprinting
Neil Muller <drnlmuller@gmail.com>
parents: 263
diff changeset
455 if facing == 'right':
be516ca5e3b8 Add sprinting
Neil Muller <drnlmuller@gmail.com>
parents: 263
diff changeset
456 shockwave = pygame.transform.flip(shockwave, True, False)
90
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
457 if facing == 'right':
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
458 image = pygame.transform.flip(image, True, False)
96ba88d66e41 Add forgetten player.py
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
459 self._image_dict[key].append(image)
266
be516ca5e3b8 Add sprinting
Neil Muller <drnlmuller@gmail.com>
parents: 263
diff changeset
460 if action == 'running':
be516ca5e3b8 Add sprinting
Neil Muller <drnlmuller@gmail.com>
parents: 263
diff changeset
461 sprint_image = image.copy()
be516ca5e3b8 Add sprinting
Neil Muller <drnlmuller@gmail.com>
parents: 263
diff changeset
462 sprint_image.blit(shockwave, (0, 0))
be516ca5e3b8 Add sprinting
Neil Muller <drnlmuller@gmail.com>
parents: 263
diff changeset
463 self._image_dict[sprint_key].append(sprint_image)
348
7d4738347a9c Hook up transformation
Neil Muller <drnlmuller@gmail.com>
parents: 346
diff changeset
464 for shape, name in [('human', 'disguise_'), ('human_with_fan', 'disguise-fan_')]:
7d4738347a9c Hook up transformation
Neil Muller <drnlmuller@gmail.com>
parents: 346
diff changeset
465 directory = 'sprites/kitsune_disguise'
7d4738347a9c Hook up transformation
Neil Muller <drnlmuller@gmail.com>
parents: 346
diff changeset
466 for facing in ['left', 'right']:
7d4738347a9c Hook up transformation
Neil Muller <drnlmuller@gmail.com>
parents: 346
diff changeset
467 key = '%s_running_%s' % (shape, facing)
7d4738347a9c Hook up transformation
Neil Muller <drnlmuller@gmail.com>
parents: 346
diff changeset
468 standing_key = '%s_standing_%s' % (shape, facing)
7d4738347a9c Hook up transformation
Neil Muller <drnlmuller@gmail.com>
parents: 346
diff changeset
469 self._image_dict[key] = []
7d4738347a9c Hook up transformation
Neil Muller <drnlmuller@gmail.com>
parents: 346
diff changeset
470 for image_file in get_files(directory):
7d4738347a9c Hook up transformation
Neil Muller <drnlmuller@gmail.com>
parents: 346
diff changeset
471 if name not in image_file:
7d4738347a9c Hook up transformation
Neil Muller <drnlmuller@gmail.com>
parents: 346
diff changeset
472 continue
7d4738347a9c Hook up transformation
Neil Muller <drnlmuller@gmail.com>
parents: 346
diff changeset
473 image = load_image('%s/%s' % (directory, image_file))
7d4738347a9c Hook up transformation
Neil Muller <drnlmuller@gmail.com>
parents: 346
diff changeset
474 if facing == 'right':
7d4738347a9c Hook up transformation
Neil Muller <drnlmuller@gmail.com>
parents: 346
diff changeset
475 image = pygame.transform.flip(image, True, False)
7d4738347a9c Hook up transformation
Neil Muller <drnlmuller@gmail.com>
parents: 346
diff changeset
476 self._image_dict[key].append(image)
7d4738347a9c Hook up transformation
Neil Muller <drnlmuller@gmail.com>
parents: 346
diff changeset
477 self._image_dict[standing_key] = [self._image_dict[key][0]]
296
15b2be883a40 Ancient and honorable tea ceremony.
Jeremy Thurgood <firxen@gmail.com>
parents: 290
diff changeset
478
359
eacb3e1bc1d1 Only drop items while standing on ground.
Jeremy Thurgood <firxen@gmail.com>
parents: 357
diff changeset
479
296
15b2be883a40 Ancient and honorable tea ceremony.
Jeremy Thurgood <firxen@gmail.com>
parents: 290
diff changeset
480 def discard_item(self):
335
c6552e9fc2e1 Added aburage.
Jeremy Thurgood <firxen@gmail.com>
parents: 332
diff changeset
481 self._me.item = None
296
15b2be883a40 Ancient and honorable tea ceremony.
Jeremy Thurgood <firxen@gmail.com>
parents: 290
diff changeset
482
15b2be883a40 Ancient and honorable tea ceremony.
Jeremy Thurgood <firxen@gmail.com>
parents: 290
diff changeset
483
342
8f578fe33fe7 Immolation fox.
Simon Cross <hodgestar@gmail.com>
parents: 340
diff changeset
484 def get_tile_pos(self):
8f578fe33fe7 Immolation fox.
Simon Cross <hodgestar@gmail.com>
parents: 340
diff changeset
485 return [a/b for a, b in zip(self.rect.center, TILE_SIZE)]
8f578fe33fe7 Immolation fox.
Simon Cross <hodgestar@gmail.com>
parents: 340
diff changeset
486
355
5bdb4677510a Have fireballs appear in the right place.
Simon Cross <hodgestar@gmail.com>
parents: 353
diff changeset
487 def get_tile_for_pos(self, pos):
5bdb4677510a Have fireballs appear in the right place.
Simon Cross <hodgestar@gmail.com>
parents: 353
diff changeset
488 return [a/b for a, b in zip(pos, TILE_SIZE)]
5bdb4677510a Have fireballs appear in the right place.
Simon Cross <hodgestar@gmail.com>
parents: 353
diff changeset
489
332
971c1726c530 don't set position and level when creating a sprite just for the inventory image
Neil Muller <drnlmuller@gmail.com>
parents: 328
diff changeset
490 def get_sprite(self, set_level):
335
c6552e9fc2e1 Added aburage.
Jeremy Thurgood <firxen@gmail.com>
parents: 332
diff changeset
491 my_item = self._me.item
290
c68f2f3efc7f Item dropping and swapping.
Jeremy Thurgood <firxen@gmail.com>
parents: 284
diff changeset
492 if my_item is None:
315
0fc2b9d1a9cb Recreate inventory image on scene changes
Neil Muller <drnlmuller@gmail.com>
parents: 314
diff changeset
493 return None
290
c68f2f3efc7f Item dropping and swapping.
Jeremy Thurgood <firxen@gmail.com>
parents: 284
diff changeset
494 world_item = getattr(self.the_world.items, my_item)
332
971c1726c530 don't set position and level when creating a sprite just for the inventory image
Neil Muller <drnlmuller@gmail.com>
parents: 328
diff changeset
495 if set_level:
335
c6552e9fc2e1 Added aburage.
Jeremy Thurgood <firxen@gmail.com>
parents: 332
diff changeset
496 world_item.level = self._me.level
342
8f578fe33fe7 Immolation fox.
Simon Cross <hodgestar@gmail.com>
parents: 340
diff changeset
497 world_item.pos = self.get_tile_pos()
290
c68f2f3efc7f Item dropping and swapping.
Jeremy Thurgood <firxen@gmail.com>
parents: 284
diff changeset
498 sprite_dict = world_item.copy()
c68f2f3efc7f Item dropping and swapping.
Jeremy Thurgood <firxen@gmail.com>
parents: 284
diff changeset
499 sprite_dict.pop('level')
c68f2f3efc7f Item dropping and swapping.
Jeremy Thurgood <firxen@gmail.com>
parents: 284
diff changeset
500 sprite_dict['name'] = my_item
c68f2f3efc7f Item dropping and swapping.
Jeremy Thurgood <firxen@gmail.com>
parents: 284
diff changeset
501 sprite_dict['world'] = self.the_world
315
0fc2b9d1a9cb Recreate inventory image on scene changes
Neil Muller <drnlmuller@gmail.com>
parents: 314
diff changeset
502 return find_sprite(sprite_dict, 'items')
0fc2b9d1a9cb Recreate inventory image on scene changes
Neil Muller <drnlmuller@gmail.com>
parents: 314
diff changeset
503
0fc2b9d1a9cb Recreate inventory image on scene changes
Neil Muller <drnlmuller@gmail.com>
parents: 314
diff changeset
504
0fc2b9d1a9cb Recreate inventory image on scene changes
Neil Muller <drnlmuller@gmail.com>
parents: 314
diff changeset
505 def drop_item(self):
332
971c1726c530 don't set position and level when creating a sprite just for the inventory image
Neil Muller <drnlmuller@gmail.com>
parents: 328
diff changeset
506 sprite = self.get_sprite(True)
315
0fc2b9d1a9cb Recreate inventory image on scene changes
Neil Muller <drnlmuller@gmail.com>
parents: 314
diff changeset
507 if sprite is None:
0fc2b9d1a9cb Recreate inventory image on scene changes
Neil Muller <drnlmuller@gmail.com>
parents: 314
diff changeset
508 return
0fc2b9d1a9cb Recreate inventory image on scene changes
Neil Muller <drnlmuller@gmail.com>
parents: 314
diff changeset
509 self.discard_item()
339
a9d760134706 Rename ItemRepopulationEvent to AddSprite before repurposing it for fireballs.
Simon Cross <hodgestar@gmail.com>
parents: 336
diff changeset
510 AddSpriteEvent.post(sprite)
290
c68f2f3efc7f Item dropping and swapping.
Jeremy Thurgood <firxen@gmail.com>
parents: 284
diff changeset
511
c68f2f3efc7f Item dropping and swapping.
Jeremy Thurgood <firxen@gmail.com>
parents: 284
diff changeset
512
c68f2f3efc7f Item dropping and swapping.
Jeremy Thurgood <firxen@gmail.com>
parents: 284
diff changeset
513 def take_item(self, item):
296
15b2be883a40 Ancient and honorable tea ceremony.
Jeremy Thurgood <firxen@gmail.com>
parents: 290
diff changeset
514 self.take_item_by_name(item.name)
314
f29999d1bba6 Add inventory drawing
Neil Muller <drnlmuller@gmail.com>
parents: 296
diff changeset
515 # We create a scaled version of the image for the inventory display
335
c6552e9fc2e1 Added aburage.
Jeremy Thurgood <firxen@gmail.com>
parents: 332
diff changeset
516 item.remove()
315
0fc2b9d1a9cb Recreate inventory image on scene changes
Neil Muller <drnlmuller@gmail.com>
parents: 314
diff changeset
517
0fc2b9d1a9cb Recreate inventory image on scene changes
Neil Muller <drnlmuller@gmail.com>
parents: 314
diff changeset
518
0fc2b9d1a9cb Recreate inventory image on scene changes
Neil Muller <drnlmuller@gmail.com>
parents: 314
diff changeset
519 def make_inventory_image(self):
332
971c1726c530 don't set position and level when creating a sprite just for the inventory image
Neil Muller <drnlmuller@gmail.com>
parents: 328
diff changeset
520 sprite = self.get_sprite(False)
315
0fc2b9d1a9cb Recreate inventory image on scene changes
Neil Muller <drnlmuller@gmail.com>
parents: 314
diff changeset
521 if sprite is None:
0fc2b9d1a9cb Recreate inventory image on scene changes
Neil Muller <drnlmuller@gmail.com>
parents: 314
diff changeset
522 self.inventory_image = None
0fc2b9d1a9cb Recreate inventory image on scene changes
Neil Muller <drnlmuller@gmail.com>
parents: 314
diff changeset
523 image = sprite.image
314
f29999d1bba6 Add inventory drawing
Neil Muller <drnlmuller@gmail.com>
parents: 296
diff changeset
524 if image.get_width() > image.get_height():
357
742731e6e6fd Centre small inventory items rather than resizing
Stefano Rivera <stefano@rivera.za.net>
parents: 355
diff changeset
525 new_width = FoxHud.INVENTORY_SIZE
742731e6e6fd Centre small inventory items rather than resizing
Stefano Rivera <stefano@rivera.za.net>
parents: 355
diff changeset
526 new_height = int(image.get_height() * (float(FoxHud.INVENTORY_SIZE) / image.get_width()))
314
f29999d1bba6 Add inventory drawing
Neil Muller <drnlmuller@gmail.com>
parents: 296
diff changeset
527 else:
357
742731e6e6fd Centre small inventory items rather than resizing
Stefano Rivera <stefano@rivera.za.net>
parents: 355
diff changeset
528 new_height = FoxHud.INVENTORY_SIZE
742731e6e6fd Centre small inventory items rather than resizing
Stefano Rivera <stefano@rivera.za.net>
parents: 355
diff changeset
529 new_width = int(image.get_width() * (float(FoxHud.INVENTORY_SIZE) / image.get_height()))
742731e6e6fd Centre small inventory items rather than resizing
Stefano Rivera <stefano@rivera.za.net>
parents: 355
diff changeset
530 if image.get_width() <= FoxHud.INVENTORY_SIZE and image.get_height() <= FoxHud.INVENTORY_SIZE:
742731e6e6fd Centre small inventory items rather than resizing
Stefano Rivera <stefano@rivera.za.net>
parents: 355
diff changeset
531 self.inventory_image = image
742731e6e6fd Centre small inventory items rather than resizing
Stefano Rivera <stefano@rivera.za.net>
parents: 355
diff changeset
532 else:
742731e6e6fd Centre small inventory items rather than resizing
Stefano Rivera <stefano@rivera.za.net>
parents: 355
diff changeset
533 self.inventory_image = pygame.transform.smoothscale(image, (new_width, new_height))
332
971c1726c530 don't set position and level when creating a sprite just for the inventory image
Neil Muller <drnlmuller@gmail.com>
parents: 328
diff changeset
534 sprite.kill() # ensure we don't leak into the scene at any point
273
95e2ef31e714 Hit "down" to interact with things.
Jeremy Thurgood <firxen@gmail.com>
parents: 272
diff changeset
535
95e2ef31e714 Hit "down" to interact with things.
Jeremy Thurgood <firxen@gmail.com>
parents: 272
diff changeset
536
296
15b2be883a40 Ancient and honorable tea ceremony.
Jeremy Thurgood <firxen@gmail.com>
parents: 290
diff changeset
537 def take_item_by_name(self, item_name):
15b2be883a40 Ancient and honorable tea ceremony.
Jeremy Thurgood <firxen@gmail.com>
parents: 290
diff changeset
538 self.drop_item()
15b2be883a40 Ancient and honorable tea ceremony.
Jeremy Thurgood <firxen@gmail.com>
parents: 290
diff changeset
539 getattr(self.the_world.items, item_name).level = "_limbo"
335
c6552e9fc2e1 Added aburage.
Jeremy Thurgood <firxen@gmail.com>
parents: 332
diff changeset
540 self._me.item = item_name
320
0dc80b153580 Refresh inventory image on all inventory changes
Neil Muller <drnlmuller@gmail.com>
parents: 315
diff changeset
541 self.make_inventory_image()
296
15b2be883a40 Ancient and honorable tea ceremony.
Jeremy Thurgood <firxen@gmail.com>
parents: 290
diff changeset
542
15b2be883a40 Ancient and honorable tea ceremony.
Jeremy Thurgood <firxen@gmail.com>
parents: 290
diff changeset
543
15b2be883a40 Ancient and honorable tea ceremony.
Jeremy Thurgood <firxen@gmail.com>
parents: 290
diff changeset
544 def has_item(self, item):
335
c6552e9fc2e1 Added aburage.
Jeremy Thurgood <firxen@gmail.com>
parents: 332
diff changeset
545 return self._me.item == item
296
15b2be883a40 Ancient and honorable tea ceremony.
Jeremy Thurgood <firxen@gmail.com>
parents: 290
diff changeset
546
15b2be883a40 Ancient and honorable tea ceremony.
Jeremy Thurgood <firxen@gmail.com>
parents: 290
diff changeset
547
273
95e2ef31e714 Hit "down" to interact with things.
Jeremy Thurgood <firxen@gmail.com>
parents: 272
diff changeset
548 def add_actionable(self, actionable):
95e2ef31e714 Hit "down" to interact with things.
Jeremy Thurgood <firxen@gmail.com>
parents: 272
diff changeset
549 self._touching_actionables.append(actionable)
335
c6552e9fc2e1 Added aburage.
Jeremy Thurgood <firxen@gmail.com>
parents: 332
diff changeset
550
340
f870e3122ac7 Collect haiku scrolls.
Jeremy Thurgood <firxen@gmail.com>
parents: 339
diff changeset
551
335
c6552e9fc2e1 Added aburage.
Jeremy Thurgood <firxen@gmail.com>
parents: 332
diff changeset
552 def eat_aburage(self):
c6552e9fc2e1 Added aburage.
Jeremy Thurgood <firxen@gmail.com>
parents: 332
diff changeset
553 self._me.tofu += 1
340
f870e3122ac7 Collect haiku scrolls.
Jeremy Thurgood <firxen@gmail.com>
parents: 339
diff changeset
554
f870e3122ac7 Collect haiku scrolls.
Jeremy Thurgood <firxen@gmail.com>
parents: 339
diff changeset
555
f870e3122ac7 Collect haiku scrolls.
Jeremy Thurgood <firxen@gmail.com>
parents: 339
diff changeset
556 def collect_scroll(self, scroll):
f870e3122ac7 Collect haiku scrolls.
Jeremy Thurgood <firxen@gmail.com>
parents: 339
diff changeset
557 self._me.scrolls.append(scroll.text)
f870e3122ac7 Collect haiku scrolls.
Jeremy Thurgood <firxen@gmail.com>
parents: 339
diff changeset
558
395
135cbb99511f Hook up fan.
Jeremy Thurgood <firxen@gmail.com>
parents: 391
diff changeset
559
135cbb99511f Hook up fan.
Jeremy Thurgood <firxen@gmail.com>
parents: 391
diff changeset
560 def get_fan(self, fan):
135cbb99511f Hook up fan.
Jeremy Thurgood <firxen@gmail.com>
parents: 391
diff changeset
561 if self.shape == 'fox':
135cbb99511f Hook up fan.
Jeremy Thurgood <firxen@gmail.com>
parents: 391
diff changeset
562 OpenNotification.post("A fox cannot use a fan.")
135cbb99511f Hook up fan.
Jeremy Thurgood <firxen@gmail.com>
parents: 391
diff changeset
563 return
135cbb99511f Hook up fan.
Jeremy Thurgood <firxen@gmail.com>
parents: 391
diff changeset
564 fan.remove()
135cbb99511f Hook up fan.
Jeremy Thurgood <firxen@gmail.com>
parents: 391
diff changeset
565 self._me.has_fan = True
135cbb99511f Hook up fan.
Jeremy Thurgood <firxen@gmail.com>
parents: 391
diff changeset
566 self.shape = 'human_with_fan'
431
b753ea36909e Fix the bug Anna found.
Jeremy Thurgood <firxen@gmail.com>
parents: 430
diff changeset
567 self._me.shape = self.shape
395
135cbb99511f Hook up fan.
Jeremy Thurgood <firxen@gmail.com>
parents: 391
diff changeset
568 self.set_image()
135cbb99511f Hook up fan.
Jeremy Thurgood <firxen@gmail.com>
parents: 391
diff changeset
569