annotate gamelib/animal.py @ 243:4f86c2616cdf

Variable number of eggs for chickens
author Neil Muller <drnlmuller@gmail.com>
date Sat, 05 Sep 2009 12:05:08 +0000
parents 1a7000c8211c
children 844bfb23d4b6
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
rev   line source
25
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
1 """Class for the various animals in the game"""
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
2
84
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
3 import random
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
4
25
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
5 from pgu.vid import Sprite
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
6 from pgu.algo import getline
25
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
7
44
7e884084e7b1 Move animal sprites to imagecache.
Simon Cross <hodgestar@gmail.com>
parents: 38
diff changeset
8 import imagecache
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
9 import tiles
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
10 from misc import Position
98
725b292ca07b Added sounds killing foxes and chickens, and nightfall
David Fraser <davidf@sjsoft.com>
parents: 92
diff changeset
11 import sound
109
48019afde338 Equipment purchasing and some toolbar tweaks.
Jeremy Thurgood <firxen@gmail.com>
parents: 108
diff changeset
12 import equipment
241
1a7000c8211c Demolition foxes, including better fox selection.
Jeremy Thurgood <firxen@gmail.com>
parents: 236
diff changeset
13 import animations
25
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
14
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
15 class Animal(Sprite):
28
ac3a74352b74 Change animal.py to four space indents.
Simon Cross <hodgestar@gmail.com>
parents: 25
diff changeset
16 """Base class for animals"""
25
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
17
114
4c2fbab20abe Foxes are stealthy now.
Jeremy Thurgood <firxen@gmail.com>
parents: 109
diff changeset
18 STEALTH = 0
199
696936621a93 Buildings can affect visual acuity.
Jeremy Thurgood <firxen@gmail.com>
parents: 196
diff changeset
19 VISION_BONUS = 0
696936621a93 Buildings can affect visual acuity.
Jeremy Thurgood <firxen@gmail.com>
parents: 196
diff changeset
20 VISION_RANGE_PENALTY = 10
114
4c2fbab20abe Foxes are stealthy now.
Jeremy Thurgood <firxen@gmail.com>
parents: 109
diff changeset
21
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
22 def __init__(self, image_left, image_right, tile_pos):
38
03121c89d5fd Make the secret foxes really secret
Neil Muller <drnlmuller@gmail.com>
parents: 32
diff changeset
23 # Create the animal somewhere far off screen
53
f20dd3dcb118 foxes don't run backwards
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 47
diff changeset
24 Sprite.__init__(self, image_left, (-1000, -1000))
146
423050ec188b Equipment images.
Jeremy Thurgood <firxen@gmail.com>
parents: 145
diff changeset
25 self._image_left = image_left
423050ec188b Equipment images.
Jeremy Thurgood <firxen@gmail.com>
parents: 145
diff changeset
26 self.image_left = image_left.copy()
423050ec188b Equipment images.
Jeremy Thurgood <firxen@gmail.com>
parents: 145
diff changeset
27 self._image_right = image_right
423050ec188b Equipment images.
Jeremy Thurgood <firxen@gmail.com>
parents: 145
diff changeset
28 self.image_right = image_right.copy()
171
9ea53eb919cf Make Animals accept Positions when created. move hatch watching from Chicken to Egg
Neil Muller <drnlmuller@gmail.com>
parents: 163
diff changeset
29 if hasattr(tile_pos, 'to_tuple'):
9ea53eb919cf Make Animals accept Positions when created. move hatch watching from Chicken to Egg
Neil Muller <drnlmuller@gmail.com>
parents: 163
diff changeset
30 self.pos = tile_pos
9ea53eb919cf Make Animals accept Positions when created. move hatch watching from Chicken to Egg
Neil Muller <drnlmuller@gmail.com>
parents: 163
diff changeset
31 else:
9ea53eb919cf Make Animals accept Positions when created. move hatch watching from Chicken to Egg
Neil Muller <drnlmuller@gmail.com>
parents: 163
diff changeset
32 self.pos = Position(tile_pos[0], tile_pos[1])
84
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
33 self.equipment = []
195
9d31cfc3afde refactor of layers drawn on chicken, to allow for extended functionality
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 187
diff changeset
34 self.accoutrements = []
108
437cbd856a03 Add occupants and abodes. Allowing moving chickens around.
Simon Cross <hodgestar@gmail.com>
parents: 104
diff changeset
35 self.abode = None
146
423050ec188b Equipment images.
Jeremy Thurgood <firxen@gmail.com>
parents: 145
diff changeset
36 self.facing = 'left'
25
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
37
28
ac3a74352b74 Change animal.py to four space indents.
Simon Cross <hodgestar@gmail.com>
parents: 25
diff changeset
38 def loop(self, tv, _sprite):
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
39 ppos = tv.tile_to_view(self.pos.to_tuple())
28
ac3a74352b74 Change animal.py to four space indents.
Simon Cross <hodgestar@gmail.com>
parents: 25
diff changeset
40 self.rect.x = ppos[0]
ac3a74352b74 Change animal.py to four space indents.
Simon Cross <hodgestar@gmail.com>
parents: 25
diff changeset
41 self.rect.y = ppos[1]
25
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
42
28
ac3a74352b74 Change animal.py to four space indents.
Simon Cross <hodgestar@gmail.com>
parents: 25
diff changeset
43 def move(self, state):
ac3a74352b74 Change animal.py to four space indents.
Simon Cross <hodgestar@gmail.com>
parents: 25
diff changeset
44 """Given the game state, return a new position for the object"""
ac3a74352b74 Change animal.py to four space indents.
Simon Cross <hodgestar@gmail.com>
parents: 25
diff changeset
45 # Default is not to move
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
46 pass
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
47
108
437cbd856a03 Add occupants and abodes. Allowing moving chickens around.
Simon Cross <hodgestar@gmail.com>
parents: 104
diff changeset
48 def set_pos(self, tile_pos):
437cbd856a03 Add occupants and abodes. Allowing moving chickens around.
Simon Cross <hodgestar@gmail.com>
parents: 104
diff changeset
49 """Move an animal to the given tile_pos."""
437cbd856a03 Add occupants and abodes. Allowing moving chickens around.
Simon Cross <hodgestar@gmail.com>
parents: 104
diff changeset
50 new_pos = Position(*tile_pos)
437cbd856a03 Add occupants and abodes. Allowing moving chickens around.
Simon Cross <hodgestar@gmail.com>
parents: 104
diff changeset
51 self._fix_face(new_pos)
437cbd856a03 Add occupants and abodes. Allowing moving chickens around.
Simon Cross <hodgestar@gmail.com>
parents: 104
diff changeset
52 self.pos = new_pos
437cbd856a03 Add occupants and abodes. Allowing moving chickens around.
Simon Cross <hodgestar@gmail.com>
parents: 104
diff changeset
53
236
9a6ac9c9ff46 chickens turn to face target foxes
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 216
diff changeset
54 def _fix_face(self, facing_pos):
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
55 """Set the face correctly"""
236
9a6ac9c9ff46 chickens turn to face target foxes
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 216
diff changeset
56 if facing_pos.left_of(self.pos):
146
423050ec188b Equipment images.
Jeremy Thurgood <firxen@gmail.com>
parents: 145
diff changeset
57 self._set_image_facing('left')
236
9a6ac9c9ff46 chickens turn to face target foxes
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 216
diff changeset
58 elif facing_pos.right_of(self.pos):
146
423050ec188b Equipment images.
Jeremy Thurgood <firxen@gmail.com>
parents: 145
diff changeset
59 self._set_image_facing('right')
423050ec188b Equipment images.
Jeremy Thurgood <firxen@gmail.com>
parents: 145
diff changeset
60
423050ec188b Equipment images.
Jeremy Thurgood <firxen@gmail.com>
parents: 145
diff changeset
61 def _set_image_facing(self, facing):
423050ec188b Equipment images.
Jeremy Thurgood <firxen@gmail.com>
parents: 145
diff changeset
62 self.facing = facing
423050ec188b Equipment images.
Jeremy Thurgood <firxen@gmail.com>
parents: 145
diff changeset
63 if self.facing == 'left':
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
64 self.setimage(self.image_left)
146
423050ec188b Equipment images.
Jeremy Thurgood <firxen@gmail.com>
parents: 145
diff changeset
65 elif self.facing == 'right':
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
66 self.setimage(self.image_right)
25
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
67
84
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
68 def equip(self, item):
200
67d10f7e0159 selected chickens are selected
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 199
diff changeset
69 if equipment.is_equipment(item):
67d10f7e0159 selected chickens are selected
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 199
diff changeset
70 self.equipment.append(item)
67d10f7e0159 selected chickens are selected
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 199
diff changeset
71 elif equipment.is_accoutrement(item):
67d10f7e0159 selected chickens are selected
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 199
diff changeset
72 self.accoutrements.append(item)
163
0d6e23dcd3af fixed redrawing
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 161
diff changeset
73 self.redraw()
161
9b4213f6ea7f improved equipment layers; unequip method on animal
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 158
diff changeset
74
9b4213f6ea7f improved equipment layers; unequip method on animal
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 158
diff changeset
75 def unequip(self, item):
200
67d10f7e0159 selected chickens are selected
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 199
diff changeset
76 if equipment.is_equipment(item):
67d10f7e0159 selected chickens are selected
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 199
diff changeset
77 self.equipment = [e for e in self.equipment if e != item]
67d10f7e0159 selected chickens are selected
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 199
diff changeset
78 elif equipment.is_accoutrement(item):
67d10f7e0159 selected chickens are selected
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 199
diff changeset
79 self.accoutrements = [e for e in self.accoutrements if e != item]
163
0d6e23dcd3af fixed redrawing
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 161
diff changeset
80 self.redraw()
161
9b4213f6ea7f improved equipment layers; unequip method on animal
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 158
diff changeset
81
200
67d10f7e0159 selected chickens are selected
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 199
diff changeset
82 def unequip_by_name(self, item_name):
67d10f7e0159 selected chickens are selected
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 199
diff changeset
83 # only remove first match
67d10f7e0159 selected chickens are selected
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 199
diff changeset
84 matches = [item for item in self.equipment + self.accoutrements if item.NAME == item_name]
67d10f7e0159 selected chickens are selected
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 199
diff changeset
85 if matches:
67d10f7e0159 selected chickens are selected
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 199
diff changeset
86 self.unequip(matches[0])
67d10f7e0159 selected chickens are selected
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 199
diff changeset
87
163
0d6e23dcd3af fixed redrawing
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 161
diff changeset
88 def redraw(self):
195
9d31cfc3afde refactor of layers drawn on chicken, to allow for extended functionality
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 187
diff changeset
89 layers = [(self._image_left.copy(), self._image_right.copy(), 0)]
9d31cfc3afde refactor of layers drawn on chicken, to allow for extended functionality
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 187
diff changeset
90 if hasattr(self, 'EQUIPMENT_IMAGE_ATTRIBUTE'):
9d31cfc3afde refactor of layers drawn on chicken, to allow for extended functionality
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 187
diff changeset
91 for item in self.accoutrements + self.equipment:
9d31cfc3afde refactor of layers drawn on chicken, to allow for extended functionality
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 187
diff changeset
92 images = item.images(self.EQUIPMENT_IMAGE_ATTRIBUTE)
9d31cfc3afde refactor of layers drawn on chicken, to allow for extended functionality
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 187
diff changeset
93 if images:
9d31cfc3afde refactor of layers drawn on chicken, to allow for extended functionality
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 187
diff changeset
94 layers.append(images)
158
baf857805867 armour works now
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 149
diff changeset
95
195
9d31cfc3afde refactor of layers drawn on chicken, to allow for extended functionality
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 187
diff changeset
96 layers.sort(key=lambda l: l[2])
9d31cfc3afde refactor of layers drawn on chicken, to allow for extended functionality
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 187
diff changeset
97
201
fe1e9c18d4d7 layering bugfix; indoor chickens now use normal chicken icons
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 200
diff changeset
98 # these always go on the bottom so that other layers don't get overwritten
fe1e9c18d4d7 layering bugfix; indoor chickens now use normal chicken icons
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 200
diff changeset
99 self.image_left = self._image_left.copy()
fe1e9c18d4d7 layering bugfix; indoor chickens now use normal chicken icons
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 200
diff changeset
100 self.image_right = self._image_right.copy()
fe1e9c18d4d7 layering bugfix; indoor chickens now use normal chicken icons
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 200
diff changeset
101 for l in layers:
195
9d31cfc3afde refactor of layers drawn on chicken, to allow for extended functionality
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 187
diff changeset
102 self.image_left.blit(l[0], (0,0))
9d31cfc3afde refactor of layers drawn on chicken, to allow for extended functionality
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 187
diff changeset
103 self.image_right.blit(l[1], (0,0))
9d31cfc3afde refactor of layers drawn on chicken, to allow for extended functionality
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 187
diff changeset
104
9d31cfc3afde refactor of layers drawn on chicken, to allow for extended functionality
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 187
diff changeset
105 self._set_image_facing(self.facing)
84
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
106
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
107 def weapons(self):
109
48019afde338 Equipment purchasing and some toolbar tweaks.
Jeremy Thurgood <firxen@gmail.com>
parents: 108
diff changeset
108 return [e for e in self.equipment if equipment.is_weapon(e)]
84
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
109
174
ff168162974e armour gets damaged
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 171
diff changeset
110 def armour(self):
ff168162974e armour gets damaged
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 171
diff changeset
111 return [e for e in self.equipment if equipment.is_armour(e)]
ff168162974e armour gets damaged
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 171
diff changeset
112
104
d17375586866 Add .covers(tile_pos) to animals (to match similar function on buildings).
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
113 def covers(self, tile_pos):
d17375586866 Add .covers(tile_pos) to animals (to match similar function on buildings).
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
114 return tile_pos[0] == self.pos.x and tile_pos[1] == self.pos.y
d17375586866 Add .covers(tile_pos) to animals (to match similar function on buildings).
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
115
125
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 122
diff changeset
116 def outside(self):
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 122
diff changeset
117 return self.abode is None
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 122
diff changeset
118
174
ff168162974e armour gets damaged
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 171
diff changeset
119 def survive_damage(self):
ff168162974e armour gets damaged
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 171
diff changeset
120 for a in self.armour():
ff168162974e armour gets damaged
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 171
diff changeset
121 if not a.survive_damage():
ff168162974e armour gets damaged
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 171
diff changeset
122 self.unequip(a)
ff168162974e armour gets damaged
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 171
diff changeset
123 return True
ff168162974e armour gets damaged
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 171
diff changeset
124 return False
ff168162974e armour gets damaged
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 171
diff changeset
125
25
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
126 class Chicken(Animal):
28
ac3a74352b74 Change animal.py to four space indents.
Simon Cross <hodgestar@gmail.com>
parents: 25
diff changeset
127 """A chicken"""
25
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
128
146
423050ec188b Equipment images.
Jeremy Thurgood <firxen@gmail.com>
parents: 145
diff changeset
129 EQUIPMENT_IMAGE_ATTRIBUTE = 'CHICKEN_IMAGE_FILE'
423050ec188b Equipment images.
Jeremy Thurgood <firxen@gmail.com>
parents: 145
diff changeset
130
28
ac3a74352b74 Change animal.py to four space indents.
Simon Cross <hodgestar@gmail.com>
parents: 25
diff changeset
131 def __init__(self, pos):
53
f20dd3dcb118 foxes don't run backwards
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 47
diff changeset
132 image_left = imagecache.load_image('sprites/chkn.png')
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
133 image_right = imagecache.load_image('sprites/chkn.png',
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
134 ("right_facing",))
53
f20dd3dcb118 foxes don't run backwards
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 47
diff changeset
135 Animal.__init__(self, image_left, image_right, pos)
243
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
136 self.eggs = []
25
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
137
28
ac3a74352b74 Change animal.py to four space indents.
Simon Cross <hodgestar@gmail.com>
parents: 25
diff changeset
138 def move(self, gameboard):
ac3a74352b74 Change animal.py to four space indents.
Simon Cross <hodgestar@gmail.com>
parents: 25
diff changeset
139 """A free chicken will move away from other free chickens"""
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
140 pass
25
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
141
116
d539ef5a3333 Add basic chicken->egg cycle
Neil Muller <drnlmuller@gmail.com>
parents: 115
diff changeset
142 def lay(self):
d539ef5a3333 Add basic chicken->egg cycle
Neil Muller <drnlmuller@gmail.com>
parents: 115
diff changeset
143 """See if the chicken lays an egg"""
243
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
144 if not self.eggs:
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
145 for x in range(random.randint(1, 4)):
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
146 self.eggs.append(Egg(self.pos))
216
962934b8c7dc Implement UI part of egg selling
Neil Muller <drnlmuller@gmail.com>
parents: 201
diff changeset
147 self.equip(equipment.NestEgg())
962934b8c7dc Implement UI part of egg selling
Neil Muller <drnlmuller@gmail.com>
parents: 201
diff changeset
148
243
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
149 def remove_eggs(self):
216
962934b8c7dc Implement UI part of egg selling
Neil Muller <drnlmuller@gmail.com>
parents: 201
diff changeset
150 """Clean up the egg state"""
243
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
151 self.eggs = []
216
962934b8c7dc Implement UI part of egg selling
Neil Muller <drnlmuller@gmail.com>
parents: 201
diff changeset
152 self.unequip_by_name("nestegg")
116
d539ef5a3333 Add basic chicken->egg cycle
Neil Muller <drnlmuller@gmail.com>
parents: 115
diff changeset
153
243
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
154 def remove_one_egg(self):
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
155 """Clean up the egg state"""
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
156 self.eggs.pop()
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
157 if not self.eggs:
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
158 self.unequip_by_name("nestegg")
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
159
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
160 def get_num_eggs(self):
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
161 return len(self.eggs)
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
162
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
163 def hatch(self, gameboard):
116
d539ef5a3333 Add basic chicken->egg cycle
Neil Muller <drnlmuller@gmail.com>
parents: 115
diff changeset
164 """See if we have an egg to hatch"""
243
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
165 if self.eggs:
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
166 chick = self.eggs[0].hatch()
187
6854e706dcdf Remove hatched eggs
Neil Muller <drnlmuller@gmail.com>
parents: 174
diff changeset
167 if chick:
243
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
168 # sell the remaining eggs
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
169 # Remove hatched egg
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
170 self.eggs.pop()
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
171 gameboard.eggs -= 1
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
172 # Sell other eggs
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
173 for egg in self.eggs[:]:
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
174 gameboard.sell_one_egg(self)
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
175 self.remove_eggs() # clean up stale images, etc.
187
6854e706dcdf Remove hatched eggs
Neil Muller <drnlmuller@gmail.com>
parents: 174
diff changeset
176 return chick
116
d539ef5a3333 Add basic chicken->egg cycle
Neil Muller <drnlmuller@gmail.com>
parents: 115
diff changeset
177 return None
d539ef5a3333 Add basic chicken->egg cycle
Neil Muller <drnlmuller@gmail.com>
parents: 115
diff changeset
178
84
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
179 def _find_killable_fox(self, weapon, gameboard):
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
180 """Choose a random fox within range of this weapon."""
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
181 killable_foxes = []
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
182 for fox in gameboard.foxes:
114
4c2fbab20abe Foxes are stealthy now.
Jeremy Thurgood <firxen@gmail.com>
parents: 109
diff changeset
183 if not visible(self, fox):
4c2fbab20abe Foxes are stealthy now.
Jeremy Thurgood <firxen@gmail.com>
parents: 109
diff changeset
184 continue
84
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
185 if weapon.in_range(gameboard, self, fox):
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
186 killable_foxes.append(fox)
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
187 if not killable_foxes:
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
188 return None
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
189 return random.choice(killable_foxes)
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
190
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
191 def attack(self, gameboard):
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
192 """An armed chicken will attack a fox within range."""
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
193 if not self.weapons():
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
194 # Not going to take on a fox bare-winged.
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
195 return
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
196 # Choose the first weapon equipped.
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
197 weapon = self.weapons()[0]
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
198 fox = self._find_killable_fox(weapon, gameboard)
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
199 if not fox:
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
200 return
236
9a6ac9c9ff46 chickens turn to face target foxes
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 216
diff changeset
201 self._fix_face(fox.pos)
84
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
202 if weapon.hit(gameboard, self, fox):
98
725b292ca07b Added sounds killing foxes and chickens, and nightfall
David Fraser <davidf@sjsoft.com>
parents: 92
diff changeset
203 sound.play_sound("kill-fox.ogg")
84
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
204 gameboard.kill_fox(fox)
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
205
25
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
206 class Egg(Animal):
28
ac3a74352b74 Change animal.py to four space indents.
Simon Cross <hodgestar@gmail.com>
parents: 25
diff changeset
207 """An egg"""
25
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
208
47
be2496df2368 Add egg image to egg sprite.
Simon Cross <hodgestar@gmail.com>
parents: 44
diff changeset
209 def __init__(self, pos):
be2496df2368 Add egg image to egg sprite.
Simon Cross <hodgestar@gmail.com>
parents: 44
diff changeset
210 image = imagecache.load_image('sprites/egg.png')
53
f20dd3dcb118 foxes don't run backwards
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 47
diff changeset
211 Animal.__init__(self, image, image, pos)
243
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
212 self.timer = 2
47
be2496df2368 Add egg image to egg sprite.
Simon Cross <hodgestar@gmail.com>
parents: 44
diff changeset
213
28
ac3a74352b74 Change animal.py to four space indents.
Simon Cross <hodgestar@gmail.com>
parents: 25
diff changeset
214 # Eggs don't move
25
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
215
171
9ea53eb919cf Make Animals accept Positions when created. move hatch watching from Chicken to Egg
Neil Muller <drnlmuller@gmail.com>
parents: 163
diff changeset
216 def hatch(self):
243
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
217 self.timer -= 1
4f86c2616cdf Variable number of eggs for chickens
Neil Muller <drnlmuller@gmail.com>
parents: 241
diff changeset
218 if self.timer == 0:
171
9ea53eb919cf Make Animals accept Positions when created. move hatch watching from Chicken to Egg
Neil Muller <drnlmuller@gmail.com>
parents: 163
diff changeset
219 return Chicken(self.pos)
9ea53eb919cf Make Animals accept Positions when created. move hatch watching from Chicken to Egg
Neil Muller <drnlmuller@gmail.com>
parents: 163
diff changeset
220 return None
9ea53eb919cf Make Animals accept Positions when created. move hatch watching from Chicken to Egg
Neil Muller <drnlmuller@gmail.com>
parents: 163
diff changeset
221
25
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
222 class Fox(Animal):
28
ac3a74352b74 Change animal.py to four space indents.
Simon Cross <hodgestar@gmail.com>
parents: 25
diff changeset
223 """A fox"""
25
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
224
114
4c2fbab20abe Foxes are stealthy now.
Jeremy Thurgood <firxen@gmail.com>
parents: 109
diff changeset
225 STEALTH = 20
130
96c5ef7613b5 NINJA FOXES!
Jeremy Thurgood <firxen@gmail.com>
parents: 125
diff changeset
226 IMAGE_FILE = 'sprites/fox.png'
114
4c2fbab20abe Foxes are stealthy now.
Jeremy Thurgood <firxen@gmail.com>
parents: 109
diff changeset
227
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
228 costs = {
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
229 # weighting for movement calculation
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
230 'grassland' : 2,
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
231 'woodland' : 1, # Try to keep to the woods if possible
72
aa4bd93575d9 Fix some bound checking and tweak movement costs
Neil Muller <drnlmuller@gmail.com>
parents: 71
diff changeset
232 'broken fence' : 2,
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
233 'fence' : 10,
72
aa4bd93575d9 Fix some bound checking and tweak movement costs
Neil Muller <drnlmuller@gmail.com>
parents: 71
diff changeset
234 'guardtower' : 2, # We can pass under towers
145
490ede177f50 Tweak fox behaviour around henhouses. Add some memory to avoid the indecisive fox loop
Neil Muller <drnlmuller@gmail.com>
parents: 130
diff changeset
235 'henhouse' : 30, # Don't go into a henhouse unless we're going to
490ede177f50 Tweak fox behaviour around henhouses. Add some memory to avoid the indecisive fox loop
Neil Muller <drnlmuller@gmail.com>
parents: 130
diff changeset
236 # catch a chicken there
490ede177f50 Tweak fox behaviour around henhouses. Add some memory to avoid the indecisive fox loop
Neil Muller <drnlmuller@gmail.com>
parents: 130
diff changeset
237 'hendominium' : 30,
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
238 }
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
239
28
ac3a74352b74 Change animal.py to four space indents.
Simon Cross <hodgestar@gmail.com>
parents: 25
diff changeset
240 def __init__(self, pos):
130
96c5ef7613b5 NINJA FOXES!
Jeremy Thurgood <firxen@gmail.com>
parents: 125
diff changeset
241 image_left = imagecache.load_image(self.IMAGE_FILE)
96c5ef7613b5 NINJA FOXES!
Jeremy Thurgood <firxen@gmail.com>
parents: 125
diff changeset
242 image_right = imagecache.load_image(self.IMAGE_FILE, ("right_facing",))
53
f20dd3dcb118 foxes don't run backwards
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 47
diff changeset
243 Animal.__init__(self, image_left, image_right, pos)
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
244 self.landmarks = [self.pos]
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
245 self.hunting = True
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
246 self.dig_pos = None
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
247 self.tick = 0
122
d2b19131d537 Don't continue the night if we're not doing anything anymore
Neil Muller <drnlmuller@gmail.com>
parents: 116
diff changeset
248 self.safe = False
145
490ede177f50 Tweak fox behaviour around henhouses. Add some memory to avoid the indecisive fox loop
Neil Muller <drnlmuller@gmail.com>
parents: 130
diff changeset
249 self.closest = None
149
2a1064fae608 More memory for the foxes, to ensure we avoid short loops
Neil Muller <drnlmuller@gmail.com>
parents: 146
diff changeset
250 self.last_steps = []
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
251
82
bf28f499c6b4 Tweak fox avoidance behaviour
Neil Muller <drnlmuller@gmail.com>
parents: 72
diff changeset
252 def _cost_tile(self, pos, gameboard):
bf28f499c6b4 Tweak fox avoidance behaviour
Neil Muller <drnlmuller@gmail.com>
parents: 72
diff changeset
253 if gameboard.in_bounds(pos):
bf28f499c6b4 Tweak fox avoidance behaviour
Neil Muller <drnlmuller@gmail.com>
parents: 72
diff changeset
254 this_tile = gameboard.tv.get(pos.to_tuple())
bf28f499c6b4 Tweak fox avoidance behaviour
Neil Muller <drnlmuller@gmail.com>
parents: 72
diff changeset
255 cost = self.costs.get(tiles.TILE_MAP[this_tile], 100)
bf28f499c6b4 Tweak fox avoidance behaviour
Neil Muller <drnlmuller@gmail.com>
parents: 72
diff changeset
256 else:
bf28f499c6b4 Tweak fox avoidance behaviour
Neil Muller <drnlmuller@gmail.com>
parents: 72
diff changeset
257 cost = 100 # Out of bounds is expensive
bf28f499c6b4 Tweak fox avoidance behaviour
Neil Muller <drnlmuller@gmail.com>
parents: 72
diff changeset
258 return cost
bf28f499c6b4 Tweak fox avoidance behaviour
Neil Muller <drnlmuller@gmail.com>
parents: 72
diff changeset
259
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
260 def _cost_path(self, path, gameboard):
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
261 """Calculate the cost of a path"""
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
262 total = 0
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
263 for pos in path:
82
bf28f499c6b4 Tweak fox avoidance behaviour
Neil Muller <drnlmuller@gmail.com>
parents: 72
diff changeset
264 total += self._cost_tile(pos, gameboard)
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
265 return total
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
266
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
267 def _gen_path(self, start_pos, final_pos):
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
268 """Construct a direct path from start_pos to final_pos,
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
269 excluding start_pos"""
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
270 if abs(start_pos.x - final_pos.x) < 2 and \
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
271 abs(start_pos.y - final_pos.y) < 2:
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
272 # pgu gets this case wrong on occasion.
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
273 return [final_pos]
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
274 start = start_pos.to_tuple()
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
275 end = final_pos.to_tuple()
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
276 points = getline(start, end)
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
277 points.remove(start) # exclude start_pos
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
278 if end not in points:
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
279 # Rounding errors in getline cause this
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
280 points.append(end)
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
281 return [Position(x[0], x[1]) for x in points]
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
282
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
283 def _find_best_path_step(self, final_pos, gameboard):
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
284 """Find the cheapest path to final_pos, and return the next step
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
285 along the path."""
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
286 # We calculate the cost of the direct path
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
287 direct_path = self._gen_path(self.pos, final_pos)
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
288 min_cost = self._cost_path(direct_path, gameboard)
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
289 min_path = direct_path
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
290 # is there a point nearby that gives us a cheaper direct path?
71
00cf9d7f22dc Expand comment
Neil Muller <drnlmuller@gmail.com>
parents: 70
diff changeset
291 # This is delibrately not finding the optimal path, as I don't
00cf9d7f22dc Expand comment
Neil Muller <drnlmuller@gmail.com>
parents: 70
diff changeset
292 # want the foxes to be too intelligent, although the implementation
00cf9d7f22dc Expand comment
Neil Muller <drnlmuller@gmail.com>
parents: 70
diff changeset
293 # isn't well optimised yet
82
bf28f499c6b4 Tweak fox avoidance behaviour
Neil Muller <drnlmuller@gmail.com>
parents: 72
diff changeset
294 poss = [Position(x, y) for x in range(self.pos.x - 3, self.pos.x + 4)
bf28f499c6b4 Tweak fox avoidance behaviour
Neil Muller <drnlmuller@gmail.com>
parents: 72
diff changeset
295 for y in range(self.pos.y - 3, self.pos.y + 4)
bf28f499c6b4 Tweak fox avoidance behaviour
Neil Muller <drnlmuller@gmail.com>
parents: 72
diff changeset
296 if (x, y) != (0,0)]
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
297 for start in poss:
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
298 cand_path = self._gen_path(self.pos, start) + \
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
299 self._gen_path(start, final_pos)
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
300 cost = self._cost_path(cand_path, gameboard)
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
301 if cost < min_cost:
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
302 min_cost = cost
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
303 min_path = cand_path
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
304 if not min_path:
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
305 return final_pos
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
306 return min_path[0]
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
307
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
308 def _find_path_to_woodland(self, gameboard):
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
309 """Dive back to woodland through the landmarks"""
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
310 # find the closest point to our current location in walked path
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
311 if self.pos == self.landmarks[-1]:
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
312 if len(self.landmarks) > 1:
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
313 self.landmarks.pop() # Moving to the next landmark
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
314 else:
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
315 # Safely back at the start
122
d2b19131d537 Don't continue the night if we're not doing anything anymore
Neil Muller <drnlmuller@gmail.com>
parents: 116
diff changeset
316 self.safe = True
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
317 return self.pos
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
318 return self._find_best_path_step(self.landmarks[-1], gameboard)
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
319
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
320 def _find_path_to_chicken(self, gameboard):
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
321 """Find the path to the closest chicken"""
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
322 # Find the closest chicken
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
323 min_dist = 999
145
490ede177f50 Tweak fox behaviour around henhouses. Add some memory to avoid the indecisive fox loop
Neil Muller <drnlmuller@gmail.com>
parents: 130
diff changeset
324 if self.closest not in gameboard.chickens:
490ede177f50 Tweak fox behaviour around henhouses. Add some memory to avoid the indecisive fox loop
Neil Muller <drnlmuller@gmail.com>
parents: 130
diff changeset
325 # Either no target, or someone ate it
196
edcb5edfa0ff If the closest chicken is gone, clear it.
Jeremy Thurgood <firxen@gmail.com>
parents: 195
diff changeset
326 self.closest = None
145
490ede177f50 Tweak fox behaviour around henhouses. Add some memory to avoid the indecisive fox loop
Neil Muller <drnlmuller@gmail.com>
parents: 130
diff changeset
327 for chicken in gameboard.chickens:
490ede177f50 Tweak fox behaviour around henhouses. Add some memory to avoid the indecisive fox loop
Neil Muller <drnlmuller@gmail.com>
parents: 130
diff changeset
328 dist = chicken.pos.dist(self.pos)
490ede177f50 Tweak fox behaviour around henhouses. Add some memory to avoid the indecisive fox loop
Neil Muller <drnlmuller@gmail.com>
parents: 130
diff changeset
329 if chicken.abode:
490ede177f50 Tweak fox behaviour around henhouses. Add some memory to avoid the indecisive fox loop
Neil Muller <drnlmuller@gmail.com>
parents: 130
diff changeset
330 dist += 10 # Prefer free-ranging chickens
490ede177f50 Tweak fox behaviour around henhouses. Add some memory to avoid the indecisive fox loop
Neil Muller <drnlmuller@gmail.com>
parents: 130
diff changeset
331 if dist < min_dist:
490ede177f50 Tweak fox behaviour around henhouses. Add some memory to avoid the indecisive fox loop
Neil Muller <drnlmuller@gmail.com>
parents: 130
diff changeset
332 min_dist = dist
490ede177f50 Tweak fox behaviour around henhouses. Add some memory to avoid the indecisive fox loop
Neil Muller <drnlmuller@gmail.com>
parents: 130
diff changeset
333 self.closest = chicken
490ede177f50 Tweak fox behaviour around henhouses. Add some memory to avoid the indecisive fox loop
Neil Muller <drnlmuller@gmail.com>
parents: 130
diff changeset
334 if not self.closest:
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
335 # No more chickens, so leave
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
336 self.hunting = False
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
337 return self.pos
145
490ede177f50 Tweak fox behaviour around henhouses. Add some memory to avoid the indecisive fox loop
Neil Muller <drnlmuller@gmail.com>
parents: 130
diff changeset
338 if self.closest.pos == self.pos:
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
339 # Caught a chicken
145
490ede177f50 Tweak fox behaviour around henhouses. Add some memory to avoid the indecisive fox loop
Neil Muller <drnlmuller@gmail.com>
parents: 130
diff changeset
340 self._catch_chicken(self.closest, gameboard)
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
341 return self.pos
145
490ede177f50 Tweak fox behaviour around henhouses. Add some memory to avoid the indecisive fox loop
Neil Muller <drnlmuller@gmail.com>
parents: 130
diff changeset
342 return self._find_best_path_step(self.closest.pos, gameboard)
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
343
92
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
344 def _catch_chicken(self, chicken, gameboard):
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
345 """Catch a chicken"""
174
ff168162974e armour gets damaged
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 171
diff changeset
346 if not chicken.survive_damage():
158
baf857805867 armour works now
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 149
diff changeset
347 sound.play_sound("kill-chicken.ogg")
baf857805867 armour works now
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 149
diff changeset
348 gameboard.remove_chicken(chicken)
145
490ede177f50 Tweak fox behaviour around henhouses. Add some memory to avoid the indecisive fox loop
Neil Muller <drnlmuller@gmail.com>
parents: 130
diff changeset
349 self.closest = None
92
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
350 self.hunting = False
149
2a1064fae608 More memory for the foxes, to ensure we avoid short loops
Neil Muller <drnlmuller@gmail.com>
parents: 146
diff changeset
351 self.last_steps = [] # Forget history here
92
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
352
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
353 def _update_pos(self, gameboard, new_pos):
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
354 """Update the position, making sure we don't step on other foxes"""
145
490ede177f50 Tweak fox behaviour around henhouses. Add some memory to avoid the indecisive fox loop
Neil Muller <drnlmuller@gmail.com>
parents: 130
diff changeset
355 if new_pos == self.pos:
490ede177f50 Tweak fox behaviour around henhouses. Add some memory to avoid the indecisive fox loop
Neil Muller <drnlmuller@gmail.com>
parents: 130
diff changeset
356 # We're not moving, so we can skip all the checks
149
2a1064fae608 More memory for the foxes, to ensure we avoid short loops
Neil Muller <drnlmuller@gmail.com>
parents: 146
diff changeset
357 return new_pos
2a1064fae608 More memory for the foxes, to ensure we avoid short loops
Neil Muller <drnlmuller@gmail.com>
parents: 146
diff changeset
358 final_pos = new_pos
2a1064fae608 More memory for the foxes, to ensure we avoid short loops
Neil Muller <drnlmuller@gmail.com>
parents: 146
diff changeset
359 blocked = final_pos in self.last_steps
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
360 moves = [Position(x, y) for x in range(self.pos.x-1, self.pos.x + 2)
82
bf28f499c6b4 Tweak fox avoidance behaviour
Neil Muller <drnlmuller@gmail.com>
parents: 72
diff changeset
361 for y in range(self.pos.y-1, self.pos.y + 2)
149
2a1064fae608 More memory for the foxes, to ensure we avoid short loops
Neil Muller <drnlmuller@gmail.com>
parents: 146
diff changeset
362 if Position(x,y) != self.pos and \
2a1064fae608 More memory for the foxes, to ensure we avoid short loops
Neil Muller <drnlmuller@gmail.com>
parents: 146
diff changeset
363 Position(x, y) not in self.last_steps]
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
364 for fox in gameboard.foxes:
149
2a1064fae608 More memory for the foxes, to ensure we avoid short loops
Neil Muller <drnlmuller@gmail.com>
parents: 146
diff changeset
365 if fox is not self and fox.pos == final_pos:
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
366 blocked = True
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
367 if fox.pos in moves:
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
368 moves.remove(fox.pos)
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
369 if blocked:
82
bf28f499c6b4 Tweak fox avoidance behaviour
Neil Muller <drnlmuller@gmail.com>
parents: 72
diff changeset
370 # find the cheapest point in moves to new_pos that's not blocked
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
371 final_pos = None
82
bf28f499c6b4 Tweak fox avoidance behaviour
Neil Muller <drnlmuller@gmail.com>
parents: 72
diff changeset
372 min_cost = 1000
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
373 for poss in moves:
82
bf28f499c6b4 Tweak fox avoidance behaviour
Neil Muller <drnlmuller@gmail.com>
parents: 72
diff changeset
374 cost = self._cost_tile(poss, gameboard)
bf28f499c6b4 Tweak fox avoidance behaviour
Neil Muller <drnlmuller@gmail.com>
parents: 72
diff changeset
375 if cost < min_cost:
bf28f499c6b4 Tweak fox avoidance behaviour
Neil Muller <drnlmuller@gmail.com>
parents: 72
diff changeset
376 min_cost = cost
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
377 final_pos = poss
149
2a1064fae608 More memory for the foxes, to ensure we avoid short loops
Neil Muller <drnlmuller@gmail.com>
parents: 146
diff changeset
378 if not final_pos:
2a1064fae608 More memory for the foxes, to ensure we avoid short loops
Neil Muller <drnlmuller@gmail.com>
parents: 146
diff changeset
379 # No good choice, so stay put
2a1064fae608 More memory for the foxes, to ensure we avoid short loops
Neil Muller <drnlmuller@gmail.com>
parents: 146
diff changeset
380 return self.pos
72
aa4bd93575d9 Fix some bound checking and tweak movement costs
Neil Muller <drnlmuller@gmail.com>
parents: 71
diff changeset
381 if gameboard.in_bounds(final_pos):
aa4bd93575d9 Fix some bound checking and tweak movement costs
Neil Muller <drnlmuller@gmail.com>
parents: 71
diff changeset
382 this_tile = gameboard.tv.get(final_pos.to_tuple())
aa4bd93575d9 Fix some bound checking and tweak movement costs
Neil Muller <drnlmuller@gmail.com>
parents: 71
diff changeset
383 else:
aa4bd93575d9 Fix some bound checking and tweak movement costs
Neil Muller <drnlmuller@gmail.com>
parents: 71
diff changeset
384 this_tile = tiles.REVERSE_TILE_MAP['woodland']
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
385 if tiles.TILE_MAP[this_tile] == 'broken fence' and self.hunting:
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
386 # We'll head back towards the holes we make/find
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
387 self.landmarks.append(final_pos)
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
388 elif tiles.TILE_MAP[this_tile] == 'fence' and not self.dig_pos:
241
1a7000c8211c Demolition foxes, including better fox selection.
Jeremy Thurgood <firxen@gmail.com>
parents: 236
diff changeset
389 self._dig(gameboard, final_pos)
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
390 return self.pos
149
2a1064fae608 More memory for the foxes, to ensure we avoid short loops
Neil Muller <drnlmuller@gmail.com>
parents: 146
diff changeset
391 self.last_steps.append(final_pos)
2a1064fae608 More memory for the foxes, to ensure we avoid short loops
Neil Muller <drnlmuller@gmail.com>
parents: 146
diff changeset
392 if len(self.last_steps) > 3:
2a1064fae608 More memory for the foxes, to ensure we avoid short loops
Neil Muller <drnlmuller@gmail.com>
parents: 146
diff changeset
393 self.last_steps.pop(0)
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
394 return final_pos
28
ac3a74352b74 Change animal.py to four space indents.
Simon Cross <hodgestar@gmail.com>
parents: 25
diff changeset
395
241
1a7000c8211c Demolition foxes, including better fox selection.
Jeremy Thurgood <firxen@gmail.com>
parents: 236
diff changeset
396 def _dig(self, gameboard, dig_pos):
92
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
397 """Setup dig parameters, to be overridden if needed"""
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
398 self.tick = 5
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
399 self.dig_pos = dig_pos
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
400
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
401 def _make_hole(self, gameboard):
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
402 """Make a hole in the fence"""
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
403 gameboard.tv.set(self.dig_pos.to_tuple(),
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
404 tiles.REVERSE_TILE_MAP['broken fence'])
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
405 self.dig_pos = None
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
406
28
ac3a74352b74 Change animal.py to four space indents.
Simon Cross <hodgestar@gmail.com>
parents: 25
diff changeset
407 def move(self, gameboard):
ac3a74352b74 Change animal.py to four space indents.
Simon Cross <hodgestar@gmail.com>
parents: 25
diff changeset
408 """Foxes will aim to move towards the closest henhouse or free
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
409 chicken"""
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
410 if self.dig_pos:
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
411 if self.tick:
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
412 self.tick -= 1
92
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
413 # We're still digging through the fence
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
414 # Check the another fox hasn't dug a hole for us
92
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
415 # We're too busy digging to notice if a hole appears nearby,
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
416 # but we'll notice if the fence we're digging vanishes
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
417 this_tile = gameboard.tv.get(self.dig_pos.to_tuple())
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
418 if tiles.TILE_MAP[this_tile] == 'broken fence':
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
419 self.tick = 0
92
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
420 return
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
421 else:
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
422 # We've dug through the fence, so make a hole
92
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
423 self._make_hole(gameboard)
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
424 return
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
425 if self.hunting:
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
426 desired_pos = self._find_path_to_chicken(gameboard)
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
427 else:
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
428 desired_pos = self._find_path_to_woodland(gameboard)
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
429 final_pos = self._update_pos(gameboard, desired_pos)
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
430 self._fix_face(final_pos)
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
431 self.pos = final_pos
92
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
432
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
433 class NinjaFox(Fox):
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
434 """Ninja foxes are hard to see"""
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
435
114
4c2fbab20abe Foxes are stealthy now.
Jeremy Thurgood <firxen@gmail.com>
parents: 109
diff changeset
436 STEALTH = 60
130
96c5ef7613b5 NINJA FOXES!
Jeremy Thurgood <firxen@gmail.com>
parents: 125
diff changeset
437 IMAGE_FILE = 'sprites/ninja_fox.png'
114
4c2fbab20abe Foxes are stealthy now.
Jeremy Thurgood <firxen@gmail.com>
parents: 109
diff changeset
438
92
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
439 class DemoFox(Fox):
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
440 """Demolition Foxes destroy fences easily"""
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
441
241
1a7000c8211c Demolition foxes, including better fox selection.
Jeremy Thurgood <firxen@gmail.com>
parents: 236
diff changeset
442 DIG_ANIMATION = animations.FenceExplosion
1a7000c8211c Demolition foxes, including better fox selection.
Jeremy Thurgood <firxen@gmail.com>
parents: 236
diff changeset
443 IMAGE_FILE = 'sprites/sapper_fox.png'
1a7000c8211c Demolition foxes, including better fox selection.
Jeremy Thurgood <firxen@gmail.com>
parents: 236
diff changeset
444
1a7000c8211c Demolition foxes, including better fox selection.
Jeremy Thurgood <firxen@gmail.com>
parents: 236
diff changeset
445 def _dig(self, gameboard, dig_pos):
1a7000c8211c Demolition foxes, including better fox selection.
Jeremy Thurgood <firxen@gmail.com>
parents: 236
diff changeset
446 """Setup dig parameters, to be overridden if needed"""
1a7000c8211c Demolition foxes, including better fox selection.
Jeremy Thurgood <firxen@gmail.com>
parents: 236
diff changeset
447 self.tick = 0 # Costs us nothing to go through a fence.
1a7000c8211c Demolition foxes, including better fox selection.
Jeremy Thurgood <firxen@gmail.com>
parents: 236
diff changeset
448 self.dig_pos = dig_pos
1a7000c8211c Demolition foxes, including better fox selection.
Jeremy Thurgood <firxen@gmail.com>
parents: 236
diff changeset
449 gameboard.animations.append(self.DIG_ANIMATION(dig_pos))
1a7000c8211c Demolition foxes, including better fox selection.
Jeremy Thurgood <firxen@gmail.com>
parents: 236
diff changeset
450 self._make_hole(gameboard)
1a7000c8211c Demolition foxes, including better fox selection.
Jeremy Thurgood <firxen@gmail.com>
parents: 236
diff changeset
451
92
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
452 class GreedyFox(Fox):
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
453 """Greedy foxes eat more chickens"""
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
454
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
455 def __init__(self, pos):
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
456 Fox.__init__(self, pos)
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
457 self.chickens_eaten = 0
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
458
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
459 def _catch_chicken(self, chicken, gameboard):
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
460 gameboard.remove_chicken(chicken)
145
490ede177f50 Tweak fox behaviour around henhouses. Add some memory to avoid the indecisive fox loop
Neil Muller <drnlmuller@gmail.com>
parents: 130
diff changeset
461 self.closest = None
92
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
462 self.chickens_eaten += 1
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
463 if self.chickens_eaten > 2:
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
464 self.hunting = False
149
2a1064fae608 More memory for the foxes, to ensure we avoid short loops
Neil Muller <drnlmuller@gmail.com>
parents: 146
diff changeset
465 self.last_steps = []
114
4c2fbab20abe Foxes are stealthy now.
Jeremy Thurgood <firxen@gmail.com>
parents: 109
diff changeset
466
199
696936621a93 Buildings can affect visual acuity.
Jeremy Thurgood <firxen@gmail.com>
parents: 196
diff changeset
467 def _get_vision_param(parameter, watcher):
696936621a93 Buildings can affect visual acuity.
Jeremy Thurgood <firxen@gmail.com>
parents: 196
diff changeset
468 param = getattr(watcher, parameter)
696936621a93 Buildings can affect visual acuity.
Jeremy Thurgood <firxen@gmail.com>
parents: 196
diff changeset
469 if watcher.abode:
696936621a93 Buildings can affect visual acuity.
Jeremy Thurgood <firxen@gmail.com>
parents: 196
diff changeset
470 modifier = getattr(watcher.abode.building, 'MODIFY_'+parameter, lambda r: r)
696936621a93 Buildings can affect visual acuity.
Jeremy Thurgood <firxen@gmail.com>
parents: 196
diff changeset
471 param = modifier(param)
696936621a93 Buildings can affect visual acuity.
Jeremy Thurgood <firxen@gmail.com>
parents: 196
diff changeset
472 return param
696936621a93 Buildings can affect visual acuity.
Jeremy Thurgood <firxen@gmail.com>
parents: 196
diff changeset
473
114
4c2fbab20abe Foxes are stealthy now.
Jeremy Thurgood <firxen@gmail.com>
parents: 109
diff changeset
474 def visible(watcher, watchee):
199
696936621a93 Buildings can affect visual acuity.
Jeremy Thurgood <firxen@gmail.com>
parents: 196
diff changeset
475 vision_bonus = _get_vision_param('VISION_BONUS', watcher)
696936621a93 Buildings can affect visual acuity.
Jeremy Thurgood <firxen@gmail.com>
parents: 196
diff changeset
476 range_penalty = _get_vision_param('VISION_RANGE_PENALTY', watcher)
696936621a93 Buildings can affect visual acuity.
Jeremy Thurgood <firxen@gmail.com>
parents: 196
diff changeset
477 distance = watcher.pos.dist(watchee.pos) - 1
114
4c2fbab20abe Foxes are stealthy now.
Jeremy Thurgood <firxen@gmail.com>
parents: 109
diff changeset
478 roll = random.randint(1, 100)
199
696936621a93 Buildings can affect visual acuity.
Jeremy Thurgood <firxen@gmail.com>
parents: 196
diff changeset
479 return roll > watchee.STEALTH - vision_bonus + range_penalty*distance