Mercurial > rinkhals
annotate gamelib/animal.py @ 28:ac3a74352b74
Change animal.py to four space indents.
author | Simon Cross <hodgestar@gmail.com> |
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date | Sun, 30 Aug 2009 18:23:40 +0000 |
parents | 6d6ab0c1479d |
children | 2e88c680672c |
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1 """Class for the various animals in the game""" |
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2 |
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3 import pygame |
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4 from pgu.vid import Sprite |
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5 |
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6 import data |
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7 |
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8 class Animal(Sprite): |
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9 """Base class for animals""" |
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10 |
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11 def __init__(self, image, pos): |
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12 Sprite.__init__(self, image, pos) |
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13 self.pos = pos |
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14 |
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15 def loop(self, tv, _sprite): |
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16 ppos = tv.tile_to_view(self.pos) |
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17 self.rect.x = ppos[0] |
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18 self.rect.y = ppos[1] |
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19 |
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20 def move(self, state): |
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21 """Given the game state, return a new position for the object""" |
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22 # Default is not to move |
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23 return self.pos |
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24 |
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25 class Chicken(Animal): |
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26 """A chicken""" |
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27 |
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28 def __init__(self, pos): |
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29 image = pygame.image.load(data.filepath('sprites/chkn.png')) |
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30 Animal.__init__(self, image, pos) |
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31 |
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32 def move(self, gameboard): |
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33 """A free chicken will move away from other free chickens""" |
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34 return self.pos |
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35 |
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36 class Egg(Animal): |
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37 """An egg""" |
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38 |
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39 # Eggs don't move |
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40 |
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41 class Fox(Animal): |
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42 """A fox""" |
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43 |
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44 def __init__(self, pos): |
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45 image = pygame.image.load(data.filepath('sprites/fox.png')) |
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46 Animal.__init__(self, image, pos) |
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47 |
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48 def move(self, gameboard): |
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49 """Foxes will aim to move towards the closest henhouse or free |
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50 chicken""" |
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51 return self.pos |