annotate gamelib/animal.py @ 216:962934b8c7dc

Implement UI part of egg selling
author Neil Muller <drnlmuller@gmail.com>
date Fri, 04 Sep 2009 22:04:04 +0000
parents fe1e9c18d4d7
children 9a6ac9c9ff46
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
rev   line source
25
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
1 """Class for the various animals in the game"""
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
2
84
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
3 import random
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
4
25
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
5 from pgu.vid import Sprite
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
6 from pgu.algo import getline
25
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
7
44
7e884084e7b1 Move animal sprites to imagecache.
Simon Cross <hodgestar@gmail.com>
parents: 38
diff changeset
8 import imagecache
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
9 import tiles
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
10 from misc import Position
98
725b292ca07b Added sounds killing foxes and chickens, and nightfall
David Fraser <davidf@sjsoft.com>
parents: 92
diff changeset
11 import sound
109
48019afde338 Equipment purchasing and some toolbar tweaks.
Jeremy Thurgood <firxen@gmail.com>
parents: 108
diff changeset
12 import equipment
25
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
13
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
14 class Animal(Sprite):
28
ac3a74352b74 Change animal.py to four space indents.
Simon Cross <hodgestar@gmail.com>
parents: 25
diff changeset
15 """Base class for animals"""
25
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
16
114
4c2fbab20abe Foxes are stealthy now.
Jeremy Thurgood <firxen@gmail.com>
parents: 109
diff changeset
17 STEALTH = 0
199
696936621a93 Buildings can affect visual acuity.
Jeremy Thurgood <firxen@gmail.com>
parents: 196
diff changeset
18 VISION_BONUS = 0
696936621a93 Buildings can affect visual acuity.
Jeremy Thurgood <firxen@gmail.com>
parents: 196
diff changeset
19 VISION_RANGE_PENALTY = 10
114
4c2fbab20abe Foxes are stealthy now.
Jeremy Thurgood <firxen@gmail.com>
parents: 109
diff changeset
20
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
21 def __init__(self, image_left, image_right, tile_pos):
38
03121c89d5fd Make the secret foxes really secret
Neil Muller <drnlmuller@gmail.com>
parents: 32
diff changeset
22 # Create the animal somewhere far off screen
53
f20dd3dcb118 foxes don't run backwards
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 47
diff changeset
23 Sprite.__init__(self, image_left, (-1000, -1000))
146
423050ec188b Equipment images.
Jeremy Thurgood <firxen@gmail.com>
parents: 145
diff changeset
24 self._image_left = image_left
423050ec188b Equipment images.
Jeremy Thurgood <firxen@gmail.com>
parents: 145
diff changeset
25 self.image_left = image_left.copy()
423050ec188b Equipment images.
Jeremy Thurgood <firxen@gmail.com>
parents: 145
diff changeset
26 self._image_right = image_right
423050ec188b Equipment images.
Jeremy Thurgood <firxen@gmail.com>
parents: 145
diff changeset
27 self.image_right = image_right.copy()
171
9ea53eb919cf Make Animals accept Positions when created. move hatch watching from Chicken to Egg
Neil Muller <drnlmuller@gmail.com>
parents: 163
diff changeset
28 if hasattr(tile_pos, 'to_tuple'):
9ea53eb919cf Make Animals accept Positions when created. move hatch watching from Chicken to Egg
Neil Muller <drnlmuller@gmail.com>
parents: 163
diff changeset
29 self.pos = tile_pos
9ea53eb919cf Make Animals accept Positions when created. move hatch watching from Chicken to Egg
Neil Muller <drnlmuller@gmail.com>
parents: 163
diff changeset
30 else:
9ea53eb919cf Make Animals accept Positions when created. move hatch watching from Chicken to Egg
Neil Muller <drnlmuller@gmail.com>
parents: 163
diff changeset
31 self.pos = Position(tile_pos[0], tile_pos[1])
84
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
32 self.equipment = []
195
9d31cfc3afde refactor of layers drawn on chicken, to allow for extended functionality
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 187
diff changeset
33 self.accoutrements = []
108
437cbd856a03 Add occupants and abodes. Allowing moving chickens around.
Simon Cross <hodgestar@gmail.com>
parents: 104
diff changeset
34 self.abode = None
146
423050ec188b Equipment images.
Jeremy Thurgood <firxen@gmail.com>
parents: 145
diff changeset
35 self.facing = 'left'
25
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
36
28
ac3a74352b74 Change animal.py to four space indents.
Simon Cross <hodgestar@gmail.com>
parents: 25
diff changeset
37 def loop(self, tv, _sprite):
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
38 ppos = tv.tile_to_view(self.pos.to_tuple())
28
ac3a74352b74 Change animal.py to four space indents.
Simon Cross <hodgestar@gmail.com>
parents: 25
diff changeset
39 self.rect.x = ppos[0]
ac3a74352b74 Change animal.py to four space indents.
Simon Cross <hodgestar@gmail.com>
parents: 25
diff changeset
40 self.rect.y = ppos[1]
25
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
41
28
ac3a74352b74 Change animal.py to four space indents.
Simon Cross <hodgestar@gmail.com>
parents: 25
diff changeset
42 def move(self, state):
ac3a74352b74 Change animal.py to four space indents.
Simon Cross <hodgestar@gmail.com>
parents: 25
diff changeset
43 """Given the game state, return a new position for the object"""
ac3a74352b74 Change animal.py to four space indents.
Simon Cross <hodgestar@gmail.com>
parents: 25
diff changeset
44 # Default is not to move
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
45 pass
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
46
108
437cbd856a03 Add occupants and abodes. Allowing moving chickens around.
Simon Cross <hodgestar@gmail.com>
parents: 104
diff changeset
47 def set_pos(self, tile_pos):
437cbd856a03 Add occupants and abodes. Allowing moving chickens around.
Simon Cross <hodgestar@gmail.com>
parents: 104
diff changeset
48 """Move an animal to the given tile_pos."""
437cbd856a03 Add occupants and abodes. Allowing moving chickens around.
Simon Cross <hodgestar@gmail.com>
parents: 104
diff changeset
49 new_pos = Position(*tile_pos)
437cbd856a03 Add occupants and abodes. Allowing moving chickens around.
Simon Cross <hodgestar@gmail.com>
parents: 104
diff changeset
50 self._fix_face(new_pos)
437cbd856a03 Add occupants and abodes. Allowing moving chickens around.
Simon Cross <hodgestar@gmail.com>
parents: 104
diff changeset
51 self.pos = new_pos
437cbd856a03 Add occupants and abodes. Allowing moving chickens around.
Simon Cross <hodgestar@gmail.com>
parents: 104
diff changeset
52
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
53 def _fix_face(self, final_pos):
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
54 """Set the face correctly"""
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
55 if final_pos.left_of(self.pos):
146
423050ec188b Equipment images.
Jeremy Thurgood <firxen@gmail.com>
parents: 145
diff changeset
56 self._set_image_facing('left')
423050ec188b Equipment images.
Jeremy Thurgood <firxen@gmail.com>
parents: 145
diff changeset
57 elif final_pos.right_of(self.pos):
423050ec188b Equipment images.
Jeremy Thurgood <firxen@gmail.com>
parents: 145
diff changeset
58 self._set_image_facing('right')
423050ec188b Equipment images.
Jeremy Thurgood <firxen@gmail.com>
parents: 145
diff changeset
59
423050ec188b Equipment images.
Jeremy Thurgood <firxen@gmail.com>
parents: 145
diff changeset
60 def _set_image_facing(self, facing):
423050ec188b Equipment images.
Jeremy Thurgood <firxen@gmail.com>
parents: 145
diff changeset
61 self.facing = facing
423050ec188b Equipment images.
Jeremy Thurgood <firxen@gmail.com>
parents: 145
diff changeset
62 if self.facing == 'left':
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
63 self.setimage(self.image_left)
146
423050ec188b Equipment images.
Jeremy Thurgood <firxen@gmail.com>
parents: 145
diff changeset
64 elif self.facing == 'right':
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
65 self.setimage(self.image_right)
25
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
66
84
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
67 def equip(self, item):
200
67d10f7e0159 selected chickens are selected
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 199
diff changeset
68 if equipment.is_equipment(item):
67d10f7e0159 selected chickens are selected
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 199
diff changeset
69 self.equipment.append(item)
67d10f7e0159 selected chickens are selected
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 199
diff changeset
70 elif equipment.is_accoutrement(item):
67d10f7e0159 selected chickens are selected
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 199
diff changeset
71 self.accoutrements.append(item)
163
0d6e23dcd3af fixed redrawing
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 161
diff changeset
72 self.redraw()
161
9b4213f6ea7f improved equipment layers; unequip method on animal
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 158
diff changeset
73
9b4213f6ea7f improved equipment layers; unequip method on animal
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 158
diff changeset
74 def unequip(self, item):
200
67d10f7e0159 selected chickens are selected
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 199
diff changeset
75 if equipment.is_equipment(item):
67d10f7e0159 selected chickens are selected
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 199
diff changeset
76 self.equipment = [e for e in self.equipment if e != item]
67d10f7e0159 selected chickens are selected
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 199
diff changeset
77 elif equipment.is_accoutrement(item):
67d10f7e0159 selected chickens are selected
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 199
diff changeset
78 self.accoutrements = [e for e in self.accoutrements if e != item]
163
0d6e23dcd3af fixed redrawing
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 161
diff changeset
79 self.redraw()
161
9b4213f6ea7f improved equipment layers; unequip method on animal
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 158
diff changeset
80
200
67d10f7e0159 selected chickens are selected
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 199
diff changeset
81 def unequip_by_name(self, item_name):
67d10f7e0159 selected chickens are selected
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 199
diff changeset
82 # only remove first match
67d10f7e0159 selected chickens are selected
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 199
diff changeset
83 matches = [item for item in self.equipment + self.accoutrements if item.NAME == item_name]
67d10f7e0159 selected chickens are selected
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 199
diff changeset
84 if matches:
67d10f7e0159 selected chickens are selected
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 199
diff changeset
85 self.unequip(matches[0])
67d10f7e0159 selected chickens are selected
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 199
diff changeset
86
163
0d6e23dcd3af fixed redrawing
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 161
diff changeset
87 def redraw(self):
195
9d31cfc3afde refactor of layers drawn on chicken, to allow for extended functionality
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 187
diff changeset
88 layers = [(self._image_left.copy(), self._image_right.copy(), 0)]
9d31cfc3afde refactor of layers drawn on chicken, to allow for extended functionality
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 187
diff changeset
89 if hasattr(self, 'EQUIPMENT_IMAGE_ATTRIBUTE'):
9d31cfc3afde refactor of layers drawn on chicken, to allow for extended functionality
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 187
diff changeset
90 for item in self.accoutrements + self.equipment:
9d31cfc3afde refactor of layers drawn on chicken, to allow for extended functionality
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 187
diff changeset
91 images = item.images(self.EQUIPMENT_IMAGE_ATTRIBUTE)
9d31cfc3afde refactor of layers drawn on chicken, to allow for extended functionality
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 187
diff changeset
92 if images:
9d31cfc3afde refactor of layers drawn on chicken, to allow for extended functionality
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 187
diff changeset
93 layers.append(images)
158
baf857805867 armour works now
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 149
diff changeset
94
195
9d31cfc3afde refactor of layers drawn on chicken, to allow for extended functionality
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 187
diff changeset
95 layers.sort(key=lambda l: l[2])
9d31cfc3afde refactor of layers drawn on chicken, to allow for extended functionality
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 187
diff changeset
96
201
fe1e9c18d4d7 layering bugfix; indoor chickens now use normal chicken icons
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 200
diff changeset
97 # these always go on the bottom so that other layers don't get overwritten
fe1e9c18d4d7 layering bugfix; indoor chickens now use normal chicken icons
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 200
diff changeset
98 self.image_left = self._image_left.copy()
fe1e9c18d4d7 layering bugfix; indoor chickens now use normal chicken icons
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 200
diff changeset
99 self.image_right = self._image_right.copy()
fe1e9c18d4d7 layering bugfix; indoor chickens now use normal chicken icons
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 200
diff changeset
100 for l in layers:
195
9d31cfc3afde refactor of layers drawn on chicken, to allow for extended functionality
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 187
diff changeset
101 self.image_left.blit(l[0], (0,0))
9d31cfc3afde refactor of layers drawn on chicken, to allow for extended functionality
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 187
diff changeset
102 self.image_right.blit(l[1], (0,0))
9d31cfc3afde refactor of layers drawn on chicken, to allow for extended functionality
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 187
diff changeset
103
9d31cfc3afde refactor of layers drawn on chicken, to allow for extended functionality
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 187
diff changeset
104 self._set_image_facing(self.facing)
84
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
105
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
106 def weapons(self):
109
48019afde338 Equipment purchasing and some toolbar tweaks.
Jeremy Thurgood <firxen@gmail.com>
parents: 108
diff changeset
107 return [e for e in self.equipment if equipment.is_weapon(e)]
84
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
108
174
ff168162974e armour gets damaged
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 171
diff changeset
109 def armour(self):
ff168162974e armour gets damaged
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 171
diff changeset
110 return [e for e in self.equipment if equipment.is_armour(e)]
ff168162974e armour gets damaged
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 171
diff changeset
111
104
d17375586866 Add .covers(tile_pos) to animals (to match similar function on buildings).
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
112 def covers(self, tile_pos):
d17375586866 Add .covers(tile_pos) to animals (to match similar function on buildings).
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
113 return tile_pos[0] == self.pos.x and tile_pos[1] == self.pos.y
d17375586866 Add .covers(tile_pos) to animals (to match similar function on buildings).
Simon Cross <hodgestar@gmail.com>
parents: 98
diff changeset
114
125
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 122
diff changeset
115 def outside(self):
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 122
diff changeset
116 return self.abode is None
2e3a05b9594d Chickens in buildings\!
Simon Cross <hodgestar@gmail.com>
parents: 122
diff changeset
117
174
ff168162974e armour gets damaged
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 171
diff changeset
118 def survive_damage(self):
ff168162974e armour gets damaged
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 171
diff changeset
119 for a in self.armour():
ff168162974e armour gets damaged
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 171
diff changeset
120 if not a.survive_damage():
ff168162974e armour gets damaged
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 171
diff changeset
121 self.unequip(a)
ff168162974e armour gets damaged
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 171
diff changeset
122 return True
ff168162974e armour gets damaged
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 171
diff changeset
123 return False
ff168162974e armour gets damaged
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 171
diff changeset
124
25
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
125 class Chicken(Animal):
28
ac3a74352b74 Change animal.py to four space indents.
Simon Cross <hodgestar@gmail.com>
parents: 25
diff changeset
126 """A chicken"""
25
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
127
146
423050ec188b Equipment images.
Jeremy Thurgood <firxen@gmail.com>
parents: 145
diff changeset
128 EQUIPMENT_IMAGE_ATTRIBUTE = 'CHICKEN_IMAGE_FILE'
423050ec188b Equipment images.
Jeremy Thurgood <firxen@gmail.com>
parents: 145
diff changeset
129
28
ac3a74352b74 Change animal.py to four space indents.
Simon Cross <hodgestar@gmail.com>
parents: 25
diff changeset
130 def __init__(self, pos):
53
f20dd3dcb118 foxes don't run backwards
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 47
diff changeset
131 image_left = imagecache.load_image('sprites/chkn.png')
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
132 image_right = imagecache.load_image('sprites/chkn.png',
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
133 ("right_facing",))
53
f20dd3dcb118 foxes don't run backwards
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 47
diff changeset
134 Animal.__init__(self, image_left, image_right, pos)
171
9ea53eb919cf Make Animals accept Positions when created. move hatch watching from Chicken to Egg
Neil Muller <drnlmuller@gmail.com>
parents: 163
diff changeset
135 self.egg = None
116
d539ef5a3333 Add basic chicken->egg cycle
Neil Muller <drnlmuller@gmail.com>
parents: 115
diff changeset
136 self.egg_counter = 0
25
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
137
28
ac3a74352b74 Change animal.py to four space indents.
Simon Cross <hodgestar@gmail.com>
parents: 25
diff changeset
138 def move(self, gameboard):
ac3a74352b74 Change animal.py to four space indents.
Simon Cross <hodgestar@gmail.com>
parents: 25
diff changeset
139 """A free chicken will move away from other free chickens"""
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
140 pass
25
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
141
116
d539ef5a3333 Add basic chicken->egg cycle
Neil Muller <drnlmuller@gmail.com>
parents: 115
diff changeset
142 def lay(self):
d539ef5a3333 Add basic chicken->egg cycle
Neil Muller <drnlmuller@gmail.com>
parents: 115
diff changeset
143 """See if the chicken lays an egg"""
d539ef5a3333 Add basic chicken->egg cycle
Neil Muller <drnlmuller@gmail.com>
parents: 115
diff changeset
144 if not self.egg:
171
9ea53eb919cf Make Animals accept Positions when created. move hatch watching from Chicken to Egg
Neil Muller <drnlmuller@gmail.com>
parents: 163
diff changeset
145 self.egg = Egg(self.pos)
216
962934b8c7dc Implement UI part of egg selling
Neil Muller <drnlmuller@gmail.com>
parents: 201
diff changeset
146 self.equip(equipment.NestEgg())
962934b8c7dc Implement UI part of egg selling
Neil Muller <drnlmuller@gmail.com>
parents: 201
diff changeset
147
962934b8c7dc Implement UI part of egg selling
Neil Muller <drnlmuller@gmail.com>
parents: 201
diff changeset
148 def remove_egg(self):
962934b8c7dc Implement UI part of egg selling
Neil Muller <drnlmuller@gmail.com>
parents: 201
diff changeset
149 """Clean up the egg state"""
962934b8c7dc Implement UI part of egg selling
Neil Muller <drnlmuller@gmail.com>
parents: 201
diff changeset
150 self.egg = None
962934b8c7dc Implement UI part of egg selling
Neil Muller <drnlmuller@gmail.com>
parents: 201
diff changeset
151 self.unequip_by_name("nestegg")
116
d539ef5a3333 Add basic chicken->egg cycle
Neil Muller <drnlmuller@gmail.com>
parents: 115
diff changeset
152
d539ef5a3333 Add basic chicken->egg cycle
Neil Muller <drnlmuller@gmail.com>
parents: 115
diff changeset
153 def hatch(self):
d539ef5a3333 Add basic chicken->egg cycle
Neil Muller <drnlmuller@gmail.com>
parents: 115
diff changeset
154 """See if we have an egg to hatch"""
d539ef5a3333 Add basic chicken->egg cycle
Neil Muller <drnlmuller@gmail.com>
parents: 115
diff changeset
155 if self.egg:
187
6854e706dcdf Remove hatched eggs
Neil Muller <drnlmuller@gmail.com>
parents: 174
diff changeset
156 chick = self.egg.hatch()
6854e706dcdf Remove hatched eggs
Neil Muller <drnlmuller@gmail.com>
parents: 174
diff changeset
157 if chick:
216
962934b8c7dc Implement UI part of egg selling
Neil Muller <drnlmuller@gmail.com>
parents: 201
diff changeset
158 self.remove_egg()
187
6854e706dcdf Remove hatched eggs
Neil Muller <drnlmuller@gmail.com>
parents: 174
diff changeset
159 return chick
116
d539ef5a3333 Add basic chicken->egg cycle
Neil Muller <drnlmuller@gmail.com>
parents: 115
diff changeset
160 return None
d539ef5a3333 Add basic chicken->egg cycle
Neil Muller <drnlmuller@gmail.com>
parents: 115
diff changeset
161
84
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
162 def _find_killable_fox(self, weapon, gameboard):
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
163 """Choose a random fox within range of this weapon."""
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
164 killable_foxes = []
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
165 for fox in gameboard.foxes:
114
4c2fbab20abe Foxes are stealthy now.
Jeremy Thurgood <firxen@gmail.com>
parents: 109
diff changeset
166 if not visible(self, fox):
4c2fbab20abe Foxes are stealthy now.
Jeremy Thurgood <firxen@gmail.com>
parents: 109
diff changeset
167 continue
84
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
168 if weapon.in_range(gameboard, self, fox):
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
169 killable_foxes.append(fox)
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
170 if not killable_foxes:
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
171 return None
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
172 return random.choice(killable_foxes)
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
173
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
174 def attack(self, gameboard):
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
175 """An armed chicken will attack a fox within range."""
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
176 if not self.weapons():
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
177 # Not going to take on a fox bare-winged.
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
178 return
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
179 # Choose the first weapon equipped.
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
180 weapon = self.weapons()[0]
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
181 fox = self._find_killable_fox(weapon, gameboard)
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
182 if not fox:
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
183 return
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
184 if weapon.hit(gameboard, self, fox):
98
725b292ca07b Added sounds killing foxes and chickens, and nightfall
David Fraser <davidf@sjsoft.com>
parents: 92
diff changeset
185 sound.play_sound("kill-fox.ogg")
84
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
186 gameboard.kill_fox(fox)
5494af02a0e8 Chickens with rifles!
Jeremy Thurgood <firxen@gmail.com>
parents: 82
diff changeset
187
25
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
188 class Egg(Animal):
28
ac3a74352b74 Change animal.py to four space indents.
Simon Cross <hodgestar@gmail.com>
parents: 25
diff changeset
189 """An egg"""
25
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
190
47
be2496df2368 Add egg image to egg sprite.
Simon Cross <hodgestar@gmail.com>
parents: 44
diff changeset
191 def __init__(self, pos):
be2496df2368 Add egg image to egg sprite.
Simon Cross <hodgestar@gmail.com>
parents: 44
diff changeset
192 image = imagecache.load_image('sprites/egg.png')
53
f20dd3dcb118 foxes don't run backwards
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 47
diff changeset
193 Animal.__init__(self, image, image, pos)
171
9ea53eb919cf Make Animals accept Positions when created. move hatch watching from Chicken to Egg
Neil Muller <drnlmuller@gmail.com>
parents: 163
diff changeset
194 self.counter = 2
47
be2496df2368 Add egg image to egg sprite.
Simon Cross <hodgestar@gmail.com>
parents: 44
diff changeset
195
28
ac3a74352b74 Change animal.py to four space indents.
Simon Cross <hodgestar@gmail.com>
parents: 25
diff changeset
196 # Eggs don't move
25
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
197
171
9ea53eb919cf Make Animals accept Positions when created. move hatch watching from Chicken to Egg
Neil Muller <drnlmuller@gmail.com>
parents: 163
diff changeset
198 def hatch(self):
9ea53eb919cf Make Animals accept Positions when created. move hatch watching from Chicken to Egg
Neil Muller <drnlmuller@gmail.com>
parents: 163
diff changeset
199 self.counter -= 1
9ea53eb919cf Make Animals accept Positions when created. move hatch watching from Chicken to Egg
Neil Muller <drnlmuller@gmail.com>
parents: 163
diff changeset
200 if self.counter == 0:
9ea53eb919cf Make Animals accept Positions when created. move hatch watching from Chicken to Egg
Neil Muller <drnlmuller@gmail.com>
parents: 163
diff changeset
201 return Chicken(self.pos)
9ea53eb919cf Make Animals accept Positions when created. move hatch watching from Chicken to Egg
Neil Muller <drnlmuller@gmail.com>
parents: 163
diff changeset
202 return None
9ea53eb919cf Make Animals accept Positions when created. move hatch watching from Chicken to Egg
Neil Muller <drnlmuller@gmail.com>
parents: 163
diff changeset
203
25
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
204 class Fox(Animal):
28
ac3a74352b74 Change animal.py to four space indents.
Simon Cross <hodgestar@gmail.com>
parents: 25
diff changeset
205 """A fox"""
25
6d6ab0c1479d Add placing some chickens and foxes
Neil Muller <drnlmuller@gmail.com>
parents:
diff changeset
206
114
4c2fbab20abe Foxes are stealthy now.
Jeremy Thurgood <firxen@gmail.com>
parents: 109
diff changeset
207 STEALTH = 20
130
96c5ef7613b5 NINJA FOXES!
Jeremy Thurgood <firxen@gmail.com>
parents: 125
diff changeset
208 IMAGE_FILE = 'sprites/fox.png'
114
4c2fbab20abe Foxes are stealthy now.
Jeremy Thurgood <firxen@gmail.com>
parents: 109
diff changeset
209
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
210 costs = {
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
211 # weighting for movement calculation
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
212 'grassland' : 2,
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
213 'woodland' : 1, # Try to keep to the woods if possible
72
aa4bd93575d9 Fix some bound checking and tweak movement costs
Neil Muller <drnlmuller@gmail.com>
parents: 71
diff changeset
214 'broken fence' : 2,
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
215 'fence' : 10,
72
aa4bd93575d9 Fix some bound checking and tweak movement costs
Neil Muller <drnlmuller@gmail.com>
parents: 71
diff changeset
216 'guardtower' : 2, # We can pass under towers
145
490ede177f50 Tweak fox behaviour around henhouses. Add some memory to avoid the indecisive fox loop
Neil Muller <drnlmuller@gmail.com>
parents: 130
diff changeset
217 'henhouse' : 30, # Don't go into a henhouse unless we're going to
490ede177f50 Tweak fox behaviour around henhouses. Add some memory to avoid the indecisive fox loop
Neil Muller <drnlmuller@gmail.com>
parents: 130
diff changeset
218 # catch a chicken there
490ede177f50 Tweak fox behaviour around henhouses. Add some memory to avoid the indecisive fox loop
Neil Muller <drnlmuller@gmail.com>
parents: 130
diff changeset
219 'hendominium' : 30,
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
220 }
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
221
28
ac3a74352b74 Change animal.py to four space indents.
Simon Cross <hodgestar@gmail.com>
parents: 25
diff changeset
222 def __init__(self, pos):
130
96c5ef7613b5 NINJA FOXES!
Jeremy Thurgood <firxen@gmail.com>
parents: 125
diff changeset
223 image_left = imagecache.load_image(self.IMAGE_FILE)
96c5ef7613b5 NINJA FOXES!
Jeremy Thurgood <firxen@gmail.com>
parents: 125
diff changeset
224 image_right = imagecache.load_image(self.IMAGE_FILE, ("right_facing",))
53
f20dd3dcb118 foxes don't run backwards
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 47
diff changeset
225 Animal.__init__(self, image_left, image_right, pos)
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
226 self.landmarks = [self.pos]
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
227 self.hunting = True
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
228 self.dig_pos = None
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
229 self.tick = 0
122
d2b19131d537 Don't continue the night if we're not doing anything anymore
Neil Muller <drnlmuller@gmail.com>
parents: 116
diff changeset
230 self.safe = False
145
490ede177f50 Tweak fox behaviour around henhouses. Add some memory to avoid the indecisive fox loop
Neil Muller <drnlmuller@gmail.com>
parents: 130
diff changeset
231 self.closest = None
149
2a1064fae608 More memory for the foxes, to ensure we avoid short loops
Neil Muller <drnlmuller@gmail.com>
parents: 146
diff changeset
232 self.last_steps = []
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
233
82
bf28f499c6b4 Tweak fox avoidance behaviour
Neil Muller <drnlmuller@gmail.com>
parents: 72
diff changeset
234 def _cost_tile(self, pos, gameboard):
bf28f499c6b4 Tweak fox avoidance behaviour
Neil Muller <drnlmuller@gmail.com>
parents: 72
diff changeset
235 if gameboard.in_bounds(pos):
bf28f499c6b4 Tweak fox avoidance behaviour
Neil Muller <drnlmuller@gmail.com>
parents: 72
diff changeset
236 this_tile = gameboard.tv.get(pos.to_tuple())
bf28f499c6b4 Tweak fox avoidance behaviour
Neil Muller <drnlmuller@gmail.com>
parents: 72
diff changeset
237 cost = self.costs.get(tiles.TILE_MAP[this_tile], 100)
bf28f499c6b4 Tweak fox avoidance behaviour
Neil Muller <drnlmuller@gmail.com>
parents: 72
diff changeset
238 else:
bf28f499c6b4 Tweak fox avoidance behaviour
Neil Muller <drnlmuller@gmail.com>
parents: 72
diff changeset
239 cost = 100 # Out of bounds is expensive
bf28f499c6b4 Tweak fox avoidance behaviour
Neil Muller <drnlmuller@gmail.com>
parents: 72
diff changeset
240 return cost
bf28f499c6b4 Tweak fox avoidance behaviour
Neil Muller <drnlmuller@gmail.com>
parents: 72
diff changeset
241
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
242 def _cost_path(self, path, gameboard):
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
243 """Calculate the cost of a path"""
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
244 total = 0
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
245 for pos in path:
82
bf28f499c6b4 Tweak fox avoidance behaviour
Neil Muller <drnlmuller@gmail.com>
parents: 72
diff changeset
246 total += self._cost_tile(pos, gameboard)
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
247 return total
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
248
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
249 def _gen_path(self, start_pos, final_pos):
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
250 """Construct a direct path from start_pos to final_pos,
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
251 excluding start_pos"""
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
252 if abs(start_pos.x - final_pos.x) < 2 and \
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
253 abs(start_pos.y - final_pos.y) < 2:
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
254 # pgu gets this case wrong on occasion.
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
255 return [final_pos]
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
256 start = start_pos.to_tuple()
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
257 end = final_pos.to_tuple()
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
258 points = getline(start, end)
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
259 points.remove(start) # exclude start_pos
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
260 if end not in points:
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
261 # Rounding errors in getline cause this
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
262 points.append(end)
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
263 return [Position(x[0], x[1]) for x in points]
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
264
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
265 def _find_best_path_step(self, final_pos, gameboard):
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
266 """Find the cheapest path to final_pos, and return the next step
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
267 along the path."""
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
268 # We calculate the cost of the direct path
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
269 direct_path = self._gen_path(self.pos, final_pos)
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
270 min_cost = self._cost_path(direct_path, gameboard)
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
271 min_path = direct_path
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
272 # is there a point nearby that gives us a cheaper direct path?
71
00cf9d7f22dc Expand comment
Neil Muller <drnlmuller@gmail.com>
parents: 70
diff changeset
273 # This is delibrately not finding the optimal path, as I don't
00cf9d7f22dc Expand comment
Neil Muller <drnlmuller@gmail.com>
parents: 70
diff changeset
274 # want the foxes to be too intelligent, although the implementation
00cf9d7f22dc Expand comment
Neil Muller <drnlmuller@gmail.com>
parents: 70
diff changeset
275 # isn't well optimised yet
82
bf28f499c6b4 Tweak fox avoidance behaviour
Neil Muller <drnlmuller@gmail.com>
parents: 72
diff changeset
276 poss = [Position(x, y) for x in range(self.pos.x - 3, self.pos.x + 4)
bf28f499c6b4 Tweak fox avoidance behaviour
Neil Muller <drnlmuller@gmail.com>
parents: 72
diff changeset
277 for y in range(self.pos.y - 3, self.pos.y + 4)
bf28f499c6b4 Tweak fox avoidance behaviour
Neil Muller <drnlmuller@gmail.com>
parents: 72
diff changeset
278 if (x, y) != (0,0)]
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
279 for start in poss:
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
280 cand_path = self._gen_path(self.pos, start) + \
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
281 self._gen_path(start, final_pos)
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
282 cost = self._cost_path(cand_path, gameboard)
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
283 if cost < min_cost:
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
284 min_cost = cost
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
285 min_path = cand_path
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
286 if not min_path:
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
287 return final_pos
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
288 return min_path[0]
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
289
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
290 def _find_path_to_woodland(self, gameboard):
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
291 """Dive back to woodland through the landmarks"""
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
292 # find the closest point to our current location in walked path
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
293 if self.pos == self.landmarks[-1]:
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
294 if len(self.landmarks) > 1:
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
295 self.landmarks.pop() # Moving to the next landmark
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
296 else:
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
297 # Safely back at the start
122
d2b19131d537 Don't continue the night if we're not doing anything anymore
Neil Muller <drnlmuller@gmail.com>
parents: 116
diff changeset
298 self.safe = True
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
299 return self.pos
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
300 return self._find_best_path_step(self.landmarks[-1], gameboard)
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
301
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
302 def _find_path_to_chicken(self, gameboard):
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
303 """Find the path to the closest chicken"""
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
304 # Find the closest chicken
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
305 min_dist = 999
145
490ede177f50 Tweak fox behaviour around henhouses. Add some memory to avoid the indecisive fox loop
Neil Muller <drnlmuller@gmail.com>
parents: 130
diff changeset
306 if self.closest not in gameboard.chickens:
490ede177f50 Tweak fox behaviour around henhouses. Add some memory to avoid the indecisive fox loop
Neil Muller <drnlmuller@gmail.com>
parents: 130
diff changeset
307 # Either no target, or someone ate it
196
edcb5edfa0ff If the closest chicken is gone, clear it.
Jeremy Thurgood <firxen@gmail.com>
parents: 195
diff changeset
308 self.closest = None
145
490ede177f50 Tweak fox behaviour around henhouses. Add some memory to avoid the indecisive fox loop
Neil Muller <drnlmuller@gmail.com>
parents: 130
diff changeset
309 for chicken in gameboard.chickens:
490ede177f50 Tweak fox behaviour around henhouses. Add some memory to avoid the indecisive fox loop
Neil Muller <drnlmuller@gmail.com>
parents: 130
diff changeset
310 dist = chicken.pos.dist(self.pos)
490ede177f50 Tweak fox behaviour around henhouses. Add some memory to avoid the indecisive fox loop
Neil Muller <drnlmuller@gmail.com>
parents: 130
diff changeset
311 if chicken.abode:
490ede177f50 Tweak fox behaviour around henhouses. Add some memory to avoid the indecisive fox loop
Neil Muller <drnlmuller@gmail.com>
parents: 130
diff changeset
312 dist += 10 # Prefer free-ranging chickens
490ede177f50 Tweak fox behaviour around henhouses. Add some memory to avoid the indecisive fox loop
Neil Muller <drnlmuller@gmail.com>
parents: 130
diff changeset
313 if dist < min_dist:
490ede177f50 Tweak fox behaviour around henhouses. Add some memory to avoid the indecisive fox loop
Neil Muller <drnlmuller@gmail.com>
parents: 130
diff changeset
314 min_dist = dist
490ede177f50 Tweak fox behaviour around henhouses. Add some memory to avoid the indecisive fox loop
Neil Muller <drnlmuller@gmail.com>
parents: 130
diff changeset
315 self.closest = chicken
490ede177f50 Tweak fox behaviour around henhouses. Add some memory to avoid the indecisive fox loop
Neil Muller <drnlmuller@gmail.com>
parents: 130
diff changeset
316 if not self.closest:
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
317 # No more chickens, so leave
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
318 self.hunting = False
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
319 return self.pos
145
490ede177f50 Tweak fox behaviour around henhouses. Add some memory to avoid the indecisive fox loop
Neil Muller <drnlmuller@gmail.com>
parents: 130
diff changeset
320 if self.closest.pos == self.pos:
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
321 # Caught a chicken
145
490ede177f50 Tweak fox behaviour around henhouses. Add some memory to avoid the indecisive fox loop
Neil Muller <drnlmuller@gmail.com>
parents: 130
diff changeset
322 self._catch_chicken(self.closest, gameboard)
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
323 return self.pos
145
490ede177f50 Tweak fox behaviour around henhouses. Add some memory to avoid the indecisive fox loop
Neil Muller <drnlmuller@gmail.com>
parents: 130
diff changeset
324 return self._find_best_path_step(self.closest.pos, gameboard)
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
325
92
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
326 def _catch_chicken(self, chicken, gameboard):
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
327 """Catch a chicken"""
174
ff168162974e armour gets damaged
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 171
diff changeset
328 if not chicken.survive_damage():
158
baf857805867 armour works now
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 149
diff changeset
329 sound.play_sound("kill-chicken.ogg")
baf857805867 armour works now
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 149
diff changeset
330 gameboard.remove_chicken(chicken)
145
490ede177f50 Tweak fox behaviour around henhouses. Add some memory to avoid the indecisive fox loop
Neil Muller <drnlmuller@gmail.com>
parents: 130
diff changeset
331 self.closest = None
92
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
332 self.hunting = False
149
2a1064fae608 More memory for the foxes, to ensure we avoid short loops
Neil Muller <drnlmuller@gmail.com>
parents: 146
diff changeset
333 self.last_steps = [] # Forget history here
92
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
334
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
335 def _update_pos(self, gameboard, new_pos):
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
336 """Update the position, making sure we don't step on other foxes"""
145
490ede177f50 Tweak fox behaviour around henhouses. Add some memory to avoid the indecisive fox loop
Neil Muller <drnlmuller@gmail.com>
parents: 130
diff changeset
337 if new_pos == self.pos:
490ede177f50 Tweak fox behaviour around henhouses. Add some memory to avoid the indecisive fox loop
Neil Muller <drnlmuller@gmail.com>
parents: 130
diff changeset
338 # We're not moving, so we can skip all the checks
149
2a1064fae608 More memory for the foxes, to ensure we avoid short loops
Neil Muller <drnlmuller@gmail.com>
parents: 146
diff changeset
339 return new_pos
2a1064fae608 More memory for the foxes, to ensure we avoid short loops
Neil Muller <drnlmuller@gmail.com>
parents: 146
diff changeset
340 final_pos = new_pos
2a1064fae608 More memory for the foxes, to ensure we avoid short loops
Neil Muller <drnlmuller@gmail.com>
parents: 146
diff changeset
341 blocked = final_pos in self.last_steps
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
342 moves = [Position(x, y) for x in range(self.pos.x-1, self.pos.x + 2)
82
bf28f499c6b4 Tweak fox avoidance behaviour
Neil Muller <drnlmuller@gmail.com>
parents: 72
diff changeset
343 for y in range(self.pos.y-1, self.pos.y + 2)
149
2a1064fae608 More memory for the foxes, to ensure we avoid short loops
Neil Muller <drnlmuller@gmail.com>
parents: 146
diff changeset
344 if Position(x,y) != self.pos and \
2a1064fae608 More memory for the foxes, to ensure we avoid short loops
Neil Muller <drnlmuller@gmail.com>
parents: 146
diff changeset
345 Position(x, y) not in self.last_steps]
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
346 for fox in gameboard.foxes:
149
2a1064fae608 More memory for the foxes, to ensure we avoid short loops
Neil Muller <drnlmuller@gmail.com>
parents: 146
diff changeset
347 if fox is not self and fox.pos == final_pos:
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
348 blocked = True
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
349 if fox.pos in moves:
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
350 moves.remove(fox.pos)
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
351 if blocked:
82
bf28f499c6b4 Tweak fox avoidance behaviour
Neil Muller <drnlmuller@gmail.com>
parents: 72
diff changeset
352 # find the cheapest point in moves to new_pos that's not blocked
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
353 final_pos = None
82
bf28f499c6b4 Tweak fox avoidance behaviour
Neil Muller <drnlmuller@gmail.com>
parents: 72
diff changeset
354 min_cost = 1000
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
355 for poss in moves:
82
bf28f499c6b4 Tweak fox avoidance behaviour
Neil Muller <drnlmuller@gmail.com>
parents: 72
diff changeset
356 cost = self._cost_tile(poss, gameboard)
bf28f499c6b4 Tweak fox avoidance behaviour
Neil Muller <drnlmuller@gmail.com>
parents: 72
diff changeset
357 if cost < min_cost:
bf28f499c6b4 Tweak fox avoidance behaviour
Neil Muller <drnlmuller@gmail.com>
parents: 72
diff changeset
358 min_cost = cost
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
359 final_pos = poss
149
2a1064fae608 More memory for the foxes, to ensure we avoid short loops
Neil Muller <drnlmuller@gmail.com>
parents: 146
diff changeset
360 if not final_pos:
2a1064fae608 More memory for the foxes, to ensure we avoid short loops
Neil Muller <drnlmuller@gmail.com>
parents: 146
diff changeset
361 # No good choice, so stay put
2a1064fae608 More memory for the foxes, to ensure we avoid short loops
Neil Muller <drnlmuller@gmail.com>
parents: 146
diff changeset
362 return self.pos
72
aa4bd93575d9 Fix some bound checking and tweak movement costs
Neil Muller <drnlmuller@gmail.com>
parents: 71
diff changeset
363 if gameboard.in_bounds(final_pos):
aa4bd93575d9 Fix some bound checking and tweak movement costs
Neil Muller <drnlmuller@gmail.com>
parents: 71
diff changeset
364 this_tile = gameboard.tv.get(final_pos.to_tuple())
aa4bd93575d9 Fix some bound checking and tweak movement costs
Neil Muller <drnlmuller@gmail.com>
parents: 71
diff changeset
365 else:
aa4bd93575d9 Fix some bound checking and tweak movement costs
Neil Muller <drnlmuller@gmail.com>
parents: 71
diff changeset
366 this_tile = tiles.REVERSE_TILE_MAP['woodland']
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
367 if tiles.TILE_MAP[this_tile] == 'broken fence' and self.hunting:
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
368 # We'll head back towards the holes we make/find
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
369 self.landmarks.append(final_pos)
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
370 elif tiles.TILE_MAP[this_tile] == 'fence' and not self.dig_pos:
92
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
371 self._dig(final_pos)
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
372 return self.pos
149
2a1064fae608 More memory for the foxes, to ensure we avoid short loops
Neil Muller <drnlmuller@gmail.com>
parents: 146
diff changeset
373 self.last_steps.append(final_pos)
2a1064fae608 More memory for the foxes, to ensure we avoid short loops
Neil Muller <drnlmuller@gmail.com>
parents: 146
diff changeset
374 if len(self.last_steps) > 3:
2a1064fae608 More memory for the foxes, to ensure we avoid short loops
Neil Muller <drnlmuller@gmail.com>
parents: 146
diff changeset
375 self.last_steps.pop(0)
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
376 return final_pos
28
ac3a74352b74 Change animal.py to four space indents.
Simon Cross <hodgestar@gmail.com>
parents: 25
diff changeset
377
92
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
378 def _dig(self, dig_pos):
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
379 """Setup dig parameters, to be overridden if needed"""
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
380 self.tick = 5
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
381 self.dig_pos = dig_pos
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
382
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
383 def _make_hole(self, gameboard):
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
384 """Make a hole in the fence"""
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
385 gameboard.tv.set(self.dig_pos.to_tuple(),
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
386 tiles.REVERSE_TILE_MAP['broken fence'])
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
387 self.dig_pos = None
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
388
28
ac3a74352b74 Change animal.py to four space indents.
Simon Cross <hodgestar@gmail.com>
parents: 25
diff changeset
389 def move(self, gameboard):
ac3a74352b74 Change animal.py to four space indents.
Simon Cross <hodgestar@gmail.com>
parents: 25
diff changeset
390 """Foxes will aim to move towards the closest henhouse or free
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
391 chicken"""
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
392 if self.dig_pos:
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
393 if self.tick:
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
394 self.tick -= 1
92
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
395 # We're still digging through the fence
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
396 # Check the another fox hasn't dug a hole for us
92
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
397 # We're too busy digging to notice if a hole appears nearby,
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
398 # but we'll notice if the fence we're digging vanishes
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
399 this_tile = gameboard.tv.get(self.dig_pos.to_tuple())
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
400 if tiles.TILE_MAP[this_tile] == 'broken fence':
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
401 self.tick = 0
92
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
402 return
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
403 else:
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
404 # We've dug through the fence, so make a hole
92
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
405 self._make_hole(gameboard)
70
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
406 return
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
407 if self.hunting:
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
408 desired_pos = self._find_path_to_chicken(gameboard)
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
409 else:
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
410 desired_pos = self._find_path_to_woodland(gameboard)
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
411 final_pos = self._update_pos(gameboard, desired_pos)
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
412 self._fix_face(final_pos)
d92a2f973cc4 Make foxes move 'better' and break fences
Neil Muller <drnlmuller@gmail.com>
parents: 53
diff changeset
413 self.pos = final_pos
92
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
414
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
415 class NinjaFox(Fox):
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
416 """Ninja foxes are hard to see"""
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
417
114
4c2fbab20abe Foxes are stealthy now.
Jeremy Thurgood <firxen@gmail.com>
parents: 109
diff changeset
418 STEALTH = 60
130
96c5ef7613b5 NINJA FOXES!
Jeremy Thurgood <firxen@gmail.com>
parents: 125
diff changeset
419 IMAGE_FILE = 'sprites/ninja_fox.png'
114
4c2fbab20abe Foxes are stealthy now.
Jeremy Thurgood <firxen@gmail.com>
parents: 109
diff changeset
420
92
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
421 class DemoFox(Fox):
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
422 """Demolition Foxes destroy fences easily"""
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
423
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
424 class GreedyFox(Fox):
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
425 """Greedy foxes eat more chickens"""
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
426
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
427 def __init__(self, pos):
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
428 Fox.__init__(self, pos)
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
429 self.chickens_eaten = 0
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
430
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
431 def _catch_chicken(self, chicken, gameboard):
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
432 gameboard.remove_chicken(chicken)
145
490ede177f50 Tweak fox behaviour around henhouses. Add some memory to avoid the indecisive fox loop
Neil Muller <drnlmuller@gmail.com>
parents: 130
diff changeset
433 self.closest = None
92
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
434 self.chickens_eaten += 1
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
435 if self.chickens_eaten > 2:
bea1b9364583 Refactor Fox so we can have different types. Add a greedy fox
Neil Muller <drnlmuller@gmail.com>
parents: 84
diff changeset
436 self.hunting = False
149
2a1064fae608 More memory for the foxes, to ensure we avoid short loops
Neil Muller <drnlmuller@gmail.com>
parents: 146
diff changeset
437 self.last_steps = []
114
4c2fbab20abe Foxes are stealthy now.
Jeremy Thurgood <firxen@gmail.com>
parents: 109
diff changeset
438
199
696936621a93 Buildings can affect visual acuity.
Jeremy Thurgood <firxen@gmail.com>
parents: 196
diff changeset
439 def _get_vision_param(parameter, watcher):
696936621a93 Buildings can affect visual acuity.
Jeremy Thurgood <firxen@gmail.com>
parents: 196
diff changeset
440 param = getattr(watcher, parameter)
696936621a93 Buildings can affect visual acuity.
Jeremy Thurgood <firxen@gmail.com>
parents: 196
diff changeset
441 if watcher.abode:
696936621a93 Buildings can affect visual acuity.
Jeremy Thurgood <firxen@gmail.com>
parents: 196
diff changeset
442 modifier = getattr(watcher.abode.building, 'MODIFY_'+parameter, lambda r: r)
696936621a93 Buildings can affect visual acuity.
Jeremy Thurgood <firxen@gmail.com>
parents: 196
diff changeset
443 param = modifier(param)
696936621a93 Buildings can affect visual acuity.
Jeremy Thurgood <firxen@gmail.com>
parents: 196
diff changeset
444 return param
696936621a93 Buildings can affect visual acuity.
Jeremy Thurgood <firxen@gmail.com>
parents: 196
diff changeset
445
114
4c2fbab20abe Foxes are stealthy now.
Jeremy Thurgood <firxen@gmail.com>
parents: 109
diff changeset
446 def visible(watcher, watchee):
199
696936621a93 Buildings can affect visual acuity.
Jeremy Thurgood <firxen@gmail.com>
parents: 196
diff changeset
447 vision_bonus = _get_vision_param('VISION_BONUS', watcher)
696936621a93 Buildings can affect visual acuity.
Jeremy Thurgood <firxen@gmail.com>
parents: 196
diff changeset
448 range_penalty = _get_vision_param('VISION_RANGE_PENALTY', watcher)
696936621a93 Buildings can affect visual acuity.
Jeremy Thurgood <firxen@gmail.com>
parents: 196
diff changeset
449 distance = watcher.pos.dist(watchee.pos) - 1
114
4c2fbab20abe Foxes are stealthy now.
Jeremy Thurgood <firxen@gmail.com>
parents: 109
diff changeset
450 roll = random.randint(1, 100)
199
696936621a93 Buildings can affect visual acuity.
Jeremy Thurgood <firxen@gmail.com>
parents: 196
diff changeset
451 return roll > watchee.STEALTH - vision_bonus + range_penalty*distance