annotate pyntnclick/state.py @ 803:bcc9277a23e6 pyntnclick

Refactor widget positioning API. Remove unused widgets
author Stefano Rivera <stefano@rivera.za.net>
date Sun, 27 Jan 2013 14:52:16 +0200
parents bdaffaa8b6bf
children d99400fcd624
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7
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1 """Utilities and base classes for dealing with scenes."""
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2
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3 import os
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4 import json
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5 import copy
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6
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1faced4e343a LabelWidget
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7 from widgets.text import LabelWidget
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8 from pygame.color import Color
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9
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10 from pyntnclick.engine import ScreenEvent
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11 from pyntnclick.tools.utils import draw_rect_image
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12
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13
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14 class Result(object):
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15 """Result of interacting with a thing"""
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16
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17 def __init__(self, message=None, soundfile=None, detail_view=None,
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18 widget=None, end_game=False):
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19 self.message = message
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20 self.soundfile = soundfile
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21 self.detail_view = detail_view
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22 self.widget = widget
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23 self.end_game = end_game
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24
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25 def play_sound(self, screen):
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26 if self.soundfile:
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27 sound = screen.gd.sound.get_sound(self.soundfile)
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28 sound.play()
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29
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30 def process(self, screen):
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31 """Helper function to do the right thing with a result object"""
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32 self.play_sound(screen)
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33 if self.widget:
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34 screen.queue_widget(self.widget)
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35 if self.message:
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36 screen.show_message(self.message)
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37 if self.detail_view:
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38 screen.game.show_detail(self.detail_view)
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39 if self.end_game:
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40 screen.end_game()
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41
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42
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43 class GameState(object):
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44 """This holds the serializable game state.
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45
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46 Games wanting to do fancier stuff with the state should
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47 sub-class this and feed the subclass into
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48 GameDescription via the custom_data parameter."""
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49
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50 def __init__(self, state_dict=None):
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51 if state_dict is None:
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52 state_dict = {'inventories': {'main': []}, 'current_scene': None}
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53 self._game_state = copy.deepcopy(state_dict)
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54
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55 def __getitem__(self, key):
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56 return self._game_state[key]
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57
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58 def __contains__(self, key):
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59 return key in self._game_state
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60
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61 def export_data(self):
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62 return copy.deepcopy(self._game_state)
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63
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64 def get_all_gizmo_data(self, state_key):
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65 """Get all state for a gizmo - returns a dict"""
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66 return self[state_key]
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67
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68 def get_data(self, state_key, data_key):
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69 """Get a single entry"""
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70 return self[state_key].get(data_key, None)
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71
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72 def set_data(self, state_key, data_key, value):
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73 """Set a single value"""
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74 self[state_key][data_key] = value
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75
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76 def initialize_state(self, state_key, initial_data):
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77 """Initialize a gizmo entry"""
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78 if state_key not in self._game_state:
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79 self._game_state[state_key] = {}
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80 if initial_data:
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81 # deep copy of INITIAL_DATA allows lists, dicts and other
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82 # mutable types to safely be used in INITIAL_DATA
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83 self._game_state[state_key].update(copy.deepcopy(initial_data))
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84
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85 def inventory(self, name='main'):
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86 return self['inventories'][name]
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87
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88 def set_current_scene(self, scene_name):
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89 self._game_state['current_scene'] = scene_name
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90
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91 @classmethod
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92 def get_save_fn(cls, save_dir, save_name):
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93 return os.path.join(save_dir, '%s.json' % (save_name,))
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94
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95 @classmethod
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96 def load_game(cls, save_dir, save_name):
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97 fn = cls.get_save_fn(save_dir, save_name)
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98 if os.access(fn, os.R_OK):
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99 f = open(fn, 'r')
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100 state = json.load(f)
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101 f.close()
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102 return state
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103
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104 def save_game(self, save_dir, save_name):
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105 fn = self.get_save_fn(save_dir, save_name)
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106 if not os.path.isdir(save_dir):
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107 os.makedirs(save_dir)
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108 f = open(fn, 'w')
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109 json.dump(self.export_data(), f)
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110 f.close()
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111
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112
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113 class Game(object):
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114 """Complete game state.
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115
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116 Game state consists of:
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117
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118 * items
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119 * scenes
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120 """
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121 def __init__(self, gd, game_state):
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122 # game description
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123 self.gd = gd
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124 # map of scene name -> Scene object
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125 self.scenes = {}
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126 # map of detail view name -> DetailView object
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127 self.detail_views = {}
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128 # map of item name -> Item object
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129 self.items = {}
33
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130 # list of item objects in inventory
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131 self.current_inventory = 'main'
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132 # currently selected tool (item)
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133 self.tool = None
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134 # Global game data
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135 self.data = game_state
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136 # debug rects
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137 self.debug_rects = False
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138
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139 def get_current_scene(self):
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140 scene_name = self.data['current_scene']
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141 if scene_name is not None:
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142 return self.scenes[scene_name]
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143 return None
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144
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145 def inventory(self, name=None):
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146 if name is None:
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147 name = self.current_inventory
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148 return self.data.inventory(name)
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149
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150 def set_custom_data(self, data_object):
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151 self.data = data_object
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152
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153 def set_debug_rects(self, value=True):
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154 self.debug_rects = value
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155
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156 def add_scene(self, scene):
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157 scene.set_game(self)
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158 self.scenes[scene.name] = scene
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159
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160 def add_detail_view(self, detail_view):
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161 detail_view.set_game(self)
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162 self.detail_views[detail_view.name] = detail_view
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163
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164 def add_item(self, item):
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165 item.set_game(self)
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166 self.items[item.name] = item
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167
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168 def load_scenes(self, modname):
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169 mod = __import__('%s.%s' % (self.gd.SCENE_MODULE, modname),
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170 fromlist=[modname])
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171 for scene_cls in mod.SCENES:
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172 scene = scene_cls(self)
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173 self.add_scene(scene)
119
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174 if hasattr(mod, 'DETAIL_VIEWS'):
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175 for scene_cls in mod.DETAIL_VIEWS:
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176 scene = scene_cls(self)
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177 self.add_detail_view(scene)
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178
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179 def change_scene(self, name):
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180 ScreenEvent.post('game', 'change_scene',
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181 {'name': name, 'detail': False})
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182
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183 def show_detail(self, name):
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184 ScreenEvent.post('game', 'change_scene',
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185 {'name': name, 'detail': True})
119
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186
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187 def _update_inventory(self):
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188 ScreenEvent.post('game', 'inventory', None)
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189
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190 def add_inventory_item(self, name):
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191 self.inventory().append(name)
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192 self._update_inventory()
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193
331
a1ffc919d0c1 Add is_in_inventory helper
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194 def is_in_inventory(self, name):
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195 return name in self.inventory()
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196
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197 def remove_inventory_item(self, name):
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198 self.inventory().remove(name)
117
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199 # Unselect tool if it's removed
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200 if self.tool == self.items[name]:
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diff changeset
201 self.set_tool(None)
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202 self._update_inventory()
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203
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diff changeset
204 def replace_inventory_item(self, old_item_name, new_item_name):
167
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205 """Try to replace an item in the inventory with a new one"""
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206 try:
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207 index = self.inventory().index(old_item_name)
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208 self.inventory()[index] = new_item_name
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diff changeset
209 if self.tool == self.items[old_item_name]:
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diff changeset
210 self.set_tool(self.items[new_item_name])
167
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parents: 166
diff changeset
211 except ValueError:
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parents: 166
diff changeset
212 return False
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diff changeset
213 self._update_inventory()
167
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diff changeset
214 return True
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diff changeset
215
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diff changeset
216 def set_tool(self, item):
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217 self.tool = item
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218
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d7c9d8273d7f Start of base classes for game state.
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219
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220 class GameDeveloperGizmo(object):
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221 """Base class for objects game developers see."""
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222
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223 def __init__(self):
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224 """Set """
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225 self.game = None
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226 self.gd = None
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227 self.resource = None
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228 self.sound = None
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229
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230 def set_game(self, game):
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231 self.game = game
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232 self.gd = game.gd
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233 self.resource = self.gd.resource
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234 self.sound = self.gd.sound
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diff changeset
235 self.set_state(self.game.data)
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diff changeset
236 self.setup()
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237
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238 def set_state(self, state):
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239 """Hack to allow set_state() to be called before setup()."""
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240 pass
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241
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242 def setup(self):
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243 """Game developers should override this to do their setup.
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244
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diff changeset
245 It will be called after all the useful state functions have been
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diff changeset
246 set.
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247 """
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248 pass
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249
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250
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diff changeset
251 class StatefulGizmo(GameDeveloperGizmo):
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252
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253 # initial data (optional, defaults to none)
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254 INITIAL_DATA = None
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255 STATE_KEY = None
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256
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257 def __init__(self):
592
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258 GameDeveloperGizmo.__init__(self)
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diff changeset
259 self.state_key = self.STATE_KEY
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260 self.state = None # set this with set_state if required
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261
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262 def set_state(self, state):
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263 """Set the state object and initialize if needed"""
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264 self.state = state
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265 self.state.initialize_state(self.state_key, self.INITIAL_DATA)
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266
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267 def set_data(self, key, value):
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diff changeset
268 if self.state:
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diff changeset
269 self.state.set_data(self.state_key, key, value)
55
2e2f6ff54780 Part of the cryo door puzzle.
Jeremy Thurgood <firxen@gmail.com>
parents: 47
diff changeset
270
2e2f6ff54780 Part of the cryo door puzzle.
Jeremy Thurgood <firxen@gmail.com>
parents: 47
diff changeset
271 def get_data(self, key):
603
3ce19d33b51f Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents: 595
diff changeset
272 if self.state:
655
c77d6aa29bee Some code to kinda demonstrate the ever so cunning state handling plan
Neil Muller <neil@dip.sun.ac.za>
parents: 651
diff changeset
273 return self.state.get_data(self.state_key, key)
55
2e2f6ff54780 Part of the cryo door puzzle.
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parents: 47
diff changeset
274
2e2f6ff54780 Part of the cryo door puzzle.
Jeremy Thurgood <firxen@gmail.com>
parents: 47
diff changeset
275
2e2f6ff54780 Part of the cryo door puzzle.
Jeremy Thurgood <firxen@gmail.com>
parents: 47
diff changeset
276 class Scene(StatefulGizmo):
7
d7c9d8273d7f Start of base classes for game state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
diff changeset
277 """Base class for scenes."""
d7c9d8273d7f Start of base classes for game state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
diff changeset
278
28
0f25f7b9b37a Add loading of initial state.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 23
diff changeset
279 # sub-folder to look for resources in
22
8e709824306d Add items and things.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 18
diff changeset
280 FOLDER = None
28
0f25f7b9b37a Add loading of initial state.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 23
diff changeset
281
0f25f7b9b37a Add loading of initial state.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 23
diff changeset
282 # name of background image resource
22
8e709824306d Add items and things.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 18
diff changeset
283 BACKGROUND = None
8e709824306d Add items and things.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 18
diff changeset
284
28
0f25f7b9b37a Add loading of initial state.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 23
diff changeset
285 # name of scene (optional, defaults to folder)
0f25f7b9b37a Add loading of initial state.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 23
diff changeset
286 NAME = None
0f25f7b9b37a Add loading of initial state.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 23
diff changeset
287
278
8e27efd331aa Offset support for scenes
Neil Muller <neil@dip.sun.ac.za>
parents: 266
diff changeset
288 # Offset of the background image
8e27efd331aa Offset support for scenes
Neil Muller <neil@dip.sun.ac.za>
parents: 266
diff changeset
289 OFFSET = (0, 0)
8e27efd331aa Offset support for scenes
Neil Muller <neil@dip.sun.ac.za>
parents: 266
diff changeset
290
28
0f25f7b9b37a Add loading of initial state.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 23
diff changeset
291 def __init__(self, state):
55
2e2f6ff54780 Part of the cryo door puzzle.
Jeremy Thurgood <firxen@gmail.com>
parents: 47
diff changeset
292 StatefulGizmo.__init__(self)
28
0f25f7b9b37a Add loading of initial state.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 23
diff changeset
293 # scene name
0f25f7b9b37a Add loading of initial state.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 23
diff changeset
294 self.name = self.NAME if self.NAME is not None else self.FOLDER
603
3ce19d33b51f Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents: 595
diff changeset
295 self.state_key = self.name
22
8e709824306d Add items and things.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 18
diff changeset
296 # map of thing names -> Thing objects
8e709824306d Add items and things.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 18
diff changeset
297 self.things = {}
692
d6ded808cc33 Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents: 684
diff changeset
298 self.current_thing = None
526
a984cf27b527 Defer some resource loading until it's actually necessary.
Jeremy Thurgood <firxen@gmail.com>
parents: 520
diff changeset
299 self._background = None
7
d7c9d8273d7f Start of base classes for game state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
diff changeset
300
35
ebc76bc0c067 First item!
Simon Cross <hodgestar+bzr@gmail.com>
parents: 34
diff changeset
301 def add_item(self, item):
603
3ce19d33b51f Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents: 595
diff changeset
302 self.game.add_item(item)
35
ebc76bc0c067 First item!
Simon Cross <hodgestar+bzr@gmail.com>
parents: 34
diff changeset
303
39
088a101f5b94 Add an example Thing to cryo scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 35
diff changeset
304 def add_thing(self, thing):
764
a8510f4e2ea1 Conditionally add things based on state.
Jeremy Thurgood <firxen@gmail.com>
parents: 762
diff changeset
305 thing.set_game(self.game)
a8510f4e2ea1 Conditionally add things based on state.
Jeremy Thurgood <firxen@gmail.com>
parents: 762
diff changeset
306 if not thing.should_add():
a8510f4e2ea1 Conditionally add things based on state.
Jeremy Thurgood <firxen@gmail.com>
parents: 762
diff changeset
307 return
39
088a101f5b94 Add an example Thing to cryo scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 35
diff changeset
308 self.things[thing.name] = thing
41
ad6f56bfa8b7 Cryo door, titanium leg and some interaction prototypes.
Jeremy Thurgood <firxen@gmail.com>
parents: 39
diff changeset
309 thing.set_scene(self)
ad6f56bfa8b7 Cryo door, titanium leg and some interaction prototypes.
Jeremy Thurgood <firxen@gmail.com>
parents: 39
diff changeset
310
ad6f56bfa8b7 Cryo door, titanium leg and some interaction prototypes.
Jeremy Thurgood <firxen@gmail.com>
parents: 39
diff changeset
311 def remove_thing(self, thing):
ad6f56bfa8b7 Cryo door, titanium leg and some interaction prototypes.
Jeremy Thurgood <firxen@gmail.com>
parents: 39
diff changeset
312 del self.things[thing.name]
692
d6ded808cc33 Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents: 684
diff changeset
313 if thing is self.current_thing:
d6ded808cc33 Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents: 684
diff changeset
314 self.current_thing.leave()
d6ded808cc33 Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents: 684
diff changeset
315 self.current_thing = None
39
088a101f5b94 Add an example Thing to cryo scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 35
diff changeset
316
668
387b4288d357 Centre labels
Stefano Rivera <stefano@rivera.za.net>
parents: 655
diff changeset
317 def _get_description(self, dest_rect):
692
d6ded808cc33 Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents: 684
diff changeset
318 text = (self.current_thing and
d6ded808cc33 Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents: 684
diff changeset
319 self.current_thing.get_description())
76
1a5fdc225939 Add description rendering to scene rendering.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 75
diff changeset
320 if text is None:
1a5fdc225939 Add description rendering to scene rendering.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 75
diff changeset
321 return None
668
387b4288d357 Centre labels
Stefano Rivera <stefano@rivera.za.net>
parents: 655
diff changeset
322 label = LabelWidget((0, 10), self.gd, text)
726
efa58c92b304 Move prepare out of __init__ and into everywhere else
Neil Muller <neil@dip.sun.ac.za>
parents: 723
diff changeset
323 label.do_prepare()
803
bcc9277a23e6 Refactor widget positioning API. Remove unused widgets
Stefano Rivera <stefano@rivera.za.net>
parents: 792
diff changeset
324 # TODO: Centre more cleanly
668
387b4288d357 Centre labels
Stefano Rivera <stefano@rivera.za.net>
parents: 655
diff changeset
325 label.rect.left += (dest_rect.width - label.rect.width) / 2
76
1a5fdc225939 Add description rendering to scene rendering.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 75
diff changeset
326 return label
1a5fdc225939 Add description rendering to scene rendering.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 75
diff changeset
327
651
122204fb6eb1 Defer drawing description to StateWidget
Neil Muller <neil@dip.sun.ac.za>
parents: 644
diff changeset
328 def draw_description(self, surface):
668
387b4288d357 Centre labels
Stefano Rivera <stefano@rivera.za.net>
parents: 655
diff changeset
329 description = self._get_description(surface.get_rect())
319
fd849354be58 Mouse handling refactorings.
Jeremy Thurgood <firxen@gmail.com>
parents: 314
diff changeset
330 if description is not None:
642
143c67501c79 Make descriptions work (kinda, sorta, maybe if you squint at it just right)
Neil Muller <neil@dip.sun.ac.za>
parents: 640
diff changeset
331 description.draw(surface)
76
1a5fdc225939 Add description rendering to scene rendering.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 75
diff changeset
332
526
a984cf27b527 Defer some resource loading until it's actually necessary.
Jeremy Thurgood <firxen@gmail.com>
parents: 520
diff changeset
333 def _cache_background(self):
a984cf27b527 Defer some resource loading until it's actually necessary.
Jeremy Thurgood <firxen@gmail.com>
parents: 520
diff changeset
334 if self.BACKGROUND and not self._background:
592
4e9178215e75 Introduce .setup() for GameDeveloperGizmos.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 588
diff changeset
335 self._background = self.resource.get_image(
625
85153f422522 Differently yuck get_image().
Jeremy Thurgood <firxen@gmail.com>
parents: 612
diff changeset
336 self.FOLDER, self.BACKGROUND)
526
a984cf27b527 Defer some resource loading until it's actually necessary.
Jeremy Thurgood <firxen@gmail.com>
parents: 520
diff changeset
337
22
8e709824306d Add items and things.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 18
diff changeset
338 def draw_background(self, surface):
526
a984cf27b527 Defer some resource loading until it's actually necessary.
Jeremy Thurgood <firxen@gmail.com>
parents: 520
diff changeset
339 self._cache_background()
130
11afefc4aeaf InteractText for mocking up scenes. Allow backgrounds to be None. Mock up map.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 129
diff changeset
340 if self._background is not None:
278
8e27efd331aa Offset support for scenes
Neil Muller <neil@dip.sun.ac.za>
parents: 266
diff changeset
341 surface.blit(self._background, self.OFFSET, None)
130
11afefc4aeaf InteractText for mocking up scenes. Allow backgrounds to be None. Mock up map.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 129
diff changeset
342 else:
11afefc4aeaf InteractText for mocking up scenes. Allow backgrounds to be None. Mock up map.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 129
diff changeset
343 surface.fill((200, 200, 200))
18
c9b124c2f5c6 Start of scene drawing framework.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 11
diff changeset
344
23
1e90a3e4618e Add code for blitting Scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 22
diff changeset
345 def draw_things(self, surface):
1e90a3e4618e Add code for blitting Scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 22
diff changeset
346 for thing in self.things.itervalues():
1e90a3e4618e Add code for blitting Scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 22
diff changeset
347 thing.draw(surface)
18
c9b124c2f5c6 Start of scene drawing framework.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 11
diff changeset
348
682
0749438e325e Unified Scene widgetry.
Jeremy Thurgood <firxen@gmail.com>
parents: 681
diff changeset
349 def draw(self, surface):
22
8e709824306d Add items and things.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 18
diff changeset
350 self.draw_background(surface)
23
1e90a3e4618e Add code for blitting Scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 22
diff changeset
351 self.draw_things(surface)
18
c9b124c2f5c6 Start of scene drawing framework.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 11
diff changeset
352
71
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
353 def interact(self, item, pos):
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
354 """Interact with a particular position.
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
355
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
356 Item may be an item in the list of items or None for the hand.
78
6bfebfbce42e Partial message support
Neil Muller <neil@dip.sun.ac.za>
parents: 77
diff changeset
357
6bfebfbce42e Partial message support
Neil Muller <neil@dip.sun.ac.za>
parents: 77
diff changeset
358 Returns a Result object to provide feedback to the player.
71
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
359 """
692
d6ded808cc33 Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents: 684
diff changeset
360 if self.current_thing is not None:
d6ded808cc33 Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents: 684
diff changeset
361 return self.current_thing.interact(item)
71
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
362
105
65976205fc2d Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents: 101
diff changeset
363 def animate(self):
65976205fc2d Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents: 101
diff changeset
364 """Animate all the things in the scene.
65976205fc2d Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents: 101
diff changeset
365
65976205fc2d Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents: 101
diff changeset
366 Return true if any of them need to queue a redraw"""
65976205fc2d Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents: 101
diff changeset
367 result = False
65976205fc2d Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents: 101
diff changeset
368 for thing in self.things.itervalues():
65976205fc2d Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents: 101
diff changeset
369 if thing.animate():
65976205fc2d Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents: 101
diff changeset
370 result = True
65976205fc2d Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents: 101
diff changeset
371 return result
65976205fc2d Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents: 101
diff changeset
372
120
48d24a48d0ce Enter and leave hooks
Neil Muller <neil@dip.sun.ac.za>
parents: 119
diff changeset
373 def enter(self):
48d24a48d0ce Enter and leave hooks
Neil Muller <neil@dip.sun.ac.za>
parents: 119
diff changeset
374 return None
48d24a48d0ce Enter and leave hooks
Neil Muller <neil@dip.sun.ac.za>
parents: 119
diff changeset
375
48d24a48d0ce Enter and leave hooks
Neil Muller <neil@dip.sun.ac.za>
parents: 119
diff changeset
376 def leave(self):
48d24a48d0ce Enter and leave hooks
Neil Muller <neil@dip.sun.ac.za>
parents: 119
diff changeset
377 return None
48d24a48d0ce Enter and leave hooks
Neil Muller <neil@dip.sun.ac.za>
parents: 119
diff changeset
378
324
3476e8f3b100 Fixed mouse and cursor handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 319
diff changeset
379 def update_current_thing(self, pos):
692
d6ded808cc33 Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents: 684
diff changeset
380 if self.current_thing is not None:
d6ded808cc33 Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents: 684
diff changeset
381 if not self.current_thing.contains(pos):
d6ded808cc33 Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents: 684
diff changeset
382 self.current_thing.leave()
d6ded808cc33 Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents: 684
diff changeset
383 self.current_thing = None
324
3476e8f3b100 Fixed mouse and cursor handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 319
diff changeset
384 for thing in self.things.itervalues():
3476e8f3b100 Fixed mouse and cursor handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 319
diff changeset
385 if thing.contains(pos):
603
3ce19d33b51f Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents: 595
diff changeset
386 thing.enter(self.game.tool)
692
d6ded808cc33 Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents: 684
diff changeset
387 self.current_thing = thing
324
3476e8f3b100 Fixed mouse and cursor handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 319
diff changeset
388 break
3476e8f3b100 Fixed mouse and cursor handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 319
diff changeset
389
3476e8f3b100 Fixed mouse and cursor handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 319
diff changeset
390 def mouse_move(self, pos):
71
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
391 """Call to check whether the cursor has entered / exited a thing.
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
392
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
393 Item may be an item in the list of items or None for the hand.
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
394 """
324
3476e8f3b100 Fixed mouse and cursor handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 319
diff changeset
395 self.update_current_thing(pos)
71
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
396
125
d3ca34a664fd Some detail view and data cleanup.
Jeremy Thurgood <firxen@gmail.com>
parents: 124
diff changeset
397 def get_detail_size(self):
526
a984cf27b527 Defer some resource loading until it's actually necessary.
Jeremy Thurgood <firxen@gmail.com>
parents: 520
diff changeset
398 self._cache_background()
127
9646e7c8bb97 Size detail window based on the Scene background image.
Jeremy Thurgood <firxen@gmail.com>
parents: 126
diff changeset
399 return self._background.get_size()
125
d3ca34a664fd Some detail view and data cleanup.
Jeremy Thurgood <firxen@gmail.com>
parents: 124
diff changeset
400
595
59f1ee3f5632 Remove albow.resources in a few more places.
Jeremy Thurgood <firxen@gmail.com>
parents: 592
diff changeset
401 def get_image(self, *image_name_fragments, **kw):
625
85153f422522 Differently yuck get_image().
Jeremy Thurgood <firxen@gmail.com>
parents: 612
diff changeset
402 return self.resource.get_image(*image_name_fragments, **kw)
595
59f1ee3f5632 Remove albow.resources in a few more places.
Jeremy Thurgood <firxen@gmail.com>
parents: 592
diff changeset
403
764
a8510f4e2ea1 Conditionally add things based on state.
Jeremy Thurgood <firxen@gmail.com>
parents: 762
diff changeset
404 def set_state(self, state):
a8510f4e2ea1 Conditionally add things based on state.
Jeremy Thurgood <firxen@gmail.com>
parents: 762
diff changeset
405 return super(Scene, self).set_state(state)
a8510f4e2ea1 Conditionally add things based on state.
Jeremy Thurgood <firxen@gmail.com>
parents: 762
diff changeset
406
7
d7c9d8273d7f Start of base classes for game state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
diff changeset
407
488
d8087848722d Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents: 487
diff changeset
408 class InteractiveMixin(object):
519
8f3c82c685a4 Fix is_interactive() by adding tool param.
Jeremy Thurgood <firxen@gmail.com>
parents: 518
diff changeset
409 def is_interactive(self, tool=None):
488
d8087848722d Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents: 487
diff changeset
410 return True
d8087848722d Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents: 487
diff changeset
411
492
c1f4f9149349 Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 491
diff changeset
412 def interact(self, tool):
519
8f3c82c685a4 Fix is_interactive() by adding tool param.
Jeremy Thurgood <firxen@gmail.com>
parents: 518
diff changeset
413 if not self.is_interactive(tool):
492
c1f4f9149349 Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 491
diff changeset
414 return None
c1f4f9149349 Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 491
diff changeset
415 if tool is None:
488
d8087848722d Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents: 487
diff changeset
416 return self.interact_without()
492
c1f4f9149349 Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 491
diff changeset
417 handler = getattr(self, 'interact_with_' + tool.tool_name, None)
c1f4f9149349 Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 491
diff changeset
418 inverse_handler = self.get_inverse_interact(tool)
c1f4f9149349 Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 491
diff changeset
419 if handler is not None:
c1f4f9149349 Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 491
diff changeset
420 return handler(tool)
c1f4f9149349 Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 491
diff changeset
421 elif inverse_handler is not None:
c1f4f9149349 Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 491
diff changeset
422 return inverse_handler(self)
488
d8087848722d Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents: 487
diff changeset
423 else:
492
c1f4f9149349 Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 491
diff changeset
424 return self.interact_default(tool)
c1f4f9149349 Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 491
diff changeset
425
c1f4f9149349 Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 491
diff changeset
426 def get_inverse_interact(self, tool):
c1f4f9149349 Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 491
diff changeset
427 return None
488
d8087848722d Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents: 487
diff changeset
428
d8087848722d Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents: 487
diff changeset
429 def interact_without(self):
d8087848722d Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents: 487
diff changeset
430 return self.interact_default(None)
d8087848722d Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents: 487
diff changeset
431
d8087848722d Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents: 487
diff changeset
432 def interact_default(self, item=None):
d8087848722d Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents: 487
diff changeset
433 return None
d8087848722d Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents: 487
diff changeset
434
d8087848722d Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents: 487
diff changeset
435
d8087848722d Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents: 487
diff changeset
436 class Thing(StatefulGizmo, InteractiveMixin):
22
8e709824306d Add items and things.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 18
diff changeset
437 """Base class for things in a scene that you can interact with."""
7
d7c9d8273d7f Start of base classes for game state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
diff changeset
438
86
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
439 # name of thing
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
440 NAME = None
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
441
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
442 # sub-folder to look for resources in (defaults to scenes folder)
41
ad6f56bfa8b7 Cryo door, titanium leg and some interaction prototypes.
Jeremy Thurgood <firxen@gmail.com>
parents: 39
diff changeset
443 FOLDER = None
ad6f56bfa8b7 Cryo door, titanium leg and some interaction prototypes.
Jeremy Thurgood <firxen@gmail.com>
parents: 39
diff changeset
444
86
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
445 # list of Interact objects
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
446 INTERACTS = {}
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
447
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
448 # name first interact
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
449 INITIAL = None
41
ad6f56bfa8b7 Cryo door, titanium leg and some interaction prototypes.
Jeremy Thurgood <firxen@gmail.com>
parents: 39
diff changeset
450
68
158a13a48d48 Show interact rectangles when constants.DEBUG is True.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 65
diff changeset
451 # Interact rectangle hi-light color (for debugging)
158a13a48d48 Show interact rectangles when constants.DEBUG is True.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 65
diff changeset
452 # (set to None to turn off)
282
fe899fb63866 Add option for turning off debugging rects while debugging.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 280
diff changeset
453 _interact_hilight_color = Color('red')
68
158a13a48d48 Show interact rectangles when constants.DEBUG is True.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 65
diff changeset
454
86
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
455 def __init__(self):
55
2e2f6ff54780 Part of the cryo door puzzle.
Jeremy Thurgood <firxen@gmail.com>
parents: 47
diff changeset
456 StatefulGizmo.__init__(self)
86
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
457 # name of the thing
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
458 self.name = self.NAME
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
459 # folder for resource (None is overridden by scene folder)
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
460 self.folder = self.FOLDER
603
3ce19d33b51f Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents: 595
diff changeset
461 self.state_key = self.NAME
86
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
462 # interacts
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
463 self.interacts = self.INTERACTS
39
088a101f5b94 Add an example Thing to cryo scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 35
diff changeset
464 # these are set by set_scene
088a101f5b94 Add an example Thing to cryo scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 35
diff changeset
465 self.scene = None
86
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
466 self.current_interact = None
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
467 self.rect = None
280
d9b19449436f The flying fish fix (take 1)
Neil Muller <neil@dip.sun.ac.za>
parents: 278
diff changeset
468 self.orig_rect = None
7
d7c9d8273d7f Start of base classes for game state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
diff changeset
469
278
8e27efd331aa Offset support for scenes
Neil Muller <neil@dip.sun.ac.za>
parents: 266
diff changeset
470 def _fix_rect(self):
8e27efd331aa Offset support for scenes
Neil Muller <neil@dip.sun.ac.za>
parents: 266
diff changeset
471 """Fix rects to compensate for scene offset"""
280
d9b19449436f The flying fish fix (take 1)
Neil Muller <neil@dip.sun.ac.za>
parents: 278
diff changeset
472 # Offset logic is to always work with copies, to avoid
d9b19449436f The flying fish fix (take 1)
Neil Muller <neil@dip.sun.ac.za>
parents: 278
diff changeset
473 # flying effects from multiple calls to _fix_rect
d9b19449436f The flying fish fix (take 1)
Neil Muller <neil@dip.sun.ac.za>
parents: 278
diff changeset
474 # See footwork in draw
278
8e27efd331aa Offset support for scenes
Neil Muller <neil@dip.sun.ac.za>
parents: 266
diff changeset
475 if hasattr(self.rect, 'collidepoint'):
280
d9b19449436f The flying fish fix (take 1)
Neil Muller <neil@dip.sun.ac.za>
parents: 278
diff changeset
476 self.rect = self.rect.move(self.scene.OFFSET)
278
8e27efd331aa Offset support for scenes
Neil Muller <neil@dip.sun.ac.za>
parents: 266
diff changeset
477 else:
280
d9b19449436f The flying fish fix (take 1)
Neil Muller <neil@dip.sun.ac.za>
parents: 278
diff changeset
478 self.rect = [x.move(self.scene.OFFSET) for x in self.rect]
278
8e27efd331aa Offset support for scenes
Neil Muller <neil@dip.sun.ac.za>
parents: 266
diff changeset
479
764
a8510f4e2ea1 Conditionally add things based on state.
Jeremy Thurgood <firxen@gmail.com>
parents: 762
diff changeset
480 def should_add(self):
a8510f4e2ea1 Conditionally add things based on state.
Jeremy Thurgood <firxen@gmail.com>
parents: 762
diff changeset
481 return True
a8510f4e2ea1 Conditionally add things based on state.
Jeremy Thurgood <firxen@gmail.com>
parents: 762
diff changeset
482
39
088a101f5b94 Add an example Thing to cryo scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 35
diff changeset
483 def set_scene(self, scene):
088a101f5b94 Add an example Thing to cryo scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 35
diff changeset
484 assert self.scene is None
088a101f5b94 Add an example Thing to cryo scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 35
diff changeset
485 self.scene = scene
86
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
486 if self.folder is None:
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
487 self.folder = scene.FOLDER
603
3ce19d33b51f Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents: 595
diff changeset
488 self.game = scene.game
3ce19d33b51f Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents: 595
diff changeset
489 self.set_state(self.game.data)
86
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
490 for interact in self.interacts.itervalues():
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
491 interact.set_thing(self)
759
386475464202 Inspect game state for Thing.set_interact() instead of setting it manually everywhere.
Jeremy Thurgood <firxen@gmail.com>
parents: 757
diff changeset
492 self.set_interact()
86
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
493
759
386475464202 Inspect game state for Thing.set_interact() instead of setting it manually everywhere.
Jeremy Thurgood <firxen@gmail.com>
parents: 757
diff changeset
494 def set_interact(self):
386475464202 Inspect game state for Thing.set_interact() instead of setting it manually everywhere.
Jeremy Thurgood <firxen@gmail.com>
parents: 757
diff changeset
495 return self._set_interact(self.select_interact())
386475464202 Inspect game state for Thing.set_interact() instead of setting it manually everywhere.
Jeremy Thurgood <firxen@gmail.com>
parents: 757
diff changeset
496
386475464202 Inspect game state for Thing.set_interact() instead of setting it manually everywhere.
Jeremy Thurgood <firxen@gmail.com>
parents: 757
diff changeset
497 def _set_interact(self, name):
86
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
498 self.current_interact = self.interacts[name]
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
499 self.rect = self.current_interact.interact_rect
278
8e27efd331aa Offset support for scenes
Neil Muller <neil@dip.sun.ac.za>
parents: 266
diff changeset
500 if self.scene:
8e27efd331aa Offset support for scenes
Neil Muller <neil@dip.sun.ac.za>
parents: 266
diff changeset
501 self._fix_rect()
86
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
502 assert self.rect is not None, name
39
088a101f5b94 Add an example Thing to cryo scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 35
diff changeset
503
759
386475464202 Inspect game state for Thing.set_interact() instead of setting it manually everywhere.
Jeremy Thurgood <firxen@gmail.com>
parents: 757
diff changeset
504 def select_interact(self):
386475464202 Inspect game state for Thing.set_interact() instead of setting it manually everywhere.
Jeremy Thurgood <firxen@gmail.com>
parents: 757
diff changeset
505 return self.INITIAL
386475464202 Inspect game state for Thing.set_interact() instead of setting it manually everywhere.
Jeremy Thurgood <firxen@gmail.com>
parents: 757
diff changeset
506
94
ce23fad8ecb3 More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents: 93
diff changeset
507 def contains(self, pos):
ce23fad8ecb3 More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents: 93
diff changeset
508 if hasattr(self.rect, 'collidepoint'):
ce23fad8ecb3 More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents: 93
diff changeset
509 return self.rect.collidepoint(pos)
ce23fad8ecb3 More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents: 93
diff changeset
510 else:
ce23fad8ecb3 More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents: 93
diff changeset
511 for rect in list(self.rect):
ce23fad8ecb3 More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents: 93
diff changeset
512 if rect.collidepoint(pos):
ce23fad8ecb3 More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents: 93
diff changeset
513 return True
ce23fad8ecb3 More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents: 93
diff changeset
514 return False
ce23fad8ecb3 More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents: 93
diff changeset
515
63
3087be3463e0 Some framework support for better message handling
Neil Muller <neil@dip.sun.ac.za>
parents: 56
diff changeset
516 def get_description(self):
3087be3463e0 Some framework support for better message handling
Neil Muller <neil@dip.sun.ac.za>
parents: 56
diff changeset
517 return None
3087be3463e0 Some framework support for better message handling
Neil Muller <neil@dip.sun.ac.za>
parents: 56
diff changeset
518
71
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
519 def enter(self, item):
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
520 """Called when the cursor enters the Thing."""
139
a5972444ad1e Improve cursor state handling, disable highlights on modal dialogs
Stefano Rivera <stefano@rivera.za.net>
parents: 137
diff changeset
521 pass
71
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
522
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
523 def leave(self):
762
683ff96d413e Fix docstring tyop.
Jeremy Thurgood <firxen@gmail.com>
parents: 759
diff changeset
524 """Called when the cursor leaves the Thing."""
139
a5972444ad1e Improve cursor state handling, disable highlights on modal dialogs
Stefano Rivera <stefano@rivera.za.net>
parents: 137
diff changeset
525 pass
71
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
526
105
65976205fc2d Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents: 101
diff changeset
527 def animate(self):
65976205fc2d Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents: 101
diff changeset
528 return self.current_interact.animate()
65976205fc2d Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents: 101
diff changeset
529
23
1e90a3e4618e Add code for blitting Scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 22
diff changeset
530 def draw(self, surface):
280
d9b19449436f The flying fish fix (take 1)
Neil Muller <neil@dip.sun.ac.za>
parents: 278
diff changeset
531 old_rect = self.current_interact.rect
d9b19449436f The flying fish fix (take 1)
Neil Muller <neil@dip.sun.ac.za>
parents: 278
diff changeset
532 if old_rect:
d9b19449436f The flying fish fix (take 1)
Neil Muller <neil@dip.sun.ac.za>
parents: 278
diff changeset
533 self.current_interact.rect = old_rect.move(self.scene.OFFSET)
86
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
534 self.current_interact.draw(surface)
280
d9b19449436f The flying fish fix (take 1)
Neil Muller <neil@dip.sun.ac.za>
parents: 278
diff changeset
535 self.current_interact.rect = old_rect
603
3ce19d33b51f Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents: 595
diff changeset
536 if self.game.debug_rects and self._interact_hilight_color:
94
ce23fad8ecb3 More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents: 93
diff changeset
537 if hasattr(self.rect, 'collidepoint'):
751
d5afaadbd821 Remove frame_rect, it's the same as draw_rect_image
Stefano Rivera <stefano@rivera.za.net>
parents: 750
diff changeset
538 draw_rect_image(surface, self._interact_hilight_color,
94
ce23fad8ecb3 More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents: 93
diff changeset
539 self.rect.inflate(1, 1), 1)
ce23fad8ecb3 More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents: 93
diff changeset
540 else:
ce23fad8ecb3 More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents: 93
diff changeset
541 for rect in self.rect:
751
d5afaadbd821 Remove frame_rect, it's the same as draw_rect_image
Stefano Rivera <stefano@rivera.za.net>
parents: 750
diff changeset
542 draw_rect_image(surface, self._interact_hilight_color,
94
ce23fad8ecb3 More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents: 93
diff changeset
543 rect.inflate(1, 1), 1)
23
1e90a3e4618e Add code for blitting Scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 22
diff changeset
544
22
8e709824306d Add items and things.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 18
diff changeset
545
592
4e9178215e75 Introduce .setup() for GameDeveloperGizmos.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 588
diff changeset
546 class Item(GameDeveloperGizmo, InteractiveMixin):
22
8e709824306d Add items and things.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 18
diff changeset
547 """Base class for inventory items."""
8e709824306d Add items and things.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 18
diff changeset
548
35
ebc76bc0c067 First item!
Simon Cross <hodgestar+bzr@gmail.com>
parents: 34
diff changeset
549 # image for inventory
ebc76bc0c067 First item!
Simon Cross <hodgestar+bzr@gmail.com>
parents: 34
diff changeset
550 INVENTORY_IMAGE = None
32
18cb1af411ef Add helper for adding items. Give items names. Make things take a rectangle.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 30
diff changeset
551
490
2e784f978d1a Add state to Items.
Jeremy Thurgood <firxen@gmail.com>
parents: 489
diff changeset
552 # name of item
2e784f978d1a Add state to Items.
Jeremy Thurgood <firxen@gmail.com>
parents: 489
diff changeset
553 NAME = None
2e784f978d1a Add state to Items.
Jeremy Thurgood <firxen@gmail.com>
parents: 489
diff changeset
554
336
72e4d0c5dfe9 Clean-up two old TODOs.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 331
diff changeset
555 # name for interactions (i.e. def interact_with_<TOOL_NAME>)
226
a5325919342e Tubes, pipes and ducts.
Jeremy Thurgood <firxen@gmail.com>
parents: 210
diff changeset
556 TOOL_NAME = None
a5325919342e Tubes, pipes and ducts.
Jeremy Thurgood <firxen@gmail.com>
parents: 210
diff changeset
557
336
72e4d0c5dfe9 Clean-up two old TODOs.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 331
diff changeset
558 # set to instance of CursorSprite
72e4d0c5dfe9 Clean-up two old TODOs.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 331
diff changeset
559 CURSOR = None
72e4d0c5dfe9 Clean-up two old TODOs.
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560
487
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diff changeset
561 def __init__(self, name=None):
592
4e9178215e75 Introduce .setup() for GameDeveloperGizmos.
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parents: 588
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562 GameDeveloperGizmo.__init__(self)
487
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diff changeset
563 self.name = self.NAME
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diff changeset
564 if name is not None:
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parents: 484
diff changeset
565 self.name = name
193
738608e90e9c CloneableItem tweaks and a usable laser welder. zOMG!
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parents: 191
diff changeset
566 self.tool_name = name
226
a5325919342e Tubes, pipes and ducts.
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parents: 210
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567 if self.TOOL_NAME is not None:
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parents: 210
diff changeset
568 self.tool_name = self.TOOL_NAME
526
a984cf27b527 Defer some resource loading until it's actually necessary.
Jeremy Thurgood <firxen@gmail.com>
parents: 520
diff changeset
569 self.inventory_image = None
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Jeremy Thurgood <firxen@gmail.com>
parents: 520
diff changeset
570
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parents: 520
diff changeset
571 def _cache_inventory_image(self):
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Jeremy Thurgood <firxen@gmail.com>
parents: 520
diff changeset
572 if not self.inventory_image:
592
4e9178215e75 Introduce .setup() for GameDeveloperGizmos.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 588
diff changeset
573 self.inventory_image = self.resource.get_image(
625
85153f422522 Differently yuck get_image().
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parents: 612
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574 'items', self.INVENTORY_IMAGE)
22
8e709824306d Add items and things.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 18
diff changeset
575
34
e5c043aeed65 Inventory and items. And stuff.
Jeremy Thurgood <firxen@gmail.com>
parents: 33
diff changeset
576 def get_inventory_image(self):
526
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parents: 520
diff changeset
577 self._cache_inventory_image()
34
e5c043aeed65 Inventory and items. And stuff.
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parents: 33
diff changeset
578 return self.inventory_image
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parents: 33
diff changeset
579
492
c1f4f9149349 Unify Thing and Item interaction handling.
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parents: 491
diff changeset
580 def get_inverse_interact(self, tool):
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parents: 491
diff changeset
581 return getattr(tool, 'interact_with_' + self.tool_name, None)
166
0db92b3b5833 Add inventory interactions
Neil Muller <neil@dip.sun.ac.za>
parents: 161
diff changeset
582
519
8f3c82c685a4 Fix is_interactive() by adding tool param.
Jeremy Thurgood <firxen@gmail.com>
parents: 518
diff changeset
583 def is_interactive(self, tool=None):
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Jeremy Thurgood <firxen@gmail.com>
parents: 518
diff changeset
584 if tool:
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parents: 518
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585 return True
512
b10dae40dc32 Fix items.
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parents: 511
diff changeset
586 return False
b10dae40dc32 Fix items.
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parents: 511
diff changeset
587
191
278774b31d3c CloneableItems.
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parents: 187
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588
278774b31d3c CloneableItems.
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diff changeset
589 class CloneableItem(Item):
278774b31d3c CloneableItems.
Jeremy Thurgood <firxen@gmail.com>
parents: 187
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590 _counter = 0
278774b31d3c CloneableItems.
Jeremy Thurgood <firxen@gmail.com>
parents: 187
diff changeset
591
252
dfc89bc64fdb Start of walkthrough "unit test" and associated fixes and tweaks.
Jeremy Thurgood <firxen@gmail.com>
parents: 241
diff changeset
592 @classmethod
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Jeremy Thurgood <firxen@gmail.com>
parents: 241
diff changeset
593 def _get_new_id(cls):
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parents: 241
diff changeset
594 cls._counter += 1
dfc89bc64fdb Start of walkthrough "unit test" and associated fixes and tweaks.
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parents: 241
diff changeset
595 return cls._counter - 1
dfc89bc64fdb Start of walkthrough "unit test" and associated fixes and tweaks.
Jeremy Thurgood <firxen@gmail.com>
parents: 241
diff changeset
596
487
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Jeremy Thurgood <firxen@gmail.com>
parents: 484
diff changeset
597 def __init__(self, name=None):
490
2e784f978d1a Add state to Items.
Jeremy Thurgood <firxen@gmail.com>
parents: 489
diff changeset
598 super(CloneableItem, self).__init__(name)
252
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parents: 241
diff changeset
599 my_count = self._get_new_id()
490
2e784f978d1a Add state to Items.
Jeremy Thurgood <firxen@gmail.com>
parents: 489
diff changeset
600 self.name = "%s.%s" % (self.name, my_count)