annotate pyntnclick/state.py @ 750:ef4bda7d623d pyntnclick

Better state and inventory management.
author Jeremy Thurgood <firxen@gmail.com>
date Sun, 20 Jan 2013 20:20:36 +0200
parents a453731e4531
children d5afaadbd821
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1 """Utilities and base classes for dealing with scenes."""
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2
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3 import copy
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4
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1faced4e343a LabelWidget
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5 from widgets.text import LabelWidget
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6 from pygame.color import Color
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7
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8 from pyntnclick.engine import ScreenEvent
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9
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11 def frame_rect(surface, color, rect, thick=1):
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12 # FIXME: Stolen from albow
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13 surface.fill(color, (rect.left, rect.top, rect.width, thick))
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14 surface.fill(color, (rect.left, rect.bottom - thick, rect.width, thick))
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15 surface.fill(color, (rect.left, rect.top, thick, rect.height))
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16 surface.fill(color, (rect.right - thick, rect.top, thick, rect.height))
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17
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18
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19 class Result(object):
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20 """Result of interacting with a thing"""
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21
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22 def __init__(self, message=None, soundfile=None, detail_view=None,
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23 widget=None, end_game=False):
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24 self.message = message
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25 self.soundfile = soundfile
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26 self.detail_view = detail_view
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27 self.widget = widget
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28 self.end_game = end_game
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29
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30 def play_sound(self, screen):
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31 if self.soundfile:
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32 sound = screen.gd.sound.get_sound(self.soundfile)
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33 sound.play()
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34
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35 def process(self, screen):
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36 """Helper function to do the right thing with a result object"""
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37 self.play_sound(screen)
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38 if self.widget:
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39 screen.queue_widget(self.widget)
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40 if self.message:
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41 screen.show_message(self.message)
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42 if self.detail_view:
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43 screen.game.show_detail(self.detail_view)
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44 if self.end_game:
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45 screen.end_game()
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46
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47
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48 class GameState(object):
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49 """This holds the serializable game state.
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50
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51 Games wanting to do fancier stuff with the state should
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52 sub-class this and feed the subclass into
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53 GameDescription via the custom_data parameter."""
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54
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55 def __init__(self):
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56 self._game_state = {'inventories': {'main': []}}
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57
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58 def __getitem__(self, key):
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59 return self._game_state[key]
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60
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61 def get_all_gizmo_data(self, state_key):
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62 """Get all state for a gizmo - returns a dict"""
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63 return self[state_key]
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64
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65 def get_data(self, state_key, data_key):
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66 """Get a single entry"""
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67 return self[state_key].get(data_key, None)
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68
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69 def set_data(self, state_key, data_key, value):
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70 """Set a single value"""
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71 self[state_key][data_key] = value
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72
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73 def initialize_state(self, state_key, initial_data):
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74 """Initialize a gizmo entry"""
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75 if state_key not in self._game_state:
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76 self._game_state[state_key] = {}
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77 if initial_data:
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78 # deep copy of INITIAL_DATA allows lists, sets and
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79 # other mutable types to safely be used in INITIAL_DATA
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80 self._game_state[state_key].update(copy.deepcopy(initial_data))
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81
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82 def inventory(self, name='main'):
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83 return self['inventories'][name]
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84
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85
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86 class Game(object):
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87 """Complete game state.
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88
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89 Game state consists of:
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90
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91 * items
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92 * scenes
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93 """
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94 def __init__(self, gd):
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95 # game description
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96 self.gd = gd
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97 # map of scene name -> Scene object
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98 self.scenes = {}
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99 # map of detail view name -> DetailView object
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100 self.detail_views = {}
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101 # map of item name -> Item object
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102 self.items = {}
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103 # list of item objects in inventory
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104 self.current_inventory = 'main'
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105 # currently selected tool (item)
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106 self.tool = None
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107 # Global game data
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108 self.data = self.gd.game_state()
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109 # current scene
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110 self.current_scene = None
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111 # debug rects
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112 self.debug_rects = False
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113
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114 def inventory(self, name=None):
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115 if name is None:
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116 name = self.current_inventory
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117 return self.data.inventory(name)
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118
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119 def set_custom_data(self, data_object):
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120 self.data = data_object
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121
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122 def set_debug_rects(self, value=True):
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123 self.debug_rects = value
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124
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125 def add_scene(self, scene):
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126 scene.set_game(self)
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127 self.scenes[scene.name] = scene
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128
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129 def add_detail_view(self, detail_view):
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130 detail_view.set_game(self)
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131 self.detail_views[detail_view.name] = detail_view
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132
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133 def add_item(self, item):
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134 item.set_game(self)
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135 self.items[item.name] = item
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136
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137 def load_scenes(self, modname):
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138 mod = __import__('%s.%s' % (self.gd.SCENE_MODULE, modname),
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139 fromlist=[modname])
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140 for scene_cls in mod.SCENES:
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141 scene = scene_cls(self)
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142 self.add_scene(scene)
119
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143 if hasattr(mod, 'DETAIL_VIEWS'):
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144 for scene_cls in mod.DETAIL_VIEWS:
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145 scene = scene_cls(self)
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146 self.add_detail_view(scene)
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147
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148 def change_scene(self, name):
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149 ScreenEvent.post('game', 'change_scene',
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150 {'name': name, 'detail': False})
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151
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152 def show_detail(self, name):
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153 ScreenEvent.post('game', 'change_scene',
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154 {'name': name, 'detail': True})
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155
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156 def _update_inventory(self):
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157 ScreenEvent.post('game', 'inventory', None)
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158
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159 def add_inventory_item(self, name):
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160 self.inventory().append(self.items[name])
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161 self._update_inventory()
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162
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163 def is_in_inventory(self, name):
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164 if name in self.items:
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165 return self.items[name] in self.inventory()
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166 return False
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167
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168 def remove_inventory_item(self, name):
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169 self.inventory().remove(self.items[name])
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170 # Unselect tool if it's removed
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171 if self.tool == self.items[name]:
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172 self.set_tool(None)
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173 self._update_inventory()
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174
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175 def replace_inventory_item(self, old_item_name, new_item_name):
167
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176 """Try to replace an item in the inventory with a new one"""
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177 try:
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178 index = self.inventory().index(self.items[old_item_name])
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179 self.inventory()[index] = self.items[new_item_name]
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180 if self.tool == self.items[old_item_name]:
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diff changeset
181 self.set_tool(self.items[new_item_name])
167
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182 except ValueError:
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parents: 166
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183 return False
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184 self._update_inventory()
167
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185 return True
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186
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187 def set_tool(self, item):
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188 self.tool = item
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189
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190
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191 class GameDeveloperGizmo(object):
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192 """Base class for objects game developers see."""
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193
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194 def __init__(self):
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195 """Set """
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196 self.game = None
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197 self.gd = None
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198 self.resource = None
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199 self.sound = None
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200
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201 def set_game(self, game):
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202 self.game = game
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203 self.gd = game.gd
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204 self.resource = self.gd.resource
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205 self.sound = self.gd.sound
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206 self.setup()
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207
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208 def setup(self):
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209 """Game developers should override this to do their setup.
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210
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diff changeset
211 It will be called after all the useful state functions have been
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diff changeset
212 set.
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213 """
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diff changeset
214 pass
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215
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216
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diff changeset
217 class StatefulGizmo(GameDeveloperGizmo):
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218
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219 # initial data (optional, defaults to none)
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220 INITIAL_DATA = None
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221 STATE_KEY = None
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222
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223 def __init__(self):
592
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224 GameDeveloperGizmo.__init__(self)
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225 self.state_key = self.STATE_KEY
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226 self.state = None # set this with set_state if required
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227
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228 def set_state(self, state):
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229 """Set the state object and initialize if needed"""
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230 self.state = state
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diff changeset
231 self.state.initialize_state(self.state_key, self.INITIAL_DATA)
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232
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233 def set_data(self, key, value):
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234 if self.state:
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235 self.state.set_data(self.state_key, key, value)
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236
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diff changeset
237 def get_data(self, key):
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diff changeset
238 if self.state:
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239 return self.state.get_data(self.state_key, key)
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240
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241
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242 class Scene(StatefulGizmo):
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243 """Base class for scenes."""
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244
28
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245 # sub-folder to look for resources in
22
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246 FOLDER = None
28
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diff changeset
247
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248 # name of background image resource
22
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249 BACKGROUND = None
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parents: 18
diff changeset
250
28
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251 # name of scene (optional, defaults to folder)
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252 NAME = None
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253
278
8e27efd331aa Offset support for scenes
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parents: 266
diff changeset
254 # Offset of the background image
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parents: 266
diff changeset
255 OFFSET = (0, 0)
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diff changeset
256
28
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diff changeset
257 def __init__(self, state):
55
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diff changeset
258 StatefulGizmo.__init__(self)
28
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diff changeset
259 # scene name
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diff changeset
260 self.name = self.NAME if self.NAME is not None else self.FOLDER
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diff changeset
261 self.state_key = self.name
22
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diff changeset
262 # map of thing names -> Thing objects
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parents: 18
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263 self.things = {}
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264 self.current_thing = None
526
a984cf27b527 Defer some resource loading until it's actually necessary.
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parents: 520
diff changeset
265 self._background = None
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266
603
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diff changeset
267 def set_game(self, game):
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diff changeset
268 super(Scene, self).set_game(game)
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diff changeset
269 self.set_state(game.data)
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diff changeset
270
35
ebc76bc0c067 First item!
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diff changeset
271 def add_item(self, item):
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diff changeset
272 self.game.add_item(item)
35
ebc76bc0c067 First item!
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diff changeset
273
39
088a101f5b94 Add an example Thing to cryo scene.
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diff changeset
274 def add_thing(self, thing):
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diff changeset
275 self.things[thing.name] = thing
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diff changeset
276 thing.set_game(self.game)
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parents: 39
diff changeset
277 thing.set_scene(self)
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diff changeset
278
ad6f56bfa8b7 Cryo door, titanium leg and some interaction prototypes.
Jeremy Thurgood <firxen@gmail.com>
parents: 39
diff changeset
279 def remove_thing(self, thing):
ad6f56bfa8b7 Cryo door, titanium leg and some interaction prototypes.
Jeremy Thurgood <firxen@gmail.com>
parents: 39
diff changeset
280 del self.things[thing.name]
692
d6ded808cc33 Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents: 684
diff changeset
281 if thing is self.current_thing:
d6ded808cc33 Much scene management refactoring.
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parents: 684
diff changeset
282 self.current_thing.leave()
d6ded808cc33 Much scene management refactoring.
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parents: 684
diff changeset
283 self.current_thing = None
39
088a101f5b94 Add an example Thing to cryo scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 35
diff changeset
284
668
387b4288d357 Centre labels
Stefano Rivera <stefano@rivera.za.net>
parents: 655
diff changeset
285 def _get_description(self, dest_rect):
692
d6ded808cc33 Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents: 684
diff changeset
286 text = (self.current_thing and
d6ded808cc33 Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents: 684
diff changeset
287 self.current_thing.get_description())
76
1a5fdc225939 Add description rendering to scene rendering.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 75
diff changeset
288 if text is None:
1a5fdc225939 Add description rendering to scene rendering.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 75
diff changeset
289 return None
668
387b4288d357 Centre labels
Stefano Rivera <stefano@rivera.za.net>
parents: 655
diff changeset
290 label = LabelWidget((0, 10), self.gd, text)
726
efa58c92b304 Move prepare out of __init__ and into everywhere else
Neil Muller <neil@dip.sun.ac.za>
parents: 723
diff changeset
291 label.do_prepare()
668
387b4288d357 Centre labels
Stefano Rivera <stefano@rivera.za.net>
parents: 655
diff changeset
292 label.rect.left += (dest_rect.width - label.rect.width) / 2
76
1a5fdc225939 Add description rendering to scene rendering.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 75
diff changeset
293 return label
1a5fdc225939 Add description rendering to scene rendering.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 75
diff changeset
294
651
122204fb6eb1 Defer drawing description to StateWidget
Neil Muller <neil@dip.sun.ac.za>
parents: 644
diff changeset
295 def draw_description(self, surface):
668
387b4288d357 Centre labels
Stefano Rivera <stefano@rivera.za.net>
parents: 655
diff changeset
296 description = self._get_description(surface.get_rect())
319
fd849354be58 Mouse handling refactorings.
Jeremy Thurgood <firxen@gmail.com>
parents: 314
diff changeset
297 if description is not None:
642
143c67501c79 Make descriptions work (kinda, sorta, maybe if you squint at it just right)
Neil Muller <neil@dip.sun.ac.za>
parents: 640
diff changeset
298 description.draw(surface)
76
1a5fdc225939 Add description rendering to scene rendering.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 75
diff changeset
299
526
a984cf27b527 Defer some resource loading until it's actually necessary.
Jeremy Thurgood <firxen@gmail.com>
parents: 520
diff changeset
300 def _cache_background(self):
a984cf27b527 Defer some resource loading until it's actually necessary.
Jeremy Thurgood <firxen@gmail.com>
parents: 520
diff changeset
301 if self.BACKGROUND and not self._background:
592
4e9178215e75 Introduce .setup() for GameDeveloperGizmos.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 588
diff changeset
302 self._background = self.resource.get_image(
625
85153f422522 Differently yuck get_image().
Jeremy Thurgood <firxen@gmail.com>
parents: 612
diff changeset
303 self.FOLDER, self.BACKGROUND)
526
a984cf27b527 Defer some resource loading until it's actually necessary.
Jeremy Thurgood <firxen@gmail.com>
parents: 520
diff changeset
304
22
8e709824306d Add items and things.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 18
diff changeset
305 def draw_background(self, surface):
526
a984cf27b527 Defer some resource loading until it's actually necessary.
Jeremy Thurgood <firxen@gmail.com>
parents: 520
diff changeset
306 self._cache_background()
130
11afefc4aeaf InteractText for mocking up scenes. Allow backgrounds to be None. Mock up map.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 129
diff changeset
307 if self._background is not None:
278
8e27efd331aa Offset support for scenes
Neil Muller <neil@dip.sun.ac.za>
parents: 266
diff changeset
308 surface.blit(self._background, self.OFFSET, None)
130
11afefc4aeaf InteractText for mocking up scenes. Allow backgrounds to be None. Mock up map.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 129
diff changeset
309 else:
11afefc4aeaf InteractText for mocking up scenes. Allow backgrounds to be None. Mock up map.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 129
diff changeset
310 surface.fill((200, 200, 200))
18
c9b124c2f5c6 Start of scene drawing framework.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 11
diff changeset
311
23
1e90a3e4618e Add code for blitting Scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 22
diff changeset
312 def draw_things(self, surface):
1e90a3e4618e Add code for blitting Scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 22
diff changeset
313 for thing in self.things.itervalues():
1e90a3e4618e Add code for blitting Scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 22
diff changeset
314 thing.draw(surface)
18
c9b124c2f5c6 Start of scene drawing framework.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 11
diff changeset
315
682
0749438e325e Unified Scene widgetry.
Jeremy Thurgood <firxen@gmail.com>
parents: 681
diff changeset
316 def draw(self, surface):
22
8e709824306d Add items and things.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 18
diff changeset
317 self.draw_background(surface)
23
1e90a3e4618e Add code for blitting Scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 22
diff changeset
318 self.draw_things(surface)
18
c9b124c2f5c6 Start of scene drawing framework.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 11
diff changeset
319
71
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
320 def interact(self, item, pos):
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
321 """Interact with a particular position.
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
322
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
323 Item may be an item in the list of items or None for the hand.
78
6bfebfbce42e Partial message support
Neil Muller <neil@dip.sun.ac.za>
parents: 77
diff changeset
324
6bfebfbce42e Partial message support
Neil Muller <neil@dip.sun.ac.za>
parents: 77
diff changeset
325 Returns a Result object to provide feedback to the player.
71
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
326 """
692
d6ded808cc33 Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents: 684
diff changeset
327 if self.current_thing is not None:
d6ded808cc33 Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents: 684
diff changeset
328 return self.current_thing.interact(item)
71
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
329
105
65976205fc2d Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents: 101
diff changeset
330 def animate(self):
65976205fc2d Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents: 101
diff changeset
331 """Animate all the things in the scene.
65976205fc2d Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents: 101
diff changeset
332
65976205fc2d Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents: 101
diff changeset
333 Return true if any of them need to queue a redraw"""
65976205fc2d Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents: 101
diff changeset
334 result = False
65976205fc2d Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents: 101
diff changeset
335 for thing in self.things.itervalues():
65976205fc2d Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents: 101
diff changeset
336 if thing.animate():
65976205fc2d Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents: 101
diff changeset
337 result = True
65976205fc2d Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents: 101
diff changeset
338 return result
65976205fc2d Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents: 101
diff changeset
339
120
48d24a48d0ce Enter and leave hooks
Neil Muller <neil@dip.sun.ac.za>
parents: 119
diff changeset
340 def enter(self):
48d24a48d0ce Enter and leave hooks
Neil Muller <neil@dip.sun.ac.za>
parents: 119
diff changeset
341 return None
48d24a48d0ce Enter and leave hooks
Neil Muller <neil@dip.sun.ac.za>
parents: 119
diff changeset
342
48d24a48d0ce Enter and leave hooks
Neil Muller <neil@dip.sun.ac.za>
parents: 119
diff changeset
343 def leave(self):
48d24a48d0ce Enter and leave hooks
Neil Muller <neil@dip.sun.ac.za>
parents: 119
diff changeset
344 return None
48d24a48d0ce Enter and leave hooks
Neil Muller <neil@dip.sun.ac.za>
parents: 119
diff changeset
345
324
3476e8f3b100 Fixed mouse and cursor handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 319
diff changeset
346 def update_current_thing(self, pos):
692
d6ded808cc33 Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents: 684
diff changeset
347 if self.current_thing is not None:
d6ded808cc33 Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents: 684
diff changeset
348 if not self.current_thing.contains(pos):
d6ded808cc33 Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents: 684
diff changeset
349 self.current_thing.leave()
d6ded808cc33 Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents: 684
diff changeset
350 self.current_thing = None
324
3476e8f3b100 Fixed mouse and cursor handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 319
diff changeset
351 for thing in self.things.itervalues():
3476e8f3b100 Fixed mouse and cursor handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 319
diff changeset
352 if thing.contains(pos):
603
3ce19d33b51f Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents: 595
diff changeset
353 thing.enter(self.game.tool)
692
d6ded808cc33 Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents: 684
diff changeset
354 self.current_thing = thing
324
3476e8f3b100 Fixed mouse and cursor handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 319
diff changeset
355 break
3476e8f3b100 Fixed mouse and cursor handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 319
diff changeset
356
3476e8f3b100 Fixed mouse and cursor handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 319
diff changeset
357 def mouse_move(self, pos):
71
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
358 """Call to check whether the cursor has entered / exited a thing.
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
359
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
360 Item may be an item in the list of items or None for the hand.
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
361 """
324
3476e8f3b100 Fixed mouse and cursor handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 319
diff changeset
362 self.update_current_thing(pos)
71
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
363
125
d3ca34a664fd Some detail view and data cleanup.
Jeremy Thurgood <firxen@gmail.com>
parents: 124
diff changeset
364 def get_detail_size(self):
526
a984cf27b527 Defer some resource loading until it's actually necessary.
Jeremy Thurgood <firxen@gmail.com>
parents: 520
diff changeset
365 self._cache_background()
127
9646e7c8bb97 Size detail window based on the Scene background image.
Jeremy Thurgood <firxen@gmail.com>
parents: 126
diff changeset
366 return self._background.get_size()
125
d3ca34a664fd Some detail view and data cleanup.
Jeremy Thurgood <firxen@gmail.com>
parents: 124
diff changeset
367
595
59f1ee3f5632 Remove albow.resources in a few more places.
Jeremy Thurgood <firxen@gmail.com>
parents: 592
diff changeset
368 def get_image(self, *image_name_fragments, **kw):
625
85153f422522 Differently yuck get_image().
Jeremy Thurgood <firxen@gmail.com>
parents: 612
diff changeset
369 return self.resource.get_image(*image_name_fragments, **kw)
595
59f1ee3f5632 Remove albow.resources in a few more places.
Jeremy Thurgood <firxen@gmail.com>
parents: 592
diff changeset
370
7
d7c9d8273d7f Start of base classes for game state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
diff changeset
371
488
d8087848722d Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents: 487
diff changeset
372 class InteractiveMixin(object):
519
8f3c82c685a4 Fix is_interactive() by adding tool param.
Jeremy Thurgood <firxen@gmail.com>
parents: 518
diff changeset
373 def is_interactive(self, tool=None):
488
d8087848722d Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents: 487
diff changeset
374 return True
d8087848722d Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents: 487
diff changeset
375
492
c1f4f9149349 Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 491
diff changeset
376 def interact(self, tool):
519
8f3c82c685a4 Fix is_interactive() by adding tool param.
Jeremy Thurgood <firxen@gmail.com>
parents: 518
diff changeset
377 if not self.is_interactive(tool):
492
c1f4f9149349 Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 491
diff changeset
378 return None
c1f4f9149349 Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 491
diff changeset
379 if tool is None:
488
d8087848722d Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents: 487
diff changeset
380 return self.interact_without()
492
c1f4f9149349 Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 491
diff changeset
381 handler = getattr(self, 'interact_with_' + tool.tool_name, None)
c1f4f9149349 Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 491
diff changeset
382 inverse_handler = self.get_inverse_interact(tool)
c1f4f9149349 Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 491
diff changeset
383 if handler is not None:
c1f4f9149349 Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 491
diff changeset
384 return handler(tool)
c1f4f9149349 Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 491
diff changeset
385 elif inverse_handler is not None:
c1f4f9149349 Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 491
diff changeset
386 return inverse_handler(self)
488
d8087848722d Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents: 487
diff changeset
387 else:
492
c1f4f9149349 Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 491
diff changeset
388 return self.interact_default(tool)
c1f4f9149349 Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 491
diff changeset
389
c1f4f9149349 Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 491
diff changeset
390 def get_inverse_interact(self, tool):
c1f4f9149349 Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 491
diff changeset
391 return None
488
d8087848722d Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents: 487
diff changeset
392
d8087848722d Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents: 487
diff changeset
393 def interact_without(self):
d8087848722d Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents: 487
diff changeset
394 return self.interact_default(None)
d8087848722d Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents: 487
diff changeset
395
d8087848722d Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents: 487
diff changeset
396 def interact_default(self, item=None):
d8087848722d Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents: 487
diff changeset
397 return None
d8087848722d Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents: 487
diff changeset
398
d8087848722d Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents: 487
diff changeset
399
d8087848722d Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents: 487
diff changeset
400 class Thing(StatefulGizmo, InteractiveMixin):
22
8e709824306d Add items and things.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 18
diff changeset
401 """Base class for things in a scene that you can interact with."""
7
d7c9d8273d7f Start of base classes for game state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
diff changeset
402
86
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
403 # name of thing
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
404 NAME = None
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
405
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
406 # sub-folder to look for resources in (defaults to scenes folder)
41
ad6f56bfa8b7 Cryo door, titanium leg and some interaction prototypes.
Jeremy Thurgood <firxen@gmail.com>
parents: 39
diff changeset
407 FOLDER = None
ad6f56bfa8b7 Cryo door, titanium leg and some interaction prototypes.
Jeremy Thurgood <firxen@gmail.com>
parents: 39
diff changeset
408
86
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
409 # list of Interact objects
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
410 INTERACTS = {}
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
411
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
412 # name first interact
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
413 INITIAL = None
41
ad6f56bfa8b7 Cryo door, titanium leg and some interaction prototypes.
Jeremy Thurgood <firxen@gmail.com>
parents: 39
diff changeset
414
68
158a13a48d48 Show interact rectangles when constants.DEBUG is True.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 65
diff changeset
415 # Interact rectangle hi-light color (for debugging)
158a13a48d48 Show interact rectangles when constants.DEBUG is True.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 65
diff changeset
416 # (set to None to turn off)
282
fe899fb63866 Add option for turning off debugging rects while debugging.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 280
diff changeset
417 _interact_hilight_color = Color('red')
68
158a13a48d48 Show interact rectangles when constants.DEBUG is True.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 65
diff changeset
418
86
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
419 def __init__(self):
55
2e2f6ff54780 Part of the cryo door puzzle.
Jeremy Thurgood <firxen@gmail.com>
parents: 47
diff changeset
420 StatefulGizmo.__init__(self)
86
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
421 # name of the thing
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
422 self.name = self.NAME
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
423 # folder for resource (None is overridden by scene folder)
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
424 self.folder = self.FOLDER
603
3ce19d33b51f Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents: 595
diff changeset
425 self.state_key = self.NAME
86
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
426 # interacts
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
427 self.interacts = self.INTERACTS
39
088a101f5b94 Add an example Thing to cryo scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 35
diff changeset
428 # these are set by set_scene
088a101f5b94 Add an example Thing to cryo scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 35
diff changeset
429 self.scene = None
86
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
430 self.current_interact = None
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
431 self.rect = None
280
d9b19449436f The flying fish fix (take 1)
Neil Muller <neil@dip.sun.ac.za>
parents: 278
diff changeset
432 self.orig_rect = None
7
d7c9d8273d7f Start of base classes for game state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
diff changeset
433
278
8e27efd331aa Offset support for scenes
Neil Muller <neil@dip.sun.ac.za>
parents: 266
diff changeset
434 def _fix_rect(self):
8e27efd331aa Offset support for scenes
Neil Muller <neil@dip.sun.ac.za>
parents: 266
diff changeset
435 """Fix rects to compensate for scene offset"""
280
d9b19449436f The flying fish fix (take 1)
Neil Muller <neil@dip.sun.ac.za>
parents: 278
diff changeset
436 # Offset logic is to always work with copies, to avoid
d9b19449436f The flying fish fix (take 1)
Neil Muller <neil@dip.sun.ac.za>
parents: 278
diff changeset
437 # flying effects from multiple calls to _fix_rect
d9b19449436f The flying fish fix (take 1)
Neil Muller <neil@dip.sun.ac.za>
parents: 278
diff changeset
438 # See footwork in draw
278
8e27efd331aa Offset support for scenes
Neil Muller <neil@dip.sun.ac.za>
parents: 266
diff changeset
439 if hasattr(self.rect, 'collidepoint'):
280
d9b19449436f The flying fish fix (take 1)
Neil Muller <neil@dip.sun.ac.za>
parents: 278
diff changeset
440 self.rect = self.rect.move(self.scene.OFFSET)
278
8e27efd331aa Offset support for scenes
Neil Muller <neil@dip.sun.ac.za>
parents: 266
diff changeset
441 else:
280
d9b19449436f The flying fish fix (take 1)
Neil Muller <neil@dip.sun.ac.za>
parents: 278
diff changeset
442 self.rect = [x.move(self.scene.OFFSET) for x in self.rect]
278
8e27efd331aa Offset support for scenes
Neil Muller <neil@dip.sun.ac.za>
parents: 266
diff changeset
443
39
088a101f5b94 Add an example Thing to cryo scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 35
diff changeset
444 def set_scene(self, scene):
088a101f5b94 Add an example Thing to cryo scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 35
diff changeset
445 assert self.scene is None
088a101f5b94 Add an example Thing to cryo scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 35
diff changeset
446 self.scene = scene
86
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
447 if self.folder is None:
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
448 self.folder = scene.FOLDER
603
3ce19d33b51f Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents: 595
diff changeset
449 self.game = scene.game
3ce19d33b51f Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents: 595
diff changeset
450 self.set_state(self.game.data)
86
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
451 for interact in self.interacts.itervalues():
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
452 interact.set_thing(self)
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
453 self.set_interact(self.INITIAL)
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
454
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
455 def set_interact(self, name):
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
456 self.current_interact = self.interacts[name]
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
457 self.rect = self.current_interact.interact_rect
278
8e27efd331aa Offset support for scenes
Neil Muller <neil@dip.sun.ac.za>
parents: 266
diff changeset
458 if self.scene:
8e27efd331aa Offset support for scenes
Neil Muller <neil@dip.sun.ac.za>
parents: 266
diff changeset
459 self._fix_rect()
86
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
460 assert self.rect is not None, name
39
088a101f5b94 Add an example Thing to cryo scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 35
diff changeset
461
94
ce23fad8ecb3 More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents: 93
diff changeset
462 def contains(self, pos):
ce23fad8ecb3 More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents: 93
diff changeset
463 if hasattr(self.rect, 'collidepoint'):
ce23fad8ecb3 More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents: 93
diff changeset
464 return self.rect.collidepoint(pos)
ce23fad8ecb3 More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents: 93
diff changeset
465 else:
ce23fad8ecb3 More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents: 93
diff changeset
466 # FIXME: add sanity check
ce23fad8ecb3 More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents: 93
diff changeset
467 for rect in list(self.rect):
ce23fad8ecb3 More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents: 93
diff changeset
468 if rect.collidepoint(pos):
ce23fad8ecb3 More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents: 93
diff changeset
469 return True
ce23fad8ecb3 More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents: 93
diff changeset
470 return False
ce23fad8ecb3 More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents: 93
diff changeset
471
63
3087be3463e0 Some framework support for better message handling
Neil Muller <neil@dip.sun.ac.za>
parents: 56
diff changeset
472 def get_description(self):
3087be3463e0 Some framework support for better message handling
Neil Muller <neil@dip.sun.ac.za>
parents: 56
diff changeset
473 return None
3087be3463e0 Some framework support for better message handling
Neil Muller <neil@dip.sun.ac.za>
parents: 56
diff changeset
474
71
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
475 def enter(self, item):
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
476 """Called when the cursor enters the Thing."""
139
a5972444ad1e Improve cursor state handling, disable highlights on modal dialogs
Stefano Rivera <stefano@rivera.za.net>
parents: 137
diff changeset
477 pass
71
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
478
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
479 def leave(self):
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
480 """Called when the cursr leaves the Thing."""
139
a5972444ad1e Improve cursor state handling, disable highlights on modal dialogs
Stefano Rivera <stefano@rivera.za.net>
parents: 137
diff changeset
481 pass
71
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
482
105
65976205fc2d Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents: 101
diff changeset
483 def animate(self):
65976205fc2d Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents: 101
diff changeset
484 return self.current_interact.animate()
65976205fc2d Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents: 101
diff changeset
485
23
1e90a3e4618e Add code for blitting Scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 22
diff changeset
486 def draw(self, surface):
280
d9b19449436f The flying fish fix (take 1)
Neil Muller <neil@dip.sun.ac.za>
parents: 278
diff changeset
487 old_rect = self.current_interact.rect
d9b19449436f The flying fish fix (take 1)
Neil Muller <neil@dip.sun.ac.za>
parents: 278
diff changeset
488 if old_rect:
d9b19449436f The flying fish fix (take 1)
Neil Muller <neil@dip.sun.ac.za>
parents: 278
diff changeset
489 self.current_interact.rect = old_rect.move(self.scene.OFFSET)
86
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
490 self.current_interact.draw(surface)
280
d9b19449436f The flying fish fix (take 1)
Neil Muller <neil@dip.sun.ac.za>
parents: 278
diff changeset
491 self.current_interact.rect = old_rect
603
3ce19d33b51f Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents: 595
diff changeset
492 if self.game.debug_rects and self._interact_hilight_color:
94
ce23fad8ecb3 More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents: 93
diff changeset
493 if hasattr(self.rect, 'collidepoint'):
ce23fad8ecb3 More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents: 93
diff changeset
494 frame_rect(surface, self._interact_hilight_color,
ce23fad8ecb3 More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents: 93
diff changeset
495 self.rect.inflate(1, 1), 1)
ce23fad8ecb3 More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents: 93
diff changeset
496 else:
ce23fad8ecb3 More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents: 93
diff changeset
497 for rect in self.rect:
ce23fad8ecb3 More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents: 93
diff changeset
498 frame_rect(surface, self._interact_hilight_color,
ce23fad8ecb3 More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents: 93
diff changeset
499 rect.inflate(1, 1), 1)
23
1e90a3e4618e Add code for blitting Scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 22
diff changeset
500
22
8e709824306d Add items and things.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 18
diff changeset
501
592
4e9178215e75 Introduce .setup() for GameDeveloperGizmos.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 588
diff changeset
502 class Item(GameDeveloperGizmo, InteractiveMixin):
22
8e709824306d Add items and things.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 18
diff changeset
503 """Base class for inventory items."""
8e709824306d Add items and things.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 18
diff changeset
504
35
ebc76bc0c067 First item!
Simon Cross <hodgestar+bzr@gmail.com>
parents: 34
diff changeset
505 # image for inventory
ebc76bc0c067 First item!
Simon Cross <hodgestar+bzr@gmail.com>
parents: 34
diff changeset
506 INVENTORY_IMAGE = None
32
18cb1af411ef Add helper for adding items. Give items names. Make things take a rectangle.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 30
diff changeset
507
490
2e784f978d1a Add state to Items.
Jeremy Thurgood <firxen@gmail.com>
parents: 489
diff changeset
508 # name of item
2e784f978d1a Add state to Items.
Jeremy Thurgood <firxen@gmail.com>
parents: 489
diff changeset
509 NAME = None
2e784f978d1a Add state to Items.
Jeremy Thurgood <firxen@gmail.com>
parents: 489
diff changeset
510
336
72e4d0c5dfe9 Clean-up two old TODOs.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 331
diff changeset
511 # name for interactions (i.e. def interact_with_<TOOL_NAME>)
226
a5325919342e Tubes, pipes and ducts.
Jeremy Thurgood <firxen@gmail.com>
parents: 210
diff changeset
512 TOOL_NAME = None
a5325919342e Tubes, pipes and ducts.
Jeremy Thurgood <firxen@gmail.com>
parents: 210
diff changeset
513
336
72e4d0c5dfe9 Clean-up two old TODOs.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 331
diff changeset
514 # set to instance of CursorSprite
72e4d0c5dfe9 Clean-up two old TODOs.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 331
diff changeset
515 CURSOR = None
72e4d0c5dfe9 Clean-up two old TODOs.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 331
diff changeset
516
487
efb34a6cd2a1 Make name param to an Item optional and use NAME if present.
Jeremy Thurgood <firxen@gmail.com>
parents: 484
diff changeset
517 def __init__(self, name=None):
592
4e9178215e75 Introduce .setup() for GameDeveloperGizmos.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 588
diff changeset
518 GameDeveloperGizmo.__init__(self)
487
efb34a6cd2a1 Make name param to an Item optional and use NAME if present.
Jeremy Thurgood <firxen@gmail.com>
parents: 484
diff changeset
519 self.name = self.NAME
efb34a6cd2a1 Make name param to an Item optional and use NAME if present.
Jeremy Thurgood <firxen@gmail.com>
parents: 484
diff changeset
520 if name is not None:
efb34a6cd2a1 Make name param to an Item optional and use NAME if present.
Jeremy Thurgood <firxen@gmail.com>
parents: 484
diff changeset
521 self.name = name
193
738608e90e9c CloneableItem tweaks and a usable laser welder. zOMG!
Jeremy Thurgood <firxen@gmail.com>
parents: 191
diff changeset
522 self.tool_name = name
226
a5325919342e Tubes, pipes and ducts.
Jeremy Thurgood <firxen@gmail.com>
parents: 210
diff changeset
523 if self.TOOL_NAME is not None:
a5325919342e Tubes, pipes and ducts.
Jeremy Thurgood <firxen@gmail.com>
parents: 210
diff changeset
524 self.tool_name = self.TOOL_NAME
526
a984cf27b527 Defer some resource loading until it's actually necessary.
Jeremy Thurgood <firxen@gmail.com>
parents: 520
diff changeset
525 self.inventory_image = None
a984cf27b527 Defer some resource loading until it's actually necessary.
Jeremy Thurgood <firxen@gmail.com>
parents: 520
diff changeset
526
a984cf27b527 Defer some resource loading until it's actually necessary.
Jeremy Thurgood <firxen@gmail.com>
parents: 520
diff changeset
527 def _cache_inventory_image(self):
a984cf27b527 Defer some resource loading until it's actually necessary.
Jeremy Thurgood <firxen@gmail.com>
parents: 520
diff changeset
528 if not self.inventory_image:
592
4e9178215e75 Introduce .setup() for GameDeveloperGizmos.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 588
diff changeset
529 self.inventory_image = self.resource.get_image(
625
85153f422522 Differently yuck get_image().
Jeremy Thurgood <firxen@gmail.com>
parents: 612
diff changeset
530 'items', self.INVENTORY_IMAGE)
22
8e709824306d Add items and things.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 18
diff changeset
531
34
e5c043aeed65 Inventory and items. And stuff.
Jeremy Thurgood <firxen@gmail.com>
parents: 33
diff changeset
532 def get_inventory_image(self):
526
a984cf27b527 Defer some resource loading until it's actually necessary.
Jeremy Thurgood <firxen@gmail.com>
parents: 520
diff changeset
533 self._cache_inventory_image()
34
e5c043aeed65 Inventory and items. And stuff.
Jeremy Thurgood <firxen@gmail.com>
parents: 33
diff changeset
534 return self.inventory_image
e5c043aeed65 Inventory and items. And stuff.
Jeremy Thurgood <firxen@gmail.com>
parents: 33
diff changeset
535
492
c1f4f9149349 Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 491
diff changeset
536 def get_inverse_interact(self, tool):
c1f4f9149349 Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 491
diff changeset
537 return getattr(tool, 'interact_with_' + self.tool_name, None)
166
0db92b3b5833 Add inventory interactions
Neil Muller <neil@dip.sun.ac.za>
parents: 161
diff changeset
538
519
8f3c82c685a4 Fix is_interactive() by adding tool param.
Jeremy Thurgood <firxen@gmail.com>
parents: 518
diff changeset
539 def is_interactive(self, tool=None):
8f3c82c685a4 Fix is_interactive() by adding tool param.
Jeremy Thurgood <firxen@gmail.com>
parents: 518
diff changeset
540 if tool:
8f3c82c685a4 Fix is_interactive() by adding tool param.
Jeremy Thurgood <firxen@gmail.com>
parents: 518
diff changeset
541 return True
512
b10dae40dc32 Fix items.
Jeremy Thurgood <firxen@gmail.com>
parents: 511
diff changeset
542 return False
b10dae40dc32 Fix items.
Jeremy Thurgood <firxen@gmail.com>
parents: 511
diff changeset
543
191
278774b31d3c CloneableItems.
Jeremy Thurgood <firxen@gmail.com>
parents: 187
diff changeset
544
278774b31d3c CloneableItems.
Jeremy Thurgood <firxen@gmail.com>
parents: 187
diff changeset
545 class CloneableItem(Item):
278774b31d3c CloneableItems.
Jeremy Thurgood <firxen@gmail.com>
parents: 187
diff changeset
546 _counter = 0
278774b31d3c CloneableItems.
Jeremy Thurgood <firxen@gmail.com>
parents: 187
diff changeset
547
252
dfc89bc64fdb Start of walkthrough "unit test" and associated fixes and tweaks.
Jeremy Thurgood <firxen@gmail.com>
parents: 241
diff changeset
548 @classmethod
dfc89bc64fdb Start of walkthrough "unit test" and associated fixes and tweaks.
Jeremy Thurgood <firxen@gmail.com>
parents: 241
diff changeset
549 def _get_new_id(cls):
dfc89bc64fdb Start of walkthrough "unit test" and associated fixes and tweaks.
Jeremy Thurgood <firxen@gmail.com>
parents: 241
diff changeset
550 cls._counter += 1
dfc89bc64fdb Start of walkthrough "unit test" and associated fixes and tweaks.
Jeremy Thurgood <firxen@gmail.com>
parents: 241
diff changeset
551 return cls._counter - 1
dfc89bc64fdb Start of walkthrough "unit test" and associated fixes and tweaks.
Jeremy Thurgood <firxen@gmail.com>
parents: 241
diff changeset
552
487
efb34a6cd2a1 Make name param to an Item optional and use NAME if present.
Jeremy Thurgood <firxen@gmail.com>
parents: 484
diff changeset
553 def __init__(self, name=None):
490
2e784f978d1a Add state to Items.
Jeremy Thurgood <firxen@gmail.com>
parents: 489
diff changeset
554 super(CloneableItem, self).__init__(name)
252
dfc89bc64fdb Start of walkthrough "unit test" and associated fixes and tweaks.
Jeremy Thurgood <firxen@gmail.com>
parents: 241
diff changeset
555 my_count = self._get_new_id()
490
2e784f978d1a Add state to Items.
Jeremy Thurgood <firxen@gmail.com>
parents: 489
diff changeset
556 self.name = "%s.%s" % (self.name, my_count)