Mercurial > pyntnclick
annotate pyntnclick/state.py @ 723:4203fbf11b86 pyntnclick
Remove unused close_detail flag
author | Neil Muller <neil@dip.sun.ac.za> |
---|---|
date | Tue, 15 Jan 2013 21:25:16 +0200 |
parents | 9c1cb8a8bc1c |
children | efa58c92b304 |
rev | line source |
---|---|
7
d7c9d8273d7f
Start of base classes for game state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
diff
changeset
|
1 """Utilities and base classes for dealing with scenes.""" |
d7c9d8273d7f
Start of base classes for game state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
diff
changeset
|
2 |
498
168e9424fe91
Perform a deepcopy of INITIAL_DATA to allow mutable initial data to be used safely.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
484
diff
changeset
|
3 import copy |
168e9424fe91
Perform a deepcopy of INITIAL_DATA to allow mutable initial data to be used safely.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
484
diff
changeset
|
4 |
644 | 5 from widgets.text import LabelWidget |
68
158a13a48d48
Show interact rectangles when constants.DEBUG is True.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
65
diff
changeset
|
6 from pygame.color import Color |
158a13a48d48
Show interact rectangles when constants.DEBUG is True.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
65
diff
changeset
|
7 |
677
a8c42709a689
Event-driven inventory management magic. No more inventory recreation every frame!
Jeremy Thurgood <firxen@gmail.com>
parents:
668
diff
changeset
|
8 from pyntnclick.engine import ScreenEvent |
a8c42709a689
Event-driven inventory management magic. No more inventory recreation every frame!
Jeremy Thurgood <firxen@gmail.com>
parents:
668
diff
changeset
|
9 |
529
a6f9b6edb6c7
PEP-8 gamescreen and state.
Jeremy Thurgood <firxen@gmail.com>
parents:
528
diff
changeset
|
10 |
655
c77d6aa29bee
Some code to kinda demonstrate the ever so cunning state handling plan
Neil Muller <neil@dip.sun.ac.za>
parents:
651
diff
changeset
|
11 def frame_rect(surface, color, rect, thick=1): |
636
2748d3afcae5
Excise albow. Really.
Stefano Rivera <stefano@rivera.za.net>
parents:
625
diff
changeset
|
12 # FIXME: Stolen from albow |
2748d3afcae5
Excise albow. Really.
Stefano Rivera <stefano@rivera.za.net>
parents:
625
diff
changeset
|
13 surface.fill(color, (rect.left, rect.top, rect.width, thick)) |
2748d3afcae5
Excise albow. Really.
Stefano Rivera <stefano@rivera.za.net>
parents:
625
diff
changeset
|
14 surface.fill(color, (rect.left, rect.bottom - thick, rect.width, thick)) |
2748d3afcae5
Excise albow. Really.
Stefano Rivera <stefano@rivera.za.net>
parents:
625
diff
changeset
|
15 surface.fill(color, (rect.left, rect.top, thick, rect.height)) |
2748d3afcae5
Excise albow. Really.
Stefano Rivera <stefano@rivera.za.net>
parents:
625
diff
changeset
|
16 surface.fill(color, (rect.right - thick, rect.top, thick, rect.height)) |
2748d3afcae5
Excise albow. Really.
Stefano Rivera <stefano@rivera.za.net>
parents:
625
diff
changeset
|
17 |
2748d3afcae5
Excise albow. Really.
Stefano Rivera <stefano@rivera.za.net>
parents:
625
diff
changeset
|
18 |
78 | 19 class Result(object): |
20 """Result of interacting with a thing""" | |
21 | |
529
a6f9b6edb6c7
PEP-8 gamescreen and state.
Jeremy Thurgood <firxen@gmail.com>
parents:
528
diff
changeset
|
22 def __init__(self, message=None, soundfile=None, detail_view=None, |
723
4203fbf11b86
Remove unused close_detail flag
Neil Muller <neil@dip.sun.ac.za>
parents:
714
diff
changeset
|
23 widget=None, end_game=False): |
78 | 24 self.message = message |
567
b84534a1bd2e
Lazily load Result sounds.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
560
diff
changeset
|
25 self.soundfile = soundfile |
133
0530547a131f
Better map handling, detail_view stuff in Result.
Jeremy Thurgood <firxen@gmail.com>
parents:
132
diff
changeset
|
26 self.detail_view = detail_view |
681
497b6d7c55e7
Reimplement JIM-style in gamelib
Neil Muller <neil@dip.sun.ac.za>
parents:
679
diff
changeset
|
27 self.widget = widget |
443
3dab4984cbd7
Redo way of reaching end screen
Neil Muller <neil@dip.sun.ac.za>
parents:
435
diff
changeset
|
28 self.end_game = end_game |
78 | 29 |
693
c8b683dd56d3
Better modal message and result handling.
Jeremy Thurgood <firxen@gmail.com>
parents:
692
diff
changeset
|
30 def play_sound(self, screen): |
567
b84534a1bd2e
Lazily load Result sounds.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
560
diff
changeset
|
31 if self.soundfile: |
693
c8b683dd56d3
Better modal message and result handling.
Jeremy Thurgood <firxen@gmail.com>
parents:
692
diff
changeset
|
32 sound = screen.gd.sound.get_sound(self.soundfile) |
567
b84534a1bd2e
Lazily load Result sounds.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
560
diff
changeset
|
33 sound.play() |
b84534a1bd2e
Lazily load Result sounds.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
560
diff
changeset
|
34 |
693
c8b683dd56d3
Better modal message and result handling.
Jeremy Thurgood <firxen@gmail.com>
parents:
692
diff
changeset
|
35 def process(self, screen): |
126
f125bb60d7de
Move result handling to result object
Neil Muller <neil@dip.sun.ac.za>
parents:
125
diff
changeset
|
36 """Helper function to do the right thing with a result object""" |
693
c8b683dd56d3
Better modal message and result handling.
Jeremy Thurgood <firxen@gmail.com>
parents:
692
diff
changeset
|
37 self.play_sound(screen) |
681
497b6d7c55e7
Reimplement JIM-style in gamelib
Neil Muller <neil@dip.sun.ac.za>
parents:
679
diff
changeset
|
38 if self.widget: |
693
c8b683dd56d3
Better modal message and result handling.
Jeremy Thurgood <firxen@gmail.com>
parents:
692
diff
changeset
|
39 screen.queue_widget(self.widget) |
126
f125bb60d7de
Move result handling to result object
Neil Muller <neil@dip.sun.ac.za>
parents:
125
diff
changeset
|
40 if self.message: |
693
c8b683dd56d3
Better modal message and result handling.
Jeremy Thurgood <firxen@gmail.com>
parents:
692
diff
changeset
|
41 screen.show_message(self.message) |
133
0530547a131f
Better map handling, detail_view stuff in Result.
Jeremy Thurgood <firxen@gmail.com>
parents:
132
diff
changeset
|
42 if self.detail_view: |
693
c8b683dd56d3
Better modal message and result handling.
Jeremy Thurgood <firxen@gmail.com>
parents:
692
diff
changeset
|
43 screen.game.show_detail(self.detail_view) |
443
3dab4984cbd7
Redo way of reaching end screen
Neil Muller <neil@dip.sun.ac.za>
parents:
435
diff
changeset
|
44 if self.end_game: |
693
c8b683dd56d3
Better modal message and result handling.
Jeremy Thurgood <firxen@gmail.com>
parents:
692
diff
changeset
|
45 screen.end_game() |
201
9531a22721d1
Add support for lists of results
Neil Muller <neil@dip.sun.ac.za>
parents:
193
diff
changeset
|
46 |
313
40dd77f71e11
Computer typeface for JIM.
Jeremy Thurgood <firxen@gmail.com>
parents:
311
diff
changeset
|
47 |
655
c77d6aa29bee
Some code to kinda demonstrate the ever so cunning state handling plan
Neil Muller <neil@dip.sun.ac.za>
parents:
651
diff
changeset
|
48 class GameState(dict): |
c77d6aa29bee
Some code to kinda demonstrate the ever so cunning state handling plan
Neil Muller <neil@dip.sun.ac.za>
parents:
651
diff
changeset
|
49 """This holds the serializable game state. |
c77d6aa29bee
Some code to kinda demonstrate the ever so cunning state handling plan
Neil Muller <neil@dip.sun.ac.za>
parents:
651
diff
changeset
|
50 |
c77d6aa29bee
Some code to kinda demonstrate the ever so cunning state handling plan
Neil Muller <neil@dip.sun.ac.za>
parents:
651
diff
changeset
|
51 Games wanting to do fancier stuff with the state should |
c77d6aa29bee
Some code to kinda demonstrate the ever so cunning state handling plan
Neil Muller <neil@dip.sun.ac.za>
parents:
651
diff
changeset
|
52 sub-class this and feed the subclass into |
c77d6aa29bee
Some code to kinda demonstrate the ever so cunning state handling plan
Neil Muller <neil@dip.sun.ac.za>
parents:
651
diff
changeset
|
53 GameDescription via the custom_data parameter.""" |
c77d6aa29bee
Some code to kinda demonstrate the ever so cunning state handling plan
Neil Muller <neil@dip.sun.ac.za>
parents:
651
diff
changeset
|
54 |
c77d6aa29bee
Some code to kinda demonstrate the ever so cunning state handling plan
Neil Muller <neil@dip.sun.ac.za>
parents:
651
diff
changeset
|
55 def get_all_gizmo_data(self, state_key): |
c77d6aa29bee
Some code to kinda demonstrate the ever so cunning state handling plan
Neil Muller <neil@dip.sun.ac.za>
parents:
651
diff
changeset
|
56 """Get all state for a gizmo - returns a dict""" |
c77d6aa29bee
Some code to kinda demonstrate the ever so cunning state handling plan
Neil Muller <neil@dip.sun.ac.za>
parents:
651
diff
changeset
|
57 return self[state_key] |
c77d6aa29bee
Some code to kinda demonstrate the ever so cunning state handling plan
Neil Muller <neil@dip.sun.ac.za>
parents:
651
diff
changeset
|
58 |
c77d6aa29bee
Some code to kinda demonstrate the ever so cunning state handling plan
Neil Muller <neil@dip.sun.ac.za>
parents:
651
diff
changeset
|
59 def get_data(self, state_key, data_key): |
c77d6aa29bee
Some code to kinda demonstrate the ever so cunning state handling plan
Neil Muller <neil@dip.sun.ac.za>
parents:
651
diff
changeset
|
60 """Get a single entry""" |
c77d6aa29bee
Some code to kinda demonstrate the ever so cunning state handling plan
Neil Muller <neil@dip.sun.ac.za>
parents:
651
diff
changeset
|
61 return self[state_key].get(data_key, None) |
c77d6aa29bee
Some code to kinda demonstrate the ever so cunning state handling plan
Neil Muller <neil@dip.sun.ac.za>
parents:
651
diff
changeset
|
62 |
c77d6aa29bee
Some code to kinda demonstrate the ever so cunning state handling plan
Neil Muller <neil@dip.sun.ac.za>
parents:
651
diff
changeset
|
63 def set_data(self, state_key, data_key, value): |
c77d6aa29bee
Some code to kinda demonstrate the ever so cunning state handling plan
Neil Muller <neil@dip.sun.ac.za>
parents:
651
diff
changeset
|
64 """Set a single value""" |
c77d6aa29bee
Some code to kinda demonstrate the ever so cunning state handling plan
Neil Muller <neil@dip.sun.ac.za>
parents:
651
diff
changeset
|
65 self[state_key][data_key] = value |
c77d6aa29bee
Some code to kinda demonstrate the ever so cunning state handling plan
Neil Muller <neil@dip.sun.ac.za>
parents:
651
diff
changeset
|
66 |
c77d6aa29bee
Some code to kinda demonstrate the ever so cunning state handling plan
Neil Muller <neil@dip.sun.ac.za>
parents:
651
diff
changeset
|
67 def initialize_state(self, state_key, initial_data): |
c77d6aa29bee
Some code to kinda demonstrate the ever so cunning state handling plan
Neil Muller <neil@dip.sun.ac.za>
parents:
651
diff
changeset
|
68 """Initialize a gizmo entry""" |
c77d6aa29bee
Some code to kinda demonstrate the ever so cunning state handling plan
Neil Muller <neil@dip.sun.ac.za>
parents:
651
diff
changeset
|
69 if state_key not in self: |
c77d6aa29bee
Some code to kinda demonstrate the ever so cunning state handling plan
Neil Muller <neil@dip.sun.ac.za>
parents:
651
diff
changeset
|
70 self[state_key] = {} |
c77d6aa29bee
Some code to kinda demonstrate the ever so cunning state handling plan
Neil Muller <neil@dip.sun.ac.za>
parents:
651
diff
changeset
|
71 if initial_data: |
c77d6aa29bee
Some code to kinda demonstrate the ever so cunning state handling plan
Neil Muller <neil@dip.sun.ac.za>
parents:
651
diff
changeset
|
72 # deep copy of INITIAL_DATA allows lists, sets and |
c77d6aa29bee
Some code to kinda demonstrate the ever so cunning state handling plan
Neil Muller <neil@dip.sun.ac.za>
parents:
651
diff
changeset
|
73 # other mutable types to safely be used in INITIAL_DATA |
c77d6aa29bee
Some code to kinda demonstrate the ever so cunning state handling plan
Neil Muller <neil@dip.sun.ac.za>
parents:
651
diff
changeset
|
74 self[state_key].update(copy.deepcopy(initial_data)) |
c77d6aa29bee
Some code to kinda demonstrate the ever so cunning state handling plan
Neil Muller <neil@dip.sun.ac.za>
parents:
651
diff
changeset
|
75 |
c77d6aa29bee
Some code to kinda demonstrate the ever so cunning state handling plan
Neil Muller <neil@dip.sun.ac.za>
parents:
651
diff
changeset
|
76 |
603
3ce19d33b51f
Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents:
595
diff
changeset
|
77 class Game(object): |
7
d7c9d8273d7f
Start of base classes for game state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
diff
changeset
|
78 """Complete game state. |
d7c9d8273d7f
Start of base classes for game state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
diff
changeset
|
79 |
d7c9d8273d7f
Start of base classes for game state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
diff
changeset
|
80 Game state consists of: |
d7c9d8273d7f
Start of base classes for game state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
diff
changeset
|
81 |
d7c9d8273d7f
Start of base classes for game state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
diff
changeset
|
82 * items |
d7c9d8273d7f
Start of base classes for game state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
diff
changeset
|
83 * scenes |
d7c9d8273d7f
Start of base classes for game state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
diff
changeset
|
84 """ |
560
28f03563f4db
Provide stubby access to sound and resource object from GameDescription on state and scene objects.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
554
diff
changeset
|
85 def __init__(self, gd): |
28f03563f4db
Provide stubby access to sound and resource object from GameDescription on state and scene objects.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
554
diff
changeset
|
86 # game description |
28f03563f4db
Provide stubby access to sound and resource object from GameDescription on state and scene objects.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
554
diff
changeset
|
87 self.gd = gd |
7
d7c9d8273d7f
Start of base classes for game state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
diff
changeset
|
88 # map of scene name -> Scene object |
d7c9d8273d7f
Start of base classes for game state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
diff
changeset
|
89 self.scenes = {} |
93
350ce4ebe122
Detail view without any functionality.
Jeremy Thurgood <firxen@gmail.com>
parents:
88
diff
changeset
|
90 # map of detail view name -> DetailView object |
350ce4ebe122
Detail view without any functionality.
Jeremy Thurgood <firxen@gmail.com>
parents:
88
diff
changeset
|
91 self.detail_views = {} |
7
d7c9d8273d7f
Start of base classes for game state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
diff
changeset
|
92 # map of item name -> Item object |
d7c9d8273d7f
Start of base classes for game state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
diff
changeset
|
93 self.items = {} |
33
f8e02d02c782
Convert inventory to list of item objects.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
32
diff
changeset
|
94 # list of item objects in inventory |
f8e02d02c782
Convert inventory to list of item objects.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
32
diff
changeset
|
95 self.inventory = [] |
73 | 96 # currently selected tool (item) |
97 self.tool = None | |
603
3ce19d33b51f
Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents:
595
diff
changeset
|
98 # Global game data |
655
c77d6aa29bee
Some code to kinda demonstrate the ever so cunning state handling plan
Neil Muller <neil@dip.sun.ac.za>
parents:
651
diff
changeset
|
99 self.data = GameState() |
28
0f25f7b9b37a
Add loading of initial state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
23
diff
changeset
|
100 # current scene |
0f25f7b9b37a
Add loading of initial state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
23
diff
changeset
|
101 self.current_scene = None |
553
ebb2efcb4ea7
Create a re-usable main function.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
551
diff
changeset
|
102 # debug rects |
ebb2efcb4ea7
Create a re-usable main function.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
551
diff
changeset
|
103 self.debug_rects = False |
ebb2efcb4ea7
Create a re-usable main function.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
551
diff
changeset
|
104 |
655
c77d6aa29bee
Some code to kinda demonstrate the ever so cunning state handling plan
Neil Muller <neil@dip.sun.ac.za>
parents:
651
diff
changeset
|
105 def set_custom_data(self, data_object): |
c77d6aa29bee
Some code to kinda demonstrate the ever so cunning state handling plan
Neil Muller <neil@dip.sun.ac.za>
parents:
651
diff
changeset
|
106 self.data = data_object |
c77d6aa29bee
Some code to kinda demonstrate the ever so cunning state handling plan
Neil Muller <neil@dip.sun.ac.za>
parents:
651
diff
changeset
|
107 |
553
ebb2efcb4ea7
Create a re-usable main function.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
551
diff
changeset
|
108 def set_debug_rects(self, value=True): |
ebb2efcb4ea7
Create a re-usable main function.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
551
diff
changeset
|
109 self.debug_rects = value |
28
0f25f7b9b37a
Add loading of initial state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
23
diff
changeset
|
110 |
0f25f7b9b37a
Add loading of initial state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
23
diff
changeset
|
111 def add_scene(self, scene): |
603
3ce19d33b51f
Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents:
595
diff
changeset
|
112 scene.set_game(self) |
28
0f25f7b9b37a
Add loading of initial state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
23
diff
changeset
|
113 self.scenes[scene.name] = scene |
0f25f7b9b37a
Add loading of initial state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
23
diff
changeset
|
114 |
93
350ce4ebe122
Detail view without any functionality.
Jeremy Thurgood <firxen@gmail.com>
parents:
88
diff
changeset
|
115 def add_detail_view(self, detail_view): |
603
3ce19d33b51f
Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents:
595
diff
changeset
|
116 detail_view.set_game(self) |
93
350ce4ebe122
Detail view without any functionality.
Jeremy Thurgood <firxen@gmail.com>
parents:
88
diff
changeset
|
117 self.detail_views[detail_view.name] = detail_view |
350ce4ebe122
Detail view without any functionality.
Jeremy Thurgood <firxen@gmail.com>
parents:
88
diff
changeset
|
118 |
32
18cb1af411ef
Add helper for adding items. Give items names. Make things take a rectangle.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
30
diff
changeset
|
119 def add_item(self, item): |
603
3ce19d33b51f
Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents:
595
diff
changeset
|
120 item.set_game(self) |
35 | 121 self.items[item.name] = item |
32
18cb1af411ef
Add helper for adding items. Give items names. Make things take a rectangle.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
30
diff
changeset
|
122 |
612
cfc16ded7b34
Fix scene/screen confusion
Neil Muller <neil@dip.sun.ac.za>
parents:
608
diff
changeset
|
123 def load_scenes(self, modname): |
28
0f25f7b9b37a
Add loading of initial state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
23
diff
changeset
|
124 mod = __import__("gamelib.scenes.%s" % (modname,), fromlist=[modname]) |
0f25f7b9b37a
Add loading of initial state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
23
diff
changeset
|
125 for scene_cls in mod.SCENES: |
608
a25cd1c6335a
Pass screens through engine by name
Neil Muller <neil@dip.sun.ac.za>
parents:
603
diff
changeset
|
126 scene = scene_cls(self) |
a25cd1c6335a
Pass screens through engine by name
Neil Muller <neil@dip.sun.ac.za>
parents:
603
diff
changeset
|
127 self.add_scene(scene) |
119
d5f7cccfdb6c
Hook up "detail view" scenes.
Jeremy Thurgood <firxen@gmail.com>
parents:
117
diff
changeset
|
128 if hasattr(mod, 'DETAIL_VIEWS'): |
d5f7cccfdb6c
Hook up "detail view" scenes.
Jeremy Thurgood <firxen@gmail.com>
parents:
117
diff
changeset
|
129 for scene_cls in mod.DETAIL_VIEWS: |
608
a25cd1c6335a
Pass screens through engine by name
Neil Muller <neil@dip.sun.ac.za>
parents:
603
diff
changeset
|
130 scene = scene_cls(self) |
a25cd1c6335a
Pass screens through engine by name
Neil Muller <neil@dip.sun.ac.za>
parents:
603
diff
changeset
|
131 self.add_detail_view(scene) |
28
0f25f7b9b37a
Add loading of initial state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
23
diff
changeset
|
132 |
692
d6ded808cc33
Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents:
684
diff
changeset
|
133 def change_scene(self, name): |
d6ded808cc33
Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents:
684
diff
changeset
|
134 ScreenEvent.post('game', 'change_scene', |
d6ded808cc33
Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents:
684
diff
changeset
|
135 {'name': name, 'detail': False}) |
28
0f25f7b9b37a
Add loading of initial state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
23
diff
changeset
|
136 |
692
d6ded808cc33
Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents:
684
diff
changeset
|
137 def show_detail(self, name): |
d6ded808cc33
Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents:
684
diff
changeset
|
138 ScreenEvent.post('game', 'change_scene', |
d6ded808cc33
Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents:
684
diff
changeset
|
139 {'name': name, 'detail': True}) |
119
d5f7cccfdb6c
Hook up "detail view" scenes.
Jeremy Thurgood <firxen@gmail.com>
parents:
117
diff
changeset
|
140 |
677
a8c42709a689
Event-driven inventory management magic. No more inventory recreation every frame!
Jeremy Thurgood <firxen@gmail.com>
parents:
668
diff
changeset
|
141 def _update_inventory(self): |
a8c42709a689
Event-driven inventory management magic. No more inventory recreation every frame!
Jeremy Thurgood <firxen@gmail.com>
parents:
668
diff
changeset
|
142 ScreenEvent.post('game', 'inventory', None) |
a8c42709a689
Event-driven inventory management magic. No more inventory recreation every frame!
Jeremy Thurgood <firxen@gmail.com>
parents:
668
diff
changeset
|
143 |
30
daf9eecb670f
Add inventory manipulation methods.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
29
diff
changeset
|
144 def add_inventory_item(self, name): |
33
f8e02d02c782
Convert inventory to list of item objects.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
32
diff
changeset
|
145 self.inventory.append(self.items[name]) |
677
a8c42709a689
Event-driven inventory management magic. No more inventory recreation every frame!
Jeremy Thurgood <firxen@gmail.com>
parents:
668
diff
changeset
|
146 self._update_inventory() |
30
daf9eecb670f
Add inventory manipulation methods.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
29
diff
changeset
|
147 |
331
a1ffc919d0c1
Add is_in_inventory helper
Neil Muller <neil@dip.sun.ac.za>
parents:
326
diff
changeset
|
148 def is_in_inventory(self, name): |
340
185eca15a42a
Don't crash if the item doesn't exist
Neil Muller <neil@dip.sun.ac.za>
parents:
336
diff
changeset
|
149 if name in self.items: |
185eca15a42a
Don't crash if the item doesn't exist
Neil Muller <neil@dip.sun.ac.za>
parents:
336
diff
changeset
|
150 return self.items[name] in self.inventory |
185eca15a42a
Don't crash if the item doesn't exist
Neil Muller <neil@dip.sun.ac.za>
parents:
336
diff
changeset
|
151 return False |
331
a1ffc919d0c1
Add is_in_inventory helper
Neil Muller <neil@dip.sun.ac.za>
parents:
326
diff
changeset
|
152 |
30
daf9eecb670f
Add inventory manipulation methods.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
29
diff
changeset
|
153 def remove_inventory_item(self, name): |
34
e5c043aeed65
Inventory and items. And stuff.
Jeremy Thurgood <firxen@gmail.com>
parents:
33
diff
changeset
|
154 self.inventory.remove(self.items[name]) |
117
139864ce8bdb
removed items can't be the current tool
Neil Muller <neil@dip.sun.ac.za>
parents:
107
diff
changeset
|
155 # Unselect tool if it's removed |
139864ce8bdb
removed items can't be the current tool
Neil Muller <neil@dip.sun.ac.za>
parents:
107
diff
changeset
|
156 if self.tool == self.items[name]: |
139864ce8bdb
removed items can't be the current tool
Neil Muller <neil@dip.sun.ac.za>
parents:
107
diff
changeset
|
157 self.set_tool(None) |
677
a8c42709a689
Event-driven inventory management magic. No more inventory recreation every frame!
Jeremy Thurgood <firxen@gmail.com>
parents:
668
diff
changeset
|
158 self._update_inventory() |
30
daf9eecb670f
Add inventory manipulation methods.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
29
diff
changeset
|
159 |
305
75783238f73d
Make replace_inventory_item use names for consisency
Neil Muller <neil@dip.sun.ac.za>
parents:
282
diff
changeset
|
160 def replace_inventory_item(self, old_item_name, new_item_name): |
167
5845a3ed4dad
Inventory interaction can (surprisingly) affect the inventory
Neil Muller <neil@dip.sun.ac.za>
parents:
166
diff
changeset
|
161 """Try to replace an item in the inventory with a new one""" |
5845a3ed4dad
Inventory interaction can (surprisingly) affect the inventory
Neil Muller <neil@dip.sun.ac.za>
parents:
166
diff
changeset
|
162 try: |
305
75783238f73d
Make replace_inventory_item use names for consisency
Neil Muller <neil@dip.sun.ac.za>
parents:
282
diff
changeset
|
163 index = self.inventory.index(self.items[old_item_name]) |
75783238f73d
Make replace_inventory_item use names for consisency
Neil Muller <neil@dip.sun.ac.za>
parents:
282
diff
changeset
|
164 self.inventory[index] = self.items[new_item_name] |
75783238f73d
Make replace_inventory_item use names for consisency
Neil Muller <neil@dip.sun.ac.za>
parents:
282
diff
changeset
|
165 if self.tool == self.items[old_item_name]: |
75783238f73d
Make replace_inventory_item use names for consisency
Neil Muller <neil@dip.sun.ac.za>
parents:
282
diff
changeset
|
166 self.set_tool(self.items[new_item_name]) |
167
5845a3ed4dad
Inventory interaction can (surprisingly) affect the inventory
Neil Muller <neil@dip.sun.ac.za>
parents:
166
diff
changeset
|
167 except ValueError: |
5845a3ed4dad
Inventory interaction can (surprisingly) affect the inventory
Neil Muller <neil@dip.sun.ac.za>
parents:
166
diff
changeset
|
168 return False |
677
a8c42709a689
Event-driven inventory management magic. No more inventory recreation every frame!
Jeremy Thurgood <firxen@gmail.com>
parents:
668
diff
changeset
|
169 self._update_inventory() |
167
5845a3ed4dad
Inventory interaction can (surprisingly) affect the inventory
Neil Muller <neil@dip.sun.ac.za>
parents:
166
diff
changeset
|
170 return True |
5845a3ed4dad
Inventory interaction can (surprisingly) affect the inventory
Neil Muller <neil@dip.sun.ac.za>
parents:
166
diff
changeset
|
171 |
73 | 172 def set_tool(self, item): |
173 self.tool = item | |
174 | |
7
d7c9d8273d7f
Start of base classes for game state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
diff
changeset
|
175 |
592
4e9178215e75
Introduce .setup() for GameDeveloperGizmos.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
588
diff
changeset
|
176 class GameDeveloperGizmo(object): |
4e9178215e75
Introduce .setup() for GameDeveloperGizmos.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
588
diff
changeset
|
177 """Base class for objects game developers see.""" |
4e9178215e75
Introduce .setup() for GameDeveloperGizmos.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
588
diff
changeset
|
178 |
4e9178215e75
Introduce .setup() for GameDeveloperGizmos.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
588
diff
changeset
|
179 def __init__(self): |
4e9178215e75
Introduce .setup() for GameDeveloperGizmos.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
588
diff
changeset
|
180 """Set """ |
603
3ce19d33b51f
Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents:
595
diff
changeset
|
181 self.game = None |
592
4e9178215e75
Introduce .setup() for GameDeveloperGizmos.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
588
diff
changeset
|
182 self.gd = None |
4e9178215e75
Introduce .setup() for GameDeveloperGizmos.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
588
diff
changeset
|
183 self.resource = None |
4e9178215e75
Introduce .setup() for GameDeveloperGizmos.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
588
diff
changeset
|
184 self.sound = None |
4e9178215e75
Introduce .setup() for GameDeveloperGizmos.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
588
diff
changeset
|
185 |
603
3ce19d33b51f
Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents:
595
diff
changeset
|
186 def set_game(self, game): |
3ce19d33b51f
Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents:
595
diff
changeset
|
187 self.game = game |
3ce19d33b51f
Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents:
595
diff
changeset
|
188 self.gd = game.gd |
592
4e9178215e75
Introduce .setup() for GameDeveloperGizmos.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
588
diff
changeset
|
189 self.resource = self.gd.resource |
4e9178215e75
Introduce .setup() for GameDeveloperGizmos.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
588
diff
changeset
|
190 self.sound = self.gd.sound |
4e9178215e75
Introduce .setup() for GameDeveloperGizmos.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
588
diff
changeset
|
191 self.setup() |
4e9178215e75
Introduce .setup() for GameDeveloperGizmos.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
588
diff
changeset
|
192 |
4e9178215e75
Introduce .setup() for GameDeveloperGizmos.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
588
diff
changeset
|
193 def setup(self): |
4e9178215e75
Introduce .setup() for GameDeveloperGizmos.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
588
diff
changeset
|
194 """Game developers should override this to do their setup. |
4e9178215e75
Introduce .setup() for GameDeveloperGizmos.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
588
diff
changeset
|
195 |
4e9178215e75
Introduce .setup() for GameDeveloperGizmos.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
588
diff
changeset
|
196 It will be called after all the useful state functions have been |
4e9178215e75
Introduce .setup() for GameDeveloperGizmos.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
588
diff
changeset
|
197 set. |
4e9178215e75
Introduce .setup() for GameDeveloperGizmos.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
588
diff
changeset
|
198 """ |
4e9178215e75
Introduce .setup() for GameDeveloperGizmos.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
588
diff
changeset
|
199 pass |
4e9178215e75
Introduce .setup() for GameDeveloperGizmos.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
588
diff
changeset
|
200 |
4e9178215e75
Introduce .setup() for GameDeveloperGizmos.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
588
diff
changeset
|
201 |
4e9178215e75
Introduce .setup() for GameDeveloperGizmos.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
588
diff
changeset
|
202 class StatefulGizmo(GameDeveloperGizmo): |
55
2e2f6ff54780
Part of the cryo door puzzle.
Jeremy Thurgood <firxen@gmail.com>
parents:
47
diff
changeset
|
203 |
2e2f6ff54780
Part of the cryo door puzzle.
Jeremy Thurgood <firxen@gmail.com>
parents:
47
diff
changeset
|
204 # initial data (optional, defaults to none) |
2e2f6ff54780
Part of the cryo door puzzle.
Jeremy Thurgood <firxen@gmail.com>
parents:
47
diff
changeset
|
205 INITIAL_DATA = None |
603
3ce19d33b51f
Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents:
595
diff
changeset
|
206 STATE_KEY = None |
55
2e2f6ff54780
Part of the cryo door puzzle.
Jeremy Thurgood <firxen@gmail.com>
parents:
47
diff
changeset
|
207 |
2e2f6ff54780
Part of the cryo door puzzle.
Jeremy Thurgood <firxen@gmail.com>
parents:
47
diff
changeset
|
208 def __init__(self): |
592
4e9178215e75
Introduce .setup() for GameDeveloperGizmos.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
588
diff
changeset
|
209 GameDeveloperGizmo.__init__(self) |
603
3ce19d33b51f
Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents:
595
diff
changeset
|
210 self.state_key = self.STATE_KEY |
3ce19d33b51f
Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents:
595
diff
changeset
|
211 self.state = None # set this with set_state if required |
3ce19d33b51f
Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents:
595
diff
changeset
|
212 |
3ce19d33b51f
Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents:
595
diff
changeset
|
213 def set_state(self, state): |
3ce19d33b51f
Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents:
595
diff
changeset
|
214 """Set the state object and initialize if needed""" |
3ce19d33b51f
Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents:
595
diff
changeset
|
215 self.state = state |
655
c77d6aa29bee
Some code to kinda demonstrate the ever so cunning state handling plan
Neil Muller <neil@dip.sun.ac.za>
parents:
651
diff
changeset
|
216 self.state.initialize_state(self.state_key, self.INITIAL_DATA) |
55
2e2f6ff54780
Part of the cryo door puzzle.
Jeremy Thurgood <firxen@gmail.com>
parents:
47
diff
changeset
|
217 |
2e2f6ff54780
Part of the cryo door puzzle.
Jeremy Thurgood <firxen@gmail.com>
parents:
47
diff
changeset
|
218 def set_data(self, key, value): |
603
3ce19d33b51f
Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents:
595
diff
changeset
|
219 if self.state: |
655
c77d6aa29bee
Some code to kinda demonstrate the ever so cunning state handling plan
Neil Muller <neil@dip.sun.ac.za>
parents:
651
diff
changeset
|
220 self.state.set_data(self.state_key, key, value) |
55
2e2f6ff54780
Part of the cryo door puzzle.
Jeremy Thurgood <firxen@gmail.com>
parents:
47
diff
changeset
|
221 |
2e2f6ff54780
Part of the cryo door puzzle.
Jeremy Thurgood <firxen@gmail.com>
parents:
47
diff
changeset
|
222 def get_data(self, key): |
603
3ce19d33b51f
Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents:
595
diff
changeset
|
223 if self.state: |
655
c77d6aa29bee
Some code to kinda demonstrate the ever so cunning state handling plan
Neil Muller <neil@dip.sun.ac.za>
parents:
651
diff
changeset
|
224 return self.state.get_data(self.state_key, key) |
55
2e2f6ff54780
Part of the cryo door puzzle.
Jeremy Thurgood <firxen@gmail.com>
parents:
47
diff
changeset
|
225 |
2e2f6ff54780
Part of the cryo door puzzle.
Jeremy Thurgood <firxen@gmail.com>
parents:
47
diff
changeset
|
226 |
2e2f6ff54780
Part of the cryo door puzzle.
Jeremy Thurgood <firxen@gmail.com>
parents:
47
diff
changeset
|
227 class Scene(StatefulGizmo): |
7
d7c9d8273d7f
Start of base classes for game state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
diff
changeset
|
228 """Base class for scenes.""" |
d7c9d8273d7f
Start of base classes for game state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
diff
changeset
|
229 |
28
0f25f7b9b37a
Add loading of initial state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
23
diff
changeset
|
230 # sub-folder to look for resources in |
22 | 231 FOLDER = None |
28
0f25f7b9b37a
Add loading of initial state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
23
diff
changeset
|
232 |
0f25f7b9b37a
Add loading of initial state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
23
diff
changeset
|
233 # name of background image resource |
22 | 234 BACKGROUND = None |
235 | |
28
0f25f7b9b37a
Add loading of initial state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
23
diff
changeset
|
236 # name of scene (optional, defaults to folder) |
0f25f7b9b37a
Add loading of initial state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
23
diff
changeset
|
237 NAME = None |
0f25f7b9b37a
Add loading of initial state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
23
diff
changeset
|
238 |
278 | 239 # Offset of the background image |
240 OFFSET = (0, 0) | |
241 | |
28
0f25f7b9b37a
Add loading of initial state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
23
diff
changeset
|
242 def __init__(self, state): |
55
2e2f6ff54780
Part of the cryo door puzzle.
Jeremy Thurgood <firxen@gmail.com>
parents:
47
diff
changeset
|
243 StatefulGizmo.__init__(self) |
28
0f25f7b9b37a
Add loading of initial state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
23
diff
changeset
|
244 # scene name |
0f25f7b9b37a
Add loading of initial state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
23
diff
changeset
|
245 self.name = self.NAME if self.NAME is not None else self.FOLDER |
603
3ce19d33b51f
Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents:
595
diff
changeset
|
246 self.state_key = self.name |
22 | 247 # map of thing names -> Thing objects |
248 self.things = {} | |
692
d6ded808cc33
Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents:
684
diff
changeset
|
249 self.current_thing = None |
526
a984cf27b527
Defer some resource loading until it's actually necessary.
Jeremy Thurgood <firxen@gmail.com>
parents:
520
diff
changeset
|
250 self._background = None |
7
d7c9d8273d7f
Start of base classes for game state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
diff
changeset
|
251 |
603
3ce19d33b51f
Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents:
595
diff
changeset
|
252 def set_game(self, game): |
3ce19d33b51f
Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents:
595
diff
changeset
|
253 super(Scene, self).set_game(game) |
3ce19d33b51f
Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents:
595
diff
changeset
|
254 self.set_state(game.data) |
3ce19d33b51f
Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents:
595
diff
changeset
|
255 |
35 | 256 def add_item(self, item): |
603
3ce19d33b51f
Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents:
595
diff
changeset
|
257 self.game.add_item(item) |
35 | 258 |
39
088a101f5b94
Add an example Thing to cryo scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
35
diff
changeset
|
259 def add_thing(self, thing): |
088a101f5b94
Add an example Thing to cryo scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
35
diff
changeset
|
260 self.things[thing.name] = thing |
603
3ce19d33b51f
Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents:
595
diff
changeset
|
261 thing.set_game(self.game) |
41
ad6f56bfa8b7
Cryo door, titanium leg and some interaction prototypes.
Jeremy Thurgood <firxen@gmail.com>
parents:
39
diff
changeset
|
262 thing.set_scene(self) |
ad6f56bfa8b7
Cryo door, titanium leg and some interaction prototypes.
Jeremy Thurgood <firxen@gmail.com>
parents:
39
diff
changeset
|
263 |
ad6f56bfa8b7
Cryo door, titanium leg and some interaction prototypes.
Jeremy Thurgood <firxen@gmail.com>
parents:
39
diff
changeset
|
264 def remove_thing(self, thing): |
ad6f56bfa8b7
Cryo door, titanium leg and some interaction prototypes.
Jeremy Thurgood <firxen@gmail.com>
parents:
39
diff
changeset
|
265 del self.things[thing.name] |
692
d6ded808cc33
Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents:
684
diff
changeset
|
266 if thing is self.current_thing: |
d6ded808cc33
Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents:
684
diff
changeset
|
267 self.current_thing.leave() |
d6ded808cc33
Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents:
684
diff
changeset
|
268 self.current_thing = None |
39
088a101f5b94
Add an example Thing to cryo scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
35
diff
changeset
|
269 |
668 | 270 def _get_description(self, dest_rect): |
692
d6ded808cc33
Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents:
684
diff
changeset
|
271 text = (self.current_thing and |
d6ded808cc33
Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents:
684
diff
changeset
|
272 self.current_thing.get_description()) |
76
1a5fdc225939
Add description rendering to scene rendering.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
75
diff
changeset
|
273 if text is None: |
1a5fdc225939
Add description rendering to scene rendering.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
75
diff
changeset
|
274 return None |
668 | 275 label = LabelWidget((0, 10), self.gd, text) |
276 label.rect.left += (dest_rect.width - label.rect.width) / 2 | |
76
1a5fdc225939
Add description rendering to scene rendering.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
75
diff
changeset
|
277 return label |
1a5fdc225939
Add description rendering to scene rendering.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
75
diff
changeset
|
278 |
651
122204fb6eb1
Defer drawing description to StateWidget
Neil Muller <neil@dip.sun.ac.za>
parents:
644
diff
changeset
|
279 def draw_description(self, surface): |
668 | 280 description = self._get_description(surface.get_rect()) |
319
fd849354be58
Mouse handling refactorings.
Jeremy Thurgood <firxen@gmail.com>
parents:
314
diff
changeset
|
281 if description is not None: |
642
143c67501c79
Make descriptions work (kinda, sorta, maybe if you squint at it just right)
Neil Muller <neil@dip.sun.ac.za>
parents:
640
diff
changeset
|
282 description.draw(surface) |
76
1a5fdc225939
Add description rendering to scene rendering.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
75
diff
changeset
|
283 |
526
a984cf27b527
Defer some resource loading until it's actually necessary.
Jeremy Thurgood <firxen@gmail.com>
parents:
520
diff
changeset
|
284 def _cache_background(self): |
a984cf27b527
Defer some resource loading until it's actually necessary.
Jeremy Thurgood <firxen@gmail.com>
parents:
520
diff
changeset
|
285 if self.BACKGROUND and not self._background: |
592
4e9178215e75
Introduce .setup() for GameDeveloperGizmos.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
588
diff
changeset
|
286 self._background = self.resource.get_image( |
625
85153f422522
Differently yuck get_image().
Jeremy Thurgood <firxen@gmail.com>
parents:
612
diff
changeset
|
287 self.FOLDER, self.BACKGROUND) |
526
a984cf27b527
Defer some resource loading until it's actually necessary.
Jeremy Thurgood <firxen@gmail.com>
parents:
520
diff
changeset
|
288 |
22 | 289 def draw_background(self, surface): |
526
a984cf27b527
Defer some resource loading until it's actually necessary.
Jeremy Thurgood <firxen@gmail.com>
parents:
520
diff
changeset
|
290 self._cache_background() |
130
11afefc4aeaf
InteractText for mocking up scenes. Allow backgrounds to be None. Mock up map.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
129
diff
changeset
|
291 if self._background is not None: |
278 | 292 surface.blit(self._background, self.OFFSET, None) |
130
11afefc4aeaf
InteractText for mocking up scenes. Allow backgrounds to be None. Mock up map.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
129
diff
changeset
|
293 else: |
11afefc4aeaf
InteractText for mocking up scenes. Allow backgrounds to be None. Mock up map.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
129
diff
changeset
|
294 surface.fill((200, 200, 200)) |
18
c9b124c2f5c6
Start of scene drawing framework.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
11
diff
changeset
|
295 |
23
1e90a3e4618e
Add code for blitting Scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
22
diff
changeset
|
296 def draw_things(self, surface): |
1e90a3e4618e
Add code for blitting Scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
22
diff
changeset
|
297 for thing in self.things.itervalues(): |
1e90a3e4618e
Add code for blitting Scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
22
diff
changeset
|
298 thing.draw(surface) |
18
c9b124c2f5c6
Start of scene drawing framework.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
11
diff
changeset
|
299 |
682 | 300 def draw(self, surface): |
22 | 301 self.draw_background(surface) |
23
1e90a3e4618e
Add code for blitting Scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
22
diff
changeset
|
302 self.draw_things(surface) |
18
c9b124c2f5c6
Start of scene drawing framework.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
11
diff
changeset
|
303 |
71
99c5506de7ea
Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
68
diff
changeset
|
304 def interact(self, item, pos): |
99c5506de7ea
Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
68
diff
changeset
|
305 """Interact with a particular position. |
99c5506de7ea
Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
68
diff
changeset
|
306 |
99c5506de7ea
Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
68
diff
changeset
|
307 Item may be an item in the list of items or None for the hand. |
78 | 308 |
309 Returns a Result object to provide feedback to the player. | |
71
99c5506de7ea
Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
68
diff
changeset
|
310 """ |
692
d6ded808cc33
Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents:
684
diff
changeset
|
311 if self.current_thing is not None: |
d6ded808cc33
Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents:
684
diff
changeset
|
312 return self.current_thing.interact(item) |
71
99c5506de7ea
Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
68
diff
changeset
|
313 |
105
65976205fc2d
Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents:
101
diff
changeset
|
314 def animate(self): |
65976205fc2d
Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents:
101
diff
changeset
|
315 """Animate all the things in the scene. |
65976205fc2d
Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents:
101
diff
changeset
|
316 |
65976205fc2d
Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents:
101
diff
changeset
|
317 Return true if any of them need to queue a redraw""" |
65976205fc2d
Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents:
101
diff
changeset
|
318 result = False |
65976205fc2d
Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents:
101
diff
changeset
|
319 for thing in self.things.itervalues(): |
65976205fc2d
Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents:
101
diff
changeset
|
320 if thing.animate(): |
65976205fc2d
Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents:
101
diff
changeset
|
321 result = True |
65976205fc2d
Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents:
101
diff
changeset
|
322 return result |
65976205fc2d
Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents:
101
diff
changeset
|
323 |
120 | 324 def enter(self): |
325 return None | |
326 | |
327 def leave(self): | |
328 return None | |
329 | |
324
3476e8f3b100
Fixed mouse and cursor handling.
Jeremy Thurgood <firxen@gmail.com>
parents:
319
diff
changeset
|
330 def update_current_thing(self, pos): |
692
d6ded808cc33
Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents:
684
diff
changeset
|
331 if self.current_thing is not None: |
d6ded808cc33
Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents:
684
diff
changeset
|
332 if not self.current_thing.contains(pos): |
d6ded808cc33
Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents:
684
diff
changeset
|
333 self.current_thing.leave() |
d6ded808cc33
Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents:
684
diff
changeset
|
334 self.current_thing = None |
324
3476e8f3b100
Fixed mouse and cursor handling.
Jeremy Thurgood <firxen@gmail.com>
parents:
319
diff
changeset
|
335 for thing in self.things.itervalues(): |
3476e8f3b100
Fixed mouse and cursor handling.
Jeremy Thurgood <firxen@gmail.com>
parents:
319
diff
changeset
|
336 if thing.contains(pos): |
603
3ce19d33b51f
Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents:
595
diff
changeset
|
337 thing.enter(self.game.tool) |
692
d6ded808cc33
Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents:
684
diff
changeset
|
338 self.current_thing = thing |
324
3476e8f3b100
Fixed mouse and cursor handling.
Jeremy Thurgood <firxen@gmail.com>
parents:
319
diff
changeset
|
339 break |
3476e8f3b100
Fixed mouse and cursor handling.
Jeremy Thurgood <firxen@gmail.com>
parents:
319
diff
changeset
|
340 |
3476e8f3b100
Fixed mouse and cursor handling.
Jeremy Thurgood <firxen@gmail.com>
parents:
319
diff
changeset
|
341 def mouse_move(self, pos): |
71
99c5506de7ea
Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
68
diff
changeset
|
342 """Call to check whether the cursor has entered / exited a thing. |
99c5506de7ea
Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
68
diff
changeset
|
343 |
99c5506de7ea
Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
68
diff
changeset
|
344 Item may be an item in the list of items or None for the hand. |
99c5506de7ea
Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
68
diff
changeset
|
345 """ |
324
3476e8f3b100
Fixed mouse and cursor handling.
Jeremy Thurgood <firxen@gmail.com>
parents:
319
diff
changeset
|
346 self.update_current_thing(pos) |
71
99c5506de7ea
Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
68
diff
changeset
|
347 |
125
d3ca34a664fd
Some detail view and data cleanup.
Jeremy Thurgood <firxen@gmail.com>
parents:
124
diff
changeset
|
348 def get_detail_size(self): |
526
a984cf27b527
Defer some resource loading until it's actually necessary.
Jeremy Thurgood <firxen@gmail.com>
parents:
520
diff
changeset
|
349 self._cache_background() |
127
9646e7c8bb97
Size detail window based on the Scene background image.
Jeremy Thurgood <firxen@gmail.com>
parents:
126
diff
changeset
|
350 return self._background.get_size() |
125
d3ca34a664fd
Some detail view and data cleanup.
Jeremy Thurgood <firxen@gmail.com>
parents:
124
diff
changeset
|
351 |
595
59f1ee3f5632
Remove albow.resources in a few more places.
Jeremy Thurgood <firxen@gmail.com>
parents:
592
diff
changeset
|
352 def get_image(self, *image_name_fragments, **kw): |
625
85153f422522
Differently yuck get_image().
Jeremy Thurgood <firxen@gmail.com>
parents:
612
diff
changeset
|
353 return self.resource.get_image(*image_name_fragments, **kw) |
595
59f1ee3f5632
Remove albow.resources in a few more places.
Jeremy Thurgood <firxen@gmail.com>
parents:
592
diff
changeset
|
354 |
7
d7c9d8273d7f
Start of base classes for game state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
diff
changeset
|
355 |
488
d8087848722d
Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents:
487
diff
changeset
|
356 class InteractiveMixin(object): |
519
8f3c82c685a4
Fix is_interactive() by adding tool param.
Jeremy Thurgood <firxen@gmail.com>
parents:
518
diff
changeset
|
357 def is_interactive(self, tool=None): |
488
d8087848722d
Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents:
487
diff
changeset
|
358 return True |
d8087848722d
Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents:
487
diff
changeset
|
359 |
492
c1f4f9149349
Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents:
491
diff
changeset
|
360 def interact(self, tool): |
519
8f3c82c685a4
Fix is_interactive() by adding tool param.
Jeremy Thurgood <firxen@gmail.com>
parents:
518
diff
changeset
|
361 if not self.is_interactive(tool): |
492
c1f4f9149349
Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents:
491
diff
changeset
|
362 return None |
c1f4f9149349
Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents:
491
diff
changeset
|
363 if tool is None: |
488
d8087848722d
Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents:
487
diff
changeset
|
364 return self.interact_without() |
492
c1f4f9149349
Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents:
491
diff
changeset
|
365 handler = getattr(self, 'interact_with_' + tool.tool_name, None) |
c1f4f9149349
Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents:
491
diff
changeset
|
366 inverse_handler = self.get_inverse_interact(tool) |
c1f4f9149349
Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents:
491
diff
changeset
|
367 if handler is not None: |
c1f4f9149349
Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents:
491
diff
changeset
|
368 return handler(tool) |
c1f4f9149349
Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents:
491
diff
changeset
|
369 elif inverse_handler is not None: |
c1f4f9149349
Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents:
491
diff
changeset
|
370 return inverse_handler(self) |
488
d8087848722d
Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents:
487
diff
changeset
|
371 else: |
492
c1f4f9149349
Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents:
491
diff
changeset
|
372 return self.interact_default(tool) |
c1f4f9149349
Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents:
491
diff
changeset
|
373 |
c1f4f9149349
Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents:
491
diff
changeset
|
374 def get_inverse_interact(self, tool): |
c1f4f9149349
Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents:
491
diff
changeset
|
375 return None |
488
d8087848722d
Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents:
487
diff
changeset
|
376 |
d8087848722d
Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents:
487
diff
changeset
|
377 def interact_without(self): |
d8087848722d
Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents:
487
diff
changeset
|
378 return self.interact_default(None) |
d8087848722d
Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents:
487
diff
changeset
|
379 |
d8087848722d
Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents:
487
diff
changeset
|
380 def interact_default(self, item=None): |
d8087848722d
Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents:
487
diff
changeset
|
381 return None |
d8087848722d
Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents:
487
diff
changeset
|
382 |
d8087848722d
Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents:
487
diff
changeset
|
383 |
d8087848722d
Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents:
487
diff
changeset
|
384 class Thing(StatefulGizmo, InteractiveMixin): |
22 | 385 """Base class for things in a scene that you can interact with.""" |
7
d7c9d8273d7f
Start of base classes for game state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
diff
changeset
|
386 |
86
593bddfacf18
Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
79
diff
changeset
|
387 # name of thing |
593bddfacf18
Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
79
diff
changeset
|
388 NAME = None |
593bddfacf18
Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
79
diff
changeset
|
389 |
593bddfacf18
Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
79
diff
changeset
|
390 # sub-folder to look for resources in (defaults to scenes folder) |
41
ad6f56bfa8b7
Cryo door, titanium leg and some interaction prototypes.
Jeremy Thurgood <firxen@gmail.com>
parents:
39
diff
changeset
|
391 FOLDER = None |
ad6f56bfa8b7
Cryo door, titanium leg and some interaction prototypes.
Jeremy Thurgood <firxen@gmail.com>
parents:
39
diff
changeset
|
392 |
86
593bddfacf18
Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
79
diff
changeset
|
393 # list of Interact objects |
593bddfacf18
Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
79
diff
changeset
|
394 INTERACTS = {} |
593bddfacf18
Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
79
diff
changeset
|
395 |
593bddfacf18
Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
79
diff
changeset
|
396 # name first interact |
593bddfacf18
Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
79
diff
changeset
|
397 INITIAL = None |
41
ad6f56bfa8b7
Cryo door, titanium leg and some interaction prototypes.
Jeremy Thurgood <firxen@gmail.com>
parents:
39
diff
changeset
|
398 |
68
158a13a48d48
Show interact rectangles when constants.DEBUG is True.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
65
diff
changeset
|
399 # Interact rectangle hi-light color (for debugging) |
158a13a48d48
Show interact rectangles when constants.DEBUG is True.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
65
diff
changeset
|
400 # (set to None to turn off) |
282
fe899fb63866
Add option for turning off debugging rects while debugging.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
280
diff
changeset
|
401 _interact_hilight_color = Color('red') |
68
158a13a48d48
Show interact rectangles when constants.DEBUG is True.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
65
diff
changeset
|
402 |
86
593bddfacf18
Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
79
diff
changeset
|
403 def __init__(self): |
55
2e2f6ff54780
Part of the cryo door puzzle.
Jeremy Thurgood <firxen@gmail.com>
parents:
47
diff
changeset
|
404 StatefulGizmo.__init__(self) |
86
593bddfacf18
Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
79
diff
changeset
|
405 # name of the thing |
593bddfacf18
Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
79
diff
changeset
|
406 self.name = self.NAME |
593bddfacf18
Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
79
diff
changeset
|
407 # folder for resource (None is overridden by scene folder) |
593bddfacf18
Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
79
diff
changeset
|
408 self.folder = self.FOLDER |
603
3ce19d33b51f
Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents:
595
diff
changeset
|
409 self.state_key = self.NAME |
86
593bddfacf18
Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
79
diff
changeset
|
410 # interacts |
593bddfacf18
Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
79
diff
changeset
|
411 self.interacts = self.INTERACTS |
39
088a101f5b94
Add an example Thing to cryo scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
35
diff
changeset
|
412 # these are set by set_scene |
088a101f5b94
Add an example Thing to cryo scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
35
diff
changeset
|
413 self.scene = None |
86
593bddfacf18
Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
79
diff
changeset
|
414 self.current_interact = None |
593bddfacf18
Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
79
diff
changeset
|
415 self.rect = None |
280
d9b19449436f
The flying fish fix (take 1)
Neil Muller <neil@dip.sun.ac.za>
parents:
278
diff
changeset
|
416 self.orig_rect = None |
7
d7c9d8273d7f
Start of base classes for game state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
diff
changeset
|
417 |
278 | 418 def _fix_rect(self): |
419 """Fix rects to compensate for scene offset""" | |
280
d9b19449436f
The flying fish fix (take 1)
Neil Muller <neil@dip.sun.ac.za>
parents:
278
diff
changeset
|
420 # Offset logic is to always work with copies, to avoid |
d9b19449436f
The flying fish fix (take 1)
Neil Muller <neil@dip.sun.ac.za>
parents:
278
diff
changeset
|
421 # flying effects from multiple calls to _fix_rect |
d9b19449436f
The flying fish fix (take 1)
Neil Muller <neil@dip.sun.ac.za>
parents:
278
diff
changeset
|
422 # See footwork in draw |
278 | 423 if hasattr(self.rect, 'collidepoint'): |
280
d9b19449436f
The flying fish fix (take 1)
Neil Muller <neil@dip.sun.ac.za>
parents:
278
diff
changeset
|
424 self.rect = self.rect.move(self.scene.OFFSET) |
278 | 425 else: |
280
d9b19449436f
The flying fish fix (take 1)
Neil Muller <neil@dip.sun.ac.za>
parents:
278
diff
changeset
|
426 self.rect = [x.move(self.scene.OFFSET) for x in self.rect] |
278 | 427 |
39
088a101f5b94
Add an example Thing to cryo scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
35
diff
changeset
|
428 def set_scene(self, scene): |
088a101f5b94
Add an example Thing to cryo scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
35
diff
changeset
|
429 assert self.scene is None |
088a101f5b94
Add an example Thing to cryo scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
35
diff
changeset
|
430 self.scene = scene |
86
593bddfacf18
Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
79
diff
changeset
|
431 if self.folder is None: |
593bddfacf18
Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
79
diff
changeset
|
432 self.folder = scene.FOLDER |
603
3ce19d33b51f
Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents:
595
diff
changeset
|
433 self.game = scene.game |
3ce19d33b51f
Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents:
595
diff
changeset
|
434 self.set_state(self.game.data) |
86
593bddfacf18
Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
79
diff
changeset
|
435 for interact in self.interacts.itervalues(): |
593bddfacf18
Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
79
diff
changeset
|
436 interact.set_thing(self) |
593bddfacf18
Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
79
diff
changeset
|
437 self.set_interact(self.INITIAL) |
593bddfacf18
Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
79
diff
changeset
|
438 |
593bddfacf18
Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
79
diff
changeset
|
439 def set_interact(self, name): |
593bddfacf18
Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
79
diff
changeset
|
440 self.current_interact = self.interacts[name] |
593bddfacf18
Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
79
diff
changeset
|
441 self.rect = self.current_interact.interact_rect |
278 | 442 if self.scene: |
443 self._fix_rect() | |
86
593bddfacf18
Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
79
diff
changeset
|
444 assert self.rect is not None, name |
39
088a101f5b94
Add an example Thing to cryo scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
35
diff
changeset
|
445 |
94
ce23fad8ecb3
More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents:
93
diff
changeset
|
446 def contains(self, pos): |
ce23fad8ecb3
More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents:
93
diff
changeset
|
447 if hasattr(self.rect, 'collidepoint'): |
ce23fad8ecb3
More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents:
93
diff
changeset
|
448 return self.rect.collidepoint(pos) |
ce23fad8ecb3
More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents:
93
diff
changeset
|
449 else: |
ce23fad8ecb3
More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents:
93
diff
changeset
|
450 # FIXME: add sanity check |
ce23fad8ecb3
More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents:
93
diff
changeset
|
451 for rect in list(self.rect): |
ce23fad8ecb3
More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents:
93
diff
changeset
|
452 if rect.collidepoint(pos): |
ce23fad8ecb3
More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents:
93
diff
changeset
|
453 return True |
ce23fad8ecb3
More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents:
93
diff
changeset
|
454 return False |
ce23fad8ecb3
More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents:
93
diff
changeset
|
455 |
63
3087be3463e0
Some framework support for better message handling
Neil Muller <neil@dip.sun.ac.za>
parents:
56
diff
changeset
|
456 def get_description(self): |
3087be3463e0
Some framework support for better message handling
Neil Muller <neil@dip.sun.ac.za>
parents:
56
diff
changeset
|
457 return None |
3087be3463e0
Some framework support for better message handling
Neil Muller <neil@dip.sun.ac.za>
parents:
56
diff
changeset
|
458 |
71
99c5506de7ea
Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
68
diff
changeset
|
459 def enter(self, item): |
99c5506de7ea
Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
68
diff
changeset
|
460 """Called when the cursor enters the Thing.""" |
139
a5972444ad1e
Improve cursor state handling, disable highlights on modal dialogs
Stefano Rivera <stefano@rivera.za.net>
parents:
137
diff
changeset
|
461 pass |
71
99c5506de7ea
Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
68
diff
changeset
|
462 |
99c5506de7ea
Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
68
diff
changeset
|
463 def leave(self): |
99c5506de7ea
Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
68
diff
changeset
|
464 """Called when the cursr leaves the Thing.""" |
139
a5972444ad1e
Improve cursor state handling, disable highlights on modal dialogs
Stefano Rivera <stefano@rivera.za.net>
parents:
137
diff
changeset
|
465 pass |
71
99c5506de7ea
Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
68
diff
changeset
|
466 |
105
65976205fc2d
Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents:
101
diff
changeset
|
467 def animate(self): |
65976205fc2d
Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents:
101
diff
changeset
|
468 return self.current_interact.animate() |
65976205fc2d
Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents:
101
diff
changeset
|
469 |
23
1e90a3e4618e
Add code for blitting Scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
22
diff
changeset
|
470 def draw(self, surface): |
280
d9b19449436f
The flying fish fix (take 1)
Neil Muller <neil@dip.sun.ac.za>
parents:
278
diff
changeset
|
471 old_rect = self.current_interact.rect |
d9b19449436f
The flying fish fix (take 1)
Neil Muller <neil@dip.sun.ac.za>
parents:
278
diff
changeset
|
472 if old_rect: |
d9b19449436f
The flying fish fix (take 1)
Neil Muller <neil@dip.sun.ac.za>
parents:
278
diff
changeset
|
473 self.current_interact.rect = old_rect.move(self.scene.OFFSET) |
86
593bddfacf18
Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
79
diff
changeset
|
474 self.current_interact.draw(surface) |
280
d9b19449436f
The flying fish fix (take 1)
Neil Muller <neil@dip.sun.ac.za>
parents:
278
diff
changeset
|
475 self.current_interact.rect = old_rect |
603
3ce19d33b51f
Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents:
595
diff
changeset
|
476 if self.game.debug_rects and self._interact_hilight_color: |
94
ce23fad8ecb3
More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents:
93
diff
changeset
|
477 if hasattr(self.rect, 'collidepoint'): |
ce23fad8ecb3
More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents:
93
diff
changeset
|
478 frame_rect(surface, self._interact_hilight_color, |
ce23fad8ecb3
More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents:
93
diff
changeset
|
479 self.rect.inflate(1, 1), 1) |
ce23fad8ecb3
More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents:
93
diff
changeset
|
480 else: |
ce23fad8ecb3
More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents:
93
diff
changeset
|
481 for rect in self.rect: |
ce23fad8ecb3
More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents:
93
diff
changeset
|
482 frame_rect(surface, self._interact_hilight_color, |
ce23fad8ecb3
More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents:
93
diff
changeset
|
483 rect.inflate(1, 1), 1) |
23
1e90a3e4618e
Add code for blitting Scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
22
diff
changeset
|
484 |
22 | 485 |
592
4e9178215e75
Introduce .setup() for GameDeveloperGizmos.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
588
diff
changeset
|
486 class Item(GameDeveloperGizmo, InteractiveMixin): |
22 | 487 """Base class for inventory items.""" |
488 | |
35 | 489 # image for inventory |
490 INVENTORY_IMAGE = None | |
32
18cb1af411ef
Add helper for adding items. Give items names. Make things take a rectangle.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
30
diff
changeset
|
491 |
490 | 492 # name of item |
493 NAME = None | |
494 | |
336
72e4d0c5dfe9
Clean-up two old TODOs.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
331
diff
changeset
|
495 # name for interactions (i.e. def interact_with_<TOOL_NAME>) |
226 | 496 TOOL_NAME = None |
497 | |
336
72e4d0c5dfe9
Clean-up two old TODOs.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
331
diff
changeset
|
498 # set to instance of CursorSprite |
72e4d0c5dfe9
Clean-up two old TODOs.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
331
diff
changeset
|
499 CURSOR = None |
72e4d0c5dfe9
Clean-up two old TODOs.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
331
diff
changeset
|
500 |
487
efb34a6cd2a1
Make name param to an Item optional and use NAME if present.
Jeremy Thurgood <firxen@gmail.com>
parents:
484
diff
changeset
|
501 def __init__(self, name=None): |
592
4e9178215e75
Introduce .setup() for GameDeveloperGizmos.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
588
diff
changeset
|
502 GameDeveloperGizmo.__init__(self) |
487
efb34a6cd2a1
Make name param to an Item optional and use NAME if present.
Jeremy Thurgood <firxen@gmail.com>
parents:
484
diff
changeset
|
503 self.name = self.NAME |
efb34a6cd2a1
Make name param to an Item optional and use NAME if present.
Jeremy Thurgood <firxen@gmail.com>
parents:
484
diff
changeset
|
504 if name is not None: |
efb34a6cd2a1
Make name param to an Item optional and use NAME if present.
Jeremy Thurgood <firxen@gmail.com>
parents:
484
diff
changeset
|
505 self.name = name |
193
738608e90e9c
CloneableItem tweaks and a usable laser welder. zOMG!
Jeremy Thurgood <firxen@gmail.com>
parents:
191
diff
changeset
|
506 self.tool_name = name |
226 | 507 if self.TOOL_NAME is not None: |
508 self.tool_name = self.TOOL_NAME | |
526
a984cf27b527
Defer some resource loading until it's actually necessary.
Jeremy Thurgood <firxen@gmail.com>
parents:
520
diff
changeset
|
509 self.inventory_image = None |
a984cf27b527
Defer some resource loading until it's actually necessary.
Jeremy Thurgood <firxen@gmail.com>
parents:
520
diff
changeset
|
510 |
a984cf27b527
Defer some resource loading until it's actually necessary.
Jeremy Thurgood <firxen@gmail.com>
parents:
520
diff
changeset
|
511 def _cache_inventory_image(self): |
a984cf27b527
Defer some resource loading until it's actually necessary.
Jeremy Thurgood <firxen@gmail.com>
parents:
520
diff
changeset
|
512 if not self.inventory_image: |
592
4e9178215e75
Introduce .setup() for GameDeveloperGizmos.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
588
diff
changeset
|
513 self.inventory_image = self.resource.get_image( |
625
85153f422522
Differently yuck get_image().
Jeremy Thurgood <firxen@gmail.com>
parents:
612
diff
changeset
|
514 'items', self.INVENTORY_IMAGE) |
22 | 515 |
34
e5c043aeed65
Inventory and items. And stuff.
Jeremy Thurgood <firxen@gmail.com>
parents:
33
diff
changeset
|
516 def get_inventory_image(self): |
526
a984cf27b527
Defer some resource loading until it's actually necessary.
Jeremy Thurgood <firxen@gmail.com>
parents:
520
diff
changeset
|
517 self._cache_inventory_image() |
34
e5c043aeed65
Inventory and items. And stuff.
Jeremy Thurgood <firxen@gmail.com>
parents:
33
diff
changeset
|
518 return self.inventory_image |
e5c043aeed65
Inventory and items. And stuff.
Jeremy Thurgood <firxen@gmail.com>
parents:
33
diff
changeset
|
519 |
492
c1f4f9149349
Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents:
491
diff
changeset
|
520 def get_inverse_interact(self, tool): |
c1f4f9149349
Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents:
491
diff
changeset
|
521 return getattr(tool, 'interact_with_' + self.tool_name, None) |
166
0db92b3b5833
Add inventory interactions
Neil Muller <neil@dip.sun.ac.za>
parents:
161
diff
changeset
|
522 |
519
8f3c82c685a4
Fix is_interactive() by adding tool param.
Jeremy Thurgood <firxen@gmail.com>
parents:
518
diff
changeset
|
523 def is_interactive(self, tool=None): |
8f3c82c685a4
Fix is_interactive() by adding tool param.
Jeremy Thurgood <firxen@gmail.com>
parents:
518
diff
changeset
|
524 if tool: |
8f3c82c685a4
Fix is_interactive() by adding tool param.
Jeremy Thurgood <firxen@gmail.com>
parents:
518
diff
changeset
|
525 return True |
512 | 526 return False |
527 | |
191 | 528 |
529 class CloneableItem(Item): | |
530 _counter = 0 | |
531 | |
252
dfc89bc64fdb
Start of walkthrough "unit test" and associated fixes and tweaks.
Jeremy Thurgood <firxen@gmail.com>
parents:
241
diff
changeset
|
532 @classmethod |
dfc89bc64fdb
Start of walkthrough "unit test" and associated fixes and tweaks.
Jeremy Thurgood <firxen@gmail.com>
parents:
241
diff
changeset
|
533 def _get_new_id(cls): |
dfc89bc64fdb
Start of walkthrough "unit test" and associated fixes and tweaks.
Jeremy Thurgood <firxen@gmail.com>
parents:
241
diff
changeset
|
534 cls._counter += 1 |
dfc89bc64fdb
Start of walkthrough "unit test" and associated fixes and tweaks.
Jeremy Thurgood <firxen@gmail.com>
parents:
241
diff
changeset
|
535 return cls._counter - 1 |
dfc89bc64fdb
Start of walkthrough "unit test" and associated fixes and tweaks.
Jeremy Thurgood <firxen@gmail.com>
parents:
241
diff
changeset
|
536 |
487
efb34a6cd2a1
Make name param to an Item optional and use NAME if present.
Jeremy Thurgood <firxen@gmail.com>
parents:
484
diff
changeset
|
537 def __init__(self, name=None): |
490 | 538 super(CloneableItem, self).__init__(name) |
252
dfc89bc64fdb
Start of walkthrough "unit test" and associated fixes and tweaks.
Jeremy Thurgood <firxen@gmail.com>
parents:
241
diff
changeset
|
539 my_count = self._get_new_id() |
490 | 540 self.name = "%s.%s" % (self.name, my_count) |