annotate data/levels/level1.json @ 101:b502e732f821

Add ? object-placement-help tiles
author Stefano Rivera <stefano@rivera.za.net>
date Mon, 04 Apr 2011 19:34:20 +0200
parents 086abc674cda
children a770ac0c3385
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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8
addaa5b857d6 Some level display things.
Jeremy Thurgood <firxen@gmail.com>
parents:
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1 {
52
a18bf35519f3 Multiple layered backgrounds.
Jeremy Thurgood <firxen@gmail.com>
parents: 50
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2 "backgrounds": [
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8aef264cb471 Actually link bg 1 & 2 to level1 and level2
Stefano Rivera <stefano@rivera.za.net>
parents: 61
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3 "background_01_back.png"
52
a18bf35519f3 Multiple layered backgrounds.
Jeremy Thurgood <firxen@gmail.com>
parents: 50
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4 ],
8
addaa5b857d6 Some level display things.
Jeremy Thurgood <firxen@gmail.com>
parents:
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5 "tileset": "dummy",
addaa5b857d6 Some level display things.
Jeremy Thurgood <firxen@gmail.com>
parents:
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6 "tiles": [
26
c0545443e242 Slightly more useful level
Stefano Rivera <stefano@rivera.za.net>
parents: 25
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7 "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX",
101
b502e732f821 Add ? object-placement-help tiles
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parents: 99
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8 "X{.....?...............................}X{..............................}X",
75
95cb0b575e05 Enemies in level editor, tile layers.
Jeremy Thurgood <firxen@gmail.com>
parents: 70
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9 "X...1...................................X................................X",
101
b502e732f821 Add ? object-placement-help tiles
Stefano Rivera <stefano@rivera.za.net>
parents: 99
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10 "X..?....................................bXXXd=-->........................X",
67
64b135316b80 better floor
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 63
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11 "Xd=--------+XXXq.........................................................X",
70
319fd6b53340 better corner
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 67
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12 "X{..........XXXX.........................................................X",
75
95cb0b575e05 Enemies in level editor, tile layers.
Jeremy Thurgood <firxen@gmail.com>
parents: 70
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13 "X....-......XXXX=----------+XXXX=---------------------------------------+X",
63
5b1778ed0e34 moar tile
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 62
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14 "X...........bXXd...........pXXXX.........................................X",
5b1778ed0e34 moar tile
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 62
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15 "X.........................pXXXXX.........................................X",
5b1778ed0e34 moar tile
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 62
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16 "X........................pXXXXXXXXXXXXXq.................................X",
5b1778ed0e34 moar tile
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 62
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17 "XXXXXXXq................pXXXXXXXXXXXXXXd.................................X",
5b1778ed0e34 moar tile
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 62
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18 "XXXXXXXX...............pXXXXXXXX{........................................X",
5b1778ed0e34 moar tile
Adrianna Pińska <adrianna.pinska@gmail.com>
parents: 62
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19 "XXXXXXXX..............pXXXXXXXXX.........................................X",
26
c0545443e242 Slightly more useful level
Stefano Rivera <stefano@rivera.za.net>
parents: 25
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20 "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX"
25
fe87d828d093 Very basic enemy support.
Jeremy Thurgood <firxen@gmail.com>
parents: 13
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21 ],
fe87d828d093 Very basic enemy support.
Jeremy Thurgood <firxen@gmail.com>
parents: 13
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22 "enemies": [
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95cb0b575e05 Enemies in level editor, tile layers.
Jeremy Thurgood <firxen@gmail.com>
parents: 70
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23 {"type": "Dummy", "pos": [4, 2], "direction": "left" },
99
086abc674cda Move sprite one-level up so that it is standing on the floor rather than in the floor.
Simon Cross <hodgestar@gmail.com>
parents: 87
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24 {"type": "Dummy", "pos": [5, 5], "direction": "right" }
28
94d5ebaa912f Example for global sprite importing.
Simon Cross <hodgestar@gmail.com>
parents: 26
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25 ],
94d5ebaa912f Example for global sprite importing.
Simon Cross <hodgestar@gmail.com>
parents: 26
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26 "sprites": [
94d5ebaa912f Example for global sprite importing.
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parents: 26
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27 {"type": "enemies.Dummy", "pos": [2, 2], "direction": "left" }
87
9d1719523ae5 Add player start positions to some levels
Neil Muller <drnlmuller@gmail.com>
parents: 75
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28 ],
9d1719523ae5 Add player start positions to some levels
Neil Muller <drnlmuller@gmail.com>
parents: 75
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29 "player": {"pos": [3, 3], "direction": "left"}
26
c0545443e242 Slightly more useful level
Stefano Rivera <stefano@rivera.za.net>
parents: 25
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30 }