view data/levels/level1.json @ 101:b502e732f821

Add ? object-placement-help tiles
author Stefano Rivera <stefano@rivera.za.net>
date Mon, 04 Apr 2011 19:34:20 +0200
parents 086abc674cda
children a770ac0c3385
line wrap: on
line source

{
    "backgrounds": [
        "background_01_back.png"
    ],
    "tileset": "dummy",
    "tiles": [
        "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX",
        "X{.....?...............................}X{..............................}X",
        "X...1...................................X................................X",
        "X..?....................................bXXXd=-->........................X",
        "Xd=--------+XXXq.........................................................X",
        "X{..........XXXX.........................................................X",
        "X....-......XXXX=----------+XXXX=---------------------------------------+X",
        "X...........bXXd...........pXXXX.........................................X",
        "X.........................pXXXXX.........................................X",
        "X........................pXXXXXXXXXXXXXq.................................X",
        "XXXXXXXq................pXXXXXXXXXXXXXXd.................................X",
        "XXXXXXXX...............pXXXXXXXX{........................................X",
        "XXXXXXXX..............pXXXXXXXXX.........................................X",
        "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX"
    ],
    "enemies": [
        {"type": "Dummy", "pos": [4, 2], "direction": "left" },
        {"type": "Dummy", "pos": [5, 5], "direction": "right" }
    ],
    "sprites": [
        {"type": "enemies.Dummy", "pos": [2, 2], "direction": "left" }
    ],
    "player": {"pos": [3, 3], "direction": "left"}
}