diff data/levels/level1.json @ 75:95cb0b575e05

Enemies in level editor, tile layers.
author Jeremy Thurgood <firxen@gmail.com>
date Sun, 03 Apr 2011 23:51:09 +0200
parents 319fd6b53340
children 9d1719523ae5
line wrap: on
line diff
--- a/data/levels/level1.json	Sun Apr 03 23:45:16 2011 +0200
+++ b/data/levels/level1.json	Sun Apr 03 23:51:09 2011 +0200
@@ -6,11 +6,11 @@
     "tiles": [
         "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX",
         "X{.....................................}X{..............................}X",
-        "X.......................................X................................X",
+        "X...1...................................X................................X",
         "X.......................................bXXXd=-->........................X",
         "Xd=--------+XXXq.........................................................X",
         "X{..........XXXX.........................................................X",
-        "X...........XXXX=----------+XXXX=---------------------------------------+X",
+        "X....-......XXXX=----------+XXXX=---------------------------------------+X",
         "X...........bXXd...........pXXXX.........................................X",
         "X.........................pXXXXX.........................................X",
         "X........................pXXXXXXXXXXXXXq.................................X",
@@ -20,7 +20,8 @@
         "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX"
     ],
     "enemies": [
-        {"type": "Dummy", "pos": [4, 2], "direction": "left" }
+        {"type": "Dummy", "pos": [4, 2], "direction": "left" },
+        {"type": "Dummy", "pos": [5, 6], "direction": "right" }
     ],
     "sprites": [
         {"type": "enemies.Dummy", "pos": [2, 2], "direction": "left" }