Sun, 03 Apr 2011 23:51:09 +0200 |
Jeremy Thurgood |
Enemies in level editor, tile layers.
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Sun, 03 Apr 2011 23:26:03 +0200 |
Adrianna Pińska |
better corner
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Sun, 03 Apr 2011 22:59:09 +0200 |
Adrianna Pińska |
better floor
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Sun, 03 Apr 2011 22:33:22 +0200 |
Adrianna Pińska |
moar tile
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Sun, 03 Apr 2011 22:32:04 +0200 |
Stefano Rivera |
Actually link bg 1 & 2 to level1 and level2
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Sun, 03 Apr 2011 22:29:12 +0200 |
Stefano Rivera |
Resize backgrounds, link to level1
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Sun, 03 Apr 2011 21:25:43 +0200 |
Jeremy Thurgood |
Multiple layered backgrounds.
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Sun, 03 Apr 2011 21:18:31 +0200 |
Simon Cross |
Initial stab at detecting collisions.
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Sun, 03 Apr 2011 18:41:52 +0200 |
Simon Cross |
Example for global sprite importing.
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Sun, 03 Apr 2011 18:22:21 +0200 |
Stefano Rivera |
Slightly more useful level
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Sun, 03 Apr 2011 18:04:36 +0200 |
Jeremy Thurgood |
Very basic enemy support.
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Sun, 03 Apr 2011 16:33:27 +0200 |
Jeremy Thurgood |
Draw level background with scaled offset.
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Sun, 03 Apr 2011 15:46:19 +0200 |
Jeremy Thurgood |
Some level display things.
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