log gamelib/gamegui.py @ 245:c39599854a2d

age author description
Sun, 13 May 2012 00:43:30 +0200 Neil Muller Better 'You've Won' Screen
Sun, 13 May 2012 00:38:48 +0200 Neil Muller Standardise image loading to use data.load_image
Sun, 13 May 2012 00:35:49 +0200 Rizmari Versfeld added development background
Sun, 13 May 2012 00:13:46 +0200 Neil Muller more layout tweaking
Sun, 13 May 2012 00:11:54 +0200 Rizmari Versfeld line too long
Sun, 13 May 2012 00:09:49 +0200 Rizmari Versfeld added lab background
Sat, 12 May 2012 22:33:59 +0200 Neil Muller tweak layout again
Sat, 12 May 2012 22:33:05 +0200 Neil Muller Include mission name in the results
Sat, 12 May 2012 21:28:43 +0200 Neil Muller More layout tweaking
Sat, 12 May 2012 21:07:51 +0200 Neil Muller Layout tweaks
Sat, 12 May 2012 20:43:44 +0200 Neil Muller Tweak spacing
Sat, 12 May 2012 20:38:44 +0200 Neil Muller Always sort widgets, so jumping through json doesn't change the order
Sat, 12 May 2012 20:17:28 +0200 Neil Muller Change science buttons
Sat, 12 May 2012 17:06:12 +0200 Neil Muller Tweak inventory window layout
Sat, 12 May 2012 15:18:28 +0200 Neil Muller A rival appears on the scene
Sat, 12 May 2012 14:14:50 +0200 Neil Muller UI tweaks
Sat, 12 May 2012 14:01:09 +0200 Neil Muller Tweak spacing
Sat, 12 May 2012 09:41:42 +0200 Neil Muller Add some more levels
Fri, 11 May 2012 23:59:14 +0200 Neil Muller Rename several UI elements
Fri, 11 May 2012 23:58:13 +0200 Neil Muller Fix bug in resetting activity window
Fri, 11 May 2012 22:29:23 +0200 Jeremy Thurgood Display research advice.
Fri, 11 May 2012 21:14:41 +0200 Neil Muller Redo mission screen
Fri, 11 May 2012 14:58:00 +0200 Jeremy Thurgood Science button juggling.
Thu, 10 May 2012 22:41:43 +0200 Jeremy Thurgood More message cleanup.
Thu, 10 May 2012 22:33:26 +0200 Jeremy Thurgood Better handling of mission results and turn-end messages.
Thu, 10 May 2012 17:06:48 +0200 Neil Muller Fix a ordering bug triggered when restoring a game
Thu, 10 May 2012 16:53:57 +0200 Neil Muller Ensure labels in the correct state
Thu, 10 May 2012 16:37:17 +0200 Neil Muller Don't restore selections if they're illegal
Thu, 10 May 2012 13:16:25 +0200 Neil Muller Use 'done' rather than exit in equipment selection screen
Thu, 10 May 2012 13:13:57 +0200 Neil Muller Make science allocation sticky
Thu, 10 May 2012 12:19:29 +0200 Neil Muller put 'End Turn' & 'Next Turn' buttons in the same place. Move 'Exit' button away from the action
Thu, 10 May 2012 12:16:15 +0200 Neil Muller Add a minion cost to missions
Thu, 10 May 2012 00:52:38 +0200 Simon Cross Rename 'Exit' button on results view to 'Next Turn' for clarity.
Wed, 09 May 2012 23:27:44 +0200 Neil Muller Use TextBoxes for some stuff
Wed, 09 May 2012 22:37:02 +0200 Neil Muller Display strings for reputation (needs more levels)
Wed, 09 May 2012 22:23:55 +0200 Jeremy Thurgood Save at the right place.
Wed, 09 May 2012 22:19:09 +0200 Neil Muller Refactor out a bunch of common gui code stuff (since Jermery's not touching this)
Wed, 09 May 2012 22:03:07 +0200 Neil Muller The game can end
Wed, 09 May 2012 21:50:29 +0200 Jeremy Thurgood I shall pretend I did not touch the GUI, even though I added a myriad copies of some extra widgets.
Wed, 09 May 2012 21:16:53 +0200 Neil Muller Display long ddescription on mission screen
Wed, 09 May 2012 20:30:25 +0200 Neil Muller Add robustness around the savefile stuff
Wed, 09 May 2012 20:07:14 +0200 Neil Muller Autosave & load support
Wed, 09 May 2012 16:51:26 +0200 Neil Muller Hook up simplistic equipment screen
Wed, 09 May 2012 13:03:39 +0200 Neil Muller Hook up basic results screen
Wed, 09 May 2012 12:08:44 +0200 Neil Muller Refactor message handling so we can deal with in the gui
Wed, 09 May 2012 00:11:51 +0200 Neil Muller Very basic mission support
Tue, 08 May 2012 22:28:00 +0200 Neil Muller Tweak label handling. Show money as well
Tue, 08 May 2012 22:04:11 +0200 Neil Muller Add development and activity screens
Tue, 08 May 2012 21:06:08 +0200 Neil Muller Display available points
Tue, 08 May 2012 20:51:53 +0200 Neil Muller Remove duplicate point tracking. Rename classes for future refactoring
Tue, 08 May 2012 17:29:02 +0200 Neil Muller Make button font a parameter. Tweak indication of points to be spent
Mon, 07 May 2012 23:41:00 +0200 Neil Muller Hack in turn progression
Mon, 07 May 2012 23:20:59 +0200 Neil Muller Check can_spend in science button
Mon, 07 May 2012 23:13:05 +0200 Neil Muller Tweak science buttons
Mon, 07 May 2012 22:54:15 +0200 Neil Muller Start adding science buttons
Mon, 07 May 2012 22:10:26 +0200 Neil Muller Split gui stuff out of main.py