log

age author description
Fri, 27 Jan 2023 23:32:07 +0100 Simon Cross Fix iCCC profiles in PNGs to avoid verbose warnings from libpng. default tip
Fri, 27 Jan 2023 23:18:10 +0100 Simon Cross Add --fullscreen option.
Fri, 20 Jan 2023 20:01:06 +0100 Simon Cross Initial port to Python 3 and Pygame 2.
Tue, 17 Mar 2020 22:40:45 +0200 Neil Muller Update url
Wed, 29 Jun 2011 18:30:50 +0200 Neil Muller Unbreak breakable items
Sat, 07 May 2011 20:43:12 +0200 Jeremy Thurgood Clean up some leftover mess from collision handling work.
Sat, 07 May 2011 20:30:25 +0200 Jeremy Thurgood Stop flying when you land.
Sat, 07 May 2011 20:28:06 +0200 Jeremy Thurgood Path-based collision minimisation and axis-projection backout.
Sat, 07 May 2011 17:29:10 +0200 Jeremy Thurgood More mild refactoring.
Sat, 07 May 2011 15:39:38 +0200 Jeremy Thurgood Some mild refactoring.
Sat, 07 May 2011 14:40:04 +0200 Jeremy Thurgood Fix StartingDoorway and velocity clamping.
Sat, 07 May 2011 13:59:00 +0200 Jeremy Thurgood More Sprite hierarchy work.
Sat, 07 May 2011 13:42:27 +0200 Jeremy Thurgood Clean up sprite inheritance hierarchy a bit.
Fri, 06 May 2011 17:54:24 +0200 Jeremy Thurgood More cleanup. Mostly using utils.c* instead of doing things the long way.
Fri, 06 May 2011 16:59:23 +0200 Jeremy Thurgood Some light cleanup.
Fri, 06 May 2011 16:37:43 +0200 Jeremy Thurgood Some coordinate operators, to reduce foo_x, foo_y everywhere.
Fri, 06 May 2011 15:20:25 +0200 Jeremy Thurgood Make DEBUG an environment variable.
Wed, 04 May 2011 01:33:49 +0200 Simon Cross Mark dialogue wrapping bug as fixed.
Wed, 04 May 2011 01:32:16 +0200 Simon Cross Clean up TODO.txt file a bit.
Wed, 04 May 2011 01:28:41 +0200 Simon Cross Properly copy pos when creating parts of speech bubbles.
Sun, 24 Apr 2011 20:46:06 +0200 Simon Cross Script for generating gource videos of commits.
Sat, 23 Apr 2011 14:21:45 +0200 Simon Cross Note that this copies in the Wine placeholder DLL and add a TODO for including the walkthrough.
Mon, 11 Apr 2011 23:54:56 +0200 Simon Cross Fallback to using simplejson if json does not exist (this appears to be all that is needed to add Python2.5 compatibility).
Mon, 11 Apr 2011 08:57:24 +0200 Simon Cross Ensure that self.selected remaings with self.options in ButtonSet. Only wrap self.selected if it might have changed (for both ButtonSet and TextChoice).
Sun, 10 Apr 2011 23:42:11 +0200 Stefano Rivera More BUGS
Sun, 10 Apr 2011 21:24:42 +0200 Stefano Rivera r608 screenshots
Sun, 10 Apr 2011 20:15:08 +0200 Simon Cross Added tag 0.2 for changeset 0a0f2f98594f
Sun, 10 Apr 2011 20:14:30 +0200 Stefano Rivera Removed tag Packaging Deadline 0.1.1 upload to pyweek.org pyweek12
Sun, 10 Apr 2011 20:13:20 +0200 Stefano Rivera Added tag 0.1.1, Packaging Deadline 0.1.1 upload to pyweek.org for changeset 97469338e088 pyweek12
Sun, 10 Apr 2011 20:12:27 +0200 Stefano Rivera Let's rather make that 0.1.1 pyweek12 0.1.1
Sun, 10 Apr 2011 20:09:37 +0200 Stefano Rivera Bump docs version to 0.2 0.2
Sun, 10 Apr 2011 20:07:35 +0200 Simon Cross Added tag 0.2 for changeset 03445a502b26
Sun, 10 Apr 2011 20:07:02 +0200 Simon Cross Version 0.2
Sun, 10 Apr 2011 20:07:19 +0200 Stefano Rivera Bump version to 0.2 pyweek12
Sun, 10 Apr 2011 18:39:18 +0200 Neil Muller Remove don't crash if we're colliding with a player after being bounced off the floor pyweek12
Sun, 10 Apr 2011 19:57:21 +0200 Stefano Rivera Merge default branch ..r585 pyweek12
Sun, 10 Apr 2011 19:54:21 +0200 Stefano Rivera Coding Deadline 0.1 upload to pyweek.org pyweek12
Sun, 10 Apr 2011 19:51:29 +0200 Simon Cross Fix small typo. Celestial sphere only requires 8 tails to enter.
Sun, 10 Apr 2011 19:44:20 +0200 Stefano Rivera Drop trailing colon
Sun, 10 Apr 2011 19:36:30 +0200 Stefano Rivera Update .hgignore, use globs where possible
Sun, 10 Apr 2011 19:36:15 +0200 Stefano Rivera Walkthrough
Sun, 10 Apr 2011 19:29:40 +0200 Neil Muller Fix skip sabotaging deal bug
Sun, 10 Apr 2011 18:39:18 +0200 Neil Muller Remove don't crash if we're colliding with a player after being bounced off the floor
Sun, 10 Apr 2011 18:31:06 +0200 Neil Muller Fix kumiko's position
Sun, 10 Apr 2011 17:56:19 +0200 Stefano Rivera Level shot tool
Sun, 10 Apr 2011 17:56:10 +0200 Stefano Rivera s/facking/facing/
Sun, 10 Apr 2011 17:05:01 +0200 Stefano Rivera BUGS
Sun, 10 Apr 2011 17:03:05 +0200 Neil Muller Magical appearing and disappearing Kaneda
Sun, 10 Apr 2011 17:02:45 +0200 Neil Muller Fix duplicate condition
Sun, 10 Apr 2011 16:22:05 +0200 Stefano Rivera include run_game.py in Unix tarball
Sun, 10 Apr 2011 16:17:21 +0200 Stefano Rivera Don't steal life from skulls
Sun, 10 Apr 2011 15:59:59 +0200 Neil Muller don't remove kaneda from the geisha room too early (looks weird, but fixes crash)
Sun, 10 Apr 2011 15:57:48 +0200 Simon Cross Invert --no-rects option (its now --show-rects) and turn rects off by default.
Sun, 10 Apr 2011 15:07:08 +0200 Simon Cross Make wine py2exe builder work.
Sun, 10 Apr 2011 15:06:50 +0200 Simon Cross Project against absences of __file__.
Sun, 10 Apr 2011 15:06:16 +0200 Simon Cross Fix name of game.
Sun, 10 Apr 2011 14:07:09 +0200 Jeremy Thurgood Use "hg archive" instead of "cp -r" for build.
Sun, 10 Apr 2011 13:59:30 +0200 Jeremy Thurgood Fixed MacOS X packaging, updated .hgignore.
Sun, 10 Apr 2011 10:37:31 +0200 Stefano Rivera Further usage improvements
Sun, 10 Apr 2011 10:06:38 +0200 Stefano Rivera Document down key
Sun, 10 Apr 2011 10:00:16 +0200 Stefano Rivera More bugs
Sun, 10 Apr 2011 02:55:00 +0200 Adrianna Pińska made agreement depend on both rice and document; made table square
Sun, 10 Apr 2011 02:53:40 +0200 Stefano Rivera Turn off debug pyweek12 0.1
Sun, 10 Apr 2011 02:47:50 +0200 Stefano Rivera Mark pyweek12 branch pyweek12
Sun, 10 Apr 2011 02:36:06 +0200 Stefano Rivera Packaging scripts
Sun, 10 Apr 2011 02:32:42 +0200 Simon Cross Fix dialogue tree bug.
Sun, 10 Apr 2011 02:33:35 +0200 Neil Muller Kanede vanishes again
Sun, 10 Apr 2011 02:28:46 +0200 Jeremy Thurgood Finish geisha fish subplot.
Sun, 10 Apr 2011 02:23:13 +0200 Stefano Rivera More bugs
Sun, 10 Apr 2011 02:21:32 +0200 Simon Cross Add build-y stuff to .hgignore.
Sun, 10 Apr 2011 02:19:24 +0200 Stefano Rivera Record bugs
Sun, 10 Apr 2011 02:15:26 +0200 Simon Cross Add final pyweek screenshots.
Sun, 10 Apr 2011 02:09:19 +0200 Jeremy Thurgood Celestial Doorway now counts tails.
Sun, 10 Apr 2011 02:02:53 +0200 Simon Cross Fix bug.
Sun, 10 Apr 2011 02:02:06 +0200 Stefano Rivera build_unix
Sun, 10 Apr 2011 01:59:40 +0200 Neil Muller Parital geisha mission
Sun, 10 Apr 2011 01:59:29 +0200 Simon Cross Add function for warping in NPCs.
Sun, 10 Apr 2011 01:58:50 +0200 Adrianna Pińska victory scene hacked in
Sun, 10 Apr 2011 01:55:24 +0200 Simon Cross Allow interacting with tetsuo to trigger the start of the conversation.
Sun, 10 Apr 2011 01:54:58 +0200 Simon Cross Fix bug where one NPC's dialogue could close anothers.
Sun, 10 Apr 2011 01:49:55 +0200 Jeremy Thurgood Pretty-print save game JSON.
Sun, 10 Apr 2011 01:46:10 +0200 Jeremy Thurgood Debug print cleanup.
Sun, 10 Apr 2011 01:36:11 +0200 Stefano Rivera Rename distribution name
Sun, 10 Apr 2011 01:28:03 +0200 Neil Muller Tear kimono
Sun, 10 Apr 2011 01:07:32 +0200 Neil Muller Work on geisha room
Sun, 10 Apr 2011 01:14:14 +0200 Jeremy Thurgood Fishmonger now mongers fish.
Sun, 10 Apr 2011 01:09:37 +0200 Simon Cross Much simpler py2exe file.
Sun, 10 Apr 2011 01:09:27 +0200 Simon Cross Script file for launching py2exe test console.
Sun, 10 Apr 2011 00:44:04 +0200 Neil Muller Remove Kaneda after the deal is off
Sun, 10 Apr 2011 00:41:43 +0200 Stefano Rivera Sort out setup.py imports, use find_packages()
Sun, 10 Apr 2011 00:40:27 +0200 Neil Muller Make business standing
Sun, 10 Apr 2011 00:39:24 +0200 Neil Muller Add document altering
Sun, 10 Apr 2011 00:39:24 +0200 Adrianna Pińska tofu on celestial plane
Sun, 10 Apr 2011 00:39:11 +0200 Adrianna Pińska oops
Sun, 10 Apr 2011 00:35:42 +0200 Simon Cross Remaing sounds that need to be used.
Sun, 10 Apr 2011 00:35:25 +0200 Stefano Rivera Correct data location in setup.py
Sun, 10 Apr 2011 00:33:06 +0200 Simon Cross Hook up projectile sounds.
Sun, 10 Apr 2011 00:32:24 +0200 Neil Muller Exclude NPC's from gravity
Sat, 09 Apr 2011 23:40:50 +0200 Neil Muller More cannon stuff
Sun, 10 Apr 2011 00:26:39 +0200 Jeremy Thurgood Fix theatre mission.
Sun, 10 Apr 2011 00:22:27 +0200 Stefano Rivera Skulls to BEHIND
Sun, 10 Apr 2011 00:21:51 +0200 Adrianna Pińska tofu in the theatre
Sun, 10 Apr 2011 00:19:20 +0200 Simon Cross Add tearing rice sound. Only smash breakables once.
Sun, 10 Apr 2011 00:18:36 +0200 Stefano Rivera Remove all tails by default
Sun, 10 Apr 2011 00:14:30 +0200 Adrianna Pińska tofu in geisha room, and all scrolls
Sun, 10 Apr 2011 00:11:18 +0200 Simon Cross Add support for sounds for breaking objects.
Sun, 10 Apr 2011 00:09:20 +0200 Stefano Rivera Skeleton for dead monsters
Sat, 09 Apr 2011 23:49:33 +0200 Simon Cross Remove unused imports.
Sat, 09 Apr 2011 23:47:58 +0200 Neil Muller Stop Sasuke falling off the world
Sat, 09 Apr 2011 23:40:50 +0200 Neil Muller More cannon stuff
Sat, 09 Apr 2011 23:46:07 +0200 Simon Cross Hook up if choices in haiku battle.
Sat, 09 Apr 2011 23:45:00 +0200 Adrianna Pińska add tofu and scroll totals to the hud
Sat, 09 Apr 2011 23:45:00 +0200 Jeremy Thurgood Move skaapsteker behind stuff and make haiku scrolls display text on collection.
Sat, 09 Apr 2011 23:36:05 +0200 Simon Cross Add support for 'if': '...' to dialogue choices.
Sat, 09 Apr 2011 23:33:14 +0200 Jeremy Thurgood Move kindling slightly to make it more visible.
Sat, 09 Apr 2011 23:22:43 +0200 Adrianna Pińska tofu in the tea house
Sat, 09 Apr 2011 23:22:28 +0200 Adrianna Pińska proper image for document
Sat, 09 Apr 2011 23:22:02 +0200 Adrianna Pińska fixed no mask againnnnnnnn
Sat, 09 Apr 2011 23:21:42 +0200 Adrianna Pińska added facings for kaneda and tetsuo
Sat, 09 Apr 2011 23:28:12 +0200 Jeremy Thurgood Better signal fire interaction.
Sat, 09 Apr 2011 23:22:15 +0200 Neil Muller Make Sasuke standing
Sat, 09 Apr 2011 23:21:07 +0200 Jeremy Thurgood Skaapsteker in the bamboo.
Sat, 09 Apr 2011 23:20:37 +0200 Simon Cross Mark bug as fixed.
Sat, 09 Apr 2011 23:17:15 +0200 Simon Cross Kill the tea cup when the monk takes it.
Sat, 09 Apr 2011 23:17:16 +0200 Neil Muller Move Sasuke away from canon
Sat, 09 Apr 2011 23:14:21 +0200 Neil Muller Make Sasuke non-blocking again
Sat, 09 Apr 2011 23:13:53 +0200 Neil Muller Force facing
Sat, 09 Apr 2011 23:14:55 +0200 Stefano Rivera Add >> Leave to Notifications
Sat, 09 Apr 2011 23:14:19 +0200 Simon Cross Mark bug as fixed.
Sat, 09 Apr 2011 23:13:40 +0200 Simon Cross Pause music when pressing pause in level.
Sat, 09 Apr 2011 23:10:10 +0200 Jeremy Thurgood Noted bug from marcog.
Sat, 09 Apr 2011 23:09:29 +0200 Stefano Rivera Update help
Sat, 09 Apr 2011 23:06:48 +0200 Simon Cross Add remaining tails.
Sat, 09 Apr 2011 22:40:25 +0200 Neil Muller Remove 1st set of blocking samuri
Sat, 09 Apr 2011 22:58:32 +0200 Simon Cross Hook up three more tails.
Sat, 09 Apr 2011 22:56:02 +0200 Stefano Rivera Music in cutscenes
Sat, 09 Apr 2011 22:53:33 +0200 Adrianna Pińska tofu in market and fishmonger's house
Sat, 09 Apr 2011 22:50:20 +0200 Stefano Rivera Record bug
Sat, 09 Apr 2011 22:47:21 +0200 Simon Cross Fix item dropping bug.
Sat, 09 Apr 2011 22:42:55 +0200 Jeremy Thurgood Allow K_SPACE wherever we allow K_RETURN.
Sat, 09 Apr 2011 22:42:06 +0200 Simon Cross Add tails back to game state.
Sat, 09 Apr 2011 22:41:38 +0200 Simon Cross Tweak gamestate to fail earlier on unknown items.
Sat, 09 Apr 2011 22:37:59 +0200 Stefano Rivera Add Victory CutScene (and refactor CutScenes)
Sat, 09 Apr 2011 22:37:50 +0200 Simon Cross Fix inventory item fetching.
Sat, 09 Apr 2011 22:28:03 +0200 Simon Cross Support item dropping (specifically tails). Have monk drop tail.
Sat, 09 Apr 2011 22:25:43 +0200 Neil Muller Rekill zombie player_action methods
Sat, 09 Apr 2011 22:25:05 +0200 Neil Muller Refix litness state
Sat, 09 Apr 2011 22:18:20 +0200 Neil Muller Add default facing to blocking NPCs
Sat, 09 Apr 2011 22:22:06 +0200 Stefano Rivera Start new game when using --level
Sat, 09 Apr 2011 22:13:03 +0200 Adrianna Pińska graaaaaaargh, facing
Sat, 09 Apr 2011 22:12:31 +0200 Jeremy Thurgood Fix facing on NPCs and clean up debug prints.
Sat, 09 Apr 2011 22:05:27 +0200 Jeremy Thurgood Some haiku and encoding fixes.
Sat, 09 Apr 2011 22:03:42 +0200 Adrianna Pińska merge
Sat, 09 Apr 2011 22:03:23 +0200 Adrianna Pińska tofu tweak
Sat, 09 Apr 2011 21:58:09 +0200 Adrianna Pińska put tofu all over town
Sat, 09 Apr 2011 21:59:59 +0200 Stefano Rivera New Main Menu
Sat, 09 Apr 2011 21:56:57 +0200 Simon Cross Have monk drop shapeshifting tail (or at least call the function that should do that).
Sat, 09 Apr 2011 21:56:09 +0200 Simon Cross Add tails to game.
Sat, 09 Apr 2011 21:55:45 +0200 Simon Cross Start of drop item support.
Sat, 09 Apr 2011 21:53:19 +0200 Neil Muller Add facing support to npcs
Sat, 09 Apr 2011 21:35:28 +0200 Neil Muller Animate signal fire
Sat, 09 Apr 2011 21:29:13 +0200 Simon Cross More tails.
Sat, 09 Apr 2011 21:12:36 +0200 Adrianna Pińska more tofu
Sat, 09 Apr 2011 21:12:02 +0200 Simon Cross Make text bubbles less transparent.
Sat, 09 Apr 2011 21:10:16 +0200 Simon Cross Start of tails.
Sat, 09 Apr 2011 21:10:04 +0200 Simon Cross Remove click at start of file.
Sat, 09 Apr 2011 21:08:21 +0200 Neil Muller Make road Samuri blocking
Sat, 09 Apr 2011 21:05:22 +0200 Stefano Rivera Set program icon
Sat, 09 Apr 2011 21:04:39 +0200 Jeremy Thurgood Fixed signal fire.
Sat, 09 Apr 2011 21:02:54 +0200 anna final battle misuc - in sounds folder
Sat, 09 Apr 2011 20:58:39 +0200 anna skaapsteker tile and fixed battle 1 music
Sat, 09 Apr 2011 20:56:59 +0200 Jeremy Thurgood Better background clipping.
Sat, 09 Apr 2011 20:47:19 +0200 Stefano Rivera Land art: main menu, victory menu, icons, logo
Sat, 09 Apr 2011 20:43:29 +0200 Neil Muller Can talk your way past the guard
Sat, 09 Apr 2011 20:09:58 +0200 Neil Muller Blocking NPC's block
Sat, 09 Apr 2011 20:50:01 +0200 Simon Cross Background music everywhere.
Sat, 09 Apr 2011 20:49:52 +0200 Simon Cross Fix npc-test to track changes to GameState.
Sat, 09 Apr 2011 20:49:53 +0200 Adrianna Pińska merge
Sat, 09 Apr 2011 20:49:20 +0200 Adrianna Pińska began to place tofu
Sat, 09 Apr 2011 20:48:52 +0200 Adrianna Pińska level editor update
Sat, 09 Apr 2011 20:47:35 +0200 Jeremy Thurgood More complete game load/save/restart.
Sat, 09 Apr 2011 20:42:48 +0200 Simon Cross Add support for choosing a volume. A music to temple.
Sat, 09 Apr 2011 20:24:49 +0200 Stefano Rivera Sound credits
Sat, 09 Apr 2011 20:25:37 +0200 Adrianna Pińska boss kitsune
Sat, 09 Apr 2011 20:14:19 +0200 Simon Cross Sort actionables with items first, then npcs then doorways. Fix flight prep_time bug.
Sat, 09 Apr 2011 20:11:56 +0200 anna added music sources
Sat, 09 Apr 2011 20:09:58 +0200 Stefano Rivera Credits Cutscene
Sat, 09 Apr 2011 20:03:18 +0200 Jeremy Thurgood Load and save.
Sat, 09 Apr 2011 19:58:06 +0200 Stefano Rivera Better death screen
Sat, 09 Apr 2011 19:52:44 +0200 Adrianna Pińska added backgrounds and tweaked some oni
Sat, 09 Apr 2011 19:25:31 +0200 Adrianna Pińska celestial plane bg
Sat, 09 Apr 2011 19:25:15 +0200 Adrianna Pińska whoops
Sat, 09 Apr 2011 19:41:20 +0200 Neil Muller Make breakable items break
Sat, 09 Apr 2011 19:41:20 +0200 Simon Cross Add life stealing.
Sat, 09 Apr 2011 19:30:52 +0200 Simon Cross Stop flying by hitting down when on the ground.
Sat, 09 Apr 2011 19:28:50 +0200 Simon Cross Become uninvisible when interacting when actionables.
Sat, 09 Apr 2011 19:24:40 +0200 Simon Cross Add check for whether we're still flying or invisible to recharge meters.
Sat, 09 Apr 2011 19:20:14 +0200 Adrianna Pińska moar backgrounds
Sat, 09 Apr 2011 19:16:09 +0200 Adrianna Pińska maneki neko and fisherman's house
Sat, 09 Apr 2011 19:15:37 +0200 Simon Cross Make shield last for one second. Separate out recharge times to allow the shield to take longer to recharge.
Sat, 09 Apr 2011 19:14:19 +0200 Neil Muller Don't allow the cannon to be picked up
Sat, 09 Apr 2011 19:00:43 +0200 Simon Cross Make recharge time depend on the number of tails.
Sat, 09 Apr 2011 18:51:11 +0200 Adrianna Pińska placed fire on the road; animation not yet hooked up
Sat, 09 Apr 2011 18:46:28 +0200 Jeremy Thurgood Fix the bug Anna found.
Sat, 09 Apr 2011 18:40:25 +0200 Stefano Rivera Hook up flight and invisibility discharge
Sat, 09 Apr 2011 18:23:59 +0200 Neil Muller Bump the player back into the world.
Sat, 09 Apr 2011 18:23:59 +0200 Jeremy Thurgood Crop background image if necessary.
Sat, 09 Apr 2011 18:22:27 +0200 Simon Cross More work on shield.
Sat, 09 Apr 2011 18:18:02 +0200 Simon Cross Start of shield for player.
Sat, 09 Apr 2011 18:21:37 +0200 Adrianna Pińska WTF. Redid change which got eaten.
Sat, 09 Apr 2011 18:19:48 +0200 Adrianna Pińska multicoloured oni
Sat, 09 Apr 2011 18:15:19 +0200 anna music and sound effects
Sat, 09 Apr 2011 18:11:56 +0200 Neil Muller Pass bounds to sprite.fix_bounds
Sat, 09 Apr 2011 18:11:32 +0200 Neil Muller Remove pyc files
Sat, 09 Apr 2011 18:07:45 +0200 Neil Muller Add music dir
Sat, 09 Apr 2011 17:54:52 +0200 Stefano Rivera Show recharge in tails
Sat, 09 Apr 2011 17:51:36 +0200 Adrianna Pińska stuff in theatre
Sat, 09 Apr 2011 17:43:39 +0200 anna edited item text
Sat, 09 Apr 2011 17:42:20 +0200 Simon Cross Kill sprites that leave the level area.
Sat, 09 Apr 2011 17:40:21 +0200 Stefano Rivera Signal fire, Skulls, cloud
Sat, 09 Apr 2011 17:36:48 +0200 Adrianna Pińska merge
Sat, 09 Apr 2011 17:36:31 +0200 Adrianna Pińska Geisha's rooms
Sat, 09 Apr 2011 17:36:04 +0200 Jeremy Thurgood Signal fire.
Sat, 09 Apr 2011 17:35:11 +0200 Stefano Rivera Per weapon recharge
Sat, 09 Apr 2011 17:30:09 +0200 Simon Cross Become visible when attacking. Enemies shouldn't attack invisible foxes.
Sat, 09 Apr 2011 17:26:25 +0200 Neil Muller Add up-down 'Fying' Oni
Sat, 09 Apr 2011 17:23:07 +0200 Simon Cross Add invisibility power.
Sat, 09 Apr 2011 17:18:11 +0200 Stefano Rivera graphicsmagicked grayscale tails
Sat, 09 Apr 2011 17:14:28 +0200 Adrianna Pińska stuff in the teahouse
Sat, 09 Apr 2011 17:09:42 +0200 Stefano Rivera Tail images
Sat, 09 Apr 2011 16:41:27 +0200 Stefano Rivera Rename tail images to tail names in code
Sat, 09 Apr 2011 17:05:32 +0200 anna edited items text
Sat, 09 Apr 2011 16:56:23 +0200 Adrianna Pińska stuff in the road
Sat, 09 Apr 2011 16:53:38 +0200 Neil Muller imported patch floor_checks
Sat, 09 Apr 2011 16:50:54 +0200 Neil Muller Don't allow patrolling monsters to walk off edges
Sat, 09 Apr 2011 16:41:38 +0200 Neil Muller Collide with floors
Sat, 09 Apr 2011 16:40:01 +0200 Neil Muller Remove redundant check
Sat, 09 Apr 2011 16:54:11 +0200 Jeremy Thurgood Some item maintenance.
Sat, 09 Apr 2011 16:41:41 +0200 Simon Cross Fix up various power activation checks.
Sat, 09 Apr 2011 16:41:44 +0200 Jeremy Thurgood Hook up fan.