Mercurial > skaapsteker
changeset 486:6dc341ea8950
Start new game when using --level
author | Stefano Rivera <stefano@rivera.za.net> |
---|---|
date | Sat, 09 Apr 2011 22:22:06 +0200 |
parents | 79b8269e5bf8 |
children | 17e01e201f9b |
files | skaapsteker/__main__.py |
diffstat | 1 files changed, 2 insertions(+), 1 deletions(-) [+] |
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--- a/skaapsteker/__main__.py Sat Apr 09 22:13:03 2011 +0200 +++ b/skaapsteker/__main__.py Sat Apr 09 22:22:06 2011 +0200 @@ -61,7 +61,8 @@ engine = Engine(soundsystem) if level is not None: - engine.change_scene(LevelScene(engine.game_state, soundsystem, level)) + engine.game_state.new_game() + engine.change_scene(LevelScene(engine.game_state, soundsystem, level + '.starting')) else: engine.change_scene(MenuScene(engine.game_state, soundsystem)) try: