# HG changeset patch # User Stefano Rivera # Date 1302380526 -7200 # Node ID 6dc341ea8950cb47901d2ff73d238e774df7d173 # Parent 79b8269e5bf8a3626e8dc394d20fbfd21d3089d5 Start new game when using --level diff -r 79b8269e5bf8 -r 6dc341ea8950 skaapsteker/__main__.py --- a/skaapsteker/__main__.py Sat Apr 09 22:13:03 2011 +0200 +++ b/skaapsteker/__main__.py Sat Apr 09 22:22:06 2011 +0200 @@ -61,7 +61,8 @@ engine = Engine(soundsystem) if level is not None: - engine.change_scene(LevelScene(engine.game_state, soundsystem, level)) + engine.game_state.new_game() + engine.change_scene(LevelScene(engine.game_state, soundsystem, level + '.starting')) else: engine.change_scene(MenuScene(engine.game_state, soundsystem)) try: