changeset 486:6dc341ea8950

Start new game when using --level
author Stefano Rivera <stefano@rivera.za.net>
date Sat, 09 Apr 2011 22:22:06 +0200
parents 79b8269e5bf8
children 17e01e201f9b
files skaapsteker/__main__.py
diffstat 1 files changed, 2 insertions(+), 1 deletions(-) [+]
line wrap: on
line diff
--- a/skaapsteker/__main__.py	Sat Apr 09 22:13:03 2011 +0200
+++ b/skaapsteker/__main__.py	Sat Apr 09 22:22:06 2011 +0200
@@ -61,7 +61,8 @@
 
     engine = Engine(soundsystem)
     if level is not None:
-        engine.change_scene(LevelScene(engine.game_state, soundsystem, level))
+        engine.game_state.new_game()
+        engine.change_scene(LevelScene(engine.game_state, soundsystem, level + '.starting'))
     else:
         engine.change_scene(MenuScene(engine.game_state, soundsystem))
     try: