log

age author description
Fri, 08 Apr 2011 17:26:06 +0200 Neil Muller Only backout / move-off "solid" collisions
Fri, 08 Apr 2011 17:13:25 +0200 Jeremy Thurgood Fixed key sequence handling.
Fri, 08 Apr 2011 15:56:37 +0200 Neil Muller Make sprinting single use after double tap
Fri, 08 Apr 2011 15:41:01 +0200 Neil Muller Avoid crash when key-down & key-up pairs are split across scenes
Fri, 08 Apr 2011 15:34:20 +0200 Neil Muller Bump up horizontal terminal velocity so sprinting is interesting
Fri, 08 Apr 2011 15:34:02 +0200 Neil Muller Add sprinting
Fri, 08 Apr 2011 15:06:24 +0200 Neil Muller Add double-key tap support
Fri, 08 Apr 2011 14:54:31 +0200 Jeremy Thurgood Move between doorways. (Still with hacky collision limiting.)
Fri, 08 Apr 2011 11:47:33 +0200 Neil Muller Yelp when hit
Fri, 08 Apr 2011 11:29:37 +0200 Neil Muller Factor out sound stuff
Fri, 08 Apr 2011 10:40:16 +0200 Simon Cross Trial patch for dealing with unicode dict key issue on Windows.
Fri, 08 Apr 2011 01:54:28 +0200 Simon Cross Add daily screenshot.
Fri, 08 Apr 2011 01:51:42 +0200 Simon Cross Add background to make dialogue more readable.
Fri, 08 Apr 2011 01:38:41 +0200 Simon Cross Link up choices to dsm events.
Fri, 08 Apr 2011 01:36:44 +0200 Simon Cross Add support for selecting dialogue choices (and for moving TextChoice around the screen).
Fri, 08 Apr 2011 00:59:35 +0200 Simon Cross Remove debugging prints.
Fri, 08 Apr 2011 00:57:06 +0200 Simon Cross Render dialog on screen instead of printing to console.
Fri, 08 Apr 2011 00:45:33 +0200 Simon Cross Increase minimum time between interactions a bit.
Fri, 08 Apr 2011 00:43:35 +0200 Neil Muller Prefer downward moves if all things are equal to reduce 'holding oneself against the wall in mid-air' options
Fri, 08 Apr 2011 00:43:33 +0200 Simon Cross Add missing file from previous commit.
Fri, 08 Apr 2011 00:40:34 +0200 Simon Cross More hooking up of interacting with NPCs.
Thu, 07 Apr 2011 23:57:22 +0200 Simon Cross Start hooking up NPC interactions.
Thu, 07 Apr 2011 22:20:58 +0200 Jeremy Thurgood Doors and stuff.
Thu, 07 Apr 2011 19:44:04 +0200 Jeremy Thurgood Some light cleanup.
Thu, 07 Apr 2011 19:25:48 +0200 Stefano Rivera Button widget for cutscene
Thu, 07 Apr 2011 19:11:08 +0200 Simon Cross Fix some npc-test and dialogue bugs.
Thu, 07 Apr 2011 18:51:59 +0200 Adrianna Pińska tweak
Thu, 07 Apr 2011 18:13:51 +0200 Neil Muller Add minimal support for player death
Thu, 07 Apr 2011 16:42:54 +0200 Neil Muller Add support for background music tracks
Thu, 07 Apr 2011 15:01:23 +0200 Neil Muller Add update force parameter, so we can transition out of attacking animations even if it introduce a new collision
Thu, 07 Apr 2011 14:58:16 +0200 Neil Muller Fix off-by-one errors in attack animation sequence
Thu, 07 Apr 2011 14:55:29 +0200 Neil Muller Rename dummy monster
Thu, 07 Apr 2011 14:51:05 +0200 Neil Muller Add facing support for attack animations
Thu, 07 Apr 2011 14:50:17 +0200 Adrianna Pińska you only get one fish
Thu, 07 Apr 2011 14:39:50 +0200 Simon Cross Add vase to demonstrate item state testing in dialogues.
Thu, 07 Apr 2011 12:38:45 +0200 Neil Muller Hook up attack anaimation (needs facing support still)
Thu, 07 Apr 2011 12:38:22 +0200 Neil Muller Rename oni sprites to match loading code
Thu, 07 Apr 2011 11:05:54 +0200 Simon Cross Add testing of triggers and entry / exit functions.
Thu, 07 Apr 2011 11:05:31 +0200 Simon Cross Fix on_entry and on_exit handling.
Thu, 07 Apr 2011 01:53:27 +0200 Adrianna Pińska proposed list of levels
Thu, 07 Apr 2011 01:53:15 +0200 Adrianna Pińska temple grounds level
Thu, 07 Apr 2011 01:53:02 +0200 Adrianna Pińska you can get several fish from the fishmonger
Thu, 07 Apr 2011 01:35:36 +0200 Neil Muller Add more screenshots
Thu, 07 Apr 2011 01:39:05 +0200 Simon Cross Remove debugging print.
Thu, 07 Apr 2011 01:35:26 +0200 Simon Cross Add --all option for testing NPCs and sprite creation.
Thu, 07 Apr 2011 01:35:03 +0200 Simon Cross Add back more NPCs.
Thu, 07 Apr 2011 01:34:47 +0200 Simon Cross Fix __iter__ for StateProxy.
Thu, 07 Apr 2011 01:34:26 +0200 Simon Cross Fix actor sprite a bit. Add evil kitsune sprite.
Thu, 07 Apr 2011 01:24:54 +0200 Adrianna Pińska player needs a world argument
Thu, 07 Apr 2011 01:15:47 +0200 Simon Cross Fix npc tester (again).
Thu, 07 Apr 2011 01:14:42 +0200 Simon Cross Fix merge.
Thu, 07 Apr 2011 01:11:50 +0200 Simon Cross Fix kitsune JSON.
Thu, 07 Apr 2011 01:07:15 +0200 Adrianna Pińska screwed up merge fix
Thu, 07 Apr 2011 01:02:36 +0200 Adrianna Pińska renamed first proper level
Thu, 07 Apr 2011 00:59:08 +0200 Simon Cross Add explicit starting state to avoid it magically appearing later.
Thu, 07 Apr 2011 00:47:02 +0200 Simon Cross Add support for trigger world changes when entering and exiting dialog states.
Thu, 07 Apr 2011 00:38:47 +0200 Adrianna Pińska boss fight dialog
Thu, 07 Apr 2011 00:36:29 +0200 Simon Cross Remove debugging pdb.
Thu, 07 Apr 2011 00:32:25 +0200 Simon Cross Attempt to animate NPCs a bit.
Thu, 07 Apr 2011 00:31:53 +0200 Simon Cross Remove setting of unused starting_tile_pos.