Mercurial > skaapsteker
changeset 92:f065109d80ae
Add Player to level-editor, so it can use Level again
author | Stefano Rivera <stefano@rivera.za.net> |
---|---|
date | Mon, 04 Apr 2011 17:17:07 +0200 |
parents | 58c080c11eee |
children | 77869eb4c259 |
files | scripts/level-editor |
diffstat | 1 files changed, 3 insertions(+), 1 deletions(-) [+] |
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--- a/scripts/level-editor Mon Apr 04 17:12:30 2011 +0200 +++ b/scripts/level-editor Mon Apr 04 17:17:07 2011 +0200 @@ -16,6 +16,7 @@ from skaapsteker.constants import SCREEN from skaapsteker.level import Level +from skaapsteker.sprites.player import Player from skaapsteker.widgets.text import Text FRAMERATE = 60 @@ -23,7 +24,8 @@ def run(levelname): clock = pygame.time.Clock() screen_surface = pygame.display.get_surface() - level = Level(levelname) + player = Player() + level = Level(levelname, player) level_surface = level.get_surface() position = [0, 0] fpss = [FRAMERATE]