changeset 92:f065109d80ae

Add Player to level-editor, so it can use Level again
author Stefano Rivera <stefano@rivera.za.net>
date Mon, 04 Apr 2011 17:17:07 +0200
parents 58c080c11eee
children 77869eb4c259
files scripts/level-editor
diffstat 1 files changed, 3 insertions(+), 1 deletions(-) [+]
line wrap: on
line diff
--- a/scripts/level-editor	Mon Apr 04 17:12:30 2011 +0200
+++ b/scripts/level-editor	Mon Apr 04 17:17:07 2011 +0200
@@ -16,6 +16,7 @@
 
 from skaapsteker.constants import SCREEN
 from skaapsteker.level import Level
+from skaapsteker.sprites.player import Player
 from skaapsteker.widgets.text import Text
 
 FRAMERATE = 60
@@ -23,7 +24,8 @@
 def run(levelname):
     clock = pygame.time.Clock()
     screen_surface = pygame.display.get_surface()
-    level = Level(levelname)
+    player = Player()
+    level = Level(levelname, player)
     level_surface = level.get_surface()
     position = [0, 0]
     fpss = [FRAMERATE]