# HG changeset patch # User Stefano Rivera # Date 1301930227 -7200 # Node ID f065109d80aee5466dd5f51b48eeeac1b992165b # Parent 58c080c11eee1a0d6e8073646d8e56f8e2f32d04 Add Player to level-editor, so it can use Level again diff -r 58c080c11eee -r f065109d80ae scripts/level-editor --- a/scripts/level-editor Mon Apr 04 17:12:30 2011 +0200 +++ b/scripts/level-editor Mon Apr 04 17:17:07 2011 +0200 @@ -16,6 +16,7 @@ from skaapsteker.constants import SCREEN from skaapsteker.level import Level +from skaapsteker.sprites.player import Player from skaapsteker.widgets.text import Text FRAMERATE = 60 @@ -23,7 +24,8 @@ def run(levelname): clock = pygame.time.Clock() screen_surface = pygame.display.get_surface() - level = Level(levelname) + player = Player() + level = Level(levelname, player) level_surface = level.get_surface() position = [0, 0] fpss = [FRAMERATE]