changeset 307:4ad32ef40343

road with two convenient bottlenecks
author Adrianna Pińska <adrianna.pinska@gmail.com>
date Fri, 08 Apr 2011 23:56:23 +0200
parents 8b9369d34ff6
children a68b05d715bc
files TODO.txt data/levels/road.json sources/story/list_of_levels.txt
diffstat 3 files changed, 19 insertions(+), 18 deletions(-) [+]
line wrap: on
line diff
--- a/TODO.txt	Fri Apr 08 23:58:02 2011 +0200
+++ b/TODO.txt	Fri Apr 08 23:56:23 2011 +0200
@@ -7,6 +7,8 @@
 - add NPC name to text bubbles
 - better text bubbles
 - text bubbles for player
+- set something on fire on the road usin fire power
+- fox must collide with samurai / cart on the road, so that they can block the path until missions are completed
 
 - items should fall to the ground when dropped
 
--- a/data/levels/road.json	Fri Apr 08 23:58:02 2011 +0200
+++ b/data/levels/road.json	Fri Apr 08 23:56:23 2011 +0200
@@ -5,22 +5,21 @@
     ],
     "tileset": "fan_green",
     "tiles": [
-        "XXXXXXXXXXXXXXXXXXXXXX",
-        "X....................X",
-        "X....................X",
-        "X....................X",
-        "X....................X",
-        "X....................X",
-        "X....................X",
-        "X....................X",
-        "X....................X",
-        "XXXXXXXXXXXXXXXXXXXXXX"
+        "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX",
+        "X{....}bXXXXd{..............}bXXXXXXXXXXXXXd{....}bXXXXXXXXXXXXXXd{......}X",
+        "X.......}bXX{..................}bXXXXXXXXXd{........}bXXXXXXXXXXd{........X",
+        "X........}bd......................}XXXXXXX{............}XXXXXXX{..........X",
+        "X..................................bXXXXXd..............bXXXXXd.........?.X",
+        "X.?...............pXXXXXq............}XXX{................}XXX{.......pXXXX",
+        "XXXXq...........pXXXXXXXXXXq..........XXd......pq..........XXd......pXXXXXX",
+        "XXXXXXq.......pXXXXXXXXXXXXXXq........bd{....pXXXXq........bd{....pXXXXXXXX",
+        "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXq...........pXXXXXXXXq...........pXXXXXXXXXX",
+        "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX"
     ],
     "enemies": [
-        {"type": "RedOni", "pos": [5, 5], "direction": "left" }
     ],
     "doorways": {
-        "starting": {"type": "Doorway", "pos": [3, 9], "facing": "right", "leadsto": "temple_grounds.to_road"},
-        "to_town": {"type": "Doorway", "pos": [10, 9], "facing": "left", "leadsto": "town.starting"}
+        "starting": {"type": "Doorway", "pos": [2, 5], "facing": "right", "leadsto": "temple_grounds.to_road"},
+        "to_town": {"type": "Doorway", "pos": [72, 4], "facing": "left", "leadsto": "town.starting"}
     }
 }
\ No newline at end of file
--- a/sources/story/list_of_levels.txt	Fri Apr 08 23:58:02 2011 +0200
+++ b/sources/story/list_of_levels.txt	Fri Apr 08 23:56:23 2011 +0200
@@ -1,22 +1,22 @@
 Levels
 ------
 
-Temple - blue
+Temple - blue - DONE
 * monk and tea
 -> temple grounds
 
-Temple grounds - blue
+Temple grounds - blue - DONE
 * leaving temple
 -> road
 -> temple
 
-Road - fan_green
+Road - fan_green - DONE
 * distract samurai
 * damage cart
 -> temple grounds
 -> town
 
-Town - fan_green
+Town - fan_green - DONE
 -> theatre
 -> tea house
 -> market
@@ -30,7 +30,7 @@
 * No play
 -> town
 
-Market - red
+Market - red - DONE
 * Maneki neko
 -> Fishmonger's house