changeset 112:394a032aeac7

Reduce bouncing.
author Simon Cross <hodgestar@gmail.com>
date Mon, 04 Apr 2011 21:37:41 +0200
parents 601d2a500e4a
children a76b8c49f1f9
files skaapsteker/physics.py
diffstat 1 files changed, 1 insertions(+), 1 deletions(-) [+]
line wrap: on
line diff
--- a/skaapsteker/physics.py	Mon Apr 04 21:37:31 2011 +0200
+++ b/skaapsteker/physics.py	Mon Apr 04 21:37:41 2011 +0200
@@ -18,7 +18,7 @@
     mobile = True # whether the velocity may be non-zero
     gravitates = True # whether gravity applies to the sprite
     terminal_velocity = (300.0, 300.0) # maximum horizontal and vertial speeds (pixels / s)
-    bounce_factor = (0.98, 1.05) # bounce factor
+    bounce_factor = (0.95, 0.95) # bounce factor
 
     # collision attributes
     # Sprite X collides with Y iff (X.collision_layer in Y.collides_with) and X.check_collides(Y)