Mercurial > skaapsteker
changeset 99:086abc674cda
Move sprite one-level up so that it is standing on the floor rather than in the floor.
author | Simon Cross <hodgestar@gmail.com> |
---|---|
date | Mon, 04 Apr 2011 19:05:12 +0200 |
parents | 449a9579ec7a |
children | 3eafceff6293 |
files | data/levels/level1.json |
diffstat | 1 files changed, 1 insertions(+), 1 deletions(-) [+] |
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--- a/data/levels/level1.json Mon Apr 04 19:04:37 2011 +0200 +++ b/data/levels/level1.json Mon Apr 04 19:05:12 2011 +0200 @@ -21,7 +21,7 @@ ], "enemies": [ {"type": "Dummy", "pos": [4, 2], "direction": "left" }, - {"type": "Dummy", "pos": [5, 6], "direction": "right" } + {"type": "Dummy", "pos": [5, 5], "direction": "right" } ], "sprites": [ {"type": "enemies.Dummy", "pos": [2, 2], "direction": "left" }