# HG changeset patch # User Simon Cross # Date 1301936712 -7200 # Node ID 086abc674cda8d8d0461dd8fb6b3c3ae1c936e97 # Parent 449a9579ec7a790e89429f9fe78bef7596e0cb7a Move sprite one-level up so that it is standing on the floor rather than in the floor. diff -r 449a9579ec7a -r 086abc674cda data/levels/level1.json --- a/data/levels/level1.json Mon Apr 04 19:04:37 2011 +0200 +++ b/data/levels/level1.json Mon Apr 04 19:05:12 2011 +0200 @@ -21,7 +21,7 @@ ], "enemies": [ {"type": "Dummy", "pos": [4, 2], "direction": "left" }, - {"type": "Dummy", "pos": [5, 6], "direction": "right" } + {"type": "Dummy", "pos": [5, 5], "direction": "right" } ], "sprites": [ {"type": "enemies.Dummy", "pos": [2, 2], "direction": "left" }