log skaapsteker/sprites/player.py @ 623:65881746dc20

age author description
Sat, 07 May 2011 13:59:00 +0200 Jeremy Thurgood More Sprite hierarchy work.
Sat, 07 May 2011 13:42:27 +0200 Jeremy Thurgood Clean up sprite inheritance hierarchy a bit.
Fri, 06 May 2011 17:54:24 +0200 Jeremy Thurgood More cleanup. Mostly using utils.c* instead of doing things the long way.
Fri, 06 May 2011 16:59:23 +0200 Jeremy Thurgood Some light cleanup.
Sun, 10 Apr 2011 01:46:10 +0200 Jeremy Thurgood Debug print cleanup.
Sun, 10 Apr 2011 00:33:06 +0200 Simon Cross Hook up projectile sounds.
Sat, 09 Apr 2011 22:47:21 +0200 Simon Cross Fix item dropping bug.
Sat, 09 Apr 2011 22:37:50 +0200 Simon Cross Fix inventory item fetching.
Sat, 09 Apr 2011 22:28:03 +0200 Simon Cross Support item dropping (specifically tails). Have monk drop tail.
Sat, 09 Apr 2011 21:29:13 +0200 Simon Cross More tails.
Sat, 09 Apr 2011 20:14:19 +0200 Simon Cross Sort actionables with items first, then npcs then doorways. Fix flight prep_time bug.
Sat, 09 Apr 2011 19:41:20 +0200 Neil Muller Make breakable items break
Sat, 09 Apr 2011 19:41:20 +0200 Simon Cross Add life stealing.
Sat, 09 Apr 2011 19:30:52 +0200 Simon Cross Stop flying by hitting down when on the ground.
Sat, 09 Apr 2011 19:28:50 +0200 Simon Cross Become uninvisible when interacting when actionables.
Sat, 09 Apr 2011 19:24:40 +0200 Simon Cross Add check for whether we're still flying or invisible to recharge meters.
Sat, 09 Apr 2011 19:15:37 +0200 Simon Cross Make shield last for one second. Separate out recharge times to allow the shield to take longer to recharge.
Sat, 09 Apr 2011 19:00:43 +0200 Simon Cross Make recharge time depend on the number of tails.
Sat, 09 Apr 2011 18:46:28 +0200 Jeremy Thurgood Fix the bug Anna found.
Sat, 09 Apr 2011 18:40:25 +0200 Stefano Rivera Hook up flight and invisibility discharge
Sat, 09 Apr 2011 18:23:59 +0200 Neil Muller Bump the player back into the world.
Sat, 09 Apr 2011 18:22:27 +0200 Simon Cross More work on shield.
Sat, 09 Apr 2011 18:18:02 +0200 Simon Cross Start of shield for player.
Sat, 09 Apr 2011 17:35:11 +0200 Stefano Rivera Per weapon recharge
Sat, 09 Apr 2011 17:30:09 +0200 Simon Cross Become visible when attacking. Enemies shouldn't attack invisible foxes.
Sat, 09 Apr 2011 17:23:07 +0200 Simon Cross Add invisibility power.
Sat, 09 Apr 2011 16:40:01 +0200 Neil Muller Remove redundant check
Sat, 09 Apr 2011 16:41:41 +0200 Simon Cross Fix up various power activation checks.
Sat, 09 Apr 2011 16:41:44 +0200 Jeremy Thurgood Hook up fan.
Sat, 09 Apr 2011 16:21:16 +0200 Simon Cross Also set _max_sprint_time when sprinting left.