diff skaapsteker/sprites/base.py @ 186:72e92893ccb8

Use layers for floor check
author Neil Muller <drnlmuller@gmail.com>
date Wed, 06 Apr 2011 20:49:47 +0200
parents 8774c170a232
children 9d08f99b5ddf
line wrap: on
line diff
--- a/skaapsteker/sprites/base.py	Wed Apr 06 20:36:58 2011 +0200
+++ b/skaapsteker/sprites/base.py	Wed Apr 06 20:49:47 2011 +0200
@@ -30,6 +30,7 @@
         self.starting_tile_pos = pos
         self.rect = self.image.get_rect(midbottom=(pos[0]*TILE_SIZE[0]+TILE_SIZE[0]/2, (pos[1]+1)*TILE_SIZE[1]))
         self.collide_rect = self.rect.move(0, 0)
+        self.floor_rect = Rect(self.collide_rect.topleft, (self.collide_rect.width, 2))
         self._layer = Layers.PLAYER
         self.setup(**opts)
 
@@ -82,9 +83,11 @@
         self.tile_pos = pos
         self.image = image
         self.collide_rect = self.image.get_bounding_rect(1)
+        self.floor_rect = Rect(self.collide_rect.topleft, (self.collide_rect.width, 2))
         self.rect = self.image.get_rect()
         self.rect_offset = self.collide_rect.left - self.rect.left, self.rect.top - self.rect.top
         self.collide_rect.topleft = pos[0] * TILE_SIZE[0] + self.rect_offset[0], pos[1] * TILE_SIZE[1] + self.rect_offset[1]
+        self.floor_rect.topleft = pos[0] * TILE_SIZE[0] + self.rect_offset[0], pos[1] * TILE_SIZE[1] + self.rect_offset[1]
         self.rect.topleft = pos[0] * TILE_SIZE[0], pos[1] * TILE_SIZE[1]
 
     def get_debug_color(self):