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1 Nine Tales Walkthrough
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2 ======================
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3
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4 .. _temple:
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5
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6 The Temple
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7 ----------
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8
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9 .. image:: images/temple.png
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10 :scale: 20%
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11
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12 Connects to :ref:`the Temple Grounds <temple_grounds>`.
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13
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14 #. The monk wants a cup of tea.
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15 #. Put the tea leaves in the tea pot.
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16 #. Pour some tea into the tea cup.
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17 #. Hand it to the monk, and collect your shape-shifting tail.
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18
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19 .. _temple_grounds:
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20
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21 The Temple Grounds
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22 ------------------
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23
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24 .. image:: images/temple_grounds.png
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25 :scale: 20%
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26
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27 Connects :ref:`the Temple <temple>` to :ref:`the Road <road>`.
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28
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29 #. The guard won't let foxes past.
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30 #. But he might be tempted by a pretty geisha.
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31 #. Assuming she's holding a fan (found in :ref:`the Temple <temple>`)
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32 #. Flutter your fan at the guard, and collect your fireball tail.
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33
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34 .. _road:
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35
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36 The Road
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37 --------
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38
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39 .. image:: images/road.png
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40 :scale: 14%
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41
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42 Connects :ref:`the Temple Grounds <temple_grounds>` to :ref:`the Town
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43 <town>`.
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44
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45 #. Hattori and Ichiro are waiting for the signal fire to be lit.
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46 #. There is kindling in the bamboo above them.
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47 #. There is oil in a pot below the signal fire.
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48 #. Put both on the fire.
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49 #. The Samurai will now notice the fire, if you talk to them.
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50 #. Collect your sprinting tail.
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51
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52 1. Sasuke doesn't like his cannon very much.
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53 #. You can destroy it with fire.
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54 #. Talk to Sasuke, he'll see the broken cannon and run away.
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55 #. Collect your invisibility tail.
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56
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57 .. _town:
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58
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59 The Town
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60 --------
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61
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62 .. image:: images/town.png
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63 :scale: 14%
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64
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65 Connects (from left to right) to:
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66
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67 * :ref:`the Road <road>`,
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68 * :ref:`the Theatre <theatre>`,
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69 * :ref:`the Tea House <tea_house>`,
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70 * :ref:`the Market <market>`, and
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71 * :ref:`the Celestial Plane <celestial_plane>`.
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72
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73 Until you can fly, the easiest way is up the left hand side and across
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74 the top.
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75
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76 You can't enter :ref:`the Celestial Plane <celestial_plane>` until you
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77 have all the tails.
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78
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79 .. _theatre:
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80
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81 The Theatre
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82 -----------
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83
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84 .. image:: images/theatre.png
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85 :scale: 20%
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86
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87 Connects to :ref:`the Town <town>`.
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88
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89 #. The actor won't talk to you as long as he's guarding the mask and the
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90 costume.
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91 #. The mask can be damaged.
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92 #. The costume can be hidden.
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93 #. When he sees his failure, you can collect the lightning-bolt attack
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94 tail.
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95
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96 .. _tea_house:
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97
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98 The Tea House
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99 -------------
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100
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101 .. image:: images/tea_house.png
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102 :scale: 20%
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103
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104 Connects :ref:`the Town <town>` to :ref:`the Geisha's Room
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105 <geisha_room>`.
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106
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107 #. Tetsuo and Kaneda look like they'll come to agreement. If the deal
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108 was more one-sided, maybe they won't.
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109 #. You can alter their contract.
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110 #. You can destroy the bag of rice.
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111 #. They'll argue and you collect your life-stealing tail.
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112
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113 .. _geisha_room:
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114
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115 The Geisha's Room
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116 -----------------
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117
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118 .. image:: images/geisha_room.png
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119 :scale: 20%
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120
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121 Connects to :ref:`the Tea House <tea_house>`.
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122
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123 #. Kumiko lives in a perfect world.
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124 #. You can tear her kimono.
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125 #. You can destroy her vase.
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126 #. You can put something smelly in her room.
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127 #. You can get a fish from :ref:`the Fishmonger's House
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128 <fishmonger_house>`.
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129 #. When Kaneda sees her distress, he'll leave, and you'll get your
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130 flying tail.
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131
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132 .. _market:
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133
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134 The Market
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135 ----------
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136
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137 .. image:: images/market.png
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138 :scale: 14%
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139
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140 Connects :ref:`the Town <town>` to :ref:`the Fishmonger's House
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141 <fishmonger_house>`.
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142
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143 #. Maneki tells you about the Fishmonger who's under attack.
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144 #. You're pretty good at killing demons by now.
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145 #. Head to :ref:`the Fishmonger's House <fishmonger_house>` and rescue
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146 him.
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147 #. Maneki will reward you with your shield tail.
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148
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149 .. _fishmonger_house:
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150
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151 The Fishmonger's House
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152 ----------------------
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153
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154 .. image:: images/fishmonger_house.png
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155 :scale: 20%
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156
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157 Connects to :ref:`the Market <market>`.
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158
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159 #. The Fishmonger needs some demons to be killed.
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160 #. Rescue him, and he'll give you a nice fresh fish.
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161
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162 .. _celestial_plane:
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163
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164 The Celestial Plane:
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165 --------------------
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166
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167 .. image:: images/celestial_plane.png
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168 :scale: 20%
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169
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170 Connects to :ref:`the Town <town>`.
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171 Requires all 9 tails to enter.
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172
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173 #. The Evil Kitsune doesn't seem to want to fight.
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174 #. But if you have found a haiku scroll you can challenge him to a haiku
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175 competition.
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176 #. With all 5 scrolls, it should be easy.
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