Mercurial > rinkhals
changeset 235:d0760fccce14
Hold flash for a bit longer
author | Neil Muller <drnlmuller@gmail.com> |
---|---|
date | Sat, 05 Sep 2009 09:23:16 +0000 |
parents | ee1ac134022d |
children | 9a6ac9c9ff46 |
files | gamelib/animations.py |
diffstat | 1 files changed, 6 insertions(+), 3 deletions(-) [+] |
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line diff
--- a/gamelib/animations.py Sat Sep 05 09:23:11 2009 +0000 +++ b/gamelib/animations.py Sat Sep 05 09:23:16 2009 +0000 @@ -42,9 +42,12 @@ class MuzzleFlash(Animation): - SEQUENCE_LEFT = [imagecache.load_image('sprites/muzzle_flash.png')] - SEQUENCE_RIGHT = [imagecache.load_image('sprites/muzzle_flash.png', - ("right_facing",))] + FLASH_LEFT = imagecache.load_image('sprites/muzzle_flash.png') + FLASH_RIGHT = imagecache.load_image('sprites/muzzle_flash.png', + ("right_facing",)) + + SEQUENCE_LEFT = [FLASH_LEFT, FLASH_LEFT] + SEQUENCE_RIGHT = [FLASH_RIGHT, FLASH_RIGHT] def __init__(self, chicken): if chicken.facing == 'right':