Mercurial > rinkhals
view gamelib/gameboard.py @ 9:3b045083631e
Basic game board logic.
author | Jeremy Thurgood <firxen@gmail.com> |
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date | Sun, 30 Aug 2009 14:52:25 +0000 |
parents | |
children | 5d58a5b13731 |
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import random import pygame from pgu import tilevid import constants import data class GameBoard(object): TILE_DIMENSIONS = (20, 20) def __init__(self): self.tv = tilevid.Tilevid() self.tv.tga_load_tiles(data.filepath('tiles.tga'), self.TILE_DIMENSIONS) self.tv.tga_load_level(data.filepath('level1.tga')) def update(self, screen): return self.tv.update(screen) def loop(self): x = random.randint(0, self.size[0]-1) y = random.randint(0, self.size[1]-1) tile = random.randint(0, 4) self.tv.set((x, y), tile)