changeset 317:a5fe5a69689d

Actually use the base tile specified in the level
author Stefano Rivera <stefano@rivera.za.net>
date Fri, 06 Sep 2013 01:44:23 +0200
parents 6868cf0911d9
children 26d1978fa1da
files data/levels/level2 nagslang/level.py
diffstat 2 files changed, 2 insertions(+), 2 deletions(-) [+]
line wrap: on
line diff
--- a/data/levels/level2	Fri Sep 06 01:41:02 2013 +0200
+++ b/data/levels/level2	Fri Sep 06 01:44:23 2013 +0200
@@ -1,4 +1,4 @@
-base_tile: tiles/floor.png
+base_tile: tiles/floor_light.png
 enemies:
 - args:
   - [200, 250]
--- a/nagslang/level.py	Fri Sep 06 01:41:02 2013 +0200
+++ b/nagslang/level.py	Fri Sep 06 01:44:23 2013 +0200
@@ -59,7 +59,7 @@
     def load(self, space):
         data = self._get_data()
         self.x, self.y = data['size']
-        self.base_tile = data['base_tile']
+        self.basetile = data['base_tile']
         for i, points in data['polygons'].iteritems():
             self.polygons[i] = []
             for point in points: