changeset 274:988cf7c8b402

Add object returns for use in the level editor
author Neil Muller <drnlmuller@gmail.com>
date Thu, 05 Sep 2013 12:03:34 +0200
parents 62a9ff475598
children 2abb61878bb1
files nagslang/level.py
diffstat 1 files changed, 2 insertions(+), 0 deletions(-) [+]
line wrap: on
line diff
--- a/nagslang/level.py	Thu Sep 05 10:52:41 2013 +0200
+++ b/nagslang/level.py	Thu Sep 05 12:03:34 2013 +0200
@@ -95,6 +95,7 @@
                     classname))
         if name is not None:
             self._glue.add_component(name, gobj)
+        return gobj
 
     def _create_enemy(self, space, classname, args, name=None):
         cls = getattr(enemies, classname)
@@ -107,6 +108,7 @@
                     classname))
         if name is not None:
             self._glue.add_component(name, gobj)
+        return gobj
 
     def all_closed(self):
         """Check if all the polygons are closed"""