# HG changeset patch # User Neil Muller # Date 1378375414 -7200 # Node ID 988cf7c8b402a9120f0272f063d5ccdfffa09957 # Parent 62a9ff475598c31c2aa280240292b78987594b0c Add object returns for use in the level editor diff -r 62a9ff475598 -r 988cf7c8b402 nagslang/level.py --- a/nagslang/level.py Thu Sep 05 10:52:41 2013 +0200 +++ b/nagslang/level.py Thu Sep 05 12:03:34 2013 +0200 @@ -95,6 +95,7 @@ classname)) if name is not None: self._glue.add_component(name, gobj) + return gobj def _create_enemy(self, space, classname, args, name=None): cls = getattr(enemies, classname) @@ -107,6 +108,7 @@ classname)) if name is not None: self._glue.add_component(name, gobj) + return gobj def all_closed(self): """Check if all the polygons are closed"""