log gamelib/scenes/engine.py @ 825:c5171ad0c3cd pyntnclick

age author description
Tue, 29 Jan 2013 12:45:54 +0200 Neil Muller Make engine computer start using text for alerts pyntnclick
Sun, 27 Jan 2013 22:19:39 +0200 Jeremy Thurgood Better Item handling. pyntnclick
Sat, 26 Jan 2013 18:16:33 +0200 Stefano Rivera Extraneous whitespace pyntnclick
Sat, 26 Jan 2013 17:00:43 +0200 Stefano Rivera Merge i18n pyntnclick
Sat, 26 Jan 2013 16:57:33 +0200 Stefano Rivera Merge i18n for before the pyntnclick split pyntnclick-i18n
Tue, 08 Mar 2011 14:37:43 +0200 Stefano Rivera merge i18n and Russian translation i18n
Sat, 26 Jan 2013 15:24:56 +0200 Jeremy Thurgood Conditionally add things based on state. pyntnclick
Sat, 26 Jan 2013 13:00:31 +0200 Jeremy Thurgood Inspect game state for Thing.set_interact() instead of setting it manually everywhere. pyntnclick
Tue, 15 Jan 2013 22:57:41 +0200 Neil Muller Misc pep8 cleanups pyntnclick
Sat, 11 Feb 2012 21:51:04 +0200 Stefano Rivera Undo fix get_image calls pyntnclick
Sat, 11 Feb 2012 21:46:55 +0200 Stefano Rivera Fix get_image calls pyntnclick
Sat, 11 Feb 2012 20:09:47 +0200 Neil Muller Rename state to game to not cause confusion with the other state pyntnclick
Sat, 11 Feb 2012 18:18:59 +0200 Jeremy Thurgood Remove albow.resources in a few more places. pyntnclick
Sat, 11 Feb 2012 17:38:57 +0200 Simon Cross Introduce .setup() for GameDeveloperGizmos. pyntnclick
Sat, 11 Feb 2012 13:19:21 +0200 Neil Muller Rename imports pyntnclick
Sat, 11 Feb 2012 12:20:12 +0200 Simon Cross PEP8 clean-up for engine, machine and mess.
Fri, 10 Sep 2010 18:47:17 +0200 Jeremy Thurgood pyflakes-induced cleanup.
Wed, 08 Sep 2010 14:02:11 +0200 Jeremy Thurgood Separate "scene widgets" from "game-specific widgets".
Tue, 07 Sep 2010 18:13:35 +0200 Jeremy Thurgood Fix is_interactive() by adding tool param.
Tue, 07 Sep 2010 17:05:51 +0200 Jeremy Thurgood Removed superfluous SIZE attribute on Scene.
Sun, 29 Aug 2010 21:32:44 +0200 Stefano Rivera Engine room floor is irreparable
Sun, 29 Aug 2010 21:26:24 +0200 Stefano Rivera Don't pick up broken superconductor
Sun, 29 Aug 2010 20:04:05 +0200 Stefano Rivera Hook computer control panel to engine room computer. Tweak sign above door
Tue, 08 Mar 2011 12:29:14 +0200 Stefano Rivera i18n and Russian translation 1.0.1
Sun, 29 Aug 2010 01:47:03 +0200 Simon Cross All systems are go.
Sun, 29 Aug 2010 01:43:55 +0200 Jeremy Thurgood You can now use doors while wielding things.
Sun, 29 Aug 2010 01:23:08 +0200 Jeremy Thurgood Mac icons hooked up, chops added and engine fix message fixed.
Sun, 29 Aug 2010 00:58:14 +0200 Jeremy Thurgood Walkthrough test /almost/ finished.
Sat, 28 Aug 2010 23:55:56 +0200 Neil Muller Make egine room greeting fire once. Remove machine room greeting
Sat, 28 Aug 2010 23:55:12 +0200 Simon Cross Hook up engine room computer console.
Sat, 28 Aug 2010 23:48:50 +0200 Jeremy Thurgood Many small fixes.
Sat, 28 Aug 2010 23:31:09 +0200 Adrianna Pińska Spellng
Sat, 28 Aug 2010 23:17:08 +0200 Stefano Rivera Engines on
Sat, 28 Aug 2010 22:57:05 +0200 Simon Cross Engine room art is done\!
Sat, 28 Aug 2010 21:28:37 +0200 Simon Cross The stars are sort of okay.
Sat, 28 Aug 2010 21:24:04 +0200 Stefano Rivera You have to duct tape the superconductor
Sat, 28 Aug 2010 20:31:26 +0200 Simon Cross Cryo empty and full images.
Sat, 28 Aug 2010 20:05:28 +0200 Neil Muller Flag puzzle end conditions
Sat, 28 Aug 2010 19:55:30 +0200 Neil Muller Hook up updated alert screens
Sat, 28 Aug 2010 19:41:07 +0200 Simon Cross Superconductor images in place.
Sat, 28 Aug 2010 18:47:53 +0200 Stefano Rivera Remove broken Thing.interact_without() calls
Sat, 28 Aug 2010 18:46:43 +0200 Simon Cross Make arrows non-interactive.
Sat, 28 Aug 2010 18:36:38 +0200 Simon Cross Add pulsing danger sign.
Sat, 28 Aug 2010 17:36:40 +0200 Adrianna Pińska speling
Sat, 28 Aug 2010 17:27:07 +0200 Adrianna Pińska speling
Sat, 28 Aug 2010 16:46:46 +0200 Simon Cross Animate engine room arrows.
Sat, 28 Aug 2010 16:18:40 +0200 Stefano Rivera Detergent + cryo fluid puzzle (currently triangular)
Sat, 28 Aug 2010 13:56:22 +0200 Stefano Rivera More engine room descs
Sat, 28 Aug 2010 01:45:07 +0200 Stefano Rivera Hook up new machete, can_opener, and titanium_femur images
Sat, 28 Aug 2010 01:32:54 +0200 Stefano Rivera CursorSprite: Default pointer-position to the centre of the cursor
Fri, 27 Aug 2010 23:35:18 +0200 Stefano Rivera Engine room mostly hooked up
Fri, 27 Aug 2010 19:29:37 +0200 Jeremy Thurgood Shuffled a bunch of stuff into more appropriate places.
Fri, 27 Aug 2010 19:22:47 +0200 Simon Cross Replace text interacts with doors.
Fri, 27 Aug 2010 16:45:47 +0200 Jeremy Thurgood Start of walkthrough "unit test" and associated fixes and tweaks.
Fri, 27 Aug 2010 13:20:45 +0200 Simon Cross Line-art engine room.
Fri, 27 Aug 2010 11:32:49 +0200 Neil Muller Unify doors a bit
Tue, 24 Aug 2010 23:38:04 +0200 Simon Cross Add machine and engine rooms to map. Fix typo in name of mess hall doorway thing.
Mon, 23 Aug 2010 13:27:50 +0200 Jeremy Thurgood Part of the cryo door puzzle.
Mon, 23 Aug 2010 11:47:03 +0200 Simon Cross Skeletons for scenes in plot outline.