changeset 528:0ce08d5e2acb

pyflakes-induced cleanup.
author Jeremy Thurgood <firxen@gmail.com>
date Fri, 10 Sep 2010 18:47:17 +0200
parents 6ef7cc57b94b
children a6f9b6edb6c7 2f1952748cdb
files gamelib/endscreen.py gamelib/gamescreen.py gamelib/menu.py gamelib/scenes/bridge.py gamelib/scenes/crew_quarters.py gamelib/scenes/cryo.py gamelib/scenes/engine.py gamelib/scenes/machine.py gamelib/scenes/manual.py gamelib/scenes/map.py gamelib/scenes/mess.py gamelib/state.py gamelib/tests/game_logic_utils.py gamelib/widgets.py
diffstat 14 files changed, 19 insertions(+), 42 deletions(-) [+]
line wrap: on
line diff
--- a/gamelib/endscreen.py	Thu Sep 09 11:11:37 2010 +0200
+++ b/gamelib/endscreen.py	Fri Sep 10 18:47:17 2010 +0200
@@ -3,9 +3,7 @@
 # Victory screen for the game
 
 from albow.screen import Screen
-from albow.controls import Button
 from albow.resource import get_image
-from albow.layout import Column
 
 from gamelib.widgets import BoomImageButton
 
--- a/gamelib/gamescreen.py	Thu Sep 09 11:11:37 2010 +0200
+++ b/gamelib/gamescreen.py	Fri Sep 10 18:47:17 2010 +0200
@@ -8,7 +8,6 @@
 from albow.screen import Screen
 from pygame import Rect, mouse
 from pygame.color import Color
-from pygame.locals import BLEND_ADD
 
 from constants import SCREEN, BUTTON_SIZE, SCENE_SIZE, LEAVE
 from cursor import CursorWidget
--- a/gamelib/menu.py	Thu Sep 09 11:11:37 2010 +0200
+++ b/gamelib/menu.py	Fri Sep 10 18:47:17 2010 +0200
@@ -3,10 +3,7 @@
 # Main menu for the game
 
 from albow.screen import Screen
-from albow.controls import Image, Button, Label
-from albow.layout import Column
 from albow.resource import get_image
-from pygame import Rect
 
 from gamelib.widgets import BoomImageButton
 
--- a/gamelib/scenes/bridge.py	Thu Sep 09 11:11:37 2010 +0200
+++ b/gamelib/scenes/bridge.py	Fri Sep 10 18:47:17 2010 +0200
@@ -12,9 +12,9 @@
 from gamelib.state import Scene, Item, Thing, Result
 from gamelib.sound import get_current_playlist
 from gamelib.constants import DEBUG
-from gamelib.scenewidgets import (InteractText, InteractNoImage,
-                                  InteractRectUnion, InteractImage,
-                                  InteractAnimated, GenericDescThing)
+from gamelib.scenewidgets import (InteractNoImage, InteractRectUnion,
+                                  InteractImage, InteractAnimated,
+                                  GenericDescThing)
 
 from gamelib.scenes.game_constants import PLAYER_ID
 from gamelib.scenes.game_widgets import Door, BaseCamera, make_jim_dialog
--- a/gamelib/scenes/crew_quarters.py	Thu Sep 09 11:11:37 2010 +0200
+++ b/gamelib/scenes/crew_quarters.py	Fri Sep 10 18:47:17 2010 +0200
@@ -2,8 +2,7 @@
 
 from gamelib.cursor import CursorSprite
 from gamelib.state import Scene, Item, Thing, Result
-from gamelib.scenewidgets import (InteractText, InteractNoImage,
-                                  InteractRectUnion, InteractImage,
+from gamelib.scenewidgets import (InteractNoImage, InteractImage,
                                   InteractAnimated, GenericDescThing)
 
 from gamelib.scenes.game_constants import PLAYER_ID
--- a/gamelib/scenes/cryo.py	Thu Sep 09 11:11:37 2010 +0200
+++ b/gamelib/scenes/cryo.py	Fri Sep 10 18:47:17 2010 +0200
@@ -5,14 +5,11 @@
 from albow.music import change_playlist, get_music, PlayList
 from albow.resource import get_image
 
-from gamelib import speech
-from gamelib.sound import get_sound
 from gamelib.cursor import CursorSprite
 from gamelib.state import Scene, Item, CloneableItem, Thing, Result
-from gamelib.constants import DEBUG
-from gamelib.scenewidgets import (InteractText, InteractNoImage,
-                                  InteractRectUnion, InteractImage,
-                                  InteractAnimated, GenericDescThing)
+from gamelib.scenewidgets import (InteractNoImage, InteractRectUnion,
+                                  InteractImage, InteractAnimated,
+                                  GenericDescThing)
 
 from gamelib.scenes.game_constants import PLAYER_ID
 from gamelib.scenes.game_widgets import Door, make_jim_dialog
--- a/gamelib/scenes/engine.py	Thu Sep 09 11:11:37 2010 +0200
+++ b/gamelib/scenes/engine.py	Fri Sep 10 18:47:17 2010 +0200
@@ -3,9 +3,9 @@
 from albow.resource import get_image
 from gamelib.cursor import CursorSprite
 from gamelib.state import Scene, Item, Thing, Result
-from gamelib.scenewidgets import (InteractText, InteractNoImage,
-                                  InteractRectUnion, InteractImage,
-                                  InteractAnimated, GenericDescThing)
+from gamelib.scenewidgets import (InteractNoImage, InteractRectUnion,
+                                  InteractImage, InteractAnimated,
+                                  GenericDescThing)
 
 from gamelib.scenes.game_constants import PLAYER_ID
 from gamelib.scenes.game_widgets import Door, make_jim_dialog
--- a/gamelib/scenes/machine.py	Thu Sep 09 11:11:37 2010 +0200
+++ b/gamelib/scenes/machine.py	Fri Sep 10 18:47:17 2010 +0200
@@ -2,8 +2,7 @@
 
 from gamelib.state import Scene, Item, Thing, Result
 from gamelib.cursor import CursorSprite
-from gamelib.scenewidgets import (InteractText, InteractNoImage,
-                                  InteractRectUnion, InteractImage,
+from gamelib.scenewidgets import (InteractNoImage, InteractImage,
                                   InteractAnimated, GenericDescThing)
 
 from gamelib.scenes.game_widgets import Door
--- a/gamelib/scenes/manual.py	Thu Sep 09 11:11:37 2010 +0200
+++ b/gamelib/scenes/manual.py	Fri Sep 10 18:47:17 2010 +0200
@@ -1,17 +1,11 @@
 """The inside of the maintenance manual."""
 
-import random
+from albow.music import change_playlist
 
-from albow.music import change_playlist, get_music, PlayList
-from albow.resource import get_image
-
-from gamelib.cursor import CursorSprite
-from gamelib.state import Scene, Item, Thing, Result
+from gamelib.state import Scene, Thing
 from gamelib.sound import get_current_playlist
 from gamelib.scenewidgets import InteractNoImage, InteractImage
 
-from gamelib.scenes.game_constants import PLAYER_ID
-
 
 # classes related the computer detail
 
--- a/gamelib/scenes/map.py	Thu Sep 09 11:11:37 2010 +0200
+++ b/gamelib/scenes/map.py	Fri Sep 10 18:47:17 2010 +0200
@@ -7,7 +7,7 @@
    Many parts of the ship are derelict and inaccessible.
    """
 
-from gamelib.state import Scene, Item, Thing, Result
+from gamelib.state import Scene, Thing, Result
 from gamelib.scenewidgets import InteractRectUnion
 
 from gamelib.scenes.game_constants import PLAYER_ID
--- a/gamelib/scenes/mess.py	Thu Sep 09 11:11:37 2010 +0200
+++ b/gamelib/scenes/mess.py	Fri Sep 10 18:47:17 2010 +0200
@@ -1,13 +1,12 @@
 """Mess where crew eat. Fun stuff."""
 
-from random import choice, randint
+from random import randint
 
 from gamelib.state import Scene, Item, CloneableItem, Thing, Result
 from gamelib.cursor import CursorSprite
 from gamelib.sound import get_sound
 from gamelib import constants
-from gamelib.scenewidgets import (InteractText, InteractNoImage,
-                                  InteractRectUnion, InteractImage,
+from gamelib.scenewidgets import (InteractNoImage, InteractImage,
                                   InteractImageRect, InteractAnimated,
                                   GenericDescThing)
 
--- a/gamelib/state.py	Thu Sep 09 11:11:37 2010 +0200
+++ b/gamelib/state.py	Fri Sep 10 18:47:17 2010 +0200
@@ -2,7 +2,7 @@
 
 import copy
 
-from albow.resource import get_image, get_font
+from albow.resource import get_image
 from albow.utils import frame_rect
 from widgets import BoomLabel
 from pygame.rect import Rect
@@ -271,7 +271,6 @@
         if text is None:
             return None
         label = BoomLabel(text)
-        font = get_font(15, 'VeraBd.ttf')
         label.set_margin(5)
         label.border_width = 1
         label.border_color = (0, 0, 0)
--- a/gamelib/tests/game_logic_utils.py	Thu Sep 09 11:11:37 2010 +0200
+++ b/gamelib/tests/game_logic_utils.py	Fri Sep 10 18:47:17 2010 +0200
@@ -1,10 +1,6 @@
 import unittest
 
-import pygame
-from pygame.locals import SWSURFACE
-
 from gamelib import state
-from gamelib.constants import SCREEN
 
 
 # Monkey-patch albow.resource.get_image to not do alpha-conversion,
--- a/gamelib/widgets.py	Thu Sep 09 11:11:37 2010 +0200
+++ b/gamelib/widgets.py	Fri Sep 10 18:47:17 2010 +0200
@@ -10,7 +10,7 @@
 from albow.resource import get_font, get_image
 from pygame.color import Color
 from pygame.rect import Rect
-from pygame.draw import lines
+from pygame.draw import lines as draw_lines
 from pygame import mouse
 
 from constants import BUTTON_SIZE
@@ -93,7 +93,7 @@
         r = surface.get_rect()
         w = 2
         top, bottom, left, right = r.top, r.bottom, r.left, r.right
-        lines(surface, self._frame_color, False, [
+        draw_lines(surface, self._frame_color, False, [
             (left, bottom), (left, top), (right-w, top), (right-w, bottom)
             ], w)