Sat, 26 Jan 2013 17:00:43 +0200 |
Stefano Rivera |
Merge i18n
pyntnclick
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Sat, 26 Jan 2013 16:57:33 +0200 |
Stefano Rivera |
Merge i18n for before the pyntnclick split
pyntnclick-i18n
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Tue, 08 Mar 2011 14:37:43 +0200 |
Stefano Rivera |
merge i18n and Russian translation
i18n
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Sat, 26 Jan 2013 15:24:56 +0200 |
Jeremy Thurgood |
Conditionally add things based on state.
pyntnclick
|
Sat, 26 Jan 2013 13:00:31 +0200 |
Jeremy Thurgood |
Inspect game state for Thing.set_interact() instead of setting it manually everywhere.
pyntnclick
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Sat, 26 Jan 2013 11:27:02 +0200 |
Stefano Rivera |
Drop that TODO too. Anti-climactic is good
pyntnclick
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Sat, 11 Feb 2012 20:09:47 +0200 |
Neil Muller |
Rename state to game to not cause confusion with the other state
pyntnclick
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Sat, 11 Feb 2012 17:38:57 +0200 |
Simon Cross |
Introduce .setup() for GameDeveloperGizmos.
pyntnclick
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Sat, 11 Feb 2012 16:21:20 +0200 |
Neil Muller |
Fix snake sound
pyntnclick
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Sat, 11 Feb 2012 16:02:06 +0200 |
Stefano Rivera |
Classify constants, which involves a whole bunch of XXX comments
pyntnclick
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Sat, 11 Feb 2012 15:48:06 +0200 |
Simon Cross |
Bug fixes for sound hook-up.
pyntnclick
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Sat, 11 Feb 2012 15:05:18 +0200 |
Simon Cross |
Hook up sound in gamelib/scenes.
pyntnclick
|
Sat, 11 Feb 2012 13:19:21 +0200 |
Neil Muller |
Rename imports
pyntnclick
|
Sat, 11 Feb 2012 12:20:12 +0200 |
Simon Cross |
PEP8 clean-up for engine, machine and mess.
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Fri, 10 Sep 2010 18:47:17 +0200 |
Jeremy Thurgood |
pyflakes-induced cleanup.
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Wed, 08 Sep 2010 14:02:11 +0200 |
Jeremy Thurgood |
Separate "scene widgets" from "game-specific widgets".
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Tue, 07 Sep 2010 18:13:35 +0200 |
Jeremy Thurgood |
Fix is_interactive() by adding tool param.
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Sun, 29 Aug 2010 19:58:35 +0200 |
Jeremy Thurgood |
No more state in Item interacts.
engine_refactor
|
Tue, 08 Mar 2011 12:29:14 +0200 |
Stefano Rivera |
i18n and Russian translation
1.0.1
|
Sun, 29 Aug 2010 01:43:55 +0200 |
Jeremy Thurgood |
You can now use doors while wielding things.
|
Sat, 28 Aug 2010 23:48:50 +0200 |
Jeremy Thurgood |
Many small fixes.
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Sat, 28 Aug 2010 23:01:30 +0200 |
Jeremy Thurgood |
Boomslang!
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Sat, 28 Aug 2010 22:49:11 +0200 |
Neil Muller |
Vague art for pipes + taped pipes
|
Sat, 28 Aug 2010 22:13:19 +0200 |
Neil Muller |
Support for partial fixed state (pending artwork)
|
Sat, 28 Aug 2010 20:05:28 +0200 |
Neil Muller |
Flag puzzle end conditions
|
Sat, 28 Aug 2010 19:55:30 +0200 |
Neil Muller |
Hook up updated alert screens
|
Sat, 28 Aug 2010 17:08:10 +0200 |
Stefano Rivera |
Use bottle image. The boomslang is now triangle-free
|
Sat, 28 Aug 2010 15:18:25 +0200 |
Stefano Rivera |
The environment / pipe puzzle is now solveable
|
Sat, 28 Aug 2010 13:05:40 +0200 |
Adrianna Pińska |
typo
|
Sat, 28 Aug 2010 01:28:51 +0200 |
Neil Muller |
Hook up canopener. Fix for replace_inventory changes
|
Sat, 28 Aug 2010 01:32:54 +0200 |
Stefano Rivera |
CursorSprite: Default pointer-position to the centre of the cursor
|
Sat, 28 Aug 2010 01:16:27 +0200 |
Jeremy Thurgood |
Make the can Thing go away when it's empty.
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Sat, 28 Aug 2010 00:28:18 +0200 |
Stefano Rivera |
Added detergent bottle Item and InteractImageRect class
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Sat, 28 Aug 2010 00:25:26 +0200 |
Adrianna Pińska |
more full stops
|
Sat, 28 Aug 2010 00:23:44 +0200 |
Adrianna Pińska |
Broccoli!
|
Sat, 28 Aug 2010 00:22:16 +0200 |
Adrianna Pińska |
more spelling and full stops
|
Fri, 27 Aug 2010 19:35:20 +0200 |
Jeremy Thurgood |
Ran pyflakes and fixed some minor things.
|
Fri, 27 Aug 2010 19:29:37 +0200 |
Jeremy Thurgood |
Shuffled a bunch of stuff into more appropriate places.
|
Fri, 27 Aug 2010 16:45:47 +0200 |
Jeremy Thurgood |
Start of walkthrough "unit test" and associated fixes and tweaks.
|
Fri, 27 Aug 2010 11:32:49 +0200 |
Neil Muller |
Unify doors a bit
|
Thu, 26 Aug 2010 23:23:10 +0200 |
Neil Muller |
Add chopping sound. Tweak mess descriptions
|
Thu, 26 Aug 2010 23:11:32 +0200 |
Neil Muller |
Flavour interactions for mess hall
|
Thu, 26 Aug 2010 22:48:03 +0200 |
Jeremy Thurgood |
Tubes, pipes and ducts.
|
Thu, 26 Aug 2010 22:25:42 +0200 |
Adrianna Pińska |
fixed some typos
|
Thu, 26 Aug 2010 22:10:01 +0200 |
Stefano Rivera |
Decreasing cans on shelf
|
Thu, 26 Aug 2010 21:35:01 +0200 |
Neil Muller |
Tweak cans
|
Thu, 26 Aug 2010 20:53:19 +0200 |
Jeremy Thurgood |
Choppable cryopipes and can refactoring.
|
Thu, 26 Aug 2010 20:34:57 +0200 |
Neil Muller |
Tweak cursors
|
Thu, 26 Aug 2010 14:19:57 +0200 |
Neil Muller |
some more interacations. Add sound to grinder
|
Wed, 25 Aug 2010 21:42:01 +0200 |
Jeremy Thurgood |
Only vend three cans.
|
Wed, 25 Aug 2010 21:32:38 +0200 |
Jeremy Thurgood |
CloneableItems.
|
Wed, 25 Aug 2010 13:55:20 +0200 |
Stefano Rivera |
Allow multiple cans to be picked up
|
Wed, 25 Aug 2010 12:41:02 +0200 |
Neil Muller |
Add dented can image to item
|
Wed, 25 Aug 2010 12:32:45 +0200 |
Stefano Rivera |
Set cursor points
|
Wed, 25 Aug 2010 12:21:16 +0200 |
Neil Muller |
Inventory interaction can (surprisingly) affect the inventory
|
Tue, 24 Aug 2010 23:38:04 +0200 |
Simon Cross |
Add machine and engine rooms to map. Fix typo in name of mess hall doorway thing.
|
Tue, 24 Aug 2010 23:32:05 +0200 |
Simon Cross |
Add bridge and mess to map and ways back.
|
Tue, 24 Aug 2010 23:11:13 +0200 |
Simon Cross |
Allow can to be picked up.
|
Tue, 24 Aug 2010 22:59:46 +0200 |
Simon Cross |
Add items to mess.
|
Tue, 24 Aug 2010 22:49:14 +0200 |
Simon Cross |
Hook up brocolli and cans. Rotate brocolli to correct orientation.
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