Sat, 11 Feb 2012 11:57:14 +0200 |
Jeremy Thurgood |
PEP-8 gamescreen and state.
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Fri, 10 Sep 2010 18:47:17 +0200 |
Jeremy Thurgood |
pyflakes-induced cleanup.
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Wed, 08 Sep 2010 17:33:07 +0200 |
Jeremy Thurgood |
Defer some resource loading until it's actually necessary.
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Tue, 07 Sep 2010 18:25:29 +0200 |
Neil Muller |
Move scene specifications into gamelib.scenes
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Tue, 07 Sep 2010 18:13:35 +0200 |
Jeremy Thurgood |
Fix is_interactive() by adding tool param.
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Tue, 07 Sep 2010 17:05:51 +0200 |
Jeremy Thurgood |
Removed superfluous SIZE attribute on Scene.
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Tue, 07 Sep 2010 13:45:07 +0200 |
Jeremy Thurgood |
Remove mouse motion logic from GameState.
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Tue, 07 Sep 2010 13:37:00 +0200 |
Jeremy Thurgood |
Rename State to GameState.
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Tue, 07 Sep 2010 13:35:30 +0200 |
Jeremy Thurgood |
Remove drawing logic from State.
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Sat, 04 Sep 2010 10:38:14 +0200 |
Jeremy Thurgood |
Fix items.
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Sat, 04 Sep 2010 09:53:00 +0200 |
Jeremy Thurgood |
Merged in engine refactorings.
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Mon, 30 Aug 2010 00:16:14 +0200 |
Simon Cross |
Perform a deepcopy of INITIAL_DATA to allow mutable initial data to be used safely.
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Sun, 29 Aug 2010 20:38:03 +0200 |
Jeremy Thurgood |
Unify Thing and Item interaction handling.
engine_refactor
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Sun, 29 Aug 2010 19:58:35 +0200 |
Jeremy Thurgood |
No more state in Item interacts.
engine_refactor
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Sun, 29 Aug 2010 15:15:59 +0200 |
Jeremy Thurgood |
Add state to Items.
engine_refactor
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Sun, 29 Aug 2010 13:27:29 +0200 |
Jeremy Thurgood |
Item uses InteractMixin, but currently overrides everything in it.
engine_refactor
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Sun, 29 Aug 2010 13:15:14 +0200 |
Jeremy Thurgood |
Factor Thing interactive stuff out into a mixing. (Items to follow.)
engine_refactor
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Sun, 29 Aug 2010 13:07:49 +0200 |
Jeremy Thurgood |
Make name param to an Item optional and use NAME if present.
engine_refactor
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Sun, 29 Aug 2010 19:40:06 +0200 |
Neil Muller |
Call thing.leave not scene.leave when removing things
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Tue, 08 Mar 2011 13:25:20 +0200 |
Stefano Rivera |
Tidy up the i18n changes
1.0.1
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Sun, 29 Aug 2010 01:43:55 +0200 |
Jeremy Thurgood |
You can now use doors while wielding things.
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Sun, 29 Aug 2010 00:24:40 +0200 |
Neil Muller |
Redo way of reaching end screen
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Sat, 28 Aug 2010 23:48:50 +0200 |
Jeremy Thurgood |
Many small fixes.
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Sat, 28 Aug 2010 21:31:30 +0200 |
Neil Muller |
Hook up navigation tab, Add won condition
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Sat, 28 Aug 2010 20:46:06 +0200 |
Jeremy Thurgood |
Improved mouse handling edge cases.
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Sat, 28 Aug 2010 19:04:30 +0200 |
Jeremy Thurgood |
Initial manual implementation.
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Sat, 28 Aug 2010 17:07:24 +0200 |
Neil Muller |
Allow Nones in list of results
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Sat, 28 Aug 2010 14:36:05 +0200 |
Neil Muller |
Don't crash if the item doesn't exist
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Sat, 28 Aug 2010 14:34:39 +0200 |
Simon Cross |
Clean-up two old TODOs.
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Sat, 28 Aug 2010 14:10:54 +0200 |
Neil Muller |
Add is_in_inventory helper
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Sat, 28 Aug 2010 13:33:07 +0200 |
Neil Muller |
Tweak description appearance
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Sat, 28 Aug 2010 13:30:44 +0200 |
Jeremy Thurgood |
Fixed mouse and cursor handling.
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Sat, 28 Aug 2010 12:43:12 +0200 |
Jeremy Thurgood |
Mouse handling refactorings.
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Sat, 28 Aug 2010 12:10:20 +0200 |
Neil Muller |
Call detail enter and leave hooks
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Sat, 28 Aug 2010 09:37:21 +0200 |
Jeremy Thurgood |
Computer typeface for JIM.
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Sat, 28 Aug 2010 08:56:12 +0200 |
Neil Muller |
Make self._interact_hilight_colour = None disable rect (matches comments)
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Sat, 28 Aug 2010 01:28:25 +0200 |
Neil Muller |
Make replace_inventory_item use names for consisency
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Fri, 27 Aug 2010 23:09:07 +0200 |
Simon Cross |
Add option for turning off debugging rects while debugging.
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Fri, 27 Aug 2010 22:35:09 +0200 |
Neil Muller |
The flying fish fix (take 1)
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Fri, 27 Aug 2010 22:04:25 +0200 |
Neil Muller |
Offset support for scenes
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Fri, 27 Aug 2010 20:08:18 +0200 |
Jeremy Thurgood |
Non-interactive things no longer highlight the cursor.
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Fri, 27 Aug 2010 19:35:20 +0200 |
Jeremy Thurgood |
Ran pyflakes and fixed some minor things.
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Fri, 27 Aug 2010 19:29:37 +0200 |
Jeremy Thurgood |
Shuffled a bunch of stuff into more appropriate places.
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Fri, 27 Aug 2010 16:45:47 +0200 |
Jeremy Thurgood |
Start of walkthrough "unit test" and associated fixes and tweaks.
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Fri, 27 Aug 2010 10:37:47 +0200 |
Simon Cross |
Link crew quarters to map.
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Thu, 26 Aug 2010 22:48:03 +0200 |
Jeremy Thurgood |
Tubes, pipes and ducts.
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Thu, 26 Aug 2010 16:29:54 +0200 |
Jeremy Thurgood |
Transparent message dialogs.
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Thu, 26 Aug 2010 10:54:25 +0200 |
Neil Muller |
Add support for lists of results
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Wed, 25 Aug 2010 21:59:26 +0200 |
Jeremy Thurgood |
CloneableItem tweaks and a usable laser welder. zOMG!
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Wed, 25 Aug 2010 21:32:38 +0200 |
Jeremy Thurgood |
CloneableItems.
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Wed, 25 Aug 2010 16:45:06 +0200 |
Jeremy Thurgood |
Remove screen reference from State.
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Wed, 25 Aug 2010 13:56:38 +0200 |
Simon Cross |
Add --scene for selecting initial scene during debugging.
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Wed, 25 Aug 2010 12:21:16 +0200 |
Neil Muller |
Inventory interaction can (surprisingly) affect the inventory
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Wed, 25 Aug 2010 12:03:08 +0200 |
Neil Muller |
Add inventory interactions
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Wed, 25 Aug 2010 08:19:38 +0200 |
Jeremy Thurgood |
Fix handling of state on detail view dismissal.
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Tue, 24 Aug 2010 23:32:05 +0200 |
Simon Cross |
Add bridge and mess to map and ways back.
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Tue, 24 Aug 2010 22:02:22 +0200 |
Stefano Rivera |
Improve cursor state handling, disable highlights on modal dialogs
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Tue, 24 Aug 2010 20:51:40 +0200 |
Jeremy Thurgood |
Fix descriptions. And call Demeter's police down upon me.
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Tue, 24 Aug 2010 20:35:31 +0200 |
Jeremy Thurgood |
Better description handling in detail windows. (Sort of.)
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Tue, 24 Aug 2010 20:33:20 +0200 |
Stefano Rivera |
Cursor highlights
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