annotate pyntnclick/state.py @ 692:d6ded808cc33 pyntnclick

Much scene management refactoring.
author Jeremy Thurgood <firxen@gmail.com>
date Tue, 14 Feb 2012 13:39:05 +0200
parents 1ddafd55458a
children c8b683dd56d3
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1 """Utilities and base classes for dealing with scenes."""
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2
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3 import copy
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4
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1faced4e343a LabelWidget
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5 from widgets.text import LabelWidget
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6 from pygame.color import Color
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7
677
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8 from pyntnclick.engine import ScreenEvent
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9
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11 def frame_rect(surface, color, rect, thick=1):
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12 # FIXME: Stolen from albow
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13 surface.fill(color, (rect.left, rect.top, rect.width, thick))
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14 surface.fill(color, (rect.left, rect.bottom - thick, rect.width, thick))
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15 surface.fill(color, (rect.left, rect.top, thick, rect.height))
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16 surface.fill(color, (rect.right - thick, rect.top, thick, rect.height))
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17
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18
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19 class Result(object):
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20 """Result of interacting with a thing"""
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21
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22 def __init__(self, message=None, soundfile=None, detail_view=None,
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23 widget=None, close_detail=False, end_game=False):
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24 self.message = message
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25 self.soundfile = soundfile
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26 self.detail_view = detail_view
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27 self.widget = widget
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28 self.close_detail = close_detail
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29 self.end_game = end_game
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30
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31 def play_sound(self, scene_widget):
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32 if self.soundfile:
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33 sound = scene_widget.game.gd.sound.get_sound(self.soundfile)
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34 sound.play()
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35
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36 def process(self, scene_widget):
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37 """Helper function to do the right thing with a result object"""
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38 self.play_sound(scene_widget)
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39 if self.widget:
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40 scene_widget.queue_widget(self.widget)
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41 if self.message:
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42 scene_widget.show_message(self.message)
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43 if self.detail_view:
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44 scene_widget.game.show_detail(self.detail_view)
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45 if self.end_game:
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46 scene_widget.end_game()
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47
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48
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49 def handle_result(result, scene_widget):
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50 """Handle dealing with result or result sequences"""
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51 if result:
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52 if hasattr(result, 'process'):
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53 result.process(scene_widget)
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54 else:
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55 for res in result:
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56 if res:
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57 # List may contain None's
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58 res.process(scene_widget)
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59
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60
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61 class GameState(dict):
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62 """This holds the serializable game state.
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63
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64 Games wanting to do fancier stuff with the state should
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65 sub-class this and feed the subclass into
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66 GameDescription via the custom_data parameter."""
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67
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68 def get_all_gizmo_data(self, state_key):
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69 """Get all state for a gizmo - returns a dict"""
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70 return self[state_key]
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71
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72 def get_data(self, state_key, data_key):
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73 """Get a single entry"""
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74 return self[state_key].get(data_key, None)
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75
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76 def set_data(self, state_key, data_key, value):
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77 """Set a single value"""
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78 self[state_key][data_key] = value
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79
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80 def initialize_state(self, state_key, initial_data):
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81 """Initialize a gizmo entry"""
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82 if state_key not in self:
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83 self[state_key] = {}
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84 if initial_data:
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85 # deep copy of INITIAL_DATA allows lists, sets and
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86 # other mutable types to safely be used in INITIAL_DATA
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87 self[state_key].update(copy.deepcopy(initial_data))
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88
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89
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90 class Game(object):
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91 """Complete game state.
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92
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93 Game state consists of:
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94
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95 * items
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96 * scenes
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97 """
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98 def __init__(self, gd):
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99 # game description
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100 self.gd = gd
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101 # map of scene name -> Scene object
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102 self.scenes = {}
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103 # map of detail view name -> DetailView object
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104 self.detail_views = {}
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105 # map of item name -> Item object
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106 self.items = {}
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107 # list of item objects in inventory
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108 self.inventory = []
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109 # currently selected tool (item)
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110 self.tool = None
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111 # Global game data
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112 self.data = GameState()
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113 # current scene
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114 self.current_scene = None
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115 # debug rects
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116 self.debug_rects = False
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117
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118 def set_custom_data(self, data_object):
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119 self.data = data_object
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120
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121 def set_debug_rects(self, value=True):
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122 self.debug_rects = value
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123
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124 def add_scene(self, scene):
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125 scene.set_game(self)
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126 self.scenes[scene.name] = scene
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127
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128 def add_detail_view(self, detail_view):
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129 detail_view.set_game(self)
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130 self.detail_views[detail_view.name] = detail_view
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131
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132 def add_item(self, item):
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133 item.set_game(self)
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134 self.items[item.name] = item
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135
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136 def load_scenes(self, modname):
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137 mod = __import__("gamelib.scenes.%s" % (modname,), fromlist=[modname])
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138 for scene_cls in mod.SCENES:
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diff changeset
139 scene = scene_cls(self)
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140 self.add_scene(scene)
119
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141 if hasattr(mod, 'DETAIL_VIEWS'):
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142 for scene_cls in mod.DETAIL_VIEWS:
608
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diff changeset
143 scene = scene_cls(self)
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144 self.add_detail_view(scene)
28
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145
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146 def change_scene(self, name):
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147 ScreenEvent.post('game', 'change_scene',
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148 {'name': name, 'detail': False})
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149
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150 def show_detail(self, name):
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151 ScreenEvent.post('game', 'change_scene',
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152 {'name': name, 'detail': True})
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153
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154 def _update_inventory(self):
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155 ScreenEvent.post('game', 'inventory', None)
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156
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157 def add_inventory_item(self, name):
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158 self.inventory.append(self.items[name])
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159 self._update_inventory()
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160
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161 def is_in_inventory(self, name):
340
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162 if name in self.items:
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163 return self.items[name] in self.inventory
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164 return False
331
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165
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166 def remove_inventory_item(self, name):
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167 self.inventory.remove(self.items[name])
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168 # Unselect tool if it's removed
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169 if self.tool == self.items[name]:
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170 self.set_tool(None)
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171 self._update_inventory()
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172
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173 def replace_inventory_item(self, old_item_name, new_item_name):
167
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174 """Try to replace an item in the inventory with a new one"""
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175 try:
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176 index = self.inventory.index(self.items[old_item_name])
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177 self.inventory[index] = self.items[new_item_name]
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178 if self.tool == self.items[old_item_name]:
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179 self.set_tool(self.items[new_item_name])
167
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180 except ValueError:
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parents: 166
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181 return False
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182 self._update_inventory()
167
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diff changeset
183 return True
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parents: 166
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184
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185 def set_tool(self, item):
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186 self.tool = item
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187
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188 def cancel_doodah(self, screen):
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diff changeset
189 if self.tool:
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190 self.set_tool(None)
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diff changeset
191 # XXX: Needs to be tweaked to work with the new
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diff changeset
192 # scene stuff
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193 #elif self.current_detail:
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diff changeset
194 # screen.state_widget.clear_detail()
397
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parents: 384
diff changeset
195
105
65976205fc2d Rough Stab at basic animation support
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parents: 101
diff changeset
196 def animate(self):
120
48d24a48d0ce Enter and leave hooks
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parents: 119
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197 if not self.do_check:
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parents: 119
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198 return self.current_scene.animate()
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parents: 119
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199
7
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200
592
4e9178215e75 Introduce .setup() for GameDeveloperGizmos.
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201 class GameDeveloperGizmo(object):
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202 """Base class for objects game developers see."""
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203
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204 def __init__(self):
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205 """Set """
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3ce19d33b51f Rename state to game to not cause confusion with the other state
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206 self.game = None
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207 self.gd = None
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208 self.resource = None
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209 self.sound = None
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210
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211 def set_game(self, game):
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diff changeset
212 self.game = game
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213 self.gd = game.gd
592
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diff changeset
214 self.resource = self.gd.resource
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215 self.sound = self.gd.sound
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diff changeset
216 self.setup()
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217
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218 def setup(self):
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219 """Game developers should override this to do their setup.
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220
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diff changeset
221 It will be called after all the useful state functions have been
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parents: 588
diff changeset
222 set.
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223 """
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parents: 588
diff changeset
224 pass
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225
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226
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diff changeset
227 class StatefulGizmo(GameDeveloperGizmo):
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228
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229 # initial data (optional, defaults to none)
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230 INITIAL_DATA = None
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231 STATE_KEY = None
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232
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233 def __init__(self):
592
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diff changeset
234 GameDeveloperGizmo.__init__(self)
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235 self.state_key = self.STATE_KEY
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236 self.state = None # set this with set_state if required
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237
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238 def set_state(self, state):
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239 """Set the state object and initialize if needed"""
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240 self.state = state
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diff changeset
241 self.state.initialize_state(self.state_key, self.INITIAL_DATA)
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242
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diff changeset
243 def set_data(self, key, value):
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diff changeset
244 if self.state:
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diff changeset
245 self.state.set_data(self.state_key, key, value)
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246
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diff changeset
247 def get_data(self, key):
603
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diff changeset
248 if self.state:
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diff changeset
249 return self.state.get_data(self.state_key, key)
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250
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251
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252 class Scene(StatefulGizmo):
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253 """Base class for scenes."""
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254
28
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diff changeset
255 # sub-folder to look for resources in
22
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parents: 18
diff changeset
256 FOLDER = None
28
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diff changeset
257
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diff changeset
258 # name of background image resource
22
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diff changeset
259 BACKGROUND = None
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parents: 18
diff changeset
260
28
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diff changeset
261 # name of scene (optional, defaults to folder)
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262 NAME = None
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parents: 23
diff changeset
263
278
8e27efd331aa Offset support for scenes
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parents: 266
diff changeset
264 # Offset of the background image
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parents: 266
diff changeset
265 OFFSET = (0, 0)
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parents: 266
diff changeset
266
28
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diff changeset
267 def __init__(self, state):
55
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diff changeset
268 StatefulGizmo.__init__(self)
28
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diff changeset
269 # scene name
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parents: 23
diff changeset
270 self.name = self.NAME if self.NAME is not None else self.FOLDER
603
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diff changeset
271 self.state_key = self.name
22
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diff changeset
272 # map of thing names -> Thing objects
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diff changeset
273 self.things = {}
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diff changeset
274 self.current_thing = None
526
a984cf27b527 Defer some resource loading until it's actually necessary.
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parents: 520
diff changeset
275 self._background = None
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276
603
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diff changeset
277 def set_game(self, game):
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diff changeset
278 super(Scene, self).set_game(game)
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diff changeset
279 self.set_state(game.data)
3ce19d33b51f Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents: 595
diff changeset
280
35
ebc76bc0c067 First item!
Simon Cross <hodgestar+bzr@gmail.com>
parents: 34
diff changeset
281 def add_item(self, item):
603
3ce19d33b51f Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents: 595
diff changeset
282 self.game.add_item(item)
35
ebc76bc0c067 First item!
Simon Cross <hodgestar+bzr@gmail.com>
parents: 34
diff changeset
283
39
088a101f5b94 Add an example Thing to cryo scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 35
diff changeset
284 def add_thing(self, thing):
088a101f5b94 Add an example Thing to cryo scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 35
diff changeset
285 self.things[thing.name] = thing
603
3ce19d33b51f Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents: 595
diff changeset
286 thing.set_game(self.game)
41
ad6f56bfa8b7 Cryo door, titanium leg and some interaction prototypes.
Jeremy Thurgood <firxen@gmail.com>
parents: 39
diff changeset
287 thing.set_scene(self)
ad6f56bfa8b7 Cryo door, titanium leg and some interaction prototypes.
Jeremy Thurgood <firxen@gmail.com>
parents: 39
diff changeset
288
ad6f56bfa8b7 Cryo door, titanium leg and some interaction prototypes.
Jeremy Thurgood <firxen@gmail.com>
parents: 39
diff changeset
289 def remove_thing(self, thing):
ad6f56bfa8b7 Cryo door, titanium leg and some interaction prototypes.
Jeremy Thurgood <firxen@gmail.com>
parents: 39
diff changeset
290 del self.things[thing.name]
692
d6ded808cc33 Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents: 684
diff changeset
291 if thing is self.current_thing:
d6ded808cc33 Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents: 684
diff changeset
292 self.current_thing.leave()
d6ded808cc33 Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents: 684
diff changeset
293 self.current_thing = None
39
088a101f5b94 Add an example Thing to cryo scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 35
diff changeset
294
668
387b4288d357 Centre labels
Stefano Rivera <stefano@rivera.za.net>
parents: 655
diff changeset
295 def _get_description(self, dest_rect):
692
d6ded808cc33 Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents: 684
diff changeset
296 text = (self.current_thing and
d6ded808cc33 Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents: 684
diff changeset
297 self.current_thing.get_description())
76
1a5fdc225939 Add description rendering to scene rendering.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 75
diff changeset
298 if text is None:
1a5fdc225939 Add description rendering to scene rendering.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 75
diff changeset
299 return None
668
387b4288d357 Centre labels
Stefano Rivera <stefano@rivera.za.net>
parents: 655
diff changeset
300 label = LabelWidget((0, 10), self.gd, text)
387b4288d357 Centre labels
Stefano Rivera <stefano@rivera.za.net>
parents: 655
diff changeset
301 label.rect.left += (dest_rect.width - label.rect.width) / 2
76
1a5fdc225939 Add description rendering to scene rendering.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 75
diff changeset
302 return label
1a5fdc225939 Add description rendering to scene rendering.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 75
diff changeset
303
651
122204fb6eb1 Defer drawing description to StateWidget
Neil Muller <neil@dip.sun.ac.za>
parents: 644
diff changeset
304 def draw_description(self, surface):
668
387b4288d357 Centre labels
Stefano Rivera <stefano@rivera.za.net>
parents: 655
diff changeset
305 description = self._get_description(surface.get_rect())
319
fd849354be58 Mouse handling refactorings.
Jeremy Thurgood <firxen@gmail.com>
parents: 314
diff changeset
306 if description is not None:
642
143c67501c79 Make descriptions work (kinda, sorta, maybe if you squint at it just right)
Neil Muller <neil@dip.sun.ac.za>
parents: 640
diff changeset
307 description.draw(surface)
76
1a5fdc225939 Add description rendering to scene rendering.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 75
diff changeset
308
526
a984cf27b527 Defer some resource loading until it's actually necessary.
Jeremy Thurgood <firxen@gmail.com>
parents: 520
diff changeset
309 def _cache_background(self):
a984cf27b527 Defer some resource loading until it's actually necessary.
Jeremy Thurgood <firxen@gmail.com>
parents: 520
diff changeset
310 if self.BACKGROUND and not self._background:
592
4e9178215e75 Introduce .setup() for GameDeveloperGizmos.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 588
diff changeset
311 self._background = self.resource.get_image(
625
85153f422522 Differently yuck get_image().
Jeremy Thurgood <firxen@gmail.com>
parents: 612
diff changeset
312 self.FOLDER, self.BACKGROUND)
526
a984cf27b527 Defer some resource loading until it's actually necessary.
Jeremy Thurgood <firxen@gmail.com>
parents: 520
diff changeset
313
22
8e709824306d Add items and things.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 18
diff changeset
314 def draw_background(self, surface):
526
a984cf27b527 Defer some resource loading until it's actually necessary.
Jeremy Thurgood <firxen@gmail.com>
parents: 520
diff changeset
315 self._cache_background()
130
11afefc4aeaf InteractText for mocking up scenes. Allow backgrounds to be None. Mock up map.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 129
diff changeset
316 if self._background is not None:
278
8e27efd331aa Offset support for scenes
Neil Muller <neil@dip.sun.ac.za>
parents: 266
diff changeset
317 surface.blit(self._background, self.OFFSET, None)
130
11afefc4aeaf InteractText for mocking up scenes. Allow backgrounds to be None. Mock up map.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 129
diff changeset
318 else:
11afefc4aeaf InteractText for mocking up scenes. Allow backgrounds to be None. Mock up map.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 129
diff changeset
319 surface.fill((200, 200, 200))
18
c9b124c2f5c6 Start of scene drawing framework.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 11
diff changeset
320
23
1e90a3e4618e Add code for blitting Scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 22
diff changeset
321 def draw_things(self, surface):
1e90a3e4618e Add code for blitting Scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 22
diff changeset
322 for thing in self.things.itervalues():
1e90a3e4618e Add code for blitting Scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 22
diff changeset
323 thing.draw(surface)
18
c9b124c2f5c6 Start of scene drawing framework.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 11
diff changeset
324
682
0749438e325e Unified Scene widgetry.
Jeremy Thurgood <firxen@gmail.com>
parents: 681
diff changeset
325 def draw(self, surface):
22
8e709824306d Add items and things.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 18
diff changeset
326 self.draw_background(surface)
23
1e90a3e4618e Add code for blitting Scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 22
diff changeset
327 self.draw_things(surface)
18
c9b124c2f5c6 Start of scene drawing framework.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 11
diff changeset
328
71
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
329 def interact(self, item, pos):
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
330 """Interact with a particular position.
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
331
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
332 Item may be an item in the list of items or None for the hand.
78
6bfebfbce42e Partial message support
Neil Muller <neil@dip.sun.ac.za>
parents: 77
diff changeset
333
6bfebfbce42e Partial message support
Neil Muller <neil@dip.sun.ac.za>
parents: 77
diff changeset
334 Returns a Result object to provide feedback to the player.
71
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
335 """
692
d6ded808cc33 Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents: 684
diff changeset
336 if self.current_thing is not None:
d6ded808cc33 Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents: 684
diff changeset
337 return self.current_thing.interact(item)
71
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
338
105
65976205fc2d Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents: 101
diff changeset
339 def animate(self):
65976205fc2d Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents: 101
diff changeset
340 """Animate all the things in the scene.
65976205fc2d Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents: 101
diff changeset
341
65976205fc2d Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents: 101
diff changeset
342 Return true if any of them need to queue a redraw"""
65976205fc2d Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents: 101
diff changeset
343 result = False
65976205fc2d Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents: 101
diff changeset
344 for thing in self.things.itervalues():
65976205fc2d Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents: 101
diff changeset
345 if thing.animate():
65976205fc2d Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents: 101
diff changeset
346 result = True
65976205fc2d Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents: 101
diff changeset
347 return result
65976205fc2d Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents: 101
diff changeset
348
120
48d24a48d0ce Enter and leave hooks
Neil Muller <neil@dip.sun.ac.za>
parents: 119
diff changeset
349 def enter(self):
48d24a48d0ce Enter and leave hooks
Neil Muller <neil@dip.sun.ac.za>
parents: 119
diff changeset
350 return None
48d24a48d0ce Enter and leave hooks
Neil Muller <neil@dip.sun.ac.za>
parents: 119
diff changeset
351
48d24a48d0ce Enter and leave hooks
Neil Muller <neil@dip.sun.ac.za>
parents: 119
diff changeset
352 def leave(self):
48d24a48d0ce Enter and leave hooks
Neil Muller <neil@dip.sun.ac.za>
parents: 119
diff changeset
353 return None
48d24a48d0ce Enter and leave hooks
Neil Muller <neil@dip.sun.ac.za>
parents: 119
diff changeset
354
324
3476e8f3b100 Fixed mouse and cursor handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 319
diff changeset
355 def update_current_thing(self, pos):
692
d6ded808cc33 Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents: 684
diff changeset
356 if self.current_thing is not None:
d6ded808cc33 Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents: 684
diff changeset
357 if not self.current_thing.contains(pos):
d6ded808cc33 Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents: 684
diff changeset
358 self.current_thing.leave()
d6ded808cc33 Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents: 684
diff changeset
359 self.current_thing = None
324
3476e8f3b100 Fixed mouse and cursor handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 319
diff changeset
360 for thing in self.things.itervalues():
3476e8f3b100 Fixed mouse and cursor handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 319
diff changeset
361 if thing.contains(pos):
603
3ce19d33b51f Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents: 595
diff changeset
362 thing.enter(self.game.tool)
692
d6ded808cc33 Much scene management refactoring.
Jeremy Thurgood <firxen@gmail.com>
parents: 684
diff changeset
363 self.current_thing = thing
324
3476e8f3b100 Fixed mouse and cursor handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 319
diff changeset
364 break
3476e8f3b100 Fixed mouse and cursor handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 319
diff changeset
365
3476e8f3b100 Fixed mouse and cursor handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 319
diff changeset
366 def mouse_move(self, pos):
71
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
367 """Call to check whether the cursor has entered / exited a thing.
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
368
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
369 Item may be an item in the list of items or None for the hand.
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
370 """
324
3476e8f3b100 Fixed mouse and cursor handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 319
diff changeset
371 self.update_current_thing(pos)
71
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
372
125
d3ca34a664fd Some detail view and data cleanup.
Jeremy Thurgood <firxen@gmail.com>
parents: 124
diff changeset
373 def get_detail_size(self):
526
a984cf27b527 Defer some resource loading until it's actually necessary.
Jeremy Thurgood <firxen@gmail.com>
parents: 520
diff changeset
374 self._cache_background()
127
9646e7c8bb97 Size detail window based on the Scene background image.
Jeremy Thurgood <firxen@gmail.com>
parents: 126
diff changeset
375 return self._background.get_size()
125
d3ca34a664fd Some detail view and data cleanup.
Jeremy Thurgood <firxen@gmail.com>
parents: 124
diff changeset
376
595
59f1ee3f5632 Remove albow.resources in a few more places.
Jeremy Thurgood <firxen@gmail.com>
parents: 592
diff changeset
377 def get_image(self, *image_name_fragments, **kw):
625
85153f422522 Differently yuck get_image().
Jeremy Thurgood <firxen@gmail.com>
parents: 612
diff changeset
378 return self.resource.get_image(*image_name_fragments, **kw)
595
59f1ee3f5632 Remove albow.resources in a few more places.
Jeremy Thurgood <firxen@gmail.com>
parents: 592
diff changeset
379
7
d7c9d8273d7f Start of base classes for game state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
diff changeset
380
488
d8087848722d Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents: 487
diff changeset
381 class InteractiveMixin(object):
519
8f3c82c685a4 Fix is_interactive() by adding tool param.
Jeremy Thurgood <firxen@gmail.com>
parents: 518
diff changeset
382 def is_interactive(self, tool=None):
488
d8087848722d Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents: 487
diff changeset
383 return True
d8087848722d Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents: 487
diff changeset
384
492
c1f4f9149349 Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 491
diff changeset
385 def interact(self, tool):
519
8f3c82c685a4 Fix is_interactive() by adding tool param.
Jeremy Thurgood <firxen@gmail.com>
parents: 518
diff changeset
386 if not self.is_interactive(tool):
492
c1f4f9149349 Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 491
diff changeset
387 return None
c1f4f9149349 Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 491
diff changeset
388 if tool is None:
488
d8087848722d Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents: 487
diff changeset
389 return self.interact_without()
492
c1f4f9149349 Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 491
diff changeset
390 handler = getattr(self, 'interact_with_' + tool.tool_name, None)
c1f4f9149349 Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 491
diff changeset
391 inverse_handler = self.get_inverse_interact(tool)
c1f4f9149349 Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 491
diff changeset
392 if handler is not None:
c1f4f9149349 Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 491
diff changeset
393 return handler(tool)
c1f4f9149349 Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 491
diff changeset
394 elif inverse_handler is not None:
c1f4f9149349 Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 491
diff changeset
395 return inverse_handler(self)
488
d8087848722d Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents: 487
diff changeset
396 else:
492
c1f4f9149349 Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 491
diff changeset
397 return self.interact_default(tool)
c1f4f9149349 Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 491
diff changeset
398
c1f4f9149349 Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 491
diff changeset
399 def get_inverse_interact(self, tool):
c1f4f9149349 Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 491
diff changeset
400 return None
488
d8087848722d Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents: 487
diff changeset
401
d8087848722d Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents: 487
diff changeset
402 def interact_without(self):
d8087848722d Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents: 487
diff changeset
403 return self.interact_default(None)
d8087848722d Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents: 487
diff changeset
404
d8087848722d Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents: 487
diff changeset
405 def interact_default(self, item=None):
d8087848722d Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents: 487
diff changeset
406 return None
d8087848722d Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents: 487
diff changeset
407
d8087848722d Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents: 487
diff changeset
408
d8087848722d Factor Thing interactive stuff out into a mixing. (Items to follow.)
Jeremy Thurgood <firxen@gmail.com>
parents: 487
diff changeset
409 class Thing(StatefulGizmo, InteractiveMixin):
22
8e709824306d Add items and things.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 18
diff changeset
410 """Base class for things in a scene that you can interact with."""
7
d7c9d8273d7f Start of base classes for game state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
diff changeset
411
86
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
412 # name of thing
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
413 NAME = None
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
414
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
415 # sub-folder to look for resources in (defaults to scenes folder)
41
ad6f56bfa8b7 Cryo door, titanium leg and some interaction prototypes.
Jeremy Thurgood <firxen@gmail.com>
parents: 39
diff changeset
416 FOLDER = None
ad6f56bfa8b7 Cryo door, titanium leg and some interaction prototypes.
Jeremy Thurgood <firxen@gmail.com>
parents: 39
diff changeset
417
86
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
418 # list of Interact objects
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
419 INTERACTS = {}
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
420
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
421 # name first interact
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
422 INITIAL = None
41
ad6f56bfa8b7 Cryo door, titanium leg and some interaction prototypes.
Jeremy Thurgood <firxen@gmail.com>
parents: 39
diff changeset
423
68
158a13a48d48 Show interact rectangles when constants.DEBUG is True.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 65
diff changeset
424 # Interact rectangle hi-light color (for debugging)
158a13a48d48 Show interact rectangles when constants.DEBUG is True.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 65
diff changeset
425 # (set to None to turn off)
282
fe899fb63866 Add option for turning off debugging rects while debugging.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 280
diff changeset
426 _interact_hilight_color = Color('red')
68
158a13a48d48 Show interact rectangles when constants.DEBUG is True.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 65
diff changeset
427
86
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
428 def __init__(self):
55
2e2f6ff54780 Part of the cryo door puzzle.
Jeremy Thurgood <firxen@gmail.com>
parents: 47
diff changeset
429 StatefulGizmo.__init__(self)
86
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
430 # name of the thing
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
431 self.name = self.NAME
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
432 # folder for resource (None is overridden by scene folder)
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
433 self.folder = self.FOLDER
603
3ce19d33b51f Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents: 595
diff changeset
434 self.state_key = self.NAME
86
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
435 # interacts
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
436 self.interacts = self.INTERACTS
39
088a101f5b94 Add an example Thing to cryo scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 35
diff changeset
437 # these are set by set_scene
088a101f5b94 Add an example Thing to cryo scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 35
diff changeset
438 self.scene = None
86
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
439 self.current_interact = None
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
440 self.rect = None
280
d9b19449436f The flying fish fix (take 1)
Neil Muller <neil@dip.sun.ac.za>
parents: 278
diff changeset
441 self.orig_rect = None
7
d7c9d8273d7f Start of base classes for game state.
Simon Cross <hodgestar+bzr@gmail.com>
parents:
diff changeset
442
278
8e27efd331aa Offset support for scenes
Neil Muller <neil@dip.sun.ac.za>
parents: 266
diff changeset
443 def _fix_rect(self):
8e27efd331aa Offset support for scenes
Neil Muller <neil@dip.sun.ac.za>
parents: 266
diff changeset
444 """Fix rects to compensate for scene offset"""
280
d9b19449436f The flying fish fix (take 1)
Neil Muller <neil@dip.sun.ac.za>
parents: 278
diff changeset
445 # Offset logic is to always work with copies, to avoid
d9b19449436f The flying fish fix (take 1)
Neil Muller <neil@dip.sun.ac.za>
parents: 278
diff changeset
446 # flying effects from multiple calls to _fix_rect
d9b19449436f The flying fish fix (take 1)
Neil Muller <neil@dip.sun.ac.za>
parents: 278
diff changeset
447 # See footwork in draw
278
8e27efd331aa Offset support for scenes
Neil Muller <neil@dip.sun.ac.za>
parents: 266
diff changeset
448 if hasattr(self.rect, 'collidepoint'):
280
d9b19449436f The flying fish fix (take 1)
Neil Muller <neil@dip.sun.ac.za>
parents: 278
diff changeset
449 self.rect = self.rect.move(self.scene.OFFSET)
278
8e27efd331aa Offset support for scenes
Neil Muller <neil@dip.sun.ac.za>
parents: 266
diff changeset
450 else:
280
d9b19449436f The flying fish fix (take 1)
Neil Muller <neil@dip.sun.ac.za>
parents: 278
diff changeset
451 self.rect = [x.move(self.scene.OFFSET) for x in self.rect]
278
8e27efd331aa Offset support for scenes
Neil Muller <neil@dip.sun.ac.za>
parents: 266
diff changeset
452
39
088a101f5b94 Add an example Thing to cryo scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 35
diff changeset
453 def set_scene(self, scene):
088a101f5b94 Add an example Thing to cryo scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 35
diff changeset
454 assert self.scene is None
088a101f5b94 Add an example Thing to cryo scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 35
diff changeset
455 self.scene = scene
86
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
456 if self.folder is None:
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
457 self.folder = scene.FOLDER
603
3ce19d33b51f Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents: 595
diff changeset
458 self.game = scene.game
3ce19d33b51f Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents: 595
diff changeset
459 self.set_state(self.game.data)
86
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
460 for interact in self.interacts.itervalues():
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
461 interact.set_thing(self)
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
462 self.set_interact(self.INITIAL)
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
463
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
464 def set_interact(self, name):
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
465 self.current_interact = self.interacts[name]
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
466 self.rect = self.current_interact.interact_rect
278
8e27efd331aa Offset support for scenes
Neil Muller <neil@dip.sun.ac.za>
parents: 266
diff changeset
467 if self.scene:
8e27efd331aa Offset support for scenes
Neil Muller <neil@dip.sun.ac.za>
parents: 266
diff changeset
468 self._fix_rect()
86
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
469 assert self.rect is not None, name
39
088a101f5b94 Add an example Thing to cryo scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 35
diff changeset
470
94
ce23fad8ecb3 More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents: 93
diff changeset
471 def contains(self, pos):
ce23fad8ecb3 More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents: 93
diff changeset
472 if hasattr(self.rect, 'collidepoint'):
ce23fad8ecb3 More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents: 93
diff changeset
473 return self.rect.collidepoint(pos)
ce23fad8ecb3 More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents: 93
diff changeset
474 else:
ce23fad8ecb3 More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents: 93
diff changeset
475 # FIXME: add sanity check
ce23fad8ecb3 More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents: 93
diff changeset
476 for rect in list(self.rect):
ce23fad8ecb3 More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents: 93
diff changeset
477 if rect.collidepoint(pos):
ce23fad8ecb3 More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents: 93
diff changeset
478 return True
ce23fad8ecb3 More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents: 93
diff changeset
479 return False
ce23fad8ecb3 More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents: 93
diff changeset
480
63
3087be3463e0 Some framework support for better message handling
Neil Muller <neil@dip.sun.ac.za>
parents: 56
diff changeset
481 def get_description(self):
3087be3463e0 Some framework support for better message handling
Neil Muller <neil@dip.sun.ac.za>
parents: 56
diff changeset
482 return None
3087be3463e0 Some framework support for better message handling
Neil Muller <neil@dip.sun.ac.za>
parents: 56
diff changeset
483
71
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
484 def enter(self, item):
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
485 """Called when the cursor enters the Thing."""
139
a5972444ad1e Improve cursor state handling, disable highlights on modal dialogs
Stefano Rivera <stefano@rivera.za.net>
parents: 137
diff changeset
486 pass
71
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
487
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
488 def leave(self):
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
489 """Called when the cursr leaves the Thing."""
139
a5972444ad1e Improve cursor state handling, disable highlights on modal dialogs
Stefano Rivera <stefano@rivera.za.net>
parents: 137
diff changeset
490 pass
71
99c5506de7ea Start of interact handling.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 68
diff changeset
491
105
65976205fc2d Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents: 101
diff changeset
492 def animate(self):
65976205fc2d Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents: 101
diff changeset
493 return self.current_interact.animate()
65976205fc2d Rough Stab at basic animation support
Neil Muller <neil@dip.sun.ac.za>
parents: 101
diff changeset
494
23
1e90a3e4618e Add code for blitting Scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 22
diff changeset
495 def draw(self, surface):
280
d9b19449436f The flying fish fix (take 1)
Neil Muller <neil@dip.sun.ac.za>
parents: 278
diff changeset
496 old_rect = self.current_interact.rect
d9b19449436f The flying fish fix (take 1)
Neil Muller <neil@dip.sun.ac.za>
parents: 278
diff changeset
497 if old_rect:
d9b19449436f The flying fish fix (take 1)
Neil Muller <neil@dip.sun.ac.za>
parents: 278
diff changeset
498 self.current_interact.rect = old_rect.move(self.scene.OFFSET)
86
593bddfacf18 Refactor Things a bit to render images.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 79
diff changeset
499 self.current_interact.draw(surface)
280
d9b19449436f The flying fish fix (take 1)
Neil Muller <neil@dip.sun.ac.za>
parents: 278
diff changeset
500 self.current_interact.rect = old_rect
603
3ce19d33b51f Rename state to game to not cause confusion with the other state
Neil Muller <neil@dip.sun.ac.za>
parents: 595
diff changeset
501 if self.game.debug_rects and self._interact_hilight_color:
94
ce23fad8ecb3 More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents: 93
diff changeset
502 if hasattr(self.rect, 'collidepoint'):
ce23fad8ecb3 More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents: 93
diff changeset
503 frame_rect(surface, self._interact_hilight_color,
ce23fad8ecb3 More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents: 93
diff changeset
504 self.rect.inflate(1, 1), 1)
ce23fad8ecb3 More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents: 93
diff changeset
505 else:
ce23fad8ecb3 More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents: 93
diff changeset
506 for rect in self.rect:
ce23fad8ecb3 More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents: 93
diff changeset
507 frame_rect(surface, self._interact_hilight_color,
ce23fad8ecb3 More complex shaped interactables
Neil Muller <neil@dip.sun.ac.za>
parents: 93
diff changeset
508 rect.inflate(1, 1), 1)
23
1e90a3e4618e Add code for blitting Scene.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 22
diff changeset
509
22
8e709824306d Add items and things.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 18
diff changeset
510
592
4e9178215e75 Introduce .setup() for GameDeveloperGizmos.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 588
diff changeset
511 class Item(GameDeveloperGizmo, InteractiveMixin):
22
8e709824306d Add items and things.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 18
diff changeset
512 """Base class for inventory items."""
8e709824306d Add items and things.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 18
diff changeset
513
35
ebc76bc0c067 First item!
Simon Cross <hodgestar+bzr@gmail.com>
parents: 34
diff changeset
514 # image for inventory
ebc76bc0c067 First item!
Simon Cross <hodgestar+bzr@gmail.com>
parents: 34
diff changeset
515 INVENTORY_IMAGE = None
32
18cb1af411ef Add helper for adding items. Give items names. Make things take a rectangle.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 30
diff changeset
516
490
2e784f978d1a Add state to Items.
Jeremy Thurgood <firxen@gmail.com>
parents: 489
diff changeset
517 # name of item
2e784f978d1a Add state to Items.
Jeremy Thurgood <firxen@gmail.com>
parents: 489
diff changeset
518 NAME = None
2e784f978d1a Add state to Items.
Jeremy Thurgood <firxen@gmail.com>
parents: 489
diff changeset
519
336
72e4d0c5dfe9 Clean-up two old TODOs.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 331
diff changeset
520 # name for interactions (i.e. def interact_with_<TOOL_NAME>)
226
a5325919342e Tubes, pipes and ducts.
Jeremy Thurgood <firxen@gmail.com>
parents: 210
diff changeset
521 TOOL_NAME = None
a5325919342e Tubes, pipes and ducts.
Jeremy Thurgood <firxen@gmail.com>
parents: 210
diff changeset
522
336
72e4d0c5dfe9 Clean-up two old TODOs.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 331
diff changeset
523 # set to instance of CursorSprite
72e4d0c5dfe9 Clean-up two old TODOs.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 331
diff changeset
524 CURSOR = None
72e4d0c5dfe9 Clean-up two old TODOs.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 331
diff changeset
525
487
efb34a6cd2a1 Make name param to an Item optional and use NAME if present.
Jeremy Thurgood <firxen@gmail.com>
parents: 484
diff changeset
526 def __init__(self, name=None):
592
4e9178215e75 Introduce .setup() for GameDeveloperGizmos.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 588
diff changeset
527 GameDeveloperGizmo.__init__(self)
487
efb34a6cd2a1 Make name param to an Item optional and use NAME if present.
Jeremy Thurgood <firxen@gmail.com>
parents: 484
diff changeset
528 self.name = self.NAME
efb34a6cd2a1 Make name param to an Item optional and use NAME if present.
Jeremy Thurgood <firxen@gmail.com>
parents: 484
diff changeset
529 if name is not None:
efb34a6cd2a1 Make name param to an Item optional and use NAME if present.
Jeremy Thurgood <firxen@gmail.com>
parents: 484
diff changeset
530 self.name = name
193
738608e90e9c CloneableItem tweaks and a usable laser welder. zOMG!
Jeremy Thurgood <firxen@gmail.com>
parents: 191
diff changeset
531 self.tool_name = name
226
a5325919342e Tubes, pipes and ducts.
Jeremy Thurgood <firxen@gmail.com>
parents: 210
diff changeset
532 if self.TOOL_NAME is not None:
a5325919342e Tubes, pipes and ducts.
Jeremy Thurgood <firxen@gmail.com>
parents: 210
diff changeset
533 self.tool_name = self.TOOL_NAME
526
a984cf27b527 Defer some resource loading until it's actually necessary.
Jeremy Thurgood <firxen@gmail.com>
parents: 520
diff changeset
534 self.inventory_image = None
a984cf27b527 Defer some resource loading until it's actually necessary.
Jeremy Thurgood <firxen@gmail.com>
parents: 520
diff changeset
535
a984cf27b527 Defer some resource loading until it's actually necessary.
Jeremy Thurgood <firxen@gmail.com>
parents: 520
diff changeset
536 def _cache_inventory_image(self):
a984cf27b527 Defer some resource loading until it's actually necessary.
Jeremy Thurgood <firxen@gmail.com>
parents: 520
diff changeset
537 if not self.inventory_image:
592
4e9178215e75 Introduce .setup() for GameDeveloperGizmos.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 588
diff changeset
538 self.inventory_image = self.resource.get_image(
625
85153f422522 Differently yuck get_image().
Jeremy Thurgood <firxen@gmail.com>
parents: 612
diff changeset
539 'items', self.INVENTORY_IMAGE)
22
8e709824306d Add items and things.
Simon Cross <hodgestar+bzr@gmail.com>
parents: 18
diff changeset
540
34
e5c043aeed65 Inventory and items. And stuff.
Jeremy Thurgood <firxen@gmail.com>
parents: 33
diff changeset
541 def get_inventory_image(self):
526
a984cf27b527 Defer some resource loading until it's actually necessary.
Jeremy Thurgood <firxen@gmail.com>
parents: 520
diff changeset
542 self._cache_inventory_image()
34
e5c043aeed65 Inventory and items. And stuff.
Jeremy Thurgood <firxen@gmail.com>
parents: 33
diff changeset
543 return self.inventory_image
e5c043aeed65 Inventory and items. And stuff.
Jeremy Thurgood <firxen@gmail.com>
parents: 33
diff changeset
544
492
c1f4f9149349 Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 491
diff changeset
545 def get_inverse_interact(self, tool):
c1f4f9149349 Unify Thing and Item interaction handling.
Jeremy Thurgood <firxen@gmail.com>
parents: 491
diff changeset
546 return getattr(tool, 'interact_with_' + self.tool_name, None)
166
0db92b3b5833 Add inventory interactions
Neil Muller <neil@dip.sun.ac.za>
parents: 161
diff changeset
547
519
8f3c82c685a4 Fix is_interactive() by adding tool param.
Jeremy Thurgood <firxen@gmail.com>
parents: 518
diff changeset
548 def is_interactive(self, tool=None):
8f3c82c685a4 Fix is_interactive() by adding tool param.
Jeremy Thurgood <firxen@gmail.com>
parents: 518
diff changeset
549 if tool:
8f3c82c685a4 Fix is_interactive() by adding tool param.
Jeremy Thurgood <firxen@gmail.com>
parents: 518
diff changeset
550 return True
512
b10dae40dc32 Fix items.
Jeremy Thurgood <firxen@gmail.com>
parents: 511
diff changeset
551 return False
b10dae40dc32 Fix items.
Jeremy Thurgood <firxen@gmail.com>
parents: 511
diff changeset
552
191
278774b31d3c CloneableItems.
Jeremy Thurgood <firxen@gmail.com>
parents: 187
diff changeset
553
278774b31d3c CloneableItems.
Jeremy Thurgood <firxen@gmail.com>
parents: 187
diff changeset
554 class CloneableItem(Item):
278774b31d3c CloneableItems.
Jeremy Thurgood <firxen@gmail.com>
parents: 187
diff changeset
555 _counter = 0
278774b31d3c CloneableItems.
Jeremy Thurgood <firxen@gmail.com>
parents: 187
diff changeset
556
252
dfc89bc64fdb Start of walkthrough "unit test" and associated fixes and tweaks.
Jeremy Thurgood <firxen@gmail.com>
parents: 241
diff changeset
557 @classmethod
dfc89bc64fdb Start of walkthrough "unit test" and associated fixes and tweaks.
Jeremy Thurgood <firxen@gmail.com>
parents: 241
diff changeset
558 def _get_new_id(cls):
dfc89bc64fdb Start of walkthrough "unit test" and associated fixes and tweaks.
Jeremy Thurgood <firxen@gmail.com>
parents: 241
diff changeset
559 cls._counter += 1
dfc89bc64fdb Start of walkthrough "unit test" and associated fixes and tweaks.
Jeremy Thurgood <firxen@gmail.com>
parents: 241
diff changeset
560 return cls._counter - 1
dfc89bc64fdb Start of walkthrough "unit test" and associated fixes and tweaks.
Jeremy Thurgood <firxen@gmail.com>
parents: 241
diff changeset
561
487
efb34a6cd2a1 Make name param to an Item optional and use NAME if present.
Jeremy Thurgood <firxen@gmail.com>
parents: 484
diff changeset
562 def __init__(self, name=None):
490
2e784f978d1a Add state to Items.
Jeremy Thurgood <firxen@gmail.com>
parents: 489
diff changeset
563 super(CloneableItem, self).__init__(name)
252
dfc89bc64fdb Start of walkthrough "unit test" and associated fixes and tweaks.
Jeremy Thurgood <firxen@gmail.com>
parents: 241
diff changeset
564 my_count = self._get_new_id()
490
2e784f978d1a Add state to Items.
Jeremy Thurgood <firxen@gmail.com>
parents: 489
diff changeset
565 self.name = "%s.%s" % (self.name, my_count)