Mercurial > boomslang
annotate gamelib/scenes/bridge.py @ 352:88c1a59b0544
Add sentence for bridge. Have poster break AI
author | Neil Muller <neil@dip.sun.ac.za> |
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date | Sat, 28 Aug 2010 15:53:56 +0200 |
parents | 125cb389ab90 |
children | 09efb8b7c132 |
rev | line source |
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1 """Bridge where the final showdown with the AI occurs.""" |
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2 |
251 | 3 import random |
4 | |
248 | 5 from albow.music import change_playlist, get_music, PlayList |
255
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6 from albow.resource import get_image |
248 | 7 |
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8 from gamelib.cursor import CursorSprite |
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9 from gamelib.state import Scene, Item, Thing, Result |
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10 from gamelib.sound import get_current_playlist |
263
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11 |
352
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12 from gamelib.scenes.game_constants import PLAYER_ID |
263
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13 from gamelib.scenes.scene_widgets import (Door, InteractText, InteractNoImage, |
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14 InteractRectUnion, InteractImage, |
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15 InteractAnimated, GenericDescThing, |
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16 BaseCamera) |
263
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17 |
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18 |
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19 class Bridge(Scene): |
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20 |
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21 FOLDER = "bridge" |
235 | 22 BACKGROUND = 'bridge.png' |
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23 |
278 | 24 OFFSET = (0, -50) |
25 | |
248 | 26 MUSIC = [ |
256 | 27 'beep1.ogg', |
28 'beep2.ogg', | |
29 'beep880.ogg', | |
248 | 30 'beep660.ogg', |
256 | 31 'beep3.ogg', |
248 | 32 'silent.ogg', |
33 'creaking.ogg', | |
34 'silent.ogg', | |
35 ] | |
36 | |
47
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37 INITIAL_DATA = { |
150
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38 'accessible': True, |
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39 'ai online' : True, |
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40 } |
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41 |
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42 def __init__(self, state): |
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43 super(Bridge, self).__init__(state) |
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44 self.background_playlist = None |
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45 self.add_item(Superconductor('superconductor')) |
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46 self.add_item(Stethoscope('stethoscope')) |
150
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47 self.add_thing(ToMap()) |
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48 self.add_thing(MonitorCamera()) |
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49 self.add_thing(MassageChair()) |
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50 self.add_thing(MassageChairBase()) |
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51 self.add_thing(StethoscopeThing()) |
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52 self.add_thing(BridgeComputer()) |
251 | 53 self.add_thing(LeftLights()) |
54 self.add_thing(RightLights()) | |
277 | 55 self.add_thing(GenericDescThing('bridge.wires', 1, |
293
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56 "The brightly coloured wires contrast with the drab walls.", |
277 | 57 ((46, 4, 711, 143),))) |
58 self.add_thing(GenericDescThing('bridge.note', 2, | |
293
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59 "\"Dammit JIM, I'm a doctor, not an engineer!\"", |
277 | 60 ( |
61 (491, 494, 194, 105), | |
62 (422, 533, 71, 66), | |
63 ))) | |
291 | 64 self.doctor = GenericDescThing('bridge.skel', 3, |
65 "A skeleton hangs improbably from the wires.", | |
66 ( | |
67 (632, 148, 40, 29), | |
68 (683, 176, 30, 101), | |
69 (652, 274, 45, 96), | |
70 (639, 180, 11, 95), | |
71 )) | |
72 self.add_thing(self.doctor) | |
73 | |
150
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74 |
120 | 75 def enter(self): |
248 | 76 pieces = [get_music(x, prefix='sounds') for x in self.MUSIC] |
315
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77 self.background_playlist = PlayList(pieces, random=True, repeat=True) |
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78 change_playlist(self.background_playlist) |
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79 if self.get_data('ai online'): |
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80 return Result("JIM says: 'Prisone %s. The bridge is a restricted area. " |
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81 "Entering this area is a class 3 offence and each infraction carries a minimal " |
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82 "penalty of an additional 6 months on your sentence;" % PLAYER_ID, |
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83 style="JIM") |
120 | 84 |
248 | 85 def leave(self): |
86 change_playlist(None) | |
87 | |
120 | 88 |
242 | 89 class ToMap(Door): |
150
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90 |
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91 SCENE = "bridge" |
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92 |
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93 INTERACTS = { |
235 | 94 "door": InteractNoImage(707, 344, 84, 245), |
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95 } |
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96 |
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97 INITIAL = "door" |
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98 |
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99 |
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100 class BridgeComputer(Thing): |
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101 """The bridge computer. Gives status updates""" |
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102 |
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103 NAME = "bridge.comp" |
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104 |
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105 INTERACTS = { |
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106 'screen' : InteractNoImage(338, 296, 123, 74), |
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107 } |
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108 |
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109 INITIAL = 'screen' |
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110 |
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111 def interact_without(self): |
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112 return Result(detail_view='bridge_comp_detail') |
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113 |
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114 def interact_with_titanium_leg(self): |
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115 return Result("You can't break the duraplastic screen.") |
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116 |
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117 def interact_with_machete(self): |
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118 return Result("Scratching the screen won't help you.") |
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119 |
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120 def get_description(self): |
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121 return "The main bridge computer screen." |
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122 |
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123 |
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124 class MassageChairBase(Thing): |
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125 "The captain's massage chair, contains superconductor" |
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126 |
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127 NAME = 'bridge.massagechair_base' |
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128 |
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129 INTERACTS = { |
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130 'chair': InteractNoImage(127, 518, 69, 64), |
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131 } |
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132 |
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133 INITIAL = 'chair' |
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134 |
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135 INITIAL_DATA = { |
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136 'contains_superconductor': True, |
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137 } |
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138 |
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139 def interact_without(self): |
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140 return Result(detail_view='chair_detail') |
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141 |
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142 def get_description(self): |
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143 if self.get_data('contains_superconductor'): |
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144 return "A top of the line Massage-o-Matic Captain's Executive Command Chair. " \ |
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145 "It's massaging a skeleton." |
222
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146 return "The chair won't work any more, it has no power." |
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147 |
327
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148 |
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149 class MassageChair(Thing): |
316
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150 "The captain's massage chair, contains superconductor" |
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151 |
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152 NAME = 'bridge.massagechair' |
316
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153 |
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154 INTERACTS = { |
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155 'chair': InteractRectUnion(( |
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156 (148, 418, 77, 68), |
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157 (69, 363, 80, 156), |
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158 (104, 514, 18, 40), |
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159 (147, 487, 106, 32), |
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160 (220, 518, 83, 49), |
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161 (196, 502, 75, 34), |
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162 (207, 534, 69, 51), |
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163 )), |
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164 } |
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165 |
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166 INITIAL = 'chair' |
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167 |
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168 def get_description(self): |
330
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169 return self.state.current_scene.things['bridge.massagechair_base'] \ |
316
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170 .get_description() |
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171 |
330
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172 def is_interactive(self): |
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173 return False |
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174 |
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175 |
222
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176 class Stethoscope(Item): |
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177 "Used for cracking safes. Found on the doctor on the chair" |
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178 |
269 | 179 INVENTORY_IMAGE = 'stethoscope.png' |
302
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180 CURSOR = CursorSprite('stethoscope.png') |
222
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181 |
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182 |
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183 class StethoscopeThing(Thing): |
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184 "Stehoscope on the doctor" |
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185 |
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186 NAME ='bridge.stethoscope' |
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187 |
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188 INTERACTS = { |
269 | 189 'stethoscope': InteractImage(650, 178, 'hanging_stethoscope.png'), |
222
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190 } |
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191 |
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192 INITIAL = 'stethoscope' |
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193 |
291 | 194 def get_description(self): |
293
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195 return "A stethoscope hangs from the neck of the skeleton." |
291 | 196 |
222
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197 def interact_without(self): |
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198 self.state.add_inventory_item('stethoscope') |
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199 self.scene.remove_thing(self) |
291 | 200 # Fill in the doctor's rect |
201 self.scene.doctor.rect.append(self.rect) | |
222
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202 return Result("You pick up the stethoscope and verify that the doctor's " |
292 | 203 "heart has stopped. Probably a while ago.") |
222
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204 |
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205 |
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206 class Superconductor(Item): |
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207 "Used for connecting high-powered parts of the ship up" |
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208 |
285
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209 INVENTORY_IMAGE = 'superconductor_fixed.png' |
302
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210 CURSOR = CursorSprite('superconductor_fixed.png') |
222
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211 |
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212 |
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213 class SuperconductorThing(Thing): |
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214 "Superconductor from the massage chair." |
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215 |
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216 NAME ='bridge.superconductor' |
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217 |
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218 INTERACTS = { |
259
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219 'superconductor': InteractImage(158, 138, 'superconductor.png'), |
222
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220 } |
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221 |
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222 INITIAL = 'superconductor' |
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223 |
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224 def interact_without(self): |
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225 self.state.add_inventory_item('superconductor') |
330
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226 self.state.current_scene.things['bridge.massagechair_base'] \ |
222
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227 .set_data('contains_superconductor', False) |
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228 self.scene.remove_thing(self) |
259
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229 return Result("The superconductor module unclips easily.") |
222
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230 |
251 | 231 class BlinkingLights(Thing): |
232 | |
270
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269
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233 def is_interactive(self): |
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234 return False |
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235 |
251 | 236 def get_description(self): |
237 return random.choice([ | |
238 "The lights flash in interesting patterns.", | |
292 | 239 "The flashing lights don't mean anything to you.", |
240 "The console lights flash and flicker.", | |
251 | 241 ]) |
242 | |
243 class LeftLights(BlinkingLights): | |
244 | |
245 NAME ='bridge.lights.1' | |
246 | |
247 INTERACTS = { | |
248 "lights": InteractAnimated(176, 337, ["bridge_lights_1_1.png", "bridge_lights_1_2.png", "bridge_lights_1_3.png", "bridge_lights_1_2.png"], 5) | |
249 } | |
250 | |
251 INITIAL = 'lights' | |
252 | |
253 class RightLights(BlinkingLights): | |
254 | |
255 NAME ='bridge.lights.2' | |
256 | |
257 INTERACTS = { | |
258 "lights": InteractAnimated(559, 332, ["bridge_lights_2_1.png", "bridge_lights_2_2.png", "bridge_lights_2_3.png", "bridge_lights_2_2.png"], 5) | |
259 } | |
260 | |
261 INITIAL = 'lights' | |
262 | |
263 | |
264 | |
222
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265 class ChairDetail(Scene): |
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parents:
150
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266 |
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267 FOLDER = 'bridge' |
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268 BACKGROUND = 'chair_detail.png' |
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269 NAME = 'chair_detail' |
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270 |
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271 SIZE = (300, 300) |
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272 |
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273 def __init__(self, state): |
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274 super(ChairDetail, self).__init__(state) |
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275 self.add_thing(SuperconductorThing()) |
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276 |
255
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277 |
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278 # classes related the computer detail |
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279 |
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280 |
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281 class LogTab(Thing): |
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282 """Tab for log screen""" |
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283 |
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284 NAME = 'bridge_comp.screen' |
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285 |
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286 INTERACTS = { |
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287 'log tab' : InteractNoImage(100, 53, 94, 37) |
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288 } |
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289 INITIAL = 'log tab' |
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290 COMPUTER = 'bridge_comp_detail' |
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291 |
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292 def is_interactive(self): |
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293 return self.state.detail_views[self.COMPUTER].get_data('tab') == 'alert' |
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294 |
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295 def interact_without(self): |
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296 self.state.detail_views[self.COMPUTER].set_data('tab', 'log') |
257 | 297 return Result(soundfile='beep550.ogg') |
255
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298 |
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299 |
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300 class AlertTab(Thing): |
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changeset
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301 """Tab for alert screen""" |
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302 |
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303 NAME = 'bridge_comp.alert_tab' |
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304 |
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305 INTERACTS = { |
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306 'alert tab' : InteractNoImage(12, 53, 88, 37) |
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307 } |
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308 INITIAL = 'alert tab' |
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309 COMPUTER = 'bridge_comp_detail' |
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310 |
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311 def is_interactive(self): |
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312 return self.state.detail_views[self.COMPUTER].get_data('tab') == 'log' |
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313 |
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314 def interact_without(self): |
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315 self.state.detail_views[self.COMPUTER].set_data('tab', 'alert') |
257 | 316 return Result(soundfile='beep550.ogg') |
255
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changeset
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317 |
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changeset
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318 |
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319 class CompUpButton(Thing): |
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parents:
252
diff
changeset
|
320 """Up button on log screen""" |
2bd28030e8e4
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parents:
252
diff
changeset
|
321 |
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changeset
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322 NAME = 'bridge_comp.up_button' |
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252
diff
changeset
|
323 |
2bd28030e8e4
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diff
changeset
|
324 INTERACTS = { |
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diff
changeset
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325 'up' : InteractNoImage(594, 82, 30, 58) |
2bd28030e8e4
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parents:
252
diff
changeset
|
326 } |
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changeset
|
327 INITIAL = 'up' |
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diff
changeset
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328 COMPUTER = 'bridge_comp_detail' |
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diff
changeset
|
329 |
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330 def is_interactive(self): |
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331 tab = self.state.detail_views[self.COMPUTER].get_data('tab') |
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332 page = self.state.detail_views[self.COMPUTER].get_data('log page') |
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diff
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333 return tab == 'log' and page > 0 |
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252
diff
changeset
|
334 |
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diff
changeset
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335 def interact_without(self): |
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diff
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336 page = self.state.detail_views[self.COMPUTER].get_data('log page') |
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diff
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337 self.state.detail_views[self.COMPUTER].set_data('log page', page-1) |
257 | 338 return Result(soundfile='beep550.ogg') |
255
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diff
changeset
|
339 |
2bd28030e8e4
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parents:
252
diff
changeset
|
340 |
2bd28030e8e4
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parents:
252
diff
changeset
|
341 class CompDownButton(Thing): |
2bd28030e8e4
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parents:
252
diff
changeset
|
342 """Down button on log screen""" |
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diff
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|
343 |
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344 NAME = 'bridge_comp.down_button' |
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diff
changeset
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345 |
2bd28030e8e4
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changeset
|
346 INTERACTS = { |
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347 'down' : InteractNoImage(594, 293, 30, 58) |
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252
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348 } |
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349 INITIAL = 'down' |
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350 COMPUTER = 'bridge_comp_detail' |
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diff
changeset
|
351 |
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352 def is_interactive(self): |
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353 tab = self.state.detail_views[self.COMPUTER].get_data('tab') |
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|
354 page = self.state.detail_views[self.COMPUTER].get_data('log page') |
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355 max_page = self.state.detail_views[self.COMPUTER].get_data('max page') |
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356 return tab == 'log' and (page + 1) < max_page |
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252
diff
changeset
|
357 |
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358 def interact_without(self): |
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359 page = self.state.detail_views[self.COMPUTER].get_data('log page') |
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360 self.state.detail_views[self.COMPUTER].set_data('log page', page+1) |
257 | 361 return Result(soundfile='beep550.ogg') |
255
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diff
changeset
|
362 |
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|
363 |
350
125cb389ab90
Hook up poster. Add cameras to crew_quarters and bridge
Neil Muller <neil@dip.sun.ac.za>
parents:
341
diff
changeset
|
364 class MonitorCamera(BaseCamera): |
125cb389ab90
Hook up poster. Add cameras to crew_quarters and bridge
Neil Muller <neil@dip.sun.ac.za>
parents:
341
diff
changeset
|
365 "A camera on the bridge" |
125cb389ab90
Hook up poster. Add cameras to crew_quarters and bridge
Neil Muller <neil@dip.sun.ac.za>
parents:
341
diff
changeset
|
366 |
125cb389ab90
Hook up poster. Add cameras to crew_quarters and bridge
Neil Muller <neil@dip.sun.ac.za>
parents:
341
diff
changeset
|
367 NAME = "bridge.camera" |
125cb389ab90
Hook up poster. Add cameras to crew_quarters and bridge
Neil Muller <neil@dip.sun.ac.za>
parents:
341
diff
changeset
|
368 |
125cb389ab90
Hook up poster. Add cameras to crew_quarters and bridge
Neil Muller <neil@dip.sun.ac.za>
parents:
341
diff
changeset
|
369 INTERACTS = { |
125cb389ab90
Hook up poster. Add cameras to crew_quarters and bridge
Neil Muller <neil@dip.sun.ac.za>
parents:
341
diff
changeset
|
370 'camera' : InteractImage(33, 192, 'camera_small.png') |
125cb389ab90
Hook up poster. Add cameras to crew_quarters and bridge
Neil Muller <neil@dip.sun.ac.za>
parents:
341
diff
changeset
|
371 } |
125cb389ab90
Hook up poster. Add cameras to crew_quarters and bridge
Neil Muller <neil@dip.sun.ac.za>
parents:
341
diff
changeset
|
372 |
125cb389ab90
Hook up poster. Add cameras to crew_quarters and bridge
Neil Muller <neil@dip.sun.ac.za>
parents:
341
diff
changeset
|
373 |
237
ae01c10497b3
Start work on bridge comp detail
Neil Muller <neil@dip.sun.ac.za>
parents:
235
diff
changeset
|
374 class BridgeCompDetail(Scene): |
ae01c10497b3
Start work on bridge comp detail
Neil Muller <neil@dip.sun.ac.za>
parents:
235
diff
changeset
|
375 |
ae01c10497b3
Start work on bridge comp detail
Neil Muller <neil@dip.sun.ac.za>
parents:
235
diff
changeset
|
376 FOLDER = 'bridge' |
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parents:
235
diff
changeset
|
377 NAME = 'bridge_comp_detail' |
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parents:
235
diff
changeset
|
378 |
255
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changeset
|
379 SIZE = (640, 400) |
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diff
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|
380 |
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parents:
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381 ALERT = 'comp_detail_1.png' |
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252
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changeset
|
382 |
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parents:
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diff
changeset
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383 LOGS = ['comp_log_1.png', 'comp_log_2.png', |
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|
384 'comp_log_end.png'] |
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252
diff
changeset
|
385 |
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parents:
252
diff
changeset
|
386 BACKGROUND = ALERT |
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parents:
252
diff
changeset
|
387 |
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parents:
252
diff
changeset
|
388 |
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252
diff
changeset
|
389 INITIAL_DATA = { |
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parents:
252
diff
changeset
|
390 'tab' : 'alert', |
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parents:
252
diff
changeset
|
391 'log page' : 0, |
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parents:
252
diff
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|
392 'max page' : len(LOGS), |
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parents:
252
diff
changeset
|
393 } |
237
ae01c10497b3
Start work on bridge comp detail
Neil Muller <neil@dip.sun.ac.za>
parents:
235
diff
changeset
|
394 |
ae01c10497b3
Start work on bridge comp detail
Neil Muller <neil@dip.sun.ac.za>
parents:
235
diff
changeset
|
395 def __init__(self, state): |
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Start work on bridge comp detail
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parents:
235
diff
changeset
|
396 super(BridgeCompDetail, self).__init__(state) |
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Start work on bridge comp detail
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parents:
235
diff
changeset
|
397 |
255
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parents:
252
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changeset
|
398 self.add_thing(LogTab()) |
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parents:
252
diff
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|
399 self.add_thing(AlertTab()) |
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parents:
252
diff
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|
400 self.add_thing(CompUpButton()) |
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parents:
252
diff
changeset
|
401 self.add_thing(CompDownButton()) |
315
7b07ffc37ec0
Suspend background sound for bridge computer detail
Neil Muller <neil@dip.sun.ac.za>
parents:
302
diff
changeset
|
402 self._scene_playlist = None |
255
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Hook up parts of the bridge computer system
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parents:
252
diff
changeset
|
403 self._alert = get_image(self.FOLDER, self.ALERT) |
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252
diff
changeset
|
404 self._logs = [get_image(self.FOLDER, x) for x in self.LOGS] |
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parents:
252
diff
changeset
|
405 |
315
7b07ffc37ec0
Suspend background sound for bridge computer detail
Neil Muller <neil@dip.sun.ac.za>
parents:
302
diff
changeset
|
406 def enter(self): |
7b07ffc37ec0
Suspend background sound for bridge computer detail
Neil Muller <neil@dip.sun.ac.za>
parents:
302
diff
changeset
|
407 self._scene_playlist = get_current_playlist() |
7b07ffc37ec0
Suspend background sound for bridge computer detail
Neil Muller <neil@dip.sun.ac.za>
parents:
302
diff
changeset
|
408 change_playlist(None) |
7b07ffc37ec0
Suspend background sound for bridge computer detail
Neil Muller <neil@dip.sun.ac.za>
parents:
302
diff
changeset
|
409 |
7b07ffc37ec0
Suspend background sound for bridge computer detail
Neil Muller <neil@dip.sun.ac.za>
parents:
302
diff
changeset
|
410 def leave(self): |
7b07ffc37ec0
Suspend background sound for bridge computer detail
Neil Muller <neil@dip.sun.ac.za>
parents:
302
diff
changeset
|
411 change_playlist(self._scene_playlist) |
7b07ffc37ec0
Suspend background sound for bridge computer detail
Neil Muller <neil@dip.sun.ac.za>
parents:
302
diff
changeset
|
412 |
255
2bd28030e8e4
Hook up parts of the bridge computer system
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parents:
252
diff
changeset
|
413 def draw_background(self, surface): |
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parents:
252
diff
changeset
|
414 if self.get_data('tab') == 'alert': |
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252
diff
changeset
|
415 self._background = self._alert |
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parents:
252
diff
changeset
|
416 else: |
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parents:
252
diff
changeset
|
417 self._background = self._logs[self.get_data('log page')] |
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parents:
252
diff
changeset
|
418 super(BridgeCompDetail, self).draw_background(surface) |
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parents:
252
diff
changeset
|
419 |
222
b03debaec72d
Things and Items for bridge
Stefano Rivera <stefano@rivera.za.net>
parents:
150
diff
changeset
|
420 |
47
8f1fccb8cadf
Skeletons for scenes in plot outline.
Simon Cross <simon@simonx>
parents:
diff
changeset
|
421 SCENES = [Bridge] |
237
ae01c10497b3
Start work on bridge comp detail
Neil Muller <neil@dip.sun.ac.za>
parents:
235
diff
changeset
|
422 DETAIL_VIEWS = [ChairDetail, BridgeCompDetail] |