Sat, 12 May 2012 11:42:43 +0200 |
Neil Muller |
Debugging
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Sat, 12 May 2012 11:23:22 +0200 |
Neil Muller |
Plagiarism! (Only be sure, please, to always call it research)
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Sat, 12 May 2012 10:29:36 +0200 |
Neil Muller |
'nother mission
|
Sat, 12 May 2012 10:11:36 +0200 |
Neil Muller |
Add more to missions
|
Sat, 12 May 2012 10:11:17 +0200 |
Neil Muller |
Tweak schematics
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Sat, 12 May 2012 09:41:42 +0200 |
Neil Muller |
Add some more levels
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Sat, 12 May 2012 00:32:24 +0200 |
Neil Muller |
Add failure flavour text
|
Sat, 12 May 2012 00:27:01 +0200 |
Neil Muller |
tweak failure message
|
Sat, 12 May 2012 00:26:46 +0200 |
Neil Muller |
power to the lasers
|
Fri, 11 May 2012 23:59:14 +0200 |
Neil Muller |
Rename several UI elements
|
Fri, 11 May 2012 23:58:13 +0200 |
Neil Muller |
Fix bug in resetting activity window
|
Fri, 11 May 2012 23:38:35 +0200 |
Neil Muller |
Ignore py2exe.log
|
Fri, 11 May 2012 23:38:25 +0200 |
Neil Muller |
windows packaging stuff
|
Fri, 11 May 2012 23:22:20 +0200 |
Simon Cross |
Merge.
|
Fri, 11 May 2012 23:21:15 +0200 |
Simon Cross |
Fix calling of apply_mission_special to avoid gamestate.milestone ending up as a dict.
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Fri, 11 May 2012 23:19:23 +0200 |
Neil Muller |
Add placeholder icons for now
|
Fri, 11 May 2012 22:35:10 +0200 |
Jeremy Thurgood |
Tech tree screenshot.
|
Fri, 11 May 2012 22:29:23 +0200 |
Jeremy Thurgood |
Display research advice.
|
Fri, 11 May 2012 22:26:39 +0200 |
Neil Muller |
Improve launcher script
|
Fri, 11 May 2012 22:14:02 +0200 |
Jeremy Thurgood |
Equipment power in missions.
|
Fri, 11 May 2012 21:59:33 +0200 |
Neil Muller |
Add setup.py
|
Fri, 11 May 2012 21:58:10 +0200 |
Neil Muller |
Add better named launch script for setup.py
|
Fri, 11 May 2012 21:14:41 +0200 |
Neil Muller |
Redo mission screen
|
Fri, 11 May 2012 21:09:01 +0200 |
Neil Muller |
Fix bug with starting minion count
|
Fri, 11 May 2012 20:32:50 +0200 |
Neil Muller |
Cache loaded images
|
Fri, 11 May 2012 20:27:37 +0200 |
Jeremy Thurgood |
Implement just the tiny bit of networkx we actually need, so we can drop the extra dependency.
|
Fri, 11 May 2012 20:07:44 +0200 |
Jeremy Thurgood |
Whoops, unused import.
|
Fri, 11 May 2012 20:06:36 +0200 |
Jeremy Thurgood |
New suggest_research() method on Lab.
|
Fri, 11 May 2012 17:17:44 +0200 |
Neil Muller |
Use blank placeholder for missing images
|
Fri, 11 May 2012 17:13:28 +0200 |
Jeremy Thurgood |
More visualization wrangling.
|
Fri, 11 May 2012 16:39:17 +0200 |
Jeremy Thurgood |
More science juggling.
|
Fri, 11 May 2012 16:29:39 +0200 |
Jeremy Thurgood |
Screen size back to 800x600.
|
Fri, 11 May 2012 16:20:49 +0200 |
Jeremy Thurgood |
Science juggling and visualization improvements.
|
Fri, 11 May 2012 14:58:00 +0200 |
Jeremy Thurgood |
Science button juggling.
|
Fri, 11 May 2012 10:15:40 +0200 |
Jeremy Thurgood |
Rename run_visualization.py to visualize.py to stop it getting in the way of tab-completing run_game.py.
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Fri, 11 May 2012 03:13:22 +0200 |
Rizmari Versfeld |
some icons and toggle button
|
Fri, 11 May 2012 00:28:35 +0200 |
Rizmari Versfeld |
pep8 and pyflakes
|
Fri, 11 May 2012 00:23:26 +0200 |
Rizmari Versfeld |
merge
|
Fri, 11 May 2012 00:23:01 +0200 |
Rizmari Versfeld |
added examples of nodes in main menu
|
Thu, 10 May 2012 22:41:43 +0200 |
Jeremy Thurgood |
More message cleanup.
|
Thu, 10 May 2012 22:33:26 +0200 |
Jeremy Thurgood |
Better handling of mission results and turn-end messages.
|
Thu, 10 May 2012 20:56:40 +0200 |
Jeremy Thurgood |
More flexible (and less boilerplatey) mission stuff.
|
Thu, 10 May 2012 19:20:57 +0200 |
Jeremy Thurgood |
Handle broken (but valid JSON) autosave more gracefully.
|
Thu, 10 May 2012 17:07:06 +0200 |
Neil Muller |
Reputation decays over time
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Thu, 10 May 2012 17:06:48 +0200 |
Neil Muller |
Fix a ordering bug triggered when restoring a game
|
Thu, 10 May 2012 16:53:57 +0200 |
Neil Muller |
Ensure labels in the correct state
|
Thu, 10 May 2012 16:50:26 +0200 |
Neil Muller |
grab bag of extra tech
|
Thu, 10 May 2012 16:50:09 +0200 |
Neil Muller |
Load milestone as well
|
Thu, 10 May 2012 16:46:18 +0200 |
Neil Muller |
Advance milestone
|
Thu, 10 May 2012 16:39:47 +0200 |
Neil Muller |
Fix typo
|
Thu, 10 May 2012 16:37:17 +0200 |
Neil Muller |
Don't restore selections if they're illegal
|
Thu, 10 May 2012 13:16:25 +0200 |
Neil Muller |
Use 'done' rather than exit in equipment selection screen
|
Thu, 10 May 2012 13:13:57 +0200 |
Neil Muller |
Make science allocation sticky
|
Thu, 10 May 2012 12:19:29 +0200 |
Neil Muller |
put 'End Turn' & 'Next Turn' buttons in the same place. Move 'Exit' button away from the action
|
Thu, 10 May 2012 12:16:15 +0200 |
Neil Muller |
Add a minion cost to missions
|
Thu, 10 May 2012 02:37:02 +0200 |
Jeremy Thurgood |
Take over the neighbourgood!
|
Thu, 10 May 2012 00:52:38 +0200 |
Simon Cross |
Rename 'Exit' button on results view to 'Next Turn' for clarity.
|
Thu, 10 May 2012 00:27:04 +0200 |
Simon Cross |
Research area screenshot for day 4 (Wednesday) at r120.
|
Wed, 09 May 2012 23:27:44 +0200 |
Neil Muller |
Use TextBoxes for some stuff
|
Wed, 09 May 2012 23:27:10 +0200 |
Neil Muller |
Add more logic around resizing surfaces
|
Wed, 09 May 2012 23:23:00 +0200 |
Rizmari Versfeld |
merge
|
Wed, 09 May 2012 23:22:42 +0200 |
Rizmari Versfeld |
upgrade research tree visualization
|
Wed, 09 May 2012 23:20:04 +0200 |
Jeremy Thurgood |
Marine beasts!
|
Wed, 09 May 2012 23:10:29 +0200 |
Jeremy Thurgood |
Rearrange SCIENCE a bit.
|
Wed, 09 May 2012 23:03:45 +0200 |
Rizmari Versfeld |
merge
|
Wed, 09 May 2012 23:01:16 +0200 |
Rizmari Versfeld |
added textbox
|
Wed, 09 May 2012 22:40:40 +0200 |
Neil Muller |
Add Simon to license file + readme
|
Wed, 09 May 2012 22:37:49 +0200 |
Simon Cross |
Merge changes.
|
Wed, 09 May 2012 22:37:07 +0200 |
Simon Cross |
Auto-downsize fonts on BigButtons that are too large.
|
Wed, 09 May 2012 22:37:02 +0200 |
Neil Muller |
Display strings for reputation (needs more levels)
|
Wed, 09 May 2012 22:31:49 +0200 |
Neil Muller |
Save turn number
|
Wed, 09 May 2012 22:23:55 +0200 |
Jeremy Thurgood |
Save at the right place.
|
Wed, 09 May 2012 22:19:09 +0200 |
Neil Muller |
Refactor out a bunch of common gui code stuff (since Jermery's not touching this)
|
Wed, 09 May 2012 22:18:09 +0200 |
Rizmari Versfeld |
pyflakes stuff fixed
|
Wed, 09 May 2012 22:15:03 +0200 |
Rizmari Versfeld |
merge
|
Wed, 09 May 2012 22:14:13 +0200 |
Rizmari Versfeld |
merge
|
Wed, 09 May 2012 22:13:31 +0200 |
Rizmari Versfeld |
removed unnecessary bit
|
Wed, 09 May 2012 22:11:52 +0200 |
Rizmari Versfeld |
pep8hg pushhg push
|
Wed, 09 May 2012 22:10:22 +0200 |
Rizmari Versfeld |
added visualization for research tree
|
Wed, 09 May 2012 22:13:15 +0200 |
Jeremy Thurgood |
Research points allocated based on milestone.
|
Wed, 09 May 2012 22:03:07 +0200 |
Neil Muller |
The game can end
|
Wed, 09 May 2012 21:50:29 +0200 |
Jeremy Thurgood |
I shall pretend I did not touch the GUI, even though I added a myriad copies of some extra widgets.
|
Wed, 09 May 2012 21:43:04 +0200 |
Jeremy Thurgood |
Some milestones.
|
Wed, 09 May 2012 21:26:30 +0200 |
Simon Cross |
Add mission for taking over the world.
|
Wed, 09 May 2012 21:22:10 +0200 |
Jeremy Thurgood |
Sanity-check research, schematic and mission classes. (Ironic, no?)
|
Wed, 09 May 2012 21:16:53 +0200 |
Neil Muller |
Display long ddescription on mission screen
|
Wed, 09 May 2012 21:10:45 +0200 |
Neil Muller |
Fix typo
|
Wed, 09 May 2012 21:08:29 +0200 |
Jeremy Thurgood |
Better mission data management.
|
Wed, 09 May 2012 20:30:25 +0200 |
Neil Muller |
Add robustness around the savefile stuff
|
Wed, 09 May 2012 20:21:39 +0200 |
Simon Cross |
Fix typo.
|
Wed, 09 May 2012 20:07:14 +0200 |
Neil Muller |
Autosave & load support
|
Wed, 09 May 2012 20:06:44 +0200 |
Neil Muller |
Fix method name assumption bug
|
Wed, 09 May 2012 20:05:53 +0200 |
Neil Muller |
Serialize as list, since json complains
|
Wed, 09 May 2012 20:02:28 +0200 |
Jeremy Thurgood |
Propaganda! Also, a fix to blueprint breakthroughs.
|
Wed, 09 May 2012 18:12:01 +0200 |
Neil Muller |
Add some gameplay fluff text in readme
|
Wed, 09 May 2012 18:07:42 +0200 |
Neil Muller |
Note license in REAMDE
|
Wed, 09 May 2012 16:51:26 +0200 |
Neil Muller |
Hook up simplistic equipment screen
|
Wed, 09 May 2012 13:03:39 +0200 |
Neil Muller |
Hook up basic results screen
|
Wed, 09 May 2012 12:08:44 +0200 |
Neil Muller |
Refactor message handling so we can deal with in the gui
|
Wed, 09 May 2012 00:31:11 +0200 |
Rizmari Versfeld |
centering buttons
|
Wed, 09 May 2012 00:28:46 +0200 |
Rizmari Versfeld |
merge
|
Wed, 09 May 2012 00:27:08 +0200 |
Rizmari Versfeld |
prettified
|
Wed, 09 May 2012 00:14:38 +0200 |
Rizmari Versfeld |
renamed images
|
Wed, 09 May 2012 00:11:06 +0200 |
Rizmari Versfeld |
added images
|
Wed, 09 May 2012 00:08:57 +0200 |
Rizmari Versfeld |
prettified main menu - temp background
|
Wed, 09 May 2012 00:25:58 +0200 |
Jeremy Thurgood |
Only one schematic per turn, please.
|
Wed, 09 May 2012 00:11:51 +0200 |
Neil Muller |
Very basic mission support
|
Tue, 08 May 2012 23:11:03 +0200 |
Rizmari Versfeld |
fucking pep8
|
Tue, 08 May 2012 23:10:10 +0200 |
Rizmari Versfeld |
fucking pep8
|
Tue, 08 May 2012 23:08:51 +0200 |
Rizmari Versfeld |
fucking pep8
|
Tue, 08 May 2012 23:05:58 +0200 |
Rizmari Versfeld |
fixed widget drawing bugs
|
Tue, 08 May 2012 22:28:00 +0200 |
Neil Muller |
Tweak label handling. Show money as well
|
Tue, 08 May 2012 22:04:11 +0200 |
Neil Muller |
Add development and activity screens
|
Tue, 08 May 2012 21:06:08 +0200 |
Neil Muller |
Display available points
|
Tue, 08 May 2012 21:05:54 +0200 |
Neil Muller |
Add text label
|
Tue, 08 May 2012 20:51:53 +0200 |
Neil Muller |
Remove duplicate point tracking. Rename classes for future refactoring
|
Tue, 08 May 2012 17:29:02 +0200 |
Neil Muller |
Make button font a parameter. Tweak indication of points to be spent
|
Tue, 08 May 2012 16:27:44 +0200 |
Neil Muller |
Add no-sound option (slow shutdown bug workaround)
|
Mon, 07 May 2012 23:41:00 +0200 |
Neil Muller |
Hack in turn progression
|
Mon, 07 May 2012 23:20:59 +0200 |
Neil Muller |
Check can_spend in science button
|
Mon, 07 May 2012 23:20:41 +0200 |
Neil Muller |
Check for multiple points in can_spend
|
Mon, 07 May 2012 23:13:05 +0200 |
Neil Muller |
Tweak science buttons
|
Mon, 07 May 2012 22:54:15 +0200 |
Neil Muller |
Start adding science buttons
|
Mon, 07 May 2012 22:53:18 +0200 |
Neil Muller |
Make text drawing easier to poke at for subclasses
|
Mon, 07 May 2012 22:43:54 +0200 |
Jeremy Thurgood |
Power and reliability.
|
Mon, 07 May 2012 22:10:26 +0200 |
Neil Muller |
Split gui stuff out of main.py
|
Mon, 07 May 2012 21:55:55 +0200 |
Neil Muller |
Move engine stuff into it's own file
|
Mon, 07 May 2012 21:51:36 +0200 |
Neil Muller |
Consilidate engine stuff and eventify window stack manipulation
|
Mon, 07 May 2012 21:25:11 +0200 |
Neil Muller |
Flag run_game as executable
|
Mon, 07 May 2012 21:24:23 +0200 |
Jeremy Thurgood |
Product -> Schematic.
|
Mon, 07 May 2012 21:23:54 +0200 |
Neil Muller |
Factor out some constants
|
Mon, 07 May 2012 21:10:25 +0200 |
Jeremy Thurgood |
Better science saving.
|
Mon, 07 May 2012 21:07:48 +0200 |
Jeremy Thurgood |
Less getattr/isinstance silliness.
|
Mon, 07 May 2012 20:44:27 +0200 |
Jeremy Thurgood |
Refactor missions and sciences a bit to reduce duplication.
|
Mon, 07 May 2012 16:53:18 +0200 |
Neil Muller |
Idiomatic
|
Mon, 07 May 2012 16:51:52 +0200 |
Neil Muller |
Play with the gui stuff a bit
|
Mon, 07 May 2012 14:00:18 +0200 |
Neil Muller |
Change initial mission creation logic to look for leaf classes
|
Mon, 07 May 2012 13:59:50 +0200 |
Neil Muller |
Add can_attempt method for future flexibility
|
Mon, 07 May 2012 00:27:59 +0200 |
Rizmari Versfeld |
merge commit
|
Mon, 07 May 2012 00:26:55 +0200 |
Rizmari Versfeld |
fixed more pep8 issues
|
Mon, 07 May 2012 00:13:11 +0200 |
Rizmari Versfeld |
fixed pep8 issues
|
Sun, 06 May 2012 22:05:40 +0200 |
Rizmari Versfeld |
gui stuff
|
Mon, 07 May 2012 00:18:16 +0200 |
Jeremy Thurgood |
Mission refactoring and research fix.
|
Sun, 06 May 2012 21:56:21 +0200 |
Jeremy Thurgood |
Topple a government.
|
Sun, 06 May 2012 21:40:13 +0200 |
Jeremy Thurgood |
More categories.
|
Sun, 06 May 2012 21:27:33 +0200 |
Jeremy Thurgood |
Gate certain missions by reputation.
|
Sun, 06 May 2012 20:57:04 +0200 |
Jeremy Thurgood |
Product categories.
|
Sun, 06 May 2012 20:54:03 +0200 |
Neil Muller |
Add pth seperator normalisation to data helpers
|
Sun, 06 May 2012 20:45:37 +0200 |
Neil Muller |
Add our usual font to the tree
|
Sun, 06 May 2012 20:27:41 +0200 |
Jeremy Thurgood |
Missions in the REPL!
|
Sun, 06 May 2012 19:45:01 +0200 |
Jeremy Thurgood |
Better REPL client.
|
Sun, 06 May 2012 19:28:15 +0200 |
Jeremy Thurgood |
Reset points after spending them.
|
Sun, 06 May 2012 19:24:52 +0200 |
Jeremy Thurgood |
Better REPL game.
|
Sun, 06 May 2012 19:21:06 +0200 |
Neil Muller |
Fix some stupid bugs
|
Sun, 06 May 2012 19:17:04 +0200 |
Jeremy Thurgood |
Make SCIENCE_TYPE explicit.
|
Sun, 06 May 2012 19:06:28 +0200 |
Jeremy Thurgood |
Fix up some game state logic, add very basic REPL game interface.
|
Sun, 06 May 2012 18:38:54 +0200 |
Neil Muller |
Serialize and unserialize game state and missions
|
Sun, 06 May 2012 18:34:28 +0200 |
Jeremy Thurgood |
Serialise lab data.
|
Sun, 06 May 2012 18:12:51 +0200 |
Jeremy Thurgood |
Deserialise lab data.
|
Sun, 06 May 2012 17:39:38 +0200 |
Neil Muller |
Add rescue mission for the out of money case
|
Sun, 06 May 2012 17:39:19 +0200 |
Neil Muller |
Add more mission result codes
|
Sun, 06 May 2012 17:39:37 +0200 |
Jeremy Thurgood |
Set up initial research and rework breakthroughs.
|
Sun, 06 May 2012 17:12:40 +0200 |
Neil Muller |
Sketch in gamestate
|
Sun, 06 May 2012 17:04:10 +0200 |
Neil Muller |
Add cost to products
|
Sun, 06 May 2012 15:58:03 +0200 |
Jeremy Thurgood |
Better subclass handling.
|
Sun, 06 May 2012 15:56:22 +0200 |
Neil Muller |
Use a results object instead of tuple (will hopefully make changign stuff easier later)
|
Sun, 06 May 2012 14:58:51 +0200 |
Neil Muller |
Note more research area ideas
|
Sun, 06 May 2012 14:50:23 +0200 |
Neil Muller |
Fill in license
|
Sun, 06 May 2012 13:25:28 +0200 |
Neil Muller |
Rework mission objects to include reputation
|
Sun, 06 May 2012 13:08:48 +0200 |
Jeremy Thurgood |
Lab tweaks.
|
Sun, 06 May 2012 12:57:47 +0200 |
Jeremy Thurgood |
Some not-really-tests.
|
Sun, 06 May 2012 12:51:13 +0200 |
Jeremy Thurgood |
.hgignore
|
Sun, 06 May 2012 12:48:12 +0200 |
Jeremy Thurgood |
Start of basic lab implementation.
|
Sun, 06 May 2012 12:36:34 +0200 |
Neil Muller |
Sketch in mission objects
|
Sun, 06 May 2012 12:00:09 +0200 |
Jeremy Thurgood |
Fix very basics of research and products.
|
Sun, 06 May 2012 11:59:20 +0200 |
Jeremy Thurgood |
Very basics of research and products.
|
Sun, 06 May 2012 10:55:59 +0200 |
Jeremy Thurgood |
Update README.
|
Sun, 06 May 2012 10:32:24 +0200 |
Neil Muller |
PEP8-ify skellington (because)
|
Sat, 05 May 2012 13:52:29 +0200 |
Neil Muller |
Import skellington-1.9 into the repo
|