Thu, 10 May 2012 17:06:48 +0200 |
Neil Muller |
Fix a ordering bug triggered when restoring a game
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Thu, 10 May 2012 16:53:57 +0200 |
Neil Muller |
Ensure labels in the correct state
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Thu, 10 May 2012 16:37:17 +0200 |
Neil Muller |
Don't restore selections if they're illegal
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Thu, 10 May 2012 13:16:25 +0200 |
Neil Muller |
Use 'done' rather than exit in equipment selection screen
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Thu, 10 May 2012 13:13:57 +0200 |
Neil Muller |
Make science allocation sticky
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Thu, 10 May 2012 12:19:29 +0200 |
Neil Muller |
put 'End Turn' & 'Next Turn' buttons in the same place. Move 'Exit' button away from the action
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Thu, 10 May 2012 12:16:15 +0200 |
Neil Muller |
Add a minion cost to missions
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Thu, 10 May 2012 00:52:38 +0200 |
Simon Cross |
Rename 'Exit' button on results view to 'Next Turn' for clarity.
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Wed, 09 May 2012 23:27:44 +0200 |
Neil Muller |
Use TextBoxes for some stuff
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Wed, 09 May 2012 22:37:02 +0200 |
Neil Muller |
Display strings for reputation (needs more levels)
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Wed, 09 May 2012 22:23:55 +0200 |
Jeremy Thurgood |
Save at the right place.
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Wed, 09 May 2012 22:19:09 +0200 |
Neil Muller |
Refactor out a bunch of common gui code stuff (since Jermery's not touching this)
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Wed, 09 May 2012 22:03:07 +0200 |
Neil Muller |
The game can end
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Wed, 09 May 2012 21:50:29 +0200 |
Jeremy Thurgood |
I shall pretend I did not touch the GUI, even though I added a myriad copies of some extra widgets.
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Wed, 09 May 2012 21:16:53 +0200 |
Neil Muller |
Display long ddescription on mission screen
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Wed, 09 May 2012 20:30:25 +0200 |
Neil Muller |
Add robustness around the savefile stuff
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Wed, 09 May 2012 20:07:14 +0200 |
Neil Muller |
Autosave & load support
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Wed, 09 May 2012 16:51:26 +0200 |
Neil Muller |
Hook up simplistic equipment screen
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Wed, 09 May 2012 13:03:39 +0200 |
Neil Muller |
Hook up basic results screen
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Wed, 09 May 2012 12:08:44 +0200 |
Neil Muller |
Refactor message handling so we can deal with in the gui
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Wed, 09 May 2012 00:11:51 +0200 |
Neil Muller |
Very basic mission support
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Tue, 08 May 2012 22:28:00 +0200 |
Neil Muller |
Tweak label handling. Show money as well
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Tue, 08 May 2012 22:04:11 +0200 |
Neil Muller |
Add development and activity screens
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Tue, 08 May 2012 21:06:08 +0200 |
Neil Muller |
Display available points
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Tue, 08 May 2012 20:51:53 +0200 |
Neil Muller |
Remove duplicate point tracking. Rename classes for future refactoring
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Tue, 08 May 2012 17:29:02 +0200 |
Neil Muller |
Make button font a parameter. Tweak indication of points to be spent
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Mon, 07 May 2012 23:41:00 +0200 |
Neil Muller |
Hack in turn progression
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Mon, 07 May 2012 23:20:59 +0200 |
Neil Muller |
Check can_spend in science button
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Mon, 07 May 2012 23:13:05 +0200 |
Neil Muller |
Tweak science buttons
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Mon, 07 May 2012 22:54:15 +0200 |
Neil Muller |
Start adding science buttons
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Mon, 07 May 2012 22:10:26 +0200 |
Neil Muller |
Split gui stuff out of main.py
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