Mercurial > sypikslang
graph
-
Add rescue mission for the out of money caseSun, 06 May 2012 17:39:38 +0200, by Neil Muller
-
Add more mission result codesSun, 06 May 2012 17:39:19 +0200, by Neil Muller
-
Set up initial research and rework breakthroughs.Sun, 06 May 2012 17:39:37 +0200, by Jeremy Thurgood
-
Sketch in gamestateSun, 06 May 2012 17:12:40 +0200, by Neil Muller
-
Add cost to productsSun, 06 May 2012 17:04:10 +0200, by Neil Muller
-
Better subclass handling.Sun, 06 May 2012 15:58:03 +0200, by Jeremy Thurgood
-
Use a results object instead of tuple (will hopefully make changign stuff easier later)Sun, 06 May 2012 15:56:22 +0200, by Neil Muller
-
Note more research area ideasSun, 06 May 2012 14:58:51 +0200, by Neil Muller
-
Fill in licenseSun, 06 May 2012 14:50:23 +0200, by Neil Muller
-
Rework mission objects to include reputationSun, 06 May 2012 13:25:28 +0200, by Neil Muller
-
Lab tweaks.Sun, 06 May 2012 13:08:48 +0200, by Jeremy Thurgood
-
Some not-really-tests.Sun, 06 May 2012 12:57:47 +0200, by Jeremy Thurgood
-
.hgignoreSun, 06 May 2012 12:51:13 +0200, by Jeremy Thurgood
-
Start of basic lab implementation.Sun, 06 May 2012 12:48:12 +0200, by Jeremy Thurgood
-
Sketch in mission objectsSun, 06 May 2012 12:36:34 +0200, by Neil Muller
-
Fix very basics of research and products.Sun, 06 May 2012 12:00:09 +0200, by Jeremy Thurgood
-
Very basics of research and products.Sun, 06 May 2012 11:59:20 +0200, by Jeremy Thurgood
-
Update README.Sun, 06 May 2012 10:55:59 +0200, by Jeremy Thurgood
-
PEP8-ify skellington (because)Sun, 06 May 2012 10:32:24 +0200, by Neil Muller
-
Import skellington-1.9 into the repoSat, 05 May 2012 13:52:29 +0200, by Neil Muller