Mercurial > sypikslang
graph
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added development backgroundSun, 13 May 2012 00:35:49 +0200, by Rizmari Versfeld
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Fail very long equipment lists automaticallySun, 13 May 2012 00:16:44 +0200, by Neil Muller
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more layout tweakingSun, 13 May 2012 00:13:46 +0200, by Neil Muller
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typoSun, 13 May 2012 00:07:40 +0200, by Neil Muller
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failure text for doomsday virusSun, 13 May 2012 00:06:49 +0200, by Neil Muller
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Bugfix china missionSun, 13 May 2012 00:03:16 +0200, by Neil Muller
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added generic background for all windowsSun, 13 May 2012 00:17:07 +0200, by Rizmari Versfeld
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line too longSun, 13 May 2012 00:11:54 +0200, by Rizmari Versfeld
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added lab backgroundSun, 13 May 2012 00:09:49 +0200, by Rizmari Versfeld
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Include logo license in setup.pySat, 12 May 2012 23:54:22 +0200, by Neil Muller
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Remove hooks for sound support - we can add them back easily enough laterSat, 12 May 2012 23:37:24 +0200, by Neil Muller
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Add trac instance to setup.pySat, 12 May 2012 23:30:45 +0200, by Neil Muller
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large font for main menuSat, 12 May 2012 23:18:30 +0200, by Rizmari Versfeld
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foiled by pyflakesSat, 12 May 2012 23:11:55 +0200, by Rizmari Versfeld
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mergeSat, 12 May 2012 23:09:33 +0200, by Rizmari Versfeld
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finalized main menuSat, 12 May 2012 23:09:16 +0200, by Rizmari Versfeld
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Add license info for title screenSat, 12 May 2012 23:01:54 +0200, by Neil Muller
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tweak layout againSat, 12 May 2012 22:33:59 +0200, by Neil Muller
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Include mission name in the resultsSat, 12 May 2012 22:33:05 +0200, by Neil Muller
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More layout tweakingSat, 12 May 2012 21:28:43 +0200, by Neil Muller
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Layout tweaksSat, 12 May 2012 21:07:51 +0200, by Neil Muller
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Don't crash when we run out of suggestionsSat, 12 May 2012 21:02:02 +0200, by Neil Muller
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more schematics iconsSat, 12 May 2012 21:25:50 +0200, by Rizmari Versfeld
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Tweak missionSat, 12 May 2012 20:49:07 +0200, by Neil Muller
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Scale grey background to match restSat, 12 May 2012 20:45:18 +0200, by Neil Muller
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Tweak spacingSat, 12 May 2012 20:43:44 +0200, by Neil Muller
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Capitilize schmatic namesSat, 12 May 2012 20:42:17 +0200, by Neil Muller
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Always sort widgets, so jumping through json doesn't change the orderSat, 12 May 2012 20:38:44 +0200, by Neil Muller
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Hook up a bunch of iconsSat, 12 May 2012 20:34:34 +0200, by Neil Muller
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Add debugging print to fallback pathSat, 12 May 2012 20:34:20 +0200, by Neil Muller
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Change science buttonsSat, 12 May 2012 20:17:28 +0200, by Neil Muller
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lotsa schematics iconsSat, 12 May 2012 20:20:26 +0200, by Rizmari Versfeld
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Use hbomb for fusionSat, 12 May 2012 19:58:52 +0200, by Neil Muller
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rat missionSat, 12 May 2012 19:52:29 +0200, by Neil Muller
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Fix bugSat, 12 May 2012 19:51:58 +0200, by Neil Muller
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Per-turn incomeSat, 12 May 2012 19:50:53 +0200, by Neil Muller
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Add emergency reputation boost missionSat, 12 May 2012 19:14:22 +0200, by Neil Muller
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boilerplate common patternSat, 12 May 2012 18:59:51 +0200, by Neil Muller
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fix typoSat, 12 May 2012 18:59:34 +0200, by Neil Muller
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Replace the mayorSat, 12 May 2012 18:17:53 +0200, by Neil Muller
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Remove temporary psych imageSat, 12 May 2012 17:56:49 +0200, by Neil Muller
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Mission debuggingSat, 12 May 2012 17:53:57 +0200, by Neil Muller
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mergeSat, 12 May 2012 17:53:51 +0200, by Rizmari Versfeld
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more iconsSat, 12 May 2012 17:53:14 +0200, by Rizmari Versfeld
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Add another missionSat, 12 May 2012 17:36:15 +0200, by Neil Muller
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added hbomb iconSat, 12 May 2012 17:27:52 +0200, by Rizmari Versfeld
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Tweak inventory window layoutSat, 12 May 2012 17:06:12 +0200, by Neil Muller
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Tweak success criteriaSat, 12 May 2012 16:50:20 +0200, by Neil Muller
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Publish or perishSat, 12 May 2012 15:42:53 +0200, by Neil Muller
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Mind control ray.Sat, 12 May 2012 15:26:09 +0200, by Jeremy Thurgood
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A rival appears on the sceneSat, 12 May 2012 15:18:28 +0200, by Neil Muller
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Weather control station.Sat, 12 May 2012 14:56:54 +0200, by Jeremy Thurgood
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Tornado machine.Sat, 12 May 2012 14:48:45 +0200, by Jeremy Thurgood
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Cybernetic implants.Sat, 12 May 2012 14:43:35 +0200, by Jeremy Thurgood
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Spider grenade.Sat, 12 May 2012 14:32:01 +0200, by Jeremy Thurgood
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UI tweaksSat, 12 May 2012 14:14:50 +0200, by Neil Muller
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Tweak spacingSat, 12 May 2012 14:01:09 +0200, by Neil Muller
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YAMSat, 12 May 2012 13:55:07 +0200, by Neil Muller
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Tweak flavour textSat, 12 May 2012 13:40:11 +0200, by Neil Muller
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yet another missionSat, 12 May 2012 13:24:01 +0200, by Neil Muller
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Remove unneeded skellington cruftSat, 12 May 2012 12:51:19 +0200, by Neil Muller
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Take over the citySat, 12 May 2012 12:28:56 +0200, by Neil Muller
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Tweak steal research missionSat, 12 May 2012 12:28:39 +0200, by Neil Muller
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More debuggingSat, 12 May 2012 11:46:08 +0200, by Neil Muller
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DebuggingSat, 12 May 2012 11:42:43 +0200, by Neil Muller
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Plagiarism! (Only be sure, please, to always call it research)Sat, 12 May 2012 11:23:22 +0200, by Neil Muller
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'nother missionSat, 12 May 2012 10:29:36 +0200, by Neil Muller
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Add more to missionsSat, 12 May 2012 10:11:36 +0200, by Neil Muller
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Tweak schematicsSat, 12 May 2012 10:11:17 +0200, by Neil Muller
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Add some more levelsSat, 12 May 2012 09:41:42 +0200, by Neil Muller
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Add failure flavour textSat, 12 May 2012 00:32:24 +0200, by Neil Muller
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tweak failure messageSat, 12 May 2012 00:27:01 +0200, by Neil Muller
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power to the lasersSat, 12 May 2012 00:26:46 +0200, by Neil Muller
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Rename several UI elementsFri, 11 May 2012 23:59:14 +0200, by Neil Muller
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Fix bug in resetting activity windowFri, 11 May 2012 23:58:13 +0200, by Neil Muller
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Ignore py2exe.logFri, 11 May 2012 23:38:35 +0200, by Neil Muller
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windows packaging stuffFri, 11 May 2012 23:38:25 +0200, by Neil Muller
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Merge.Fri, 11 May 2012 23:22:20 +0200, by Simon Cross
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Fix calling of apply_mission_special to avoid gamestate.milestone ending up as a dict.Fri, 11 May 2012 23:21:15 +0200, by Simon Cross
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Add placeholder icons for nowFri, 11 May 2012 23:19:23 +0200, by Neil Muller
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Tech tree screenshot.Fri, 11 May 2012 22:35:10 +0200, by Jeremy Thurgood
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Display research advice.Fri, 11 May 2012 22:29:23 +0200, by Jeremy Thurgood
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Improve launcher scriptFri, 11 May 2012 22:26:39 +0200, by Neil Muller
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Equipment power in missions.Fri, 11 May 2012 22:14:02 +0200, by Jeremy Thurgood
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Add setup.pyFri, 11 May 2012 21:59:33 +0200, by Neil Muller
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Add better named launch script for setup.pyFri, 11 May 2012 21:58:10 +0200, by Neil Muller
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Redo mission screenFri, 11 May 2012 21:14:41 +0200, by Neil Muller
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Fix bug with starting minion countFri, 11 May 2012 21:09:01 +0200, by Neil Muller
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Cache loaded imagesFri, 11 May 2012 20:32:50 +0200, by Neil Muller
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Implement just the tiny bit of networkx we actually need, so we can drop the extra dependency.Fri, 11 May 2012 20:27:37 +0200, by Jeremy Thurgood
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Whoops, unused import.Fri, 11 May 2012 20:07:44 +0200, by Jeremy Thurgood
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New suggest_research() method on Lab.Fri, 11 May 2012 20:06:36 +0200, by Jeremy Thurgood
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Use blank placeholder for missing imagesFri, 11 May 2012 17:17:44 +0200, by Neil Muller
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More visualization wrangling.Fri, 11 May 2012 17:13:28 +0200, by Jeremy Thurgood
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More science juggling.Fri, 11 May 2012 16:39:17 +0200, by Jeremy Thurgood
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Screen size back to 800x600.Fri, 11 May 2012 16:29:39 +0200, by Jeremy Thurgood
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Science juggling and visualization improvements.Fri, 11 May 2012 16:20:49 +0200, by Jeremy Thurgood
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Science button juggling.Fri, 11 May 2012 14:58:00 +0200, by Jeremy Thurgood
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Rename run_visualization.py to visualize.py to stop it getting in the way of tab-completing run_game.py.Fri, 11 May 2012 10:15:40 +0200, by Jeremy Thurgood
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some icons and toggle buttonFri, 11 May 2012 03:13:22 +0200, by Rizmari Versfeld
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pep8 and pyflakesFri, 11 May 2012 00:28:35 +0200, by Rizmari Versfeld
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mergeFri, 11 May 2012 00:23:26 +0200, by Rizmari Versfeld
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added examples of nodes in main menuFri, 11 May 2012 00:23:01 +0200, by Rizmari Versfeld
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More message cleanup.Thu, 10 May 2012 22:41:43 +0200, by Jeremy Thurgood
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Better handling of mission results and turn-end messages.Thu, 10 May 2012 22:33:26 +0200, by Jeremy Thurgood
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More flexible (and less boilerplatey) mission stuff.Thu, 10 May 2012 20:56:40 +0200, by Jeremy Thurgood
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Handle broken (but valid JSON) autosave more gracefully.Thu, 10 May 2012 19:20:57 +0200, by Jeremy Thurgood
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Reputation decays over timeThu, 10 May 2012 17:07:06 +0200, by Neil Muller
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Fix a ordering bug triggered when restoring a gameThu, 10 May 2012 17:06:48 +0200, by Neil Muller
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Ensure labels in the correct stateThu, 10 May 2012 16:53:57 +0200, by Neil Muller
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grab bag of extra techThu, 10 May 2012 16:50:26 +0200, by Neil Muller
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Load milestone as wellThu, 10 May 2012 16:50:09 +0200, by Neil Muller
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Advance milestoneThu, 10 May 2012 16:46:18 +0200, by Neil Muller
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Fix typoThu, 10 May 2012 16:39:47 +0200, by Neil Muller
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Don't restore selections if they're illegalThu, 10 May 2012 16:37:17 +0200, by Neil Muller
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Use 'done' rather than exit in equipment selection screenThu, 10 May 2012 13:16:25 +0200, by Neil Muller
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Make science allocation stickyThu, 10 May 2012 13:13:57 +0200, by Neil Muller
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put 'End Turn' & 'Next Turn' buttons in the same place. Move 'Exit' button away from the actionThu, 10 May 2012 12:19:29 +0200, by Neil Muller
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Add a minion cost to missionsThu, 10 May 2012 12:16:15 +0200, by Neil Muller
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Take over the neighbourgood!Thu, 10 May 2012 02:37:02 +0200, by Jeremy Thurgood