Mercurial > sypikslang
annotate gamelib/mission.py @ 18:0849ab5304cf
Add more mission result codes
author | Neil Muller <drnlmuller@gmail.com> |
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date | Sun, 06 May 2012 17:39:19 +0200 |
parents | c0966997e0c5 |
children | 12085dfd9e69 |
rev | line source |
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5 | 1 # -*- coding: utf-8 -*- |
2 # vim:fileencoding=utf-8 ai ts=4 sts=4 et sw=4 | |
3 | |
4 from product import DoomsdayVirus, MachineGun, TeslaGun | |
5 | |
18
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6 MAJOR_SETBACK, FAILURE, SUCCESS, MAJOR_SUCCESS, GAME_WIN = range(5) |
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7 |
5 | 8 |
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9 class Result(object): |
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10 """Results of a mission""" |
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11 |
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12 def __init__(self, outcome, money, reputation, msg): |
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13 self.outcome = outcome |
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14 self.money = money |
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15 self.reputation = reputation |
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16 self.message = msg |
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17 self.applied = False |
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18 |
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19 def apply(self, state): |
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20 if not self.applied: |
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21 state.money += self.money |
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22 state.reputation += self.reputation |
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23 self.applied = True |
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24 else: |
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25 raise RuntimeError('attempted to apply result twice') |
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26 |
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27 |
5 | 28 class Mission(object): |
29 """Base class for the mission objects. | |
30 Missions have a name, short description (for list displays) and | |
31 long description (which may contain clues about approaches)""" | |
32 | |
33 NAME = "Generic Mission" | |
34 SHORT_DESCRIPTION = None | |
35 LONG_DESCRIPTION = None | |
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36 available = True |
5 | 37 |
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38 def attempt(self, equipment, state): |
5 | 39 """Attempt the mission with the given equipment list. |
40 | |
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41 Returns a result object with the results of the mission.""" |
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42 return Result(FAILURE, 0, 0, "You can't succceed at this mission") |
5 | 43 |
44 | |
45 class RansomChina(Mission): | |
46 | |
47 NAME = "Hold China to ransom" | |
48 SHORT_DESCRIPTION = "Surely a path to riches and fame" | |
49 LONG_DESCRIPTION = "Holding China to ransom. The rewards for" \ | |
50 " successfully threatening the largest country in the world" \ | |
51 " are great, but the risks are significant. Without " \ | |
52 "some serious firepower, the chances of success are small." | |
53 | |
54 def __init__(self): | |
55 # Track prior approaches to this mission | |
56 self._prior_attempts = [] | |
57 | |
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58 def attempt(self, equipment, state): |
5 | 59 failures = [] |
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60 reputation = 0 |
5 | 61 for item in equipment: |
62 if isinstance(item, DoomsdayVirus) and \ | |
63 item not in self._prior_attempts: | |
64 self._prior_attempts.add(item) | |
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65 return Result(SUCCESS, 1000000, 1, "Trembling at the threat of" |
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66 " your doomsday virus, the chinese government pays the" |
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67 " ransom") |
5 | 68 elif isinstance(item, DoomsdayVirus): |
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69 reputation = -1 |
5 | 70 failures.append("'Hah, we've developed an antidote to your" |
71 " virus, doctor'. You cannot threaten us with that" | |
72 " again'") | |
73 else: | |
74 failures.append("You fail to inspire fear with your %s" | |
75 % item.name) | |
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76 return Result(FAILURE, 0, reputation, "\n".join(failures)) |
5 | 77 |
78 | |
79 class RobBank(Mission): | |
80 | |
81 NAME = "Rob the local bank" | |
82 SHORT_DESCRIPTION = "A trivial challenge, but easy money" | |
83 LONG_DESCRIPTION = "The security guards and local police are of minor" \ | |
84 " concern. Walk in, clean out the vault, walk out. Couldn't be" \ | |
85 " simpler." | |
86 | |
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87 def attempt(self, equipment, state): |
5 | 88 failures = [] |
89 for item in equipment: | |
90 if isinstance(item, DoomsdayVirus): | |
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91 if state.reputation < 10: |
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92 failures.append("The clerk doesn't realise the threat of" |
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93 " the vial you hold, and, although watching him" |
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94 " die in agony would be statisfying, you decide" |
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95 " it's not worth wasting this on something so" |
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96 " trivial") |
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97 else: |
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98 return Result(SUCCESS, 1000, 0, "Holding up a bank with" |
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99 " only a small vial of clear liquid. Now that" |
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100 " is power.") |
5 | 101 elif isinstance(item, MachineGun) or isinstance(item, TeslaGun): |
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102 return Result(SUCCESS, 1000, 0, "The threat of your weapons is" |
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103 " enough to inspire an impressive level of cooperation") |
5 | 104 else: |
105 failures.append("You fail to inspire fear with your %s" | |
106 % item.name) | |
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107 return Result(FAILURE, 0, 0, "\n".join(failures)) |
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108 |
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109 |
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110 class DestroyMountRushmore(Mission): |
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111 |
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112 NAME = "Destroy Mount Rushmore" |
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113 SHORT_DESCRIPTION = "Monuments to other people? Intolerable" |
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114 LONG_DESCRIPTION = "While potentially expensive, destroying" \ |
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115 " major monument is a good way to secure your reputation." |
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116 |
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117 def attempt(self, equipment, state): |
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118 if not self.available: |
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119 raise RuntimeError('Cannot attempt an unavailable mission') |
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120 self.available = False |
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121 return Result(SUCCESS, 0, 100, |
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122 "Mount Rushmore is remarkably easy to destroy.") |