Thu, 07 Apr 2011 00:32:25 +0200 |
Simon Cross |
Attempt to animate NPCs a bit.
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Thu, 07 Apr 2011 00:31:53 +0200 |
Simon Cross |
Remove setting of unused starting_tile_pos.
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Thu, 07 Apr 2011 00:31:25 +0200 |
Simon Cross |
Remove old double debugging rect.
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Wed, 06 Apr 2011 23:48:09 +0200 |
Neil Muller |
KILLhg statushg status
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Wed, 06 Apr 2011 23:41:53 +0200 |
Jeremy Thurgood |
Basic item interaction.
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Wed, 06 Apr 2011 23:23:48 +0200 |
Neil Muller |
Add start of player damage
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Wed, 06 Apr 2011 23:21:29 +0200 |
Adrianna Pińska |
TETSUUUUUOOOOOOOOOOOOOO
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Wed, 06 Apr 2011 23:19:08 +0200 |
Neil Muller |
Move fox properties to the world
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Wed, 06 Apr 2011 23:03:34 +0200 |
Simon Cross |
Add support for Windows in data loading.
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Wed, 06 Apr 2011 22:49:25 +0200 |
Neil Muller |
Make fire 1 do the attacking animation
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Wed, 06 Apr 2011 22:30:38 +0200 |
Neil Muller |
Add default health values
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Wed, 06 Apr 2011 22:42:35 +0200 |
Jeremy Thurgood |
Sprite refactoring stuff.
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Wed, 06 Apr 2011 22:32:58 +0200 |
Adrianna Pińska |
maneki and fishmonger
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Wed, 06 Apr 2011 22:26:17 +0200 |
Neil Muller |
Fix bug in jump to tile top logic
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Wed, 06 Apr 2011 22:17:59 +0200 |
Simon Cross |
Remove debugging print.
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