log

age author description
Fri, 08 Apr 2011 23:16:11 +0200 anna Moar images!
Fri, 08 Apr 2011 22:53:19 +0200 Adrianna PiƄska Town now traversable in all directions. Let's not do that again. D:
Fri, 08 Apr 2011 22:48:16 +0200 Simon Cross Fix fox-has-tea-for-monk state check.
Fri, 08 Apr 2011 22:36:48 +0200 Simon Cross Note which npcs need dialogue bouncing and add TODO for adding NPC name to text bubbles.
Fri, 08 Apr 2011 22:36:03 +0200 Simon Cross Hook up maneki, kaneda2 and the fishmonger who were hiding in limbo (i.e. not in game.json).
Fri, 08 Apr 2011 22:29:49 +0200 Jeremy Thurgood Ancient and honorable tea ceremony.
Fri, 08 Apr 2011 22:13:28 +0200 Simon Cross I think we're at the stage were a TODO list is starting to be useful.
Fri, 08 Apr 2011 22:09:01 +0200 Simon Cross Fill in remaining missions and make remaining npc state machines pass basic sanity tests.
Fri, 08 Apr 2011 22:04:05 +0200 Simon Cross Add missions.masks_destroyed.
Fri, 08 Apr 2011 21:59:42 +0200 Simon Cross Fix up possible inconsistencies in guard state machine fox shape handling by making liberal use of auto_next and splitting a state in two (one for the fox, one for the human).
Fri, 08 Apr 2011 21:58:35 +0200 Simon Cross Add support for auto_next_text to give the auto_next effect but with a different prompt.
Fri, 08 Apr 2011 21:58:48 +0200 Jeremy Thurgood Item dropping and swapping.
Fri, 08 Apr 2011 21:44:39 +0200 Simon Cross Add fox.shape (which can be 'fox', 'human' or 'human_with_fan') to game.json. Use fox.shape in state checks in guard.json.
Fri, 08 Apr 2011 21:23:00 +0200 Simon Cross Combine 'fox' and 'player' sections in game.json.
Fri, 08 Apr 2011 21:17:30 +0200 Simon Cross Add monk and kumiko missions to game.json and to monk and kumiko.