Mon, 04 Apr 2011 01:23:28 +0200 |
Jeremy Thurgood |
Scenery does not collide.
|
Mon, 04 Apr 2011 00:46:13 +0200 |
Stefano Rivera |
Simple menu screen and TextChoice widget
|
Mon, 04 Apr 2011 00:42:33 +0200 |
Simon Cross |
Fix bouncing and tweak universal constants to show it off.
|
Mon, 04 Apr 2011 00:14:02 +0200 |
Stefano Rivera |
Screenshot
|
Sun, 03 Apr 2011 23:52:58 +0200 |
Adrianna Pińska |
bonsai has legs
|
Sun, 03 Apr 2011 23:51:09 +0200 |
Jeremy Thurgood |
Enemies in level editor, tile layers.
|
Sun, 03 Apr 2011 23:45:16 +0200 |
Adrianna Pińska |
prettier level 2
|
Sun, 03 Apr 2011 23:37:47 +0200 |
Adrianna Pińska |
prettier level 2
|
Sun, 03 Apr 2011 23:35:41 +0200 |
Adrianna Pińska |
prettier level 3
|
Sun, 03 Apr 2011 23:30:26 +0200 |
Adrianna Pińska |
fugly bonsai
|
Sun, 03 Apr 2011 23:26:03 +0200 |
Adrianna Pińska |
better corner
|
Sun, 03 Apr 2011 23:25:48 +0200 |
Jeremy Thurgood |
FPS counter and tile sprite layering.
|
Sun, 03 Apr 2011 23:05:17 +0200 |
Simon Cross |
Implement bounce factor.
|
Sun, 03 Apr 2011 22:59:09 +0200 |
Adrianna Pińska |
better floor
|
Sun, 03 Apr 2011 22:56:47 +0200 |
Simon Cross |
Bouncing.
|
Sun, 03 Apr 2011 22:46:25 +0200 |
Jeremy Thurgood |
Some tile parameters.
|
Sun, 03 Apr 2011 22:38:10 +0200 |
Neil Muller |
remove SRCALPHA flag for performance reasons
|
Sun, 03 Apr 2011 22:33:22 +0200 |
Adrianna Pińska |
moar tile
|
Sun, 03 Apr 2011 22:32:04 +0200 |
Stefano Rivera |
Actually link bg 1 & 2 to level1 and level2
|
Sun, 03 Apr 2011 22:29:12 +0200 |
Stefano Rivera |
Resize backgrounds, link to level1
|
Sun, 03 Apr 2011 22:10:22 +0200 |
anna |
Backgrounds added
|
Sun, 03 Apr 2011 22:02:19 +0200 |
Neil Muller |
Add Layers constants. Set Monsters to player's layer by default
|
Sun, 03 Apr 2011 21:41:43 +0200 |
Neil Muller |
Add convert_alpha to load_image
|
Sun, 03 Apr 2011 21:40:30 +0200 |
Simon Cross |
Change back to plain layered updater since everything is dirty all the time. Remove collision print since collisions appear to work.
|
Sun, 03 Apr 2011 21:33:34 +0200 |
Simon Cross |
Rename scene option to level.
|
Sun, 03 Apr 2011 21:34:56 +0200 |
Adrianna Pińska |
some betterer tiles, plus no blank tile
|
Sun, 03 Apr 2011 21:33:32 +0200 |
Stefano Rivera |
FPS
|
Sun, 03 Apr 2011 21:32:04 +0200 |
Simon Cross |
Add debugging rectangles.
|
Sun, 03 Apr 2011 21:25:43 +0200 |
Jeremy Thurgood |
Multiple layered backgrounds.
|
Sun, 03 Apr 2011 21:25:34 +0200 |
Simon Cross |
Switch to dirty sprites and layered dirty rendering groups in the hopes that it will provide access to speed-ups later on.
|